• 제목/요약/키워드: Design Modeling

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A Study on the Application of 3D Digital Technology for Fashion Design (3D 디지털 기술을 활용한 패션 디자인 개발에 관한 연구)

  • Kim, Ji-Eon
    • Journal of the Korean Society of Costume
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    • v.57 no.2 s.111
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    • pp.45-58
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    • 2007
  • This study shows that clothes are made just the same as the real thing in the virtual space through 3D digital technology. This study is significant to expand the area of fashion design in the virtual space. This study analyzes the practical use of the third dimension computer graphics in the aspect of fashion, and it is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. "Temporary bridge" is a rainbow bridge which connects nature, man and technology, and also the past, present, and future. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing rotor and texture used on 3D simulation. The conclusion are as follows : First fashion design process, which consists of design conceptualization, design definition, and computer design process, composed of body modeling, clothing modeling, texture mapping, rendering by lighting and camera establishing are compared. Second, fashion design process is applied to digital technology. Third, the method of body modeling is both that of direct modeling in 3D Studio Max and that of importing DXF file from poser. And the method of direct clothing modeling in 3D Studio Max are two methods, polygon modeling and nurbs modeling. Polygon modeling is more satisfied than nurbs modeling in the aspect of expression to clothing and round face. Forth, this study applies textures and colors transformed by photoshop on manufactured 3D Clothes. According to this result, fashion designers are able to confirm a customer or client in their design minds viewing 3D simulation by various textures. colors and angles. It is able to advance digital fashion show in the future.

Development of a Parametric Design System for Membrane Structures (연성 막구조의 파라메트릭 설계 시스템 개발)

  • Choi, Hyun-chul;Lee, Si Eun;Kim, Chee Kyeong
    • Journal of Korean Association for Spatial Structures
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    • v.16 no.4
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    • pp.29-36
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    • 2016
  • The objective of this research is to development of a parametric design system for membrane structures. The parametric design platform for the spatial structures has been designed and implemented. Rhino3D is used as a 3D graphic kernel and Grasshopper is introduced as a parametric modeling engine. Modeling components such as structural members, loading conditions, and support conditions are developed for structural modeling of the spatial structures. The interface module with commercial structural analysis programs is implemented. An iterative generation algorithm for design alternatives is a part of the design platform. This paper also proposes a design approach for the parametric design of Spoke Wheel membrane structures. A parametric modeling component is designed and implemented. SOFiSTik is examined to interact with the design platform as the structural analysis module. The application of the developed interface is to design optimally Spoke Wheel Shaped Ductile Membrane Structure using parametric design. It is possible to obtain objective shape by controlling the parameter using a parametric modeling designed for shape finding of spoke wheel shaped ductile membrane structure. Recently, looking at the present Construction Trends, It has increased the demand of the large spatial structure. But, It requires a lot of time for Modeling design and the Structural analysis. Finally an optimization process for membrane structures is proposed.

CAD System of New Concept to Support Top-Down Approach in Design (하향식 설계방식을 지원하는 새로운 개념의 CAD 시스템)

  • 김성환;이건우
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.7
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    • pp.1604-1618
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    • 1995
  • In the process of mechanical assembly design, assembly modeling systems have been used mainly for the design verification before manufacturing by enabling to check the interference and/ or the dynamic and kinematic performance. However, the conventional assembly modeling systems have a shortcoming that they can not be used in the initial design stage but can be used only after the design is fully completed. In other words conventional assembly modeling systems provide bottom-up modeling which means that the detailed modeling of components must precede the definition of relationships between them. To resolve this problem, an assembly modeling system is proposed to provide a top-down modeling environment in which components and assembly can be modeled simultaneously. To this end, an assembly data structure suitable for top-down assembly modeling has been established. Feature positioning Module(FPM) using geometric constraints has been also developed. The Sekective Solving Method proposed for FPM is based on the priority between the constraint equations and enables the designer's intent expressed by geometric constraints to be maintained throughout the whole modeling process. Finally, the feature based modeling technique using two-level features has been developed. Two-level features include an abstract model and a detailed model in a merged form in non-manifold data frame.

Network-based Feature Modeling in Distributed Design Environment (네트워크 기반 특징형상 모델링)

  • Lee, J.Y.;Kim, H.;Han, S.B.
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.1
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    • pp.12-22
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    • 2000
  • Network and Internet technology opens up another domain for building future CAD/CAM environment. The environment will be global, network-centric, and spatially distributed. In this paper, we present an approach for network-centric feature-based modeling in a distributed design environment. The presented approach combines the current feature-based modeling technique with distributed computing and communication technology for supporting product modeling and collaborative design activities over the network. The approach is implemented in a client/server architecture, in which Web-enabled feature modeling clients, neutral feature model server, and other applications communicate with one another via a standard communication protocol. The paper discusses how the neutral feature model supports multiple views and maintains naming consistency between geometric entities of the server and clients. Moreover, it explains how to minimize the network delay between the server and client according to incremental feature modeling operations.

