• Title/Summary/Keyword: Developing of the technologies

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A Proposal of the Technology Roadmapping Process for the Public Domain TRM Development : A Case Study about u-City (기술로드맵 작성을 위한 로드맵핑 프로세스 제안 : u-City 사례를 중심으로)

  • Cho, So-Yun;Lee, Jung-Hoon;Ham, Ju-Yeon;Lee, Hyun-Joo;Kim, Hyung-Il
    • Journal of Information Technology Services
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    • v.8 no.2
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    • pp.89-115
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    • 2009
  • A Technology Roadmap (TRM) is extensively used as a tool to manage activities of researching and developing technologies and products that can help a business achieve its goals. However, most of past studies on TRMs have limited themselves to developing in a single product or a single industry level. Few research studies have examined how TRM are used for convergence products and services for future development. The aim of this chapter is to introduce a TRM development methodology for u-City technologies and to consider its possible application at the R&D program level in Korea. This research suggests ways to develop a TRM in u-City development by segmenting u-City technologies, projecting TRM for each technology and designing TRM templates for evaluating both current and future technologies. In addition, the study further highlights to prioritize which technology is favorable for the implementation based on its economic feasibility and technological maturity.

Priority Setting for Future Core Technologies in Crops Research using Analytic Hierarchy Process (계층 분석적 의사결정방법을 이용한 경종작물분야 미래유망기술의 우선순위 설정)

  • Lee Jong-In;Cho Keun-Tae;Chae Je-Cheon
    • KOREAN JOURNAL OF CROP SCIENCE
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    • v.49 no.6
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    • pp.546-551
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    • 2004
  • The study was focused on setting priority for future core technologies in crops using Analytic Hierarchy Process (ARP). The technologies were derived by Delphi method. Evaluation criteria for the priority setting were decided as 'technology', 'market oriented', and 'public concerns' by council. The future core technologies were divided as four groups by importance and R&D level. Technologies in upper two groups were considered in the study. Group I had high importance and high R&D level. Group II had high importance and lower R&D level. Questionnaires were given to 8 specialists in crops. As the results, 'public concerns' was decided as the most important evaluation criterion. The most important technologies are 'developing of growing technology that has low inputs and production cost for environmental friendly agriculture' in group I, and 'developing of gene searching, characteristics transformation, and commercialization technologies for crops using bio-technology' in group II.

Recent Trends of Coated Sheet Steels for Automotive use

  • Moon, Man-Been
    • Corrosion Science and Technology
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    • v.11 no.2
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    • pp.37-42
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    • 2012
  • Recent issues in the automotive industries are, improvement of fuel efficiency according to the worldwide $CO_2$ regulation, passenger safety through enhanced crashworthiness, superior design and cost reduction due to price fluctuation of raw material. To meet these demands, steelmaking companies are developing advanced high strength steel and new process technologies such as hydroforming, TWB(Tailor Welded Blank), hot stamping and so on. In addition, eco-friendly and high corrosion resistant coating technologies are getting more attention to comply with the environmental regulations. In this paper, reviews and prospects of recent coating technologies for automotive use are presented.

A vision and strategy for developing virtual construction system (가상 건설 시스템 비전과 구축 방향)

  • Choi, Cheol-Ho;Chin, Sang-Yoon;Kim, Jae-Jun;Shin, Hyun-Mock;Lee, Kwang-Myong;Yoon, Su-Won
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2007.04a
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    • pp.62-67
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    • 2007
  • The research team for the virtual construction development was established with the support of Korea Ministry of Construction and Transportation, and KICTEP (Korea Institute of Construction and Transportation Technology Evaluation and Planning). Its aims are to develop system that is to improve productivity & quality, to create a higher value-added business, and to cultivate international competitiveness in the construction industry. The virtual construction system is a design, engineering, and construction management information system that allows the project participants to effectively share the information throughout the construction life cycle with the support of 3D and design information. To achieve this, the research team focuses on developing several systems. First, the team focuses on developing for the pre-planning, the structural engineering, MEP, and the 3D based estimation system. Second, they focus on developing a simulation system for the construction process planning and feasibility study with help of the virtual reality technologies. Third, they focus on developing the CPLM (Construction Project Life-cycle Management) system for managing construction project data, and the decision support system that makes the collaboration among the project participants based on 3D technologies and information. We also focus on developing the SDAI (Standard Data Access Interface), the localized guideline for 3D design, and a training program. In addition, we focus on developing the undeveloped area of the commercial system and building an environment that can support the communication and collaboration in the construction life-cycle rather than developing the existing and commercialized system.

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The Impact of Using Some Participatory E-learning Strategies in Developing Skills of Designing and Producing Electronic Courses for A sample of Umm Al-Qura University Students and their Innovative Thinking

  • Emad Mohammed Samra
    • International Journal of Computer Science & Network Security
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    • v.23 no.3
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    • pp.17-30
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    • 2023
  • The current research aims to reveal the impact of using some participatory e-learning strategies (participatory product - classroom web simulation) in developing cognitive achievement, electronic course design skills, and - skills list - Torrance test of innovative thinking). The tools of innovative thinking among a sample of Information Science students. To achieve the objectives of current research, the researcher designed an educational website to train students to produce electronic courses via the web, according to the two participatory e-learning strategies. The researcher used a set of tools represented in (achievement test research and experimental treatment were applied to a sample of the Faculty of Computer students at Umm Al-Qura University. The results found that both participatory product strategy and web simulation have an imact on developing learning aspects discussed in the research. As for which of the two strategies had a greater impact than the other, it turned out that the web simulation strategy had a greater impact than the participatory product strategy in developing these aspects.

