• Title/Summary/Keyword: Design knowledge

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Development of Data Mining System for Ship Design using Combined Genetic Programming with Self Organizing Map (유전적 프로그래밍과 SOM을 결합한 개선된 선박 설계용 데이터 마이닝 시스템 개발)

  • Lee, Kyung-Ho;Park, Jong-Hoon;Han, Young-Soo;Choi, Si-Young
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.6
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    • pp.382-389
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    • 2009
  • Recently, knowledge management has been required in companies as a tool of competitiveness. Companies have constructed Enterprise Resource Planning(ERP) system in order to manage huge knowledge. But, it is not easy to formalize knowledge in organization. We focused on data mining system by genetic programming(GP). Data mining system by genetic programming can be useful tools to derive and extract the necessary information and knowledge from the huge accumulated data. However when we don't have enough amounts of data to perform the learning process of genetic programming, we have to reduce input parameter(s) or increase number of learning or training data. In this study, an enhanced data mining method combining Genetic Programming with Self organizing map, that reduces the number of input parameters, is suggested. Experiment results through a prototype implementation are also discussed.

A Study on Web based Integration of Design Resources with a Knowledge Based Engineering Technique (KBE 기법이 적용된 설계 자원 웹 기반 통합에 관한 연구)

  • Kim J.G.;Lee S.H.;Chun H.J.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.1
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    • pp.1-10
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    • 2005
  • This paper presents an embodiment of design integration framework corresponding to changes in the latest manufacturing environment. The embodied system is named by 'WEB-KBE System' because it supports a product design with a KBE technique based on web environment. The final purpose of the work is to implement a web-based integration design environment with a KBE technique to support non-skillful designers. The framework of the system Is designed to support necessary items in user-centric design environment. Two case studies were applied to the WEB-KBE system to evaluate the efficiency, flexibility, extensibility, and reusability of the system. The examples are [1] CART integration design environment construction and (2) Exhaust Duct Saddle Support integration design environment construction. In the former case, it took a period of 8 months for modeling and implementation of the WEB-KBE prototype system. However, with the high extensibility and reusability of WEB-KBE system, the second case required only a period of one month for modeling and implementation of the system. We conclude that the presented WEB-KBE system can bring fair effects on implementing a knowledge based design environment in aspect of time and expense.

Design and Construction of a NLP Based Knowledge Extraction Methodology in the Medical Domain Applied to Clinical Information

  • Moreno, Denis Cedeno;Vargas-Lombardo, Miguel
    • Healthcare Informatics Research
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    • v.24 no.4
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    • pp.376-380
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    • 2018
  • Objectives: This research presents the design and development of a software architecture using natural language processing tools and the use of an ontology of knowledge as a knowledge base. Methods: The software extracts, manages and represents the knowledge of a text in natural language. A corpus of more than 200 medical domain documents from the general medicine and palliative care areas was validated, demonstrating relevant knowledge elements for physicians. Results: Indicators for precision, recall and F-measure were applied. An ontology was created called the knowledge elements of the medical domain to manipulate patient information, which can be read or accessed from any other software platform. Conclusions: The developed software architecture extracts the medical knowledge of the clinical histories of patients from two different corpora. The architecture was validated using the metrics of information extraction systems.

An Integrated Design System Using Knowledge-Based Approach for the Rational Design of Injection-Molded Part and Mold (합리적 사출제품금형설계를 위한 지식형 통합설계시스템)

  • 허용정
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.2 no.2
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    • pp.115-119
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    • 2001
  • The design and manufacture of injection molded polymeric parts with desired properties is a costly process dominated by empiricism, including the repeated modification of actual tooling. This paper presents an knowledge-based synthesis system which can predict the mechanical performance of a molded product and diagnose the design before the actual mold is machined. The knowledge-based system synergistically combines a rule-based system with CAE programs. Hueristic know]edge of injection molding. flow simulation, and mechanical performance prediction is formalized as rules of an expert consultation system. The expert system interprets the analytical results of the process simulation, predicts the performance, evaluates the design and generates recommendation for optimal design alternatives.

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An Automated Process Planning and Die design System for Bolt Products (볼트류 제품에 관한 공정설계 및 금형설계 자동화 시스템)

  • Song, S.W.;Choi, Y.;Jung, S.Y.;Kim, C.;Choi, J.C.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.774-777
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    • 2001
  • This paper describes a research work of developing a computer-aided design system of cold forging products. An approach to the system is based on the knowledge-based rules. Knowledge for the system is formulated from plastic theories, experimental results and the empirical knowledge of field experts. The system has been written in AutoCAD with a personal computer and is composed of six modules, which are selection of billet material, input of final product, process planning design, preform modification, insert design, shrink rings design module. Based on knowledge-based rules, the system is designed by considering several factors such as volume constancy, limite of formability by material, preform shape and so on.

