• Title/Summary/Keyword: Data Reusability

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Conceptual Design of Korea Aerospace Research Institute Lunar Explorer Dynamic Simulator

  • Rew, Dong-Young;Ju, Gwang-Hyeok;Kang, Sang-Wook;Lee, Sang-Ryool
    • Journal of Astronomy and Space Sciences
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    • v.27 no.4
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    • pp.377-382
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    • 2010
  • In lunar explorer development program, computer simulator is necessary to provide virtual environments that vehicle confronts in lunar transfer, orbit, and landing missions, and to analyze dynamic behavior of the spacecraft under these environments. Objective of simulation differs depending on its application in spacecraft development cycle. Scope of use cases considered in this paper includes simulation of software based, processor and/or hardware in the loop, and support of ground-based flight test of developed vehicle. These use cases represent early phase in development cycle but reusability of modeling results in the next design phase is considered in defining requirements. A simulator architecture in which simulator platform is located in the middle and modules for modeling, analyzing, and three dimensional visualizing are connected to that platform is suggested. Baseline concepts and requirements for simulator development are described. Result of trade study for selecting simulation platform and approaches of defining other simulator components are summarized. Finally, characters of lunar elevation map data which is necessary for lunar terrain generation is described.

A Study of Web Application Development Method for Secure Coding Approach Based on SDLC Steps (SDLC 설계절차에 기반한 웹 애플리케이션 시큐어코딩 접근방법 연구)

  • Noh, Si Choon
    • Convergence Security Journal
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    • v.12 no.6
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    • pp.93-99
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    • 2012
  • As the most common application development of software development time, error-free quality, adaptability to frequent maintenance, such as the need for large and complex software challenges have been raised. When developing web applications to respond to software reusability, reliability, scalability, simplicity, these quality issues do not take into account such aspects traditionally. In this situation, the traditional development methodology to solve the same quality because it has limited development of new methodologies is needed. Quality of applications the application logic, data, and architecture in the entire area as a separate methodology can achieve your goals if you do not respond. In this study secure coding, the big issue, web application factors to deal with security vulnerabilities, web application architecture, design procedure is proposed. This proposal is based on a series of ISO/IEC9000, a web application architecture design process.

A Study on the WBI System Implemented based on the Component (컴포넌트기반의 웹 기반 교육시스템 개발에 관한 연구)

  • Jeon, Ju-Hyun;Hong, Chan-Ki
    • The Journal of Korean Association of Computer Education
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    • v.4 no.2
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    • pp.115-123
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    • 2001
  • In the early stage of Web-based Instruction, it didn't gain preference in spite of it's benefit of convenience. The main reason is, I think, the lack of generality at the education system which eventually results in unsatisfactory facilities compared with the requirement of teachers and students. And the early systems don't make good use of the plenty data in distributed environment, and don't show so good reliablity due to lack of systematic design and development. In this paper, we suggest WBI developing technology using the concept of WBSE. WBI developing is consist of component of pre-developed education software, integration of component using its reusability, and production of more requirement-satisfactory education software.

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Route Reutilization Routing in Mobile Ad Hoc Networks

  • Park, Seung-Jin;Yoo, Seong-Moo;Qiu, Fan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.2
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    • pp.78-97
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    • 2010
  • Route discovery in wireless mobile networks requires a considerable amount of resources due to the mobility of the hosts. Therefore, it would be wise to utilize the effort already invested in existing paths. This paper proposes an efficient way to reuse, whenever possible, existing paths when a new path is being established. In our proposed algorithm, called Route Reutilization Routing (RRR), the reusability is accomplished by the notion of the dynamic proactive zones (DPZ), through which nearby existing path information is disseminated. By utilizing the information stored in DPZs, RRR can achieve considerable savings over other on-demand routing algorithms that use flooding. The unique feature of the proposed algorithm is that DPZs are created and destroyed dynamically around the existing paths, whereas proactive zones are formed around the nodes throughout the network in other route finding algorithms. Even though using DPZs may not result in the shortest path between source and destination, simulation results show the considerable reduction in traffic needed to find a path and therefore increases the available bandwidth for data transmission.

Engineering Process Management System for Commercial ship Design (상선 설계를 위한 엔지니어링 프로세스 관리 시스템)

  • Park, Kwang-Phil;Suh, Heung-Won;Lee, Sung-Geun
    • Special Issue of the Society of Naval Architects of Korea
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    • 2007.09a
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    • pp.57-67
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    • 2007
  • As the competition among commercial shipyards gets more intense and the number of ships to be designed is increasing significantly, the state is that engineering work volume has increased proportionately. Under these conditions, various attempts have been tried to improve performance in design activities and it has come to a vital issue as to how the design process should be managed and conducted in more efficient manner. To achieve this goal, an engineering process management system has been developed, named 'DSME Engineering Wizard System'. It aims to accelerate process performance by managing execution, promoting collaboration and maximizing engineering data reusability based on workflow concept. For the application of this system, Marketing Design which is one of the major processes for commercial ship design was analyzed and established into a unique workflow template consisting of activities, getting design experiences organized into a best practice in which engineering tasks are performed in the way proven most efficient.

