• Title/Summary/Keyword: Data packet

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Wireless Digital Packet Communication and Analog Image Communication Systems for Fire Fighting Robot (소방로봇 원격제어를 위한 무선패킷 디지털 데이터통신 및 아날로그 영상통신 기법)

  • Jung, Jik-Han;Kim, Byung-Wook;Park, Sang-Uk;Park, Dong-Jo;Park, Jung-Hyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.2
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    • pp.121-127
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    • 2007
  • Frequent occurrences of a fire cause tremendous loss of human lives and their property. Recently, in order to cope with such catastrophic accidents, researches on fire-fighting robots are carried out in developed countries. Under the dangerous situations, it is sometimes impossible for fire-fighting men to access the firing place because of explosive materials, smoke, high temperature and so on. In such an environment, fire-fighting robots can be useful to extinguish the fire. It is usually very dangerous place where fire-fighting robots operate. Hence, these robots should be controlled by remote users who are for away from the firing place exploiting remote communication systems. This paper considers the communication systems between fire-fighting robots and remote users. The communication systems consist of two parts; digital packet communication systems and analog image communication systems. Digital packet communication systems transfer data packets in order to control fire-fighting robots and to check the state of the fire-fighting robots. Remote users watch the video around the fire-fighting robots by exploiting the analog image communication systems. In the future, the more prosperous the commercial communication network systems will be, the more evolved the communication systems for fire-fighting robots are.

Design of Bi-directional RDM-DMX512 Converter for LED Lighting Control

  • Hung, Nguyen Manh;Lee, Chang-Hoon
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.13 no.2
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    • pp.106-115
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    • 2013
  • LED lighting control system using unidirectional DMX512 (digital multiplex with 512 pieces of information)) protocol has been the most popular. Nowadays, the user's consumption has been upgrading to the more intelligent system but the upgrading process does not affect the existing infrastructure. There were many researches use the additional communication for the feedback communication way such as WiFi, Controller Area Network (CAN), Power Line Communication (PLC), etc but all researches had inherent disadvantages that created the independent feedback with the existing DMX512 system. Our paper represents the novel method that uses the remote device management (RDM) protocol to associate the additional feedback with existent DMX512 infrastructure in the one system. The data in DMX512 frame sending to the DMX512 client is split and repacked to become the RDM packet. This RDM packet is transferred to the RDM monitor console and the response RDM packet is converted to the DMX512 frame for control DMX512 client devices. This is the closed loop control model which uses the bidirectional convertibility between RDM packet and DMX512 frame. The proposed method not only upgrades the feedback control function for the old DMX512 system without changing the existent infrastructure, but also solves compatible problems between new RDM devices and old DMX512 devices and gives the low cost solution for extending DMX512 universe.

Ethernet-Based Avionic Databus and Time-Space Partition Switch Design

  • Li, Jian;Yao, Jianguo;Huang, Dongshan
    • Journal of Communications and Networks
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    • v.17 no.3
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    • pp.286-295
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    • 2015
  • Avionic databuses fulfill a critical function in the connection and communication of aircraft components and functions such as flight-control, navigation, and monitoring. Ethernet-based avionic databuses have become the mainstream for large aircraft owning to their advantages of full-duplex communication with high bandwidth, low latency, low packet-loss, and low cost. As a new generation aviation network communication standard, avionics full-duplex switched ethernet (AFDX) adopted concepts from the telecom standard, asynchronous transfer mode (ATM). In this technology, the switches are the key devices influencing the overall performance. This paper reviews the avionic databus with emphasis on the switch architecture classifications. Based on a comparison, analysis, and discussion of the different switch architectures, we propose a new avionic switch design based on a time-division switch fabric for high flexibility and scalability. This also merges the design concept of space-partition switch fabric to achieve reliability and predictability. The new switch architecture, called space partitioned shared memory switch (SPSMS), isolates the memory space for each output port. This can reduce the competition for resources and avoid conflicts, decrease the packet forwarding latency through the switch, and reduce the packet loss rate. A simulation of the architecture with optimized network engineering tools (OPNET) confirms the efficiency and significant performance improvement over a classic shared memory switch, in terms of overall packet latency, queuing delay, and queue size.

Dynamically Alternating Power Saving Scheme for IEEE 802.16e Mobile Broadband Wireless Access Systems

  • Chang, Jau-Yang;Lin, Yu-Chen
    • Journal of Communications and Networks
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    • v.14 no.2
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    • pp.179-187
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    • 2012
  • Power saving is one of the most important features that extends the lifetime of portable devices in mobile wireless networks. The IEEE 802.16e mobile broadband wireless access system adopts a power saving mechanism with a binary truncated exponent algorithm for determining sleep intervals. When using this standard power saving scheme, there is often a delay before data packets are received at the mobile subscriber station (MSS). In order to extend the lifetime of a MSS, the battery energy must be used efficiently. This paper presents a dynamically alternating sleep interval scheduling algorithm as a solution to deal with the power consumption problem. We take into account different traffic classes and schedule a proper sequence of power saving classes. The window size of the sleep interval is calculated dynamically according to the packet arrival rate. We make a tradeoff between the power consumption and packet delay. The method achieves the goal of efficiently reducing the listening window size, which leads to increased power saving. The performance of our proposed scheme is compared to that of the standard power saving scheme. Simulation results demonstrate the superior performance of our power saving scheme and its ability to strike the appropriate performance balance between power saving and packet delay for a MSS in an IEEE 802.16e mobile broadband wireless access system.

