• Title/Summary/Keyword: Depth Map Extraction

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Dense RGB-D Map-Based Human Tracking and Activity Recognition using Skin Joints Features and Self-Organizing Map

  • Farooq, Adnan;Jalal, Ahmad;Kamal, Shaharyar
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.5
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    • pp.1856-1869
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    • 2015
  • This paper addresses the issues of 3D human activity detection, tracking and recognition from RGB-D video sequences using a feature structured framework. During human tracking and activity recognition, initially, dense depth images are captured using depth camera. In order to track human silhouettes, we considered spatial/temporal continuity, constraints of human motion information and compute centroids of each activity based on chain coding mechanism and centroids point extraction. In body skin joints features, we estimate human body skin color to identify human body parts (i.e., head, hands, and feet) likely to extract joint points information. These joints points are further processed as feature extraction process including distance position features and centroid distance features. Lastly, self-organized maps are used to recognize different activities. Experimental results demonstrate that the proposed method is reliable and efficient in recognizing human poses at different realistic scenes. The proposed system should be applicable to different consumer application systems such as healthcare system, video surveillance system and indoor monitoring systems which track and recognize different activities of multiple users.

Active Shape Model-based Object Tracking using Depth Sensor (깊이 센서를 이용한 능동형태모델 기반의 객체 추적 방법)

  • Jung, Hun Jo;Lee, Dong Eun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.1
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    • pp.141-150
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    • 2013
  • This study proposes technology using Active Shape Model to track the object separating it by depth-sensors. Unlike the common visual camera, the depth-sensor is not affected by the intensity of illumination, and therefore a more robust object can be extracted. The proposed algorithm removes the horizontal component from the information of the initial depth map and separates the object using the vertical component. In addition, it is also a more efficient morphology, and labeling to perform image correction and object extraction. By applying Active Shape Model to the information of an extracted object, it can track the object more robustly. Active Shape Model has a robust feature-to-object occlusion phenomenon. In comparison to visual camera-based object tracking algorithms, the proposed technology, using the existing depth of the sensor, is more efficient and robust at object tracking. Experimental results, show that the proposed ASM-based algorithm using depth sensor can robustly track objects in real-time.

Development of Stereo Matching Algorithm for the Stereo Endoscopic Image (스테레오 내시경 영상을 위한 입체 정합 알고리즘의 개발)

  • Kim, J.H.;Hwang, D.S.;Shin, K.S.;An, J.S.;Lee, M.H.
    • Proceedings of the KIEE Conference
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    • 1998.07g
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    • pp.2228-2230
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    • 1998
  • This paper presents the development of depth extraction algorithm for the stereoscopic endoscope data using a stereo matching method. generally, the purpose of existing stereo algorithms is to reconstruct stereo object surface and depth map. but the main purpose of our processing is to give exact depth feeling to doctor showing depth information in some points. for this purpose, this paper presents two stereo matching algorithms which are to measure exact depth. one is using variable window, and the other is reference points-based algorithm for a fast processing.

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Human Action Recognition Using Deep Data: A Fine-Grained Study

  • Rao, D. Surendra;Potturu, Sudharsana Rao;Bhagyaraju, V
    • International Journal of Computer Science & Network Security
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    • v.22 no.6
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    • pp.97-108
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    • 2022
  • The video-assisted human action recognition [1] field is one of the most active ones in computer vision research. Since the depth data [2] obtained by Kinect cameras has more benefits than traditional RGB data, research on human action detection has recently increased because of the Kinect camera. We conducted a systematic study of strategies for recognizing human activity based on deep data in this article. All methods are grouped into deep map tactics and skeleton tactics. A comparison of some of the more traditional strategies is also covered. We then examined the specifics of different depth behavior databases and provided a straightforward distinction between them. We address the advantages and disadvantages of depth and skeleton-based techniques in this discussion.

AUTOMATIC TEXTURE EXTRACTION FROM AERIAL PHOTOGRAPHS USING THE ZI-BUFFER

  • Han, Dong-Yeob;Kim, Yong-Il;Yu, Ki-Yun;Lee, Hyo-Seong;Park, Byoung-Uk
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.584-586
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    • 2007
  • 3D virtual modeling such as creation of a cyber city or landscape, or making a 3D GIS requires realistic textures. Automatic texture extraction using close range images is not yet efficient or easy in terms of data acquisition and processing. In this paper, common problems associated with automatic texture extraction from aerial photographs are explored. The ZI-buffer, which has depth and facet ID fields, is proposed to remove hidden pixels. The ZI-buffer algorithm reduces memory burden and identifies visible facets. The correct spatial resolution for facet gridding is tested. Error pixels in the visibility map were removed by filtering.

