• 제목/요약/키워드: Digital Convergence Product

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중소유통기업지원을 위한 상품 카테고리 재분류 기반의 수요예측 및 상품추천 방법론 개발 (Development of the Demand Forecasting and Product Recommendation Method to Support the Small and Medium Distribution Companies based on the Product Recategorization)

  • 이상일;유영웅;나동길
    • 산업경영시스템학회지
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    • 제47권2호
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    • pp.155-167
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    • 2024
  • Distribution and logistics industries contribute some of the biggest GDP(gross domestic product) in South Korea and the number of related companies are quarter of the total number of industries in the country. The number of retail tech companies are quickly increased due to the acceleration of the online and untact shopping trend. Furthermore, major distribution and logistics companies try to achieve integrated data management with the fulfillment process. In contrast, small and medium distribution companies still lack of the capacity and ability to develop digital innovation and smartization. Therefore, in this paper, a deep learning-based demand forecasting & recommendation model is proposed to improve business competitiveness. The proposed model is developed based on real sales transaction data to predict future demand for each product. The proposed model consists of six deep learning models, which are MLP(multi-layers perception), CNN(convolution neural network), RNN(recurrent neural network), LSTM(long short term memory), Conv1D-BiLSTM(convolution-long short term memory) for demand forecasting and collaborative filtering for the recommendation. Each model provides the best prediction result for each product and recommendation model can recommend best sales product among companies own sales list as well as competitor's item list. The proposed demand forecasting model is expected to improve the competitiveness of the small and medium-sized distribution and logistics industry.

디지털 컨버전스와 스마트 시티에 관한 연구 (A Study on Digital Convergence and Smart City)

  • 이성훈;이동우
    • 디지털융복합연구
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    • 제11권9호
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    • pp.167-172
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    • 2013
  • 정보화 사회에서 디지털이라는 단어와 결합된 컨버전스는 정보통신 분야의 단위기술들의 융합을 통해 등장하는 새로운 제품이나 서비스를 일컫고 있다. 이러한 컨버전스 기술의 파급효과 및 컨버전스 사회의 현상들은 이미 경제, 사회, 문화등 사회의 전 부분에서 가시화되고 있다. 본 연구에서는 이러한 디지털 컨버전스 환경에서의 필요한 기술현황 및 전망과 컨버전스의 대표적 사례인 스마트 시티와 관련된 내용에 대해 기술하였다.

기능혁신을 통한 디지털 신제품 개발 전략에 관한 연구 : 엑스캔버스 타임머신TV 개발 (A study on the digital new product development with product innovation : focused on the case of Xcanvas time-machine TV)

  • 김상윤;정용환;김진우
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회 2006년도 추계학술대회
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    • pp.36-39
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    • 2006
  • This paper examines critical successful facts related with the digital new product development with product innovation. For this, we have selected a Xcanvas time-machine TV of LG electronics and we have done case-study. We have performed in-depth interviews with engineers, team managers, marketers to get facts on the product development process and analyzed huge amount of data obtained from web-sites and related firms' materials. We have concluded that CSFs of Xcanvas time-machine TV are customer-centered product innovation, new perspective of considering technology and product, managing innovative team and motivation to team member.

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디지털 컨버전스 환경에서 교육용 콘텐츠 활용방안에 관한 고찰 (Consideration at the idea to utilize educational cm1mts under digital convergence environment)

  • 오문석;김문석
    • 디지털산업정보학회논문지
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    • 제7권4호
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    • pp.101-110
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    • 2011
  • The change of digital convergence service environment converted the subject of design into user -centric one instead of developer-centric one, and changed the existing design environment focused on product development into the new user -centric design environment. Accordingly, GUI considering user's usability come to take big shares in those contents being used for multimedia equipments. However, as the present educational contents provide complex interface due to its design produced based on the existing e-learning system, they have many problems in that they don't consider user's usability. Thus this paper aimed to analyze actual examples through GUI elements of educational contents being used for multimedia equipments and attempt to suggest some directions for development. additionally, consider the various characteristics of digital convergence environment and educational contents, and try to set up strategic directions possible to utilize user'-centric interface elements more usefully and properly at the time to produce designs.

디지털컨버전스 패러다임과 디지털콘텐츠 서비스 참여에 관한 연구 (A Study on the Digital Convergence Paradigm and Participation in Digital Contents Services)

  • 김연정
    • 가정과삶의질연구
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    • 제27권6호
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    • pp.243-253
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    • 2009
  • This study identifies the concept of a digital convergence paradigm, which deals with the relationship among convergence and consumer participation, digital contents services, and the culture of consumption (web 2.0). This research was conducted using a quantitative method involving focus group interviews (FGI) and literature reviews. This research examines the relationship between convergence and consumer participation and the adoption of a concept of "convergence culture", which is categorized as "collective intelligence" and "intellectual community participation". The role of the consumer has changed from one of a "consuming consumer" to that of a "collaborating consumer" and finally to the concept of a consumers as the originator of a new consumption culture. In the study, the consumption culture of web participants indicated the characteristics of funology, self-expression, life-catching, quick-tempered, immersion(arousal), sharing culture, multitasking, and cyber justice. The recognition level of networking on the "digital convergence" of the consumer was identified as that of the combination of IT(information technology); product and multi-services or alliance of industry groups(telecom, broadband, IPTV service); or the use of one source with multiple devices.

