• Title/Summary/Keyword: Decision Making Group

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Determinants in the Stage of Purchase Decision Making for Credit Cards (복수 신용카드 중 실제 이용카드의 결정요인에 관한 연구 -복수와 단일 신용카드 소지자의 사용행태에 관한 비교분석-)

  • Kim Dong-Gyoon
    • Management & Information Systems Review
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    • v.3
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    • pp.439-460
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    • 1999
  • The purpose of this paper is to compare the characteristics between group that has only one credit card and group that has multiple credit cards in each stage of purchase decision making based on the literature in consumer behavior. Results indicated that (1) The number of credit cards that consumers has was affected by internal factor and reference factor, (2) depending on the number of credit cards, usage frequency, amount, and duration were differently showed and (3) inertia, point accumulation, and convenience were founded as determinants of using credit cards. Finally, theoretical and managerial implications of these findings are discussed.

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An Immune System Modeling for Realization of Cooperative Strategies and Group Behavior in Collective Autonomous Mobile Robots (자율이동로봇군의 협조전략과 군행동의 실현을 위한 면역시스템의 모델링)

  • 이동욱;심귀보
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.03a
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    • pp.127-130
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    • 1998
  • In this paper, we propose a method of cooperative control(T-cell modeling) and selection of group behavior strategy(B-cell modeling) based on immune system in distributed autonomous robotic system(DARS). Immune system is living body's self-protection and self-maintenance system. Thus these features can be applied to decision making of optimal swarm behavior in dynamically changing environment. For the purpose of applying immune system to DARS, a robot is regarded as a B cell, each environmental condition as an antigen, a behavior strategy as an antibody and control parameter as a T-call respectively. The executing process of proposed method is as follows. When the environmental condition changes, a robot selects an appropriate behavior strategy. And its behavior strategy is stimulated and suppressed by other robot using communication. Finally much stimulated strategy is adopted as a swarm behavior strategy. This control scheme is based of clonal selection and idiotopic network hypothesis. And it is used for decision making of optimal swarm strategy. By T-cell modeling, adaptation ability of robot is enhanced in dynamic environments.

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A Study on the Information Security Plan for Network Centric Warfare : Development of Information Security Governance Assessment Index (네트워크 중심전(NCW)하의 정보보호체계 구축방안 연구 : 정보보호체계 평가지표 개발을 중심으로)

  • Kwon, Moon-Taek
    • Convergence Security Journal
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    • v.7 no.4
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    • pp.83-91
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    • 2007
  • Information security is a critical issue for network centric warfare(NCW). This paper provides a information security governance index for NCW, which is a result of the research through a group decision making process. The purpose of the research is to intended to help military organization's planners determine the degree to which they have implemented an information systems governance framework at the strategic and tactical level within their organization.

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A Fuzzy Genetic Classifier for Recognition of Confusing Handwritten Numerals 4,6, and 9

  • Shin, Dae-Jung;Na, Seung-You;Kim, Sun-Hee
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1995.10b
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    • pp.11-14
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    • 1995
  • A Fuzzy Classifier which deals with very confusing objects is proposed. Naturally this classifier heavily relies on the nulti-feature decision-making procedure. For a simple example, this classifier is applied to the recognition of confusing handwritten numerals 4,6 and 9 The characteristic variables used in this paper are the existence of a loop and the relative location of the starting or ending points(SEP). Thus each sample of handwritten numerals 4, 6 and 9 is classified in one of the 6 groups which are divided according to the sample structure. Each group has its own classifying rules. Also the method of rule-generation using genetic algorithms in each group is proposed.

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Arranged Stories Reflecting the Thinking of Students in Engineering Ethics Case Study Method

  • Yasui, Mitsukuni
    • Journal of Engineering Education Research
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    • v.17 no.5
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    • pp.28-32
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    • 2014
  • Engineering Ethics is a fundamental and essential subject and the understanding of ethics is of great importance for students in engineering courses and professional engineers. Most courses would consist of ethical tests, decision making opportunities, case studies, case methods, and group discussion. It is important to consider each case carefully, so we offer a number of hypothetical short stories to students as case methods that they cover in detail. We check the behavior decisions of students as they read the hypothetical short stories. In this study, the short story was about 200 words in length. This paper shows how, with the addition of minor changes to the text, some students changed their behavioral decisions. For example, with the addition of "if you take financial liability for the losses," some thought that they would not want to carry the debt. Other cases showed how some students disliked the majority rule. The paper shows that this arranged hypothetical short story method can often guide student's decision-making process, and can result in decreased undesirable decisions.

A Structure Analysis on Relationship Between Small Group Characteristic Factors and Perceived Performance - In Case of the Village Development Committee in Saemaul Movement, Laos - (소집단의 특성요인과 성과인식에 관한 구조관계 분석 - 라오스 새마을운동에서의 마을개발위원회 사례 -)

  • Ko, Soonchul
    • Journal of Agricultural Extension & Community Development
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    • v.26 no.2
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    • pp.57-68
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    • 2019
  • This paper was done as an exploratory study aiming to identify the relationship between small group characteristic factors and perceived performance in the Village Development Committee (VDC) in Saemaul Undong project in Laos. The data were gathered from 166 members in 17 VDCs in Vientian province, however 135 questionnaires were used in analysis. Structure Equation Model was applied in the analysis with Amos 21. The major finding of this study were as follows; firstly decision making was more influenced by task cohesion than social cohesion, secondly organizational citizen behavior was influenced by both task cohesion and social cohesion. However, social cohesion had more influence than task cohesion, thirdly the VDC members learned their technical knowledge from decision-making process, and influenced to their perceived performance level and to VDC sustainablity, and fourthly in overall, committee members implemented their jobs based on task-oriented.

