• Title/Summary/Keyword: Deformation Algorithm

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Observation of the Deformation-Induced Anisotropy in the Square-Die Extrusion Process (평금형 압출공정에 대한 변형이방성 예측 알고리즘의 적용)

  • 이창희;양동열;이용신
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2002.05a
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    • pp.86-89
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    • 2002
  • Due to extremely large reduction of area or extrusion ratio in ordinary production of extruded profiles, anisotropy is naturally induced by large severe deformation during the extrusion process. Therefore, the anisotropic properties play a great role in the post processing of extruded profiles, such as in bending. Moreover, undesirable deformation will be involved when the deformation-induced anisotropy is ignored. In order to observe the deformation-induced anisotropy of the thin-walled product, the proposed algorithm is applied to some chosen industrial extrusion processes. In the resent work, the method for prediction of deformation-induced anisotropy employing the Barlats six-component yield potential to the rigid-plastic finite element method is proposed. The proposed algorithm is verified with the comparison to the crystallographic texture analysis, and then applied to the C-section exclusion process using a square die. The predicted anisotropy is then compared with the experimental and computational observations for validating the proposed algorithm.

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Observation of the Deformation-Induced Anisotropy in the Square-Die Extrusion Process (평금형 압출공정에 대한 변형이방성 예측 알고리즘의 적용)

  • 이창희;양동열;이용신
    • Transactions of Materials Processing
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    • v.11 no.8
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    • pp.724-730
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    • 2002
  • Due to extremely large reduction of area or extrusion ratio in ordinary production of extruded profiles, anisotropy is naturally induced by large severe deformation during the extrusion process. Therefore, the anisotropic properties play a great role in the post processing of extruded profiles, such as in bending. Moreover, undesirable deformation will be involved when the deformation-induced anisotropy is ignored. In order to observe the deformation-induced anisotropy of the thin-walled product, the proposed algorithm is applied to some chosen industrial extrusion processes. In the present work, the method for prediction of deformation-induced anisotropy employing the Barlats six-component yield potential to the rigid-plastic finite element method is proposed. The proposed algorithm is verified with the comparison to the crystallographic texture analysis, and then applied to the C-section extrusion process using a square die. The predicted anisotropy is then compared with the experimental and computational observations for validating the proposed algorithm.

Graphic Deformation Algorithm for Haptic Interface System (촉각시스템을 위한 그래픽 변형 알고리즘)

  • Kang, Won-Chan;Kim, Sung-Cheol;Kim, Dong-Ok;Kim, Won-Bae;Kim, Young-Dong
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.51 no.3
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    • pp.149-154
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    • 2002
  • In this paper, we propose a new graphic deformation algorithm for haptic interface system. Our deformable model is based on non-linear elasticity, anisotropy behavior and the finite element method. Also we developed controller for high-speed communication. The proposed controller is based on the PCI/FPGA technology, which could progress the capability of the position calculating and the force data transmitting. The haptic system is composed of the 6DOF force display device, the high-speed controller, HIR library for 3D graphic deformation algorithm and the haptic rendering algorithm. The developed system will be used on constructing the dynamical virtual environment. We demonstrate the relevance of this approach for the real-time simulating deformations of elastic objects. To show the efficiency of our system, we programmed the simulation of force reflecting. As the result of experiment, we found that it has high stability and easy to control for deformable object than some other systems.