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An EST Sequence Annotation System Based On Service Oriented Architecture (서비스 지향 구조 기반의 EST 서열 주해 시스템)

  • Nam, Seong-Hyeuk;Kim, Tae-Kyung;Kim, Kyoung-Ran;Cho, Wan-Sup
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.3
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    • pp.35-44
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    • 2008
  • In this paper, we present an EST sequence annotation system based on Service Oriented Architecture, called SeqWeB. We developed the web services of eight applications (Phred, cross_match, RepeatMasker, TGICL, ICAtools, CAP3, Phrap and Blast) which are located in sequence annotation process and integrated the web services through BFEL. SeqWeB uses an XML file format for data input and output to maximize interoperability between each application. SeqWeB can be extended or modified easily through some modification such as insertion, deletion and replacement because service-oriented architecture allows loose coupling between applications.

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Development of an Object-Oriented Simulator for Evaluating Object-Oriented CIM S/W (객체지향 제조관리 시스템 평가를 위한 객체지향 시뮬레이터 개발)

  • 백준걸
    • Journal of the Korea Society for Simulation
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    • v.8 no.1
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    • pp.1-18
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    • 1999
  • Current CIM systems need to correspond flexibly to the frequent change of demands of the customers and the fast changing informations about the production environment. The demands have brought forth CIM systems developed using object-oriented technology, with reusability, expansibility, and flexibility for the system components. Due to the fact that the OO-CIM system has been developed based on an incomplete data, the constructed system must be implemented to the actual surroundings to see how pertinent it is. Hence, this paper presents an OO-simulator as a means to evaluate the pertinency and the efficiency of the developed CIM system. The OO-simulator can determine the problems likely to occur when a developed CIM system is implemented to the actual site and evaluate the efficiency beforehand. Such properties will decrease the cost of CIM system development and increase the reliability of the system. This paper presents a framework for an OO-simulator composed of a virtual factory component embodying the characteristics of a virtual factory, a connector component for the interface between the CIM system and the simulator, a configuration component for modeling the constituent structure of the CIM system, and a timer component in charge of the time advance for the simulation.

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A Study on the Development and Efficiency of the Distance Teachers′ Training Management System Applied by UML (UML을 이용한 원격교원연수관리시 효율화에 관한 연구)

  • 김원영;서종화;김치수;김진수
    • Journal of Information Technology Applications and Management
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    • v.9 no.2
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    • pp.17-32
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    • 2002
  • Even though the distance education via web has a great advantage to overcome time and space, its problem is that the management of trainees is not efficient compared with classroom and group education. This problem is a great obstacle to the objects and achievement standards of distance education, giving controversial arguments to the advocators of distance education. Distance educators need to monitor the trainees'participation and responses continuously and offer appropriate feedback to the trainees. However, the existing distance education system only focuses on teaching and learning activities, and as a result, the efficient management function of distance education is not available. Accordingly, the study attempts to find out the appropriate managing elements of distance teacher training in order to effectively achieve the goals of teacher training and the efficient management of distance education. Also, it proposes distance teacher training management system that offers appropriate feedback to trainees, applying the derived elements of distance teacher training to the training processes. To verify the efficiency of the system, hypotheses on related items of distance teacher education and learning types are suggested, and the achievement degree of learning and its relations are investigated through questionnaire of learning types. In addition, a system using UML which is the standard of object-oriented modeling language is devised, so. that mutual management, language independence and convenient development environment as well as reusability can be offered, and so the design standardization and efficient system realization could be achieved, while flexible change of system according to education process and computing environment is possible.

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An Implementation of a File System for Large Multimedia File (대형 멀티미디어 파일을 위한 파일 시스템 구현)

  • 손정수;이민석
    • Journal of Information Technology Applications and Management
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    • v.10 no.4
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    • pp.169-183
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    • 2003
  • In multimedia systems, very large files are stored and played. Because those files are read-centric and have low reusability, legacy file systems that are optimized for the use of many small files, do not show good performance in the multimedia systems. We implemented a new file system to deal with those characteristics. The new file system shows the superior performances in read, write and mixed operation to the Linux's EXT2 or EXT3 file systems. The new file system was implemented on the Linux operating system, and it also can be easily ported to other operating systems.

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Design and Implementation of Interoperable Adaptor for Simulators Interoperation using IEEE 1516 HLA/RTI (IEEE 1516 HLA/RTI 기반 연동 시뮬레이션을 위한 연동 어댑터의 설계 및 구현)

  • Hong, Jeong-Hee;Sung, Chang-Ho;Ahn, Jung-Hyun;Kim, Tag-Gon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.12 no.1
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    • pp.88-96
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    • 2009
  • Interoperation between heterogeneous simulators employs definition of standard protocols for data exchange and time synchronization among simulators. The High Level Architecture(HLA) is a specification of common services for such interoperation, which is approved as IEEE standard 1516. This paper presents the design and implementation of an interoperable adaptor which supports development of interoperable simulators under the IEEE 1516 HLA/RTI environment. The adaptor, KHLAAdaptor1516, is implemented as a library form which is linked to HLA-compliant simulators. Design of the adaptor employs a protocol conversion method, the model of which is finite state machine. KHLAAdaptor1516 allows developers to separate interoperable adaptors from stand-alone simulators. The interoperable adaptor manages mapping between HLA services and simulation messages for simulator, This separation increases robustness of a federation and reusability of simulators as well as alleviates much effort and time for maintenance.