• Title/Summary/Keyword: Device Connectivity

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Fast Handover Mechanism for Efficient Mobility Support in ZigBee Networks (지그비 네트워크에서 효율적인 이동성 지원을 위한 빠른 핸드오버 방안)

  • Jeong, Woo-Jin;Kim, Ki-Beom;Choi, Chang-Soon;Yoon, Dong-Weon
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.11 s.353
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    • pp.78-84
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    • 2006
  • This paper proposes a method to endow the mobility to the Zigbee protocol which is a short distance wireless communication technology among the standards of wireless sensor networks. The Zigbee has a low price, long life battery, simple structure and connectivity. So it is a suitable standard for the short distance wireless communication of $10m{\sim}70m$. As the Zigbee does not support the mobility, additional factors should be studied to deal adeptly with the diverse change in the real field. By solving the problem that the previous connection and binding table of the Zigbee end device should be reset due to the Zigbee end device address variation when the Zigbee end device moves from the present router to another router, this paper presents the method to communicate without data loss or disconnection.

A Design of Measuring impact of Distance between a mobile device and Cloudlet (모바일 장치와 클라우드 사이 거리의 영향 측정에 대한 연구)

  • Eric, Niyonsaba;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.232-235
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    • 2015
  • In recent years, mobile devices are equipped with functionalities comparable to those computers. However, mobile devices have limited resources due to constraints, such as low processing power, limited memory, unpredictable connectivity, and limited battery life. To enhance the capacity of mobile devices, an interesting idea is to use cloud computing and virtualization techniques to shift the workload from mobile devices to a computational infrastructure. Those techniques consist of migrating resource-intensive computations from a mobile device to the resource-rich cloud, or server (called nearby infrastructure). In order to achieve their goals, researchers designed mobile cloud applications models (examples: CloneCloud, Cloudlet, and Weblet). In this paper, we want to highlight on cloudlet architecture (nearby infrastructure with mobile device), its methodology and discuss about the impact of distance between cloudlet and mobile device in our work design.

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3GPP LTE-Assisted Wi-Fi-Direct: Trial Implementation of Live D2D Technology

  • Pyattaev, Alexander;Hosek, Jiri;Johnsson, Kerstin;Krkos, Radko;Gerasimenko, Mikhail;Masek, Pavel;Ometov, Aleksandr;Andreev, Sergey;Sedy, Jakub;Novotny, Vit;Koucheryavy, Yevgeni
    • ETRI Journal
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    • v.37 no.5
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    • pp.877-887
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    • 2015
  • This paper is a first-hand summary on our comprehensive live trial of cellular-assisted device-to-device (D2D) communications currently being ratified by the standards community for next-generation mobile broadband networks. In our test implementation, we employ a full-featured 3GPP LTE network deployment and augment it with all necessary support to provide realtime D2D connectivity over emerging Wi-Fi-Direct (WFD) technology. As a result, our LTE-assisted WFD D2D system enjoys the required flexibility while meeting the existing standards in every feasible detail. Further, this paper provides an account on the extensive measurement campaign conducted with our implementation. The resulting real-world measurements from this campaign quantify the numerical effects of D2D functionality on the resultant system performance. Consequently, they shed light on the general applicability of LTE-assisted WFD solutions and associated operational ranges.

Data Analysis and Risk Assessment of Smartwatch (스마트워치 데이터 분석 및 위험도 평가)

  • Lee, Youngjoo;Yang, Wonseok;Kwon, Teakyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.6
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    • pp.1483-1490
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    • 2017
  • Wearable devices need a host device to be paired with because of connectivity, functionality and ease personalization. There should be frequent update and backup processes between the paired devices even without user's consciousness. Due to pairing process, user-specific data are copied from smartphone and transferred to paired smartwatch. We focus on what happens in smartwatch because of pairing process. We perform an experiment study by observing and extracting data from smartwatch under real world usage phases. With a survey of user awareness on smartwatch regarding security and privacy, moreover, we suggest risk assessment on smartwatch in five levels, particularly considering pairing process based on security and privacy.

Design and Its Applications of a Hypercube Grid Quorum for Distributed Pub/Sub Architectures in IoTs (사물인터넷에서 분산 발행/구독 구조를 위한 하이퍼큐브 격자 쿼럼의 설계 및 응용)

  • Bae, Ihnhan
    • Journal of Korea Multimedia Society
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    • v.25 no.8
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    • pp.1075-1084
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    • 2022
  • Internet of Things(IoT) has become a key available technology for efficiently implementing device to device(D2D) services in various domains such as smart home, healthcare, smart city, agriculture, energy, logistics, and transportation. A lightweight publish/subscribe(Pub/Sub) messaging protocol not only establishes data dissemination pattern but also supports connectivity between IoT devices and their applications. Also, a Pub/Sub broker is deployed to facilitate data exchange among IoT devices. A scalable edge-based publish/subscribe (Pub/Sub) broker overlay networks support latency-sensitive IoT applications. In this paper, we design a hypercube grid quorum(HGQ) for distributed Pub/Sub systems based IoT applications. In designing HGQ, the network of hypercube structures suitable for the publish/subscribe model is built in the edge layer, and the proposed HGQ is designed by embedding a mesh overlay network in the hypercube. As their applications, we propose an HGQ-based mechansim for dissemination of the data of sensors or the message/event of IoT devices in IoT environments. The performance of HGQ is evaluated by analytical models. As the results, the latency and load balancing of applications based on the distributed Pub/Sub system using HGQ are improved.

