• Title/Summary/Keyword: Design Education Methods

Search Result 2,032, Processing Time 0.029 seconds

Mathematical Problem Solving for Everyone: A Design Experiment

  • Quek, Khiok Seng;Dindyal, Jaguthsing;Toh, Tin Lam;Leong, Yew Hoong;Tay, Eng Guan
    • Research in Mathematical Education
    • /
    • v.15 no.1
    • /
    • pp.31-44
    • /
    • 2011
  • An impetus for reviving research in mathematical problem solving is the recent advance in methodological thinking, namely, the design experiment ([Gorard, S. (2004). Combining methods in educational research. Maidenhead, England: Open University Press.]; [Schoenfeld, A. H. (2009). Bridging the cultures of educational research and design. Educational Designer. 1(2). http://www.educationaldesigner.orgied/volume1/issue21]). This methodological approach supports a "re-design" of contextual elements to fulfil the overarching objective of making mathematical problem solving available to all students of mathematics. In problem solving, components critical to successful design in one setting that may be adapted to suit another setting include curriculum design, assessment strategy, teacher capacity, and instructional resources. In this paper, we describe the implementation, over three years, of a problem solving module into the main mathematics curriculum of an Integrated Programme school in Singapore which had sufficient autonomy to tailor-fit curriculum to their students.

The Methods to Activate the Consigned Education of Fashion Retailing Companies in the Dept. of Fashion Design in Junior Colleges - On the Preferred Subjects and Teaching methods - (패션디자인과(科)의 패션 유통업체 위탁교육 활성화 방안(流通業體 委託敎育 活性化 方案) - 교과목선호도(敎科目選好度)와 교수방법(敎授方法)에 대(對)하여 -)

  • Kim, Hyo-Eun
    • Journal of Fashion Business
    • /
    • v.10 no.5
    • /
    • pp.74-92
    • /
    • 2006
  • This study aims at revitalization of industrial consignment education and focuses on the development of preferred subjects and teaching methods. The survey was administered to six hundred workers for the local fashion distribution companies for two years between through interview and questionnaire with 13 questions: 3 of them about favorite subjects, 7 about teaching methods, and the rest about whether or not they want to enter a college as well as which certificates and which kinds of job they want to have. The results of the survey can be summarized as follows. 1 The respondents in 2005 who answered to the questions about fashion design and other major subjects show that they preferred the subjects on fashion design to the subject of make-up and that they were interested in the photo-shop subject while they were less interested in the fashion marketing subject. 2 In order to apply what they learn to their own work field, the respondents want practical-work oriented lectures rather than theory centered ones. It means the new teaching program needs the teaching staffs who have had some practical work experiences and majored in the same subjects as the respondents prefer to learn. So it is necessary to take it into consideration that the development of new curriculums should focus on the subjects of practical skill and the experiences of actual work fields. 3 The certificate of 'shop-master' qualification is considered as the most interesting and necessary thing for their job. The respondents show that they are most concerned in a shop-master, manager of a department at department stores related to fashion distribution companies. Therefore, it points out the intensive teaching program for getting the qualification of shop-master is a must in the industrial consignment education.

Design of Cyber Fashion Design Curriculum based on ICT Education (ICT교육 기반의 사이버 의상디자인 교육과정 설계)

  • Kim, LeeYoung;Jung, Eunsook
    • The Journal of Korean Association of Computer Education
    • /
    • v.8 no.6
    • /
    • pp.95-102
    • /
    • 2005
  • Development of information & communication technologies brought a lot of changes into a fashion industry system. Based on this advancement, various classes which utilized a computer is opened in the educational field. However, because of the shortages of ICT quality of leaner, It must spare a section equivalent for ICT literacy during educational contents. In secondary education and the culture process of a university It is because ICT literacy education was not realized directly. This study is purposed to present more desirable direction the curriculum of Fashion Design, in order to study like the fashion design technical education division, defined the ICT literacy ability that leaner must have and under the tyrannies that that kind of ICT quality ability was had, designed a educational 'process in the fashion design that utilized the ICT which was suitable for information oriented society.