The Effects of Meeting Modes and Task Types on Group Decision Making in a GSS Environment (GSS 환경에서 회의방식과 과업유형이 그룹의사결정에 미치는 영향)

  • Ryu, Il;Kim, Jae-Jon
    • Asia pacific journal of information systems
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    • v.9 no.2
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    • pp.151-168
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    • 1999
  • The objective of this study is to investigate the effects of different meeting modes and task types on the outcomes of group decision making. The hypotheses postulate the potential effects of different meeting modes on appropriation process; different meeting modes on group outcomes; and the appropriation process on group outcomes. A laboratory experiment was conducted. A GSS was developed using Lotus Notes for this experiment. The results provide partial support for the hypotheses derived from the theoretical model. The interaction effects between meeting modes and tasks are not always observed in the analyses. However, groups using a face-to-face meeting mode in negotiation task reach significantly higher levels of perceived outcome quality, of satisfaction with the outcome, and of satisfaction with the process than groups using a dispersed-synchronous meeting mode. It suggests that a face-to-face meeting mode can enhance the effectiveness of groups working on a negotiation task such as stakeholder analysis. Furthermore, the manner in which groups appropriate the technology significantly influence the group performance. The results support the validity and usefulness of the IRT and the AST as a GSS research framework.

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The Vertical Handover Between WLAN and UMTS using Group Decision Making Method (그룹결정방법을 이용한 WLAN과 UMTS간의 수직 핸드오버)

  • Kim, Nam-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.9
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    • pp.4492-4497
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    • 2013
  • An important features of next-generation wireless networks will be heterogeneous environment in which a mobile terminal will be able to connect to multiple radio access networks and network selection mechanisms play an important role in ensuring QoS for users in this environment. In this paper, our study is concerned with an extension of the well known AHP to the group decision making methods. The users requested specific QoS divide into a group and the access networks with similar characteristics split into a group. Between each group, the one group is selected and within that group, the best access networks will be assigned according to priority order by network selection algorithm. The experimental results of MATLAB simulation show that the every user in each services can select the same network with decision value as large as 0.9. Consequently, the proposed network selection mechanism is more effective than conventional one in integrated UMTS and WLAN networks.

Individualism and collectivism in ethical decision making (문화성향은 윤리적 의사결정의 과정에 영향을 주는가?)

  • Hong Im Shin
    • Korean Journal of Culture and Social Issue
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    • v.21 no.1
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    • pp.67-96
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    • 2015
  • Do cultural differences affect moral decisions? Two studies were conducted to investigate whether attitudes of individualism vs. collectivism have an impact on ethical decision making. Study 1 (N=92) showed that utilitarianism was preferred in a situation, in which an intervention resulted in the best outcome (i.e., saving more people's lives), while deontology was preferred in a situation, in which the focus was on negative consequences of the intervention (i.e. personal sacrifices). Additionally, there were differences between the idiocentrics and the allocentrics groups regarding morality aspects. In the idiocentrics group, harm and fairness were regarded as more important than other moral aspects, while in the allocentrics group, not only harm and fairness, but also ingroup and authority were perceived as critical moral aspects. In Study 2 (N=30), after lexical decision tasks were conducted for culture priming, the mouse tracking method was used to explore response dynamics of moral decision processes, while judging appropriateness of interventions in moral dilemmas. In Study 2, in a condition, in which the small number of victims were focused upon, there were more maximal deviations and higher Xflips in the individualism priming group than in the collectivism priming group, which showed that the participants in the individualism condition had more deliberative processes before choosing their answers between utilitarianism and deontology. In addition, the participants in the individualism priming condition showed more maximal deviations in the mouse trajectories regarding ingroup related interventions in moral dilemmas than those in the collectivism priming condition. These results implicated the possibilities that the automatic emotional process and the controlled deliberative process in moral decision making might interact with cultural dispositions of the individuals and the focus of situations.

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그룹의사결정 지원을 위한 계층적 분석과정: 시뮬레이션 접근방법

  • 안병석
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2001.10a
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    • pp.106-110
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    • 2001
  • The Analytic Hierarchy Process (AHP) is well suited to group decision making and offers numerous benefits as a synthesizing mechanism in group decisions. To date, the majority of AHP applications have been in group settings. In general, aggregation methods employed in AHP can be largely classified into two methods: geometric mean method and (weighted) arithmetic mean method. In a situation where there do not exist clear guidelines for selection between them, two methods do not always guarantee the same group decision result. Thus we suggest a simulation approach for building group consensus as a complementary tool, even when just group judgments are required. Without any efforts to make point estimates from individual diverse preference judgments, a simulation approach suggests the process how the individual preference judgments are aggregated into consensus, displaying possible disagreements as is natural in group members' different viewpoints.

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