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Estimation of Disparity for Depth Extraction in Monochrome CMOS Image Sensors with Offset Pixel Apertures (깊이 정보 추출을 위한 오프셋 화소 조리개가 적용된 단색 CMOS 이미지 센서의 디스패리티 추정)

  • Lee, Jimin;Kim, Sang-Hwan;Kwen, Hyeunwoo;Chang, Seunghyuk;Park, JongHo;Lee, Sang-Jin;Shin, Jang-Kyoo
    • Journal of Sensor Science and Technology
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    • v.29 no.2
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    • pp.123-127
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    • 2020
  • In this paper, the estimation of the disparity for depth extraction in monochrome complementary metal-oxide-semiconductor (CMOS) image sensors with offset pixel apertures is presented. To obtain the depth information, the disparity information between two different channel data of the offset pixel apertures is required. The disparity is caused by the difference in the response angle between the left- and right-offset pixel aperture images. A depth map is implemented by the generated disparity. Therefore, the disparity is the most important factor for realizing 3D images from the designed CMOS image sensor with offset pixel apertures. The disparity is influenced by the pixel height and offset value of the offset pixel aperture. To confirm this correlation, the offset value is set to maximum within the pixel area, and the disparity values corresponding to the difference in the heights are calculated and compared. The disparity is derived using the camera-lens formula. Two monochrome CMOS image sensors with offset pixel apertures are used in the disparity estimation.

Object Extraction technique Using Belief Propagation Stereo Algorithm of Bidirectional Search based on Brightness (밝기기반 양방향 탐색기법의 신뢰전파 스테레오 알고리즘을 이용한 물체 추출 기법)

  • Choi, Young-Seok;Choi, Kyung-Seok;Kang, Hyun-Soo
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.313-314
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    • 2007
  • In this paper, we suggest robust object extraction algorithm taking advantage of efficient Belief Propagation method. It does not get a disparity information because of uniform region and occlusion region etc. on initial depth map that use forward direction disparity information although is object area. Therefore, We run parallel backward disparity information and brightness information for certain object extraction.

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Image Feature-Based Real-Time RGB-D 3D SLAM with GPU Acceleration (GPU 가속화를 통한 이미지 특징점 기반 RGB-D 3차원 SLAM)

  • Lee, Donghwa;Kim, Hyongjin;Myung, Hyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.5
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    • pp.457-461
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    • 2013
  • This paper proposes an image feature-based real-time RGB-D (Red-Green-Blue Depth) 3D SLAM (Simultaneous Localization and Mapping) system. RGB-D data from Kinect style sensors contain a 2D image and per-pixel depth information. 6-DOF (Degree-of-Freedom) visual odometry is obtained through the 3D-RANSAC (RANdom SAmple Consensus) algorithm with 2D image features and depth data. For speed up extraction of features, parallel computation is performed with GPU acceleration. After a feature manager detects a loop closure, a graph-based SLAM algorithm optimizes trajectory of the sensor and builds a 3D point cloud based map.

3D Integral Imaging Display using Axially Recorded Multiple Images

  • Cho, Myungjin;Shin, Donghak
    • Journal of the Optical Society of Korea
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    • v.17 no.5
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    • pp.410-414
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    • 2013
  • In this paper, we propose a 3D display method combining a pickup process using axially recorded multiple images and an integral imaging display process. First, we extract the color and depth information of 3D objects for displaying 3D images from axially recorded multiple 2D images. Next, using the extracted depth map and color images, elemental images are computationally synthesized based on a ray mapping model between 3D space and an elemental image plane. Finally, we display 3D images optically by an integral imaging system with a lenslet array. To show the usefulness of the proposed system, we carry out optical experiments for 3D objects and present the experimental results.

3D Multiple Objects Detection and Tracking on Accurate Depth Information for Pose Recognition (자세인식을 위한 정확한 깊이정보에서의 3차원 다중 객체검출 및 추적)

  • Lee, Jae-Won;Jung, Jee-Hoon;Hong, Sung-Hoon
    • Journal of Korea Multimedia Society
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    • v.15 no.8
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    • pp.963-976
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    • 2012
  • 'Gesture' except for voice is the most intuitive means of communication. Thus, many researches on how to control computer using gesture are in progress. User detection and tracking in these studies is one of the most important processes. Conventional 2D object detection and tracking methods are sensitive to changes in the environment or lights, and a mix of 2D and 3D information methods has the disadvantage of a lot of computational complexity. In addition, using conventional 3D information methods can not segment similar depth object. In this paper, we propose object detection and tracking method using Depth Projection Map that is the cumulative value of the depth and motion information. Simulation results show that our method is robust to changes in lighting or environment, and has faster operation speed, and can work well for detection and tracking of similar depth objects.