• 제목/요약/키워드: Design complexity

검색결과 1,995건 처리시간 0.028초

통합절삭 시뮬레이션 시스템용 선삭표면조도 시뮬레이션 알고리즘의 설계 (Design of an Algorithm to Simulate Surface Roughness in a Turning for an Integrated Machining Simulation System)

  • 장동영
    • 한국시뮬레이션학회논문지
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    • 제8권1호
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    • pp.19-33
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    • 1999
  • The fundamental issues to evaluate machine tools performance through simulation pertain to the physical models of the machine tool itself and of process while the practical problems are related to the development of the modular software structure. It allows the composition of arbitrary machine/process models along with the development of programs to evaluate each state of machining process. Surface roughness is one of the fundamental factors to evaluate machining process and performance of machine tool, but it is not easy to evaluate surface roughness due to its tribological complexity. This paper presents an algorithm to calculate surface roughness considering cutting geometry, cutting parameters, and contact dynamics of cutting between tool and workpiece as well as tool wear in turning process. This proposed algorithm could be used in the designed virtual machining system. The system can be used to evaluate the surface integrity of a turned surface during the design and process planning phase for the design for manufacturability analysis of the concurrent engineering.

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슬라이딩 모드를 이용한 HYBRID PID형 퍼지제어기 (HYBRID PID FLC using sliding Mode)

  • 문준호;조종훈;오광현;김태언;남문현
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1995년도 하계학술대회 논문집 B
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    • pp.992-994
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    • 1995
  • FLC has a good performance for complication system or unknown model by using human linguistic method but many part control design are based on expert knowledge or trial-error method and it is difficult to prove stability and robustness of controller. In this paper we improve this problem by setting fuzzy rules by dividing phase plane of error and rate of error change by switching surface. We can guarantee the stability in nonlinear system, and also in fuzzy PID type controller the complexity of controller design is increased by increasing the number of input variables and defining more range of operation if we want performance of more specific rules, thus we need to fine the method to decrease the number of control rules used in FLC design. In this paper the algorithm is validated by simulation using conventional FLC and proposed method.

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디지털 조형의 혼성적 특성연구 (Hybridization in Digital Geometry)

  • 김란희;안성모
    • 한국실내디자인학회논문집
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    • 제23권4호
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    • pp.129-139
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    • 2014
  • The objective of this research is to suggest new geometric possibilities in digital architecture by investigating the characteristics of hybridization in digital geometry. The research begins with theoretical background research such as defining hybridization, investigating hybrid thinking, and studying the theory of digital geometry, along with the four conceptual characteristics of hybridization that could be drawn, such as temporality, liquidity, complexity, and connectivity. Based on these characteristics, the generative method of hybrid digital geometric languages such as Blob, Particle, Morph, Loft, and Boolean was analyzed with case research in contemporary digital architecture. As a result, diverse hybrid geometric keywords were extracted; these keywords suggest potential meanings of hybridization such as accidentality, mobility, diversity, and identity. Different elements represent the "mobility" in time by the force and wave, and they are "accidentally" combined in gradual change. The united species in "diverse" characters are seamlessly connected and emerge as a new "identity." The research maximizes the generative possibilities in digital geometry and provides a theoretical basis to apply the digital hybrid methods to architectural design by suggesting the potential meanings and possibilities in hybridization.

휴대 장치용 기타 음 합성을 위한 매니코어 아키텍처의 디자인 공간 탐색 (Design Space Exploration of Many-Core Architecture for Sound Synthesis of Guitar on Portable Device)

  • 강명수;김종면
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2014년도 제49차 동계학술대회논문집 22권1호
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    • pp.1-4
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    • 2014
  • Although physical modeling synthesis is becoming more and more efficient in rich and natural high-quality sound synthesis, its high computational complexity limits its use in portable devices. This constraint motivated research of single-instruction multiple-data many-core architectures that support the tremendous amount of computations by exploiting massive parallelism inherent in physical modeling synthesis. Since no general consensus has been reached which grain sizes of many-core processors and memories provide the most efficient operation for sound synthesis, design space exploration is conducted for seven processing element (PE) configurations. To find an optimal PE configuration, each PE configuration is evaluated in terms of execution time, area and energy efficiencies. Experimental results show that all PE configurations are satisfied with the system requirements to be implemented in portable devices.

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Evolutionary Design of a Fuzzy Logic Controller for Multi-Agent Systems

  • Jeong, Il-Kwon;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1998년도 제13차 학술회의논문집
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    • pp.507-512
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    • 1998
  • It is an interesting area in the field of artificial intelligence to and an analytic model of cooperative structure for multi-agent system accomplishing a given task. Usually it is difficult to design controllers for multi-agent systems without a comprehensive knowledge about the system. One of the way to overcome this limitation is to implement an evolutionary approach to design the controllers. This paper introduces the use of a genetic algorithm to discover a fuzzy logic controller with rules that govern emergent co-operative behavior: A modified genetic algorithm was applied to automating the discovery of a fuzzy logic controller jot multi-agents playing a pursuit game. Simulation results indicate that, given the complexity of the problem, an evolutionary approach to and the fuzzy logic controller seems to be promising.