Carbon-Nanotube FED;Japanese National Project

  • Soichiro, Okuda
    • 한국정보디스플레이학회:학술대회논문집
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    • 2004.08a
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    • pp.855-859
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    • 2004
  • The Japanese National Project "Carbon Nanotube FED" is developing a high image-quality and low power-consumption field emission display (FED) by applying carbon nanotube (CNT) to the electron source. A uniform electron source with a flat-film CNTs and fine structure triodes Fir suppressing the deviation of emission is required. For realizing an FED panel, it is also necessary to develop the glass-bulb technologies for vacuum sealing, and display technologies for driving the panel by circuit electronic and for evaluating the picture quality by measuring. By achieving these technologies, an FED compatible with conventional Cathode Ray Tubes (CRTs) will be realized.

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Securing C.I.A for Autonomous Vessels through the Application of VDI (VDI 적용을 통한 자율운항선박의 C.I.A 확보 방안 연구)

  • Choi, Youngryul;Baik, Namkyun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.18 no.4
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    • pp.41-46
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    • 2022
  • In the fourth industrial era, when various technologies are fused and combined, new and advanced technologies from other industries are used extensively in the maritime industry field. New security threats are also increasing along with the development of new technologies. In addition, in incorporating convergence technologies into the maritime industry, various problems, such as communication definitions and procedures between technologies and customer-customized delays, occur. In this paper, for the problems mentioned above, research results on the network configuration of safer autonomous vessels by supplementing and fusing existing solutions rather than developing new technologies are proposed. In conclusion, the entire network consists of VDI and presents additional configurations to ensure confidentiality, integrity, and availability, which are the three security elements. According to the composition of such a convergence network, it is intended to help prepare countermeasures to protect internal data from external threats.

Millimeter-wave Technologies for ITS Wireless Communications

  • Fujise, Masayuki
    • Information and Communications Magazine
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    • v.19 no.9
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    • pp.31-42
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    • 2002
  • CRL (Communications Research Laboratory, Independent Administrative Institution, Japan) is developing ITS wireless communication technologies in millimeter-wave frequency region. Technologies are categorized for inter-vehicle communications (IVC) and road-vehicle communications (RVC). In this paper, system concepts and the experimental facilities are introduced. The experimental facility for inter-vehicle communications is gotten ready in 60 GHz frequency region and the experimental system for road-vehicle communications is based on RoF (Radio on Fiber) technology in 36-37GHz frequency region.

A Study on Development of Technology Roadmap of Haptic Interfaces in Games (게임용 Haptic 인터페이스 기술 로드맵 개발에 관한 연구)

  • Lee, Seon-Gil;Kim, Sung-Yong
    • IE interfaces
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    • v.17 no.2
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    • pp.158-168
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    • 2004
  • A technology roadmap was developed for haptic interface technologies to be applied to games. Haptic interface technologies are expected to play an important role in games to provide gamers with interaction and immersive perception in near future, even though haptic interface technologies have been less studied than other perception-related technologies with respect to games. Information on two types of haptic interfaces - portable and desktop - and their evolution processes were analyzed in terms of technological demands. Haptic feedback technologies to realize these demands were inspected with the time frame and haptic feedback technologies were derived using a technology tree. The technology roadmap of haptic interfaces in game was finally constructed by mapping the technological demands in time with game technology trends. The technology roadmap of haptic interfaces will have implications on developing haptic interfaces to be applied to many applications including virtual realities and games.

Disaster Prediction, Monitoring, and Response Using Remote Sensing and GIS (원격탐사와 GIS를 이용한 재난 예측, 감시 및 대응)

  • Kim, Junwoo;Kim, Duk-jin;Sohn, Hong-Gyoo;Choi, Jinmu;Im, Jungho
    • Korean Journal of Remote Sensing
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    • v.38 no.5_2
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    • pp.661-667
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    • 2022
  • As remote sensing and GIS have been considered to be essential technologies for disasters information production, researches on developing methods for analyzing spatial data, and developing new technologies for such purposes, have been actively conducted. Especially, it is assumed that the use of remote sensing and GIS for disaster management will continue to develop thanks to the launch of recent satellite constellations, the use of various remote sensing platforms, the improvement of acquired data processing and storage capacity, and the advancement of artificial intelligence technology. This spatial issue presents 10 research papers regarding ship detection, building information extraction, ocean environment monitoring, flood monitoring, forest fire detection, and decision making using remote sensing and GIS technologies, which can be applied at the disaster prediction, monitoring and response stages. It is anticipated that the papers published in this special issue could be a valuable reference for developing technologies for disaster management and academic advancement of related fields.