Hybrid Offloading Technique Based on Auction Theory and Reinforcement Learning in MEC Industrial IoT Environment (MEC 산업용 IoT 환경에서 경매 이론과 강화 학습 기반의 하이브리드 오프로딩 기법)

  • Bae Hyeon Ji;Kim Sung Wook
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.9
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    • pp.263-272
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    • 2023
  • Industrial Internet of Things (IIoT) is an important factor in increasing production efficiency in industrial sectors, along with data collection, exchange and analysis through large-scale connectivity. However, as traffic increases explosively due to the recent spread of IIoT, an allocation method that can efficiently process traffic is required. In this thesis, I propose a two-stage task offloading decision method to increase successful task throughput in an IIoT environment. In addition, I consider a hybrid offloading system that can offload compute-intensive tasks to a mobile edge computing server via a cellular link or to a nearby IIoT device via a Device to Device (D2D) link. The first stage is to design an incentive mechanism to prevent devices participating in task offloading from acting selfishly and giving difficulties in improving task throughput. Among the mechanism design, McAfee's mechanism is used to control the selfish behavior of the devices that process the task and to increase the overall system throughput. After that, in stage 2, I propose a multi-armed bandit (MAB)-based task offloading decision method in a non-stationary environment by considering the irregular movement of the IIoT device. Experimental results show that the proposed method can obtain better performance in terms of overall system throughput, communication failure rate and regret compared to other existing methods.

Trend analysis for social networking of Smartphone (스마트폰의 소셜 네트워킹의 경향분석)

  • Wonginjun, Montinee;Ryu, Chang-Su
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.920-923
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    • 2012
  • Recently, a Smartphone than a normal phone functions for computing ability, connectivity and communication is used as a handheld device, as used in the mobile social networking has been a breakthrough. This advanced Smartphone social networking and social life of the everyday of people living in communication found that many were affected. In this paper, the value of Smartphones and Smartphone users who use social networking to see how any of the benefits and the future of social networking between people on the impact of communications were analyzed.

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Development of a Distributed Multi-rate Motion Control System Using USB

  • Rhim, Sung-Soo;Lee, Soon-Geul
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.753-757
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    • 2004
  • This paper describes a PC-based distributed multi-rate realtime control system using USB protocol, which is developed as a general motion controller. The control system consists of two control programs: one running at 1 kHz sampling rate on a PC with Linux and another running at 10 kHz sampling rate on a remotely located motion control card called RASID (remote axis serial interface device). Two programs communicates through USB at every 1 msec. A USB communication driver is developed to ensured the 1 msec desired communication time. The main program running on the PC generates reference trajectory at 1 kHz and send it to the RASID through USB and RASIDs located near the motors gather the sensor information and execute the low-level control at 10 kHz. The USB-based connectivity reduces the wiring harness and eventually the manufacturing cost of the machine. The multi-rate nature of the developed system improves the control capability. The effect of sampling rate is analyzed and simulated.

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Design and Implementation of KNX-ZigBee Gateway (KNX-ZigBee 게이트웨이의 설계 및 구현)

  • Lee, Woo-Suk;Hong, Seung-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.7
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    • pp.720-729
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    • 2011
  • The demand for wireless technology in home automation systems has recently been increasing due to several advantages such as installation cost reduction, easy placement, easy extension, aesthetic benefits, and mobile device connectivity. Among the many wireless technologies, ZigBee is one of the most useful for home automation; a wireless home networking system can be configured using ZigBee alone. Compatibility with conventional home networking systems that are based on wired media, however, is not supported. KNX is a mature protocol for wired media that is recognized as an international standard. This paper proposes a KNX-ZigBee gateway to interface between KNX and ZigBee systems and thereby enable integration of wired and wireless home automation systems.

Graphic User Interface Scheme for Wireless Universal Serial Bus

  • Lee, Hyun-Jeong;Kim, Jong-Won;Huh, Jae-Doo
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.183-186
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    • 2005
  • WUSB is a new technology which combines the speed and the security of wired USB with the easy use of wireless technology. In this paper, GUI for WUSB is designed and implemented to show the connectivity and contents of the WUSB devices. Also, the proposed GUI shows the log window while content transfers occur between the host and device. The proposed GUI can be used for various wireless technologies which provide wireless function with existing USB hosts and devices.

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