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Development of Artificial Intelligence Modeling System for Automated Application of Steel Margin in Early Modeling Process using AVEVA Marine (AVEVA Marine 강재마진의 선모델링 자동반영을 위한 인공지능 모델링 시스템 개발)

  • Kim, Nam-Hoon;Park, Yong-Suk;Kim, Jeong-Ho;Kim, Yeon-Yong;Chun, Jong-Jin;Choi, Hyung-Soon
    • Special Issue of the Society of Naval Architects of Korea
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    • 2013.12a
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    • pp.35-41
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    • 2013
  • Nowadays, automated modeling system for steel margin based on interactive user interface has been developed and applied to the production design stage. The system could increase design efficiency and minimize human error owing to recent CAD technique. However, there has been no approach to the pre-nesting design stage at all in early modeling process especially where ship model should be handled at more than two design stages using AVEVA Marine. A designer of the design stage needs artificial intelligence system beyond modeling automation when 3D model must be prepared in early modeling process using AVEVA Marine because they have focused on 2D nesting traditionally. In addition, they have a hard time figuring out the model prepared in previous design stage and modifying the model for steel purchase size in early modeling process. In this paper, artificial intelligence modeling system for automated application of steel margin in early modeling process using AVEVA Marine is developed in order to apply to the pre-nesting design stage that can detect effective segments before a calculation to find if a segment locates near block butt boundaries by filtering noise segments among lines, curves and surface intersections based on IT big data analysis.

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Multi-level Product Information Modeling for Managing Long-term Life-cycle Product Information (수명주기가 긴 제품의 설계정보관리를 위한 다층 제품정보 모델링 방안)

  • Lee, Jae-Hyun;Suh, Hyo-Won
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.4
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    • pp.234-245
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    • 2012
  • This paper proposes a multi-level product modeling framework for long-term lifecycle products. The framework can help engineers to define product models and relate them to physical instances. The framework is defined in three levels; data, design model, modeling language. The data level represents real-world products, The model level describes design models of real-world products. The modeling language level defines concepts and relationships to describe product design models. The concepts and relationships in the modeling language level enable engineers to express the semantics of product models in an engineering-friendly way. The interactions between these three levels are explained to show how the framework can manage long-term lifecycle product information. A prototype system is provided for further understanding of the framework.

Research on the Correlation between Wavy Modeling of Garment and Fabric Properties

  • Wenbin, Zhang;Wu, Tuo;Jingru, Liu
    • Journal of Fashion Business
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    • v.8 no.6
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    • pp.1-14
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    • 2004
  • On the basis of garment spatial configuration technology, the correlation of fabric properties and garment modeling was studied in this paper. With abundant experimental data, practical modeling and the judgment of fabric properties and physical shape, we analyzed the change rules that restricting all kinds of parameters of fabric properties and garment modeling, and discussed the relation of wavy modeling and all correlated factors of fabric properties. The result showed the basis of choosing fabric for different style garment, which would help designers choosing fabric for modeling design or structure design.

Application of Design Process Modeling for Mold Design (설계 과정 모델링 기법을 적용한 금형 설계)

  • 장진우;임성락;김석렬;이상헌;우윤환;이강수;허영무;양진석;배규형
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.10a
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    • pp.954-957
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    • 2002
  • The objective of design process modeling is a systematic support of rapid redesign process fur a modified input data. The design process modeling is realized by storing key parameters or geometric entities used in the intermediate design steps and reusing them for change of the designed parts or assemblies according to the modified input. In this paper, we adopted and implemented the design process modeling approach to our injection mold design system developed based on the Unigraphics system. It was proved that the productivity of mold redesign process is raised highly by introducing the design process modeling technique mold design system.

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CoDes: A Real-Time Collaborative Design System (실시간 원격 협력 설계 시스템 -CoDes)

  • Yang, S.;Choi, Y.
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.1
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    • pp.42-49
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    • 2000
  • This paper presents a solid modeling system that enables real time co-operative modeling and discussion on m between geographically separated designers. The modeling system is implemented using CORBA architecture and integrated in WWW with Java technology. The server objects use a commercial solid modeling kernel to provide modeling features and access database including product model data. The client is implemented using Java2 platform so that enables end-users access the system with web-browsers.

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