• Title/Summary/Keyword: Design Specialist

Search Result 138, Processing Time 0.024 seconds

The Study on Developing Multipurpose Patient Clothing (다목적 환자복 개발을 위한 연구)

  • Song, Jung Hup;Song, Jung A
    • Quality Improvement in Health Care
    • /
    • v.6 no.1_2
    • /
    • pp.48-79
    • /
    • 1999
  • Background : The clothing is considered as second skin. The patient clothing needs basic clothing demands which are comfortable, functional and aesthetical and special demeands which are associated with medical examination, treatment and management of daily-life inconveniences. The patient is weak and labile to psychic trauma and has limitation of movement. So the help of others is needed. But recent patient clothing does not satisfy above demands. So the design, making and management of patient clothing to satisfy those demands are very important. The purpose of this study' is to develop multipurpose clothing which is comfortable, functional, aesthetical and satisfying patients and medical personnels. Method : The questionnaires of existing patient clothing were tested by patients, medical doctors, and nurses. After analyzing two types of questionnaires, eight types of experimental patient clothing were made. After preference test, shortcomings were removed and merits were adapted. One type of multipurpose patient clothing mixing eight above experimental clothing was made. The state of wearing and moving were videotaped. The videotape-recoding was watched by patient, caregivers(medical doctors, nurses) and clothing specialists. Result : The general reaction for experimental clothing were positive by the group of patients, medical personnels and clothing specialist, there were significant differences among three groups. Conclusion : It was thought that to develop one type of multipurpose clothing is possible. If the studys for patient clothing which are free-size and economic matters that are type of clothes and method of washing are made in depth, the desirable patient clothing will appear.

  • PDF

Design and Application of the u-SM Teaching and Learning Model for an Efficient Ubiquitous Learning (효율적인 유비쿼터스 학습을 위한 u-SM 교수학습모형 설계 및 적용)

  • Kim, Sang-Hong;Joo, Kil-Hong
    • Journal of The Korean Association of Information Education
    • /
    • v.12 no.2
    • /
    • pp.235-244
    • /
    • 2008
  • According to develop the computer and communication technology, recently educational environment is growing to ubiquitous learning with direction which select the studying content, studying time and a studying order oneself. In order to raise effect of studying in the ubiquitous learning(u-Learning), the help or advice of the specialist is necessary earnestly. Accordingly, if it will combine the scaffolding and the mentoring in the u-Learning, a studying effect will be maximize. This paper design the u-SM(Scaffolding and Mentoring) teaching and learning model which applies the scaffolding and e-mentoring. In addition, it embodies and applies the designed u-SM model. Then it examines it affects in studying achievements and attitudes of students and verifies the application possibility of the u-SM teaching and learning.

  • PDF

An Exploration according to Clothing Category for Increasing the Sustainability of Fashion and Textiles (섬유의류산업의 지속가능성 증진을 위한 의복종류별 방안 모색)

  • Na, Youngjoo;Lee, Hyunkyu
    • Fashion & Textile Research Journal
    • /
    • v.15 no.2
    • /
    • pp.294-301
    • /
    • 2013
  • Sustainable fashion & textile is more than eco fashion & textile with the concepts for the next generation's happiness, prosumer value, and community responsibility. This study considers methods to enhance fashion and textile industry sustainability in accordance to clothing types (material, product life and washing properties) and to investigate company strategies. Company strategies are of redesign with stock, volunteering & measuring trash amount, participation by evaluation stores, clerk environment education, hiring QC specialist and reinforcing partnerships. For the case of daily innerwear, throwing away and recycling is more efficient for the environment than laundering in the consumer use stage; subsequently, we recommend the use of polypropylene fiber (a cheap and an eco-friendly material) for this item that can be recycled and reformed after use. For the case of single layer clothing (such as sportswear, blouse or pants) we recommend the use of thermoplastic materials with welding or fuse assembling technology instead of a sewing method of seams as well as the recycle design that is simply melted and reformed into new clothing without an after use dissembling process. Secondhand use or resale is suitable for denim/jean items if the clothing has a storytelling or private history tag. Lastly, module-type jacket or coat shows the variety of styles with one clothing worn w/o collar or sleeve details and changed into vest/coat; in addition, it is possible to add or partly tear off some jacket/coat fibers of the felt material to reform it into a new design.

Framework for the Quantitative Evaluation of Media Arts (미디어아트의 정량적 평가체계에 대한 연구)

  • Chung, Shin-Young;Eune, Ju-Hyun
    • Archives of design research
    • /
    • v.19 no.2 s.64
    • /
    • pp.139-150
    • /
    • 2006
  • The evaluation of art has been historically based on the thorough reliance on the subjectivity of beholders due to the fact that the production and appreciation of works of art is founded on the similar(subjective) value. There had been little attempt to reverse such tendency by creating an objective and quantitative checklist for evaluating a work of art. Centering on the evaluation of the Media Art, which increased dramatically in numbers since the late 1960s, this is an attempt in systematizing the quantitative evaluation of Media Art by reflecting the idea of subjective criticism as well as its medium specificity. As such, the criteria for the evaluation consist of media evaluation, work evaluation, appreciation evaluation, product evaluation and exhibition evaluation. The evaluators can be divided into the general public, the Media Art specialist and the curatorial staff, according to their experiences in dealing with the Media Art. Based on the result of the FGD, the weight has been added to the evaluation system according to each evaluation criteria to ensure the balance between the objective and subjective criticism.