Iub Congestion Detection Method for WCDMA HSUPA Network to Improve User Throughput (WCDMA HSUPA 망의 성능 향상을 위한 Iub 혼잡 검출 방법)

  • Ahn, Ku-Ree;Lee, Tae-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.1A
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    • pp.16-24
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    • 2010
  • High Speed Uplink Packet Access(HSUPA) is a WCDMA Release 6 technology which corresponds to High Speed Downlink Packet Access(HSDPA). Node B Supports fast scheduling, Hybrid ARQ(HARQ), short Transmission Time Interval(TTI) for high rate uplink packet data. It is very important to detect Iub congestion to improve end user's Quality of Service(QoS). This paper proposes Node B Congestion Detection(BCD) mechanism and suggests to use the hybrid of Transport Network Layer(TNL) congestion detection and BCD. It is shown that HSUPA user throughput performance can be improved by the proposed method even with small Iub bandwidth.

Transmission of Channel Error Information over Voice Packet (음성 패킷을 이용한 채널의 에러 정보 전달)

  • 박호종;차성호
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.4
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    • pp.394-400
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    • 2002
  • In digital speech communications, the quality of service can be increased by speech coding scheme that is adaptive to the error rate of voice packet transmission. However, current communication protocol in cellular and internet communications does not provide the function that transmits the channel error information. To solute this problem, in this paper, new method for real-time transmission of channel error information is proposed, where channel error information is embedded in voice packet. The proposed method utilizes the pulse positions of codevector in ACELP speech codec, which results in little degradation in speech quality and low false alarm rate. The simulations with various speech data show that the proposed method meets the requirement in speech quality, detection rate, and false alarm rate.

A Study on Performance Comparision in TCP Sack and NewReno Protocol (TCP Sack와 NewReno 프로토콜의 성능비교에 관한 연구)

  • 이행남;서경현;박승섭
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2003.05a
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    • pp.311-315
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    • 2003
  • Recently, there is asymmetrical transmission in Internet data stream. The asymmetrical transmission has much more downstream than upstream. Owing to this point, it needs to reduce the acknowledgement as element of the obsrtuction in downstream. In this paper, according to simulation's result, we know that Sack has good performance than New Reno in bottleneck environment Comparing two protocols in packet loss rate, NewReno is lower than Sack. And also comparing two protocols in throughput of ack packet, not only NewReno processes ack packet more quickly than Sack, but also NewReno processes more ack packet than Sack protocol during ten seconds in simulation. As a result, NewReno is batter than Sack in throughput of asymmetrical link.

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Differentiated Services in Wired Ship Area Networks (선박 내 유선망에서 차등화 서비스 기술)

  • Jeon, Hwang-jong;Kim, Seong-pyo;Park, Jin-gwan;Oh, Ju-seong;Lee, Seung-Beom;Hur, Kyeong;Jeong, Min-a;Lee, Seong Ro
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.165-167
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    • 2014
  • In this paper, an packet drop technique is proposed to outperform the previous RIO (RED In and Out) drop mechanism for DiffServ in ship area networks. the proposed packet drop technique does not manage the individual flows and divides them into several flow groups according to a criterion. And it guarantees the fairness between individual flows in the same QoS class through the group-based control. In simulation results of the proposed packet drop technique, the link utilization decreases than RIO. But it guarantees more data rates to DiffServ flows passing multiple bottleneck links.

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Research on Efficiency of Interest-Data Handshaking in Wireless Content-Centric Networks (무선 Content-Centric Network에서의 Interest-Data Handshaking의 효율성에 대한 연구)

  • Lee, Seung-Jin;Park, Chan-Min;Kim, Byung-Seo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.81-86
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    • 2014
  • Content Centric Network (CCN) is one of candidate technologies for the future Information Centric Networks. Recently, adopting CCN concept to wireless networks has extensively been studied. One of the well-known studies is Enhanced-Content-centric multiHop wireless NETwork (E-CHANET), which proposes efficient methods to deliver contents adopting CCN concept over wireless environment. In E-CHANET, in order for a provider to send a data packet, one interest packet from a consumer is required. In this paper, efficiency of data-interest handshaking in E-CHANET has been investigated. It is compared with a method using only one interest packet for all data packets through simulations. As results, while the handshaking provides transmission reliability, it increses content down load time too much.

A Simulator for Integrated Voice/Data Packet Communication Networks (음성과 데이터가 집적된 패킷통신망을 위한 시뮬레이터 개발)

  • Park, Soon;Un, Chong-Kwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.11 no.2
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    • pp.108-121
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    • 1986
  • In this paper, the development of a simulator for the performance estimation and parameter optimization of an integrates voice/data packet communication network is described. The simulator implemented is capable of simulating the integrated voice/data network that handles packet voice terminals as well as data terminals and hosts operating under standard CCITT protocols. Of the three descrete event simulation approaches presently known, the process interaction method has been chose. With this approach one can implement a simulator that is related most Closely with the real system. The simulator has been implemented in PL/I and GPSS simulation languages, resulting in a software package of about 4,000 lines. To reduce the computer run time of the simulator, we have used a method of reducing conditional events based on a GPSS LINK block. We describe various aspects of the simulation model developed. We then investigate the performance of a 7-node network using the simulator, and present the results. For validation of the simulator developed, we construct a simulation model for a simple voice/ data multiplexer, and compare the results of simulation with those of an analytical model.

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