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Understanding Bayesian Experimental Design with Its Applications (베이지안 실험계획법의 이해와 응용)

  • Lee, Gunhee
    • The Korean Journal of Applied Statistics
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    • v.27 no.6
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    • pp.1029-1038
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    • 2014
  • Bayesian experimental design is a useful concept in applied statistics for the design of efficient experiments especially if prior knowledge in the experiment is available. However, a theoretical or numerical approach is not simple to implement. We review the concept of a Bayesian experiment approach for linear and nonlinear statistical models. We investigate relationships between prior knowledge and optimal design to identify Bayesian experimental design process characteristics. A balanced design is important if we do not have prior knowledge; however, prior knowledge is important in design and expert opinions should reflect an efficient analysis. Care should be taken if we set a small sample size with a vague improper prior since both Bayesian design and non-Bayesian design provide incorrect solutions.

Designer-User Interaction without Actual Users: A Lesson from a Field Study

  • Jaehyun Park
    • Asia pacific journal of information systems
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    • v.28 no.3
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    • pp.220-239
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    • 2018
  • The purpose of the paper is empirically to explore 'design manner', focusing on the designer's knowledge boundary on the designer-user interactions in the design process. This study conducts a field study and observed designer's interactions with actual users in a leading user-centered design firm over three months. The observations revealed how designers bring ideas about users into design without physically interacting with users during the design process. Based on Bourdieu's theory of practice and the concept of boundary objects, this study introduces the concept of 'design manner', by which designers incorporate user's ideas into the design process without actual involvement of users in the process. This paper contributes to the body of knowledge by introducing the design manner in-between designer's and user's knowledge boundaries and argue bridge between theoretical and actual designer-user interactions in the IS design process.

Knowledge-based synthesis system for injection molding (사출성형 제품의 지식형 설계시스템 연구)

  • 김상국
    • 제어로봇시스템학회:학술대회논문집
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    • 1986.10a
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    • pp.431-436
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    • 1986
  • The design and manufacture of injection molded polymeic parts with desired mechanical properties is a costly process dominated by empiricism, including the modification of actual tooling. This paper presents an interactive computer-based design system for injection molded plastic parts. This knowledge-based synthesis system provides a rational design strategy for injection molding and molded parts. It synergistically combines a rule-based expert system for hurestic knowledge with analytical process simulation programs. The theremomechanical properties of a molded part such as the effect of molecular orientation and weldline strength are predicted by the analysis programs; while the expert system interprets the analytical results from the process simulation, evaluates the design, and generates recommendations for optimal design alternatives. The heuristic knowledge of injection molding is formalized as production rules of the expert consultation system.

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Study of Object-Oriented Mechanical Design System (객체지향접근법을 이용한 기계 설계 시스템에 관한 연구)

  • 최경현;윤지섭;오승철
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.11a
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    • pp.769-773
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    • 1996
  • A design system for mechanical components is being developed using an Object-Oriented Programming language Smalltalk to allow mechanical designers to use the experience of expert designers. The system is organized in such a manner that the expert knowledge stored in it could be easily retrieved by the junior designer. The experience and the knowledge of the expert are placed in the databases. Multiple design models, in this system, can be processed simultaneously, because the expert knowledge is broken down into elements which can be used by different design models. In this way the system proves more flexible and extendable. In this paper, the philosophy of the system and the databases involved in the system will be addressed.

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A Study on the Development of Learning Model for Improving Collaborative Creativity Based on CPS

  • PARK, Eunsook
    • Educational Technology International
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    • v.7 no.2
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    • pp.23-44
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    • 2006
  • As the educational paradigm has shifted from the traditional knowledge oriented instruction learning to the knowledge product oriented instructional learning, the development of student's creativity becomes one of the most important educational goals, because the ability that can produce the knowledge creatively is required in the digital information knowledge based society. The purpose of this study is to make a basic direction and strategy for the instructional design to develop an on and off line blended instructional design which will help a learning community to be a more collaborative and creative learning community. This research has investigated the concept and the characteristics of collaborative creativity and creative problem solving as the theoretical basis of the design. After that, on the basis of the theories connected with the collaborative creativity theory, the direction and the strategies for the development of collaborative creativity was designed. The design was applied into the real learning community and finally proved the effectiveness of the learning model for the development of the collaborative creativity by the quantitative evaluation.