  • PDF

Failure Strength Analysis of Simply Supported Sandwich Slab Bridges made by Composite Materials (복합재료로 만들어진 단순지지 샌드위치 슬래브 교량의 파괴강도해석)

  • Han, Bong-Koo;Kim, Se-Won
    • Journal of the Korea institute for structural maintenance and inspection
    • /
    • v.11 no.1
    • /
    • pp.77-84
    • /
    • 2007
  • In this paper presented, a design method of sandwich slab bridge of simple supported made by composite materials. Many of the bridge systems, including the girders and cross-beams, and concrete decks behave as the special orthotropic plates. Such systems with sections, boundary conditions other than Navier or Levy solution types, or with irregular cross sections, analytical solution is very difficult to obtain. Thus, Finite Difference Method is used for analysis of the pertinent problem. For the design of bridge made by the composite materials, cross-section is used the form-core shape because of this shape is economical and profitable, and for output of the stress value used F.D.M. Based the experimental of a composite specialist, an equation expressing the rate of decrease of tensile strength of glass fibers based on increase of mass was obtained. From these equations, one can estimate the rate of tensile strength reduction due to increased size. Tasi-Wu failure criterion for stress space is used. Strength-failure analysis procedure, using these reduced tensile strength, is presented.

A study on development of educational contents about combining computational thinking with design thinking (창의·컴퓨팅사고 교육내용 기본 설계 연구)

  • Oh, Kyung-Sun;Suh, Eung-Kyo;Chung, Haejin
    • Journal of Digital Convergence
    • /
    • v.16 no.5
    • /
    • pp.65-73
    • /
    • 2018
  • The objective of this study is to suggest the contents of education for software for Undergraduates who are not majoring in IT to cultivate creative and convergent people to prepare for the 4th Industrial Revolution. In the background, this study investigated the relationship between design thinking and computing thinking factors and examined the direction of software education to develop creative problem solving abilities. Two specialist questionnaires and focus group interviews were used to derive two levels of content elements for design thinking based computing thinking. According to the results of the analysis, This research is based on the process of design thinking, focusing on diffuse thinking at the first level, and the whole contents are composed. The process of producing a prototype was used to derive the computational thinking contents necessary for problem solving. This study focuses on convergent thinking at the second level and draws out the contents of computing thought to embody the first level contents of various ideas and stories into computing. It is expected that this study will be used as basic data to develop the content and method of education as SW education for non - major subject in university.

The Historical Lesson of the Team 10's Break Away from the CIAM (Team 10의 CIAM 탈퇴가 오늘 우리에게 주는 역사적(歷史的) 교훈(敎訓))

  • Lee, Hee-Bong
    • Journal of architectural history
    • /
    • v.7 no.3 s.16
    • /
    • pp.137-149
    • /
    • 1998
  • The purpose of this study is to learn from a lesson of the historical fact, the Team 10's break away from the CIAM, which is selected as the most important event in the whole 20th century architecture by author as a historian. The CIAM, organized in 1928 by leading European architects in order to propose new architecture in the industrial era, expanded to the world, met almost annually with an idea of economic efficiency, new functional order, and industrial production for thirty years. Young architects had conflicted with old established group from 6th congress, and after 10th congress they met independently in 1959; the CIAM was disappeared and the Team 10 was born. Main issue of the break-away was human aspect. The Team 10 started from real man, concept of 'human contact', 'sense of community', and 'belonging' instead of abstract functional order. Although CIAM did not suggest inhumane architecture, their biological criteria with sunlight, air, sufficient site became physical determinism. Critique against the Team 10, unsuccess for making humane architecture leads to underestimation like a generational hegemony struggle. However, architect is not specialist of life but form. Historical reevaluation for Team 10 should be that they are the first group to raise an human issue in architecture. Success or not to solve the problem belongs to another domain. After 1960, modern architecture was attacked from the common people, not clients but 'users'. Academic circle tried to solve the problem with behavioral approach through a clear process, 'design method' and with phenomenological approach on real human experience. However practice became reactionary tendency, to make form a little complex, they became post-modern and deconstruction form. Failure of the Team 10's form proved that a complex form does not necessarily make a good life of people. In the Korean historic situation of colony ruling, confusion of liberation, and the War, we did not know the existence of both CIAM and Team 10. After 1970s' economic development, we have just copied Western form from Modern via Post-Modern to Deconstruction. If we make architecture people mattered, we should start from the basic, learning from the Team's break-away, instead of copying.