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고조파 제거를 위한 PWM 인버터의 설계 (Design of PWM Inverter for Harmonics Elimination)

  • 김대익;정진태;이창기;조준익;전병실
    • 전자공학회논문지B
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    • 제29B권10호
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    • pp.19-26
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    • 1992
  • Generally, When we calculate notch angle to eliminate some selected harmonics using PWM inverter, we put the previously analysed notch angle formed by look-up table into memory, or perform the program to claculate notch angle iteratively with Fourier series. But, these methods are very difficult to control the system in real-time. Now, in this paper, we propose a new method to calculate notch angle using Walsh series, design real-time logic circuits which can be applied in 3 phase circuits and make one chip to reduce complexity and size of circuits using VLSI design technique.

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특징형상 변환을 이용한 B-rep모델의 다중해상도 구현 (Multi-resolutional Representation of B-rep Model Using Feature Conversion)

  • 최동혁;김태완;이건우
    • 한국CDE학회논문집
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    • 제7권2호
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    • pp.121-130
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    • 2002
  • The concept of Level Of Detail (LOD) was introduced and has been used to enhance display performance and to carry out certain engineering analysis effectively. We would like to use an adequate complexity level for each geometric model depending on specific engineering needs and purposes. Solid modeling systems are widely used in industry, and are applied to advanced applications such as virtual assembly. In addition, as the demand to share these engineering tasks through networks is emerging, the problem of building a solid model of an appropriate resolution to a given application becomes a matter of great necessity. However, current researches are mostly focused on triangular mesh models and various operators to reduce the number of triangles. So we are working on the multi-resolution of the solid model itself, rather than that of the triangular mesh model. In this paper, we propose multi-resolution representation of B-rep model by reordering and converting design features into an enclosing volume and subtractive features.

Theory and Design of Near-Optimal MIMO OFDM Transmission System for Correlated Multipath Rayleigh Fading Channels

  • Hung, Kun-Chien;Lin, David W.
    • Journal of Communications and Networks
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    • 제9권2호
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    • pp.150-158
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    • 2007
  • We consider channel-coded multi-input multi-output (MIMO) orthogonal frequency-division multiplexing (OFDM) transmission and obtain a condition on its signal for it to attain the maximum diversity and coding gain. As this condition may not be realizable, we propose a suboptimal design that employs an orthogonal transform and a space-frequency interleaver between the channel coder and the multi-antenna OFDM transmitter. We propose a corresponding receiving method based on block turbo equalization. Attention is paid to some detailed design of the transmitter and the receiver to curtail the computational complexity and yet deliver good performance. Simulation results demonstrate that the proposed transmission technique can outperform the conventional coded MIMO OFDM and the MIMO block single-carrier transmission with cyclic prefixing.

섭동 순궤환 비선형 계통의 신경망 직접 적응 제어기 (Direct Adaptive Neural Control of Perturbed Strict-feedback Nonlinear Systems)

  • 박장현;김성환;유영재
    • 전기학회논문지
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    • 제58권9호
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    • pp.1821-1826
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    • 2009
  • An adaptive neural controller for perturbed strict-feedback nonlinear system is proposed. All the previous adaptive neural (or fuzzy) controllers are based on the backstepping scheme where the universal approximators are employed in every design steps. These schemes involve virtual controls and their time derivatives that make the stability analysis and implementation of the controller very complex. This fact is called 'explosion of complexty ' since the complexity grows exponentially as the system dynamic order increases. The proposed adaptive neural control scheme adopt the backstepping design procedure only for determining ideal control law and employ only one neural network to approximate the finally selected ideal controller, which makes the controller design procedure and stability analysis considerably simple compared to the previously proposed controllers. It is shown that all the time-varing signals containing tracking error are stable in the Lyapunov viewpoint.

Design Approach with Higher Levels of Abstraction: Implementing Heterogeneous Multiplication Server Farms

  • Moon, Sangook
    • Journal of information and communication convergence engineering
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    • 제11권2호
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    • pp.112-117
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    • 2013
  • In order to reuse a register transfer level (RTL)-based IP block, it takes another architectural exploration in which the RTL will be put, and it also takes virtual platforms to develop the driver and applications software. Due to the increasing demands of new technology, the hardware and software complexity of organizing embedded systems is growing rapidly. Accordingly, the traditional design methodology cannot stand up forever to designing complex devices. In this paper, I introduce an electronic system level (ESL)-based approach to designing complex hardware with a derivative of SystemVerilog. I adopted the concept of reuse with higher levels of abstraction of the ESL language than traditional HDLs to design multiplication server farms. Using the concept of ESL, I successfully implemented server farms as well as a test bench in one simulation environment. It would have cost a number of Verilog/C simulations if I had followed the traditional way, which would have required much more time and effort.