  • PDF

A Comparative Analysis of CAD Education and Key Success Factors in Korea, Japan, Germany and USA (Part II) (한국, 일본, 독일, 미국의 CAD교육 현황과 성공요인 비교(제2보))

  • Lee Yun-Jung
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.29 no.1 s.139
    • /
    • pp.46-57
    • /
    • 2005
  • This empirical research aims to identify and compare key success factors in Computer Aided Design (CAD) education in Korea, Japan, Germany and USA. Employing a couple of statistical methods (multiple regression and factor analysis) on survey data, it was found that the decisive factors in the CAD education differed among four countries. Generally speaking, however, educational methods are less important than educational conditions, of which professors and educational environment are dominant factors. This implies that the so called constructivistic way of teaching/learning is not so effective as expected. In order to improve educational performance in Korea, as far as CAD education is concerned, professors need to enhance relationship with industry and universities to support more hardware and software.

A Study on the Direction of Cultural Goods Design Education in korea (우리나라 문화상품디자인 교육의 방향에 관한 연구)

  • 임상순
    • Archives of design research
    • /
    • v.16 no.4
    • /
    • pp.79-90
    • /
    • 2003
  • As cultural goods have been taken notice of as an area that may contribute to the creation of national profits, there have been attempts to construct infrastructure for the area. Contrary to the trend, however, design education has not performed in-depth researches and studies on the professionalism and characteristic of subjects. Resultantly it has hardly prepared systematic educational curricula and contents. In this situation the present study purposes to set the right direction of design education and to draw the outline of systematic educational contents for cultural goods design. For this purpose, it defines the scope of cultural goods design based on the concept and contents of cultural goods design, examines the functions, the roles and the conditions of cultural goods designers, and based on them, propose the direction of cultural goods design education as the ground of detailed methods of teaching cultural goods design.

  • PDF

A Study on the Learning Objectives, Instructional Design, and Evaluation Methods in the Software Developing Education (소프트웨어 제작 분야의 성취 목표, 교수학습 방법 및 평가 방법에 관한 연구)

  • Jeong, Young-Sik;Kim, Chul
    • Journal of The Korean Association of Information Education
    • /
    • v.18 no.1
    • /
    • pp.185-193
    • /
    • 2014
  • Software developing education teaches students computer programming, which allows them to actively use IT and talk to computers. In this study, we analyzed computer science curriculum in the United Kingdom, the United States, India, and Estonia. In order to teach 1st - 9th grade students computer programming, we suggested the learning objectives, instructional design, and evaluation methods in software developing education focusing on Information Science. The objectives were divided into four phases, which were determined by age and grade level. Then, we determined 2-3 outcomes for each phase.

Model of Future Teacher's Professional Labor Training (Art & Craft Teacher)

  • Tytarenko, Valentyna;Tsyna, Andriy;Tytarenko, Valerii;Blyzniuk, Mykola;Kudria, Oksana
    • International Journal of Computer Science & Network Security
    • /
    • v.21 no.3
    • /
    • pp.21-30
    • /
    • 2021
  • Economic transformations have led to an increase in the role of creative assets and their central role in public life. Changes in creative activity have led to a change in the organization of the work of institutes engaged in the training of specialists, in particular teachers of labor education. Methods and approaches to training determine the development of creative industries, being the basis for models of professional training of future teachers of labor training. The purpose of an article was to develop a modern model of professional training of future teachers of labor training based on the concept of creative economy. The methodology is based on the concepts of holistic craft and creative economy. Based on the integration of pedagogical learning models "Craft as design and problem-solving", "Craft as skill and knowledge building", "Craft as product-making" and "Craft as self-expression" developed and experimentally confirmed the conceptual model of professional training of future teachers of labor training. The proposed model forms a practitioner with professional, technical, digital and creative skills who is able to transfer the experience to students. The training course "Creativity and creative thinking" has been developed. The model provided for the development of a course based on the strategy of developing professional creativity, flexibility, improvisation, openness, student activity, joint practice, student-oriented approach. The practical value implies the adaptation of the developed model of professional training of future teachers of labor education during the training of teachers in higher education, which is confirmed in the experiment.