  • PDF

Investments on Pro-poor Development Projects on Goats: Ensuring Success for Improved Livelihoods

  • Devendra, C.
    • Asian-Australasian Journal of Animal Sciences
    • /
    • v.26 no.1
    • /
    • pp.1-18
    • /
    • 2013
  • The elements that determine the success of development projects on goats and the prerequisites for ensuring this are discussed in the context of the bewildering diversity of goat genetic resources, production systems, multifunctionality, and opportunities for responding to constraints for productivity enhancement. Key determinants for the success of pro-poor projects are the imperatives of realistic project design, resolution of priorities and positive impacts to increase investments and spur agricultural growth, and appropriate policy. Throughout the developing world, there exist 97% of the total world population of 921 million goats across all agroecological zones (AEZs), including 570 breeds and 64% share of the breeds. They occupy a very important biological and socioeconomic niche in farming systems making significant multifunctional contributions especially to food, nutrition and financial security, stability of farm households, and survival of the poor in the rural areas. Definitions are given of successful and failed projects. The analyses highlighted in successful projects the value of strong participatory efforts with farmers and climate change. Climate change effects on goats are inevitable and are mediated through heat stress, type of AEZ, water availability, quantity and quality of the available feed resources and type of production system. Within the prevailing production systems, improved integrated tree crops - ruminant systems are underestimated and are an important pathway to enhance C sequestration. Key development strategies and opportunities for research and development (R and D) are enormous, and include inter alia defining a policy framework, resolution of priority constraints using systems perspectives and community-based participatory activities, application of yield-enhancing technologies, intensification, scaling up, and impacts. The priority for development concerns the rainfed areas with large concentrations of ruminants in which goats, with a capacity to cope with heat tolerance, can be the entry point for development. Networks and networking are very important for the diffusion of information and can add value to R and D. Well formulated projects with clear priority setting and participatory R and D ensure success and the realisation of food security, improved livelihoods and self-reliance in the future.

A Study on the Court Dance Garments of the Jangsaengboyeonjimu, Yeonbaekbokjimu, Jesuchang, and Choehwamu (장생보연지무, 연백복지무, 제수창, 최화무 복식에 관한 연구)

  • Nam, Hoo Sun;Kim, Soon Young
    • Fashion & Textile Research Journal
    • /
    • v.15 no.6
    • /
    • pp.886-898
    • /
    • 2013
  • This study explores the types, shapes and changes of the court dance garments of mudong[child court dancer] and yeoryeong[female court dancer] for court dances such as Jangsaengboyeonjimu, Yeonbaekbokjimu, Jesuchang, and Choehwamu, and the arrangement of colors in their garments. The conclusion of the study is as follows: First, the type of garments of mudong varied according to the type of dance, role of mudong and passage of time. In all four jeongjae's, hongpo[red robe] and baekjilheukseonjungdaneui[white under garment trimmed in black] were commonly found. Second, the dress of yeoryeong in the Jangsaengboyeonjimu, Yeonbaekbokjimu, Jesuchang and Choehwamu was that of other yeoryeong, which was basically comprised of hwagwan[flower headdress], hwangchosam[yellow robe], hongchosang[red skirt] and sudae[embroidered belt]. Third, the color schemes of the court dance garments used in Jangsaengboyeonjimu, Yeonbaekbokjimu, Jesuchang and Choehwamu revealed that the color arrangement of sangsaeng [mutual generation] of the Ohaeng[Five Elements] scheme were favored in the garments of mudong and yeoryeong. The dress of mudong is characterized by sangsaeng between top and bottom, and between total and part, while the color scheme of the outer and inner was sanggeuk[mutual overcoming]. As for yeoryeong, the color arrangement was of sangsaeng in top and bottom, outer and inner, and total and part, but in the five-colored hansam[sleeve extension], both sangsaeng and sanggeuk were found.

A Study on the Design of Inquiry Instruction Model by Information Literacy Instruction in School Library (학교도서관의 정보활용교육에 의한 탐구수업모형 설계에 관한 연구)

  • Ro, Jin-Young;Byun, Woo-Yeoul;Lee, Byeong-Ki
    • Journal of Korean Library and Information Science Society
    • /
    • v.40 no.1
    • /
    • pp.471-492
    • /
    • 2009
  • Inquiry instruction is a dynamic process that uses questioning and answering to have students actively participate in their own learning. Inquiry instruction is a teaching technique in which teachers do not provide knowledge, but help students discover knowledge by themselves. However, Inquiry instruction currently has problems of lack of connection between inquiry process and school library, lack of collaboration between the media specialist and teacher, and lack of applicable models. Information literacy is the ability to access, evaluate and use information. Information literacy process is closely related to the inquiry process. Thus, this study suggested an elaborative model in inquiry instruction using information literacy process. This research derived the skills, strategies, activities of inquiry instruction model by comparing and analyzing Lippitt's inquiry process with information literacy process(Big6 Skills, Pathways to Knowledge, I-Search, 8Ws, Inquiry Process, Inquiry in the Research Process). Based on the results, this study designed an elaborative model in inquiry instruction using information literacy process.

  • PDF