디지털컨버전스 제품에 대한 소비자만족모델 (Consumer Satisfaction Model for Digital Convergence Products)

  • 유현정
    • 가정과삶의질연구
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    • 제27권5호
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    • pp.25-42
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    • 2009
  • This study examines the actual state of using digital convergence products by consumers, and analyzes the expectation that consumers have regarding digital convergence products and the actual satisfaction of the digital convergence products. In addition, it analyzes factors affecting the satisfaction with digital convergence products. First, mobile phones, which 99.4% of those surveyed had, cameras, which 90.6% had, and mp3s, which 71.8% had, were found to be necessities. Second, the ratio of owning digital convergence products was 79.5%, 48.1%, and 52.4%, respectively. In the case of a mobile phones, a digital convergence type is already common. Third, regarding the reason for purchasing digital convergence products, they chose convergence products because there was no product with a simple function that they wanted to have: 38.2% in terms of a mobile phone, 47.2% for a camera, and 28.2% for an mp3. This shows that a consumer's choice was infringed in a great deal at the back of remarkable quantitative growth in digital convergence products. Fourth, the analysis of the factor regarding the consumer's expectation on digital convergence products showed 3 kinds of factors, i.e., expectation of benefit, expectation of risk, and expectation of situation. Fifth, as a result of analyzing the structural model regarding the effect on satisfaction by a consumer's expectation and the outcome on digital convergence products, all the expectations and outcomes of benefit, risk, and situation did not have a direct effect on satisfaction. Only an indirect effect through inconsistency showed a statistical significance.

프리미엄 디지털 컨버전스 제품의 수용과 확산에 대한 연구: 사회적 가치의 조절효과를 중심으로 (Exploratory Study of Adoption and Diffusion of Premium Digital Convergence Product: Moderating Effecting of Social Value)

  • 송영희;허원무
    • 지식경영연구
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    • 제12권1호
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    • pp.53-76
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    • 2011
  • This study aims to examine the effects of on premium convergence products buying behavior. This paper analyzed the positive attitude formation using the basic and extended TAM and also revealed how the positive premium convergence product attitude relate to relationship purchasing intention and word of mouth intention. The samples of 562 consumer indicate that the antecedents are consist of four dimension(perceived usefulness, perceived ease of use, social value) and attitude is developed into buying intention and word of mouth intention. We have reached the following conclusion about the antecedents and outcomes factors of customer attitude for the launch of premium convergence product. First, perceived usefulness, perceived delight, and social value had a positive effect on customer attitude but perceived ease of use did not. Second, we found that customer attitude had a positive effect on purchase intention and word-of mouth intention. Finally, interaction effect of perceived usefulness/perceived delight and social value had a positive effect on customer attitude. Our findings suggested that adoptian and diffusion of premium convergence product is influenced by several behavior factors. Managerially, our result emphasize that premium convergence products must satisfy not only the perceived usefulness/delight but also social value that consumers are seeking in order to be successful in the market. The theoretical and practical implications of these findings are discussed as well.

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ICT를 이용한 생활 밀착형 디지털 컨버전스에 관한 연구 (A Study on Digital Convergence Related with Our Life using ICT)

  • 이성훈
    • 디지털융복합연구
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    • 제11권11호
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    • pp.429-434
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    • 2013
  • 2011년 정부에서는 "IT 융합 기술예측조사 2025"를 발표하였다. 본 조사보고서는 10개 ICT 산업군을 대상으로 하였다. 디지털이라는 단어와 결합된 컨버전스는 정보통신 분야의 단위기술들의 융합을 통해 등장하는 새로운 제품이나 서비스를 일컫고 있다. 이러한 컨버전스 기술의 파급효과 및 컨버전스 사회의 현상들은 이미 경제, 사회, 문화등 사회의 전 부분에서 가시화되고 있다. 본 연구에서는 10개 ICT 산업군 중에서 우리 생활과 밀접하게 연관되어 있는 4개 산업군(IT-건설, IT-자동차, IT-섬유, IT-의료)에 대한 컨버전스 관련 내용들의 필요한 기술현황 및 전망 등을 기술하였다.

디지털 컨버전스에서의 지능적 생산정보화에 관한 연구 (A Study on Intelligent Production Information in Digital Convergence)

  • 이성훈;이동우
    • 디지털융복합연구
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    • 제12권2호
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    • pp.295-300
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    • 2014
  • 정보화 사회에서 디지털이라는 단어와 결합된 컨버전스는 정보통신 분야의 단위기술들의 융합을 통해 등장하는 새로운 제품이나 서비스를 일컫고 있다. 이러한 컨버전스 기술의 파급효과 및 컨버전스 사회의 현상들은 이미 경제, 사회, 문화등 사회의 전 부분에서 가시화되고 있다. 최근 제조생산 현장은 디지털 정보화, 전역 통합화를 통해서 생산 고도화를 향한 새로운 변화에 직면해 있다. 본 논문은 현재 진행 중인 생산정보화 시스템의 구성 및 이슈를 기술하고, MES에서 접근하고 있는 클라우드 서비스 시스템을 구축하기 위한 주요한 이슈 및 해결 요소들을 제시한다. 또한 최적화된 생산 흐름과 소비 시장에 적절히 반응하는 제조생산 정보화시스템을 구축하기 위한 방안을 제안한다.