Fire Response Education for Hospital Healthcare Providers: A Scoping Review (병원 의료종사자 대상 화재 대응 교육 현황: 주제범위 문헌고찰)

  • Min-Ji Kim;Seung-Eun Lee;Hyun-Eun Park
    • Quality Improvement in Health Care
    • /
    • v.29 no.2
    • /
    • pp.32-46
    • /
    • 2023
  • Purpose: Fire response education is critical for healthcare providers working in hospitals to ensure a safe environment for patients and staff. However, a comprehensive review that thoroughly examines the contents, methodologies, and outcomes of fire response education in hospitals is currently lacking. Methods: We conducted a scoping review by adhering to the framework proposed by Arksey and O'Malley. We searched five electronic databases for literature published after 1990, using the key categories of "hospitals," "fires," and "education." As a result, we identified 15 relevant articles that met our inclusion criteria for the review. Results: Of the 15 articles, 12 had adopted a quasi-experimental design and the remaining 3 had employed a true experimental design. The majority of these studies (11 out of 15) were conducted in the United States, with 4 studies forming committees or teams dedicated to education. Simulation methods were used in 13 studies, while 2 studies had employed a combination of methods. All studies focused on first-response procedures based on RACE (Rescue, Alarm, Contain, Extinguish/Evacuation). Outcome measures included the learners' overall experience, performance in the educational settings, and performance in the field, with all studies reporting positive results following the educational interventions. Conclusion: Our review highlights the importance of multi-professional and multi-departmental educational strategies based on institutional-level initiatives for healthcare providers to create a safe hospital environment.

A Study on Design Strategy of Effective Construction-Centered Instruction (효율적인 구조중심 수업설계 전략에 관한 연구)

  • Han, Sun-Gwan
    • Journal of The Korean Association of Information Education
    • /
    • v.9 no.4
    • /
    • pp.627-634
    • /
    • 2005
  • In this paper, we proposed software design and construction methods along with instructional design theories in computer education. This research support a unified view of construction for starting instructional design. Ideas of concept mapping have been included in plans for software design based on these theories. Instructional design strategies are developed to allow teachers to easily form instruction plans and get an overview of the flow of the lesson content. We also analyzed the validity of these instructional design strategies.

  • PDF

Designing Online Public Education Contents in Korean Medicine Using the Rapid-Prototyping Instructional Systems Design Model

  • Jiseong Hong
    • The Journal of Korean Medicine
    • /
    • v.43 no.4
    • /
    • pp.74-88
    • /
    • 2022
  • Objectives: The purpose of this study is to design Korean-themed online public education content in Korean medicine using rapid prototyping instructional systems design (RPISD). This study presents cases of developing and converting face-to-face general education programs designed to increase the interest in and understanding of Korean medicine for the public into online programs within a short timeframe. Methods: This qualitative study is design and development research, which used the RPISD model to analyze the available resources utilized in the rapid development of public educational content and propose systematization and optimization measures by analyzing the needs of clients, learners, and the environment. The <Treasured Mirror of Eastern Medicine(DUBG)Open Course> was developed according to the model procedure, which involved needs analysis, development of course materials and manuscript, and storyboard creation and its filming and editing. Usability tests were conducted at all stages, and the opinions of clients, instructors, experts, and instructional designers were accommodated and reflected at each stage. Results: Using the rapid prototyping model, <Treasured Mirror of Eastern Medicine(DUBG)Open Course> was organized into five classes of 20 minutes each. Each class was developed in Korean and included English, Chinese, and Japanese subtitles in addition to Korean under the cooperative instructional design among clients, subject-matter experts, instructional designer and learners. Conclusion: The cooperative instructional design of stakeholders is significant in developing Korean medicine public education content online through extensive interaction and feedback from stakeholders in the early stage of educational content development.