Improvement of Small Baseline Subset (SBAS) Algorithm for Measuring Time-series Surface Deformations from Differential SAR Interferograms (차분 간섭도로부터 지표변위의 시계열 관측을 위한 개선된 Small Baseline Subset (SBAS) 알고리즘)

  • Jung, Hyung-Sup;Lee, Chang-Wook;Park, Jung-Won;Kim, Ki-Dong;Won, Joong-Sun
    • Korean Journal of Remote Sensing
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    • v.24 no.2
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    • pp.165-177
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    • 2008
  • Small baseline subset (SBAS) algorithm has been recently developed using an appropriate combination of differential interferograms, which are characterized by a small baseline in order to minimize the spatial decorrelation. This algorithm uses the singular value decomposition (SVD) to measure the time-series surface deformation from the differential interferograms which are not temporally connected. And it mitigates the atmospheric effect in the time-series surface deformation by using spatially low-pass and temporally high-pass filter. Nevertheless, it is not easy to correct the phase unwrapping error of each interferogram and to mitigate the time-varying noise component of the surface deformation from this algorithm due to the assumption of the linear surface deformation in the beginning of the observation. In this paper, we present an improved SBAS technique to complement these problems. Our improved SBAS algorithm uses an iterative approach to minimize the phase unwrapping error of each differential interferogram. This algorithm also uses finite difference method to suppress the time-varying noise component of the surface deformation. We tested our improved SBAS algorithm and evaluated its performance using 26 images of ERS-1/2 data and 21 images of RADARSAT-1 fine beam (F5) data at each different locations. Maximum deformation amount of 40cm in the radar line of sight (LOS) was estimated from ERS-l/2 datasets during about 13 years, whereas 3 cm deformation was estimated from RADARSAT-1 ones during about two years.

The Real-Time Virtual Environment Control Using Haptic Interface System (촉각시스템을 이용한 실시간 가상환경제어)

  • Kang, Won-Chan;Kim, Young-Dong
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.52 no.3
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    • pp.121-126
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    • 2003
  • In this paper, we propose the haptic system for the real-time virtual environment-control, which controls the sense of sight, hearing and touch. In order to maintain the stable haptic system in this study, we apply the proxy force rendering algorithm and the real-time graphic deformation algorithm based on the FEM. The applied proxy algorithm makes the system possible to be more stable and prompt with a virtual object. Moreover, the haptic rendering algorithm is applied to work out a problem that the tactual transaction-period is different from the graphic transaction- period. The graphic deformation algorithm is developed in the real-time using the deformed FEM. To apply the FEM, a deformed material-model is produced and then the graphic deformation with this model is able to force. Consequently, the graphic rendering algorithm is deduced by the real-time calculation and simplification because the purpose of this system is to transact in the real time. Applying this system to the PC, we prove that it is possible to deform the graphics and transact the haptic. Finally we suggest the variable simulation program to show the efficiency of this system.

Implementation of Uniform Deformation Theory in semi-active control of structures using fuzzy controller

  • Mohammadi, Reza Karami;Haghighipour, Fariba
    • Smart Structures and Systems
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    • v.19 no.4
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    • pp.351-360
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    • 2017
  • Protection of structures against natural hazards such as earthquakes has always been a major concern. Semi-active control combines the reliability of passive control and versatility and adaptability of active control. So it has recently become a preferred control method. This paper proposes an algorithm based on Uniform Deformation Theory to mitigate vulnerable buildings using magneto-rheological (MR) damper. Due to the successful performance of fuzzy logic in control of systems and its simplicity and intrinsically robustness, it is used here to regulate MR dampers. The particle swarm optimization (PSO) algorithm is also used as an adaptive method to develop a fuzzy control algorithm that is able to create uniform inter-story drifts. Results show that the proposed algorithm exhibited a desirable performance in reducing both linear and nonlinear seismic responses of structures. Performance of the presented method is indicated in compare with passive-on and passive-off control algorithms.

A Misalignment Compensation Algorithm for Flexible Parts Assembly (유연 부품 조립을 위한 횡방향 오차의 보정 알고리즘)

  • 김진영;조형석
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.7
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    • pp.841-847
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    • 1999
  • For successful assembly of flexible parts, informations about their deformation as well as possible misalignments between the holes and their mating parts are essential. Such informations can be acquired from visual sensors. For robotic assembly, the corrective assembly motion to compensate for such misalignments has to be determined from the measured informations. However, this may not be simply derived from the measured misalignment alone because the part deformation progressively occurs during misalignment compensation. Based on the analysis of flexible parts assembly process, this paper presents a neural net-based inference system that can infer the complex relationship between the corrective motion and the measured information of parts deformation and misalignments. And it verifies the performance of the implemented inference system. The results show that the proposed neural net-based misalignment compensation algorithm Is effective in compensating for the lateral misalignment, and that it can be extended to the assembly tasks under more general conditions.

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A Study on the Side Collision Accident Reconstruction Using 3-Dimensional Crash Analysis (3차원 충돌해석 정보를 이용한 측면 충돌 사고 재구성)

  • Jang, In-Sik;Kim, Il-Dong
    • Transactions of the Korean Society of Automotive Engineers
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    • v.16 no.1
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    • pp.52-63
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    • 2008
  • The side collision reconstruction algorithm is developed using three dimensional car crash analysis. Medium size passenger car is modeled for finite element analysis. Total 24 side collision configurations, four different speed and six different angle, are set up for making side collision database. Deformation index and degree index are built up for each collision case. Deformation index is a kind of deformation estimate averaging displacement of side door of crashed car from finite element analysis result. Angle index is constructed measuring deformed angle of crashing car. There are two kinds of angle index, one is measured at driver's side and the other is measured at passenger's side. Also a collision analysis information in side of cars is used for giving a basis for scientific and practical reason in a reconstruction of the car accident. The analysis program, LS-DYNA3D is utilized for finite element analysis program for a collision analysis. Those database are used for side collision reconstruction. Side collision reconstruction algorithm is developed, and applied to find the collision conditions before the accident occurs. Three example collision cases are tried to check the effectiveness of the algorithm. Deformation index and angle index is extracted for the case from the analysis result. Deformation index is compared to the established database, and estimated collision speed and angle are introduced by interpolation function. Angle index is used to select a specific collision condition from the several available conditions. The collision condition found by reconstruction algorithm shows good match with original condition within 10% error for speed and angle. As a result, the calculation from the reconstruction of the situation is reproducing the situation well. The performance in this study can be used in many ways for practical field using deformation index and degree index. Other different collision situations may be set up for extending the scope of this study in the future.

A NUMERICAL ALGORITHM FOR ELASTO-PLASTIC MATERIAL DEFORMATION

  • HWANG HYUN-CHEOL
    • Communications of the Korean Mathematical Society
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    • v.20 no.3
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    • pp.589-602
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    • 2005
  • We present the numerical algorithm for the model for high-strain rate deformation in hyperelastic-viscoplastic materials based on a fully conservative Eulerian formulation by Plohr and Sharp. We use a hyperelastic equation of state and the modified Steinberg and Lund's rate dependent plasticity model for plasticity. A two-dimensional approximate Riemann solver is constructed in an unsplit manner to resolve the complex wave structure and combined with the second order TVD flux. Numerical results are also presented.

Volume Haptic Rendering Algorithm for Realistic Modeling (실감형 모델링을 위한 볼륨 햅틱 렌더링 알고리즘)

  • Jung, Ji-Chan;Park, Joon-Young
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.2
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    • pp.136-143
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    • 2010
  • Realistic Modeling is to maximize the reality of the environment in which perception is made by virtual environment or remote control using two or more senses of human. Especially, the field of haptic rendering, which provides reality through interaction of visual and tactual sense in realistic model, has brought attention. Haptic rendering calculates the force caused by model deformation during interaction with a virtual model and returns it to the user. Deformable model in the haptic rendering has more complexity than a rigid body because the deformation is calculated inside as well as the outside the model. For this model, Gibson suggested the 3D ChainMail algorithm using volumetric data. However, in case of the deformable model with non-homogeneous materials, there were some discordances between visual and tactual sense information when calculating the force-feedback in real time. Therefore, we propose an algorithm for the Volume Haptic Rendering of non-homogeneous deformable object that reflects the force-feedback consistently in real time, depending on visual information (the amount of deformation), without any post-processing.