• Title/Summary/Keyword: DEVS(Discrete Event Systems Specifications)

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Effective Simulation Modeling Formalism for Autonomous Control Systems (자율제어시스템의 효과적인 시뮬레이션 모델링 형식론)

  • Chang, Dae Soon;Cho, Kang H;Cheon, Sanguk;Lee, Sang Jin;Park, SangChul
    • Journal of Korean Society for Quality Management
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    • v.46 no.4
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    • pp.973-982
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    • 2018
  • Purpose: The purpose of this study is to develop an effective simulation modeling formalism for autonomous control systems, such as unmanned aerial vehicles and unmanned surface vehicles. The proposed simulation modeling formalism can be used to evaluate the quality and effectiveness of autonomous control systems. Methods: The proposed simulation modeling formalism is developed by extending the classic DEVS (Discrete Event Systems Specifications) formalism. The main advantages of the classic DEVS formalism includes its rigorous formal definition as well as its support for the specification of discrete event models in a hierarchical and modular manner. Results: Although the classic DEVS formalism has been a popular modeling tool, it has limitations in describing an autonomous control system which needs to make decisions by its own. As a result, we proposed an extended DEVS formalism which enables the effective description of internal decisions according to its conditional variables. Conclusion: The extended DEVS formalism overcomes the limitations of the classic DEVS formalism, and it can be used for the effectiveness simulation of autonomous weapon systems.

Development of the Distributed Real-time Simulation System Based on HLA and DEVS (DEVS형식론을 적응한 HLA기반의 분산 실시간 시뮬레이션 시스템 개발)

  • Kim, Ho-Jeong;Lee, Jae-Hyun;Cho, Kil-Seok
    • Journal of the Korea Institute of Military Science and Technology
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    • v.9 no.3
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    • pp.25-32
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    • 2006
  • Weapon systems composed of several subsystems execute various engagement missions in distributed combat environments in cooperation with a large number of subordinate/adjacent weapon systems as well as higher echelons through tactical data links. Such distributed weapon systems require distributed real-time simulation test beds to integrate and test their operational software, analyze their performance and effects of cooperated engagement, and validate their requirement specifications. These demands present significant challenges in terms of real-time constraints, time synchronization, complexity and development cost of an engagement simulation test bed, thus necessitate the use of high-performance distributed real-time simulation architectures, and modeling and simulation techniques. In this paper, in order to meet these demands, we presented a distributed real-time simulation system based on High Level Architecture(HLA) and Discrete Event System Specification(DEVS). We validated its performance by using it as a test bed for developing the Engagement Control System(ECS) of a surface-to-air missile system. The proposed technique can be employed to design a prototype or model of engagement-level distributed real-time simulation systems.

Improving Adaptability of the DEVS Based Simulator with AOP (AOP 기술을 이용한 DEVS 기반 시뮬레이터의 적응성 향상 기법)

  • Kim, Cheol-Ho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.3
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    • pp.90-99
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    • 2007
  • The DEVS formalism has the well-defined relationship between its model and simulator. However, it does not define the connection between its model and experimental frame needed when a simulator's implemented with it. So, in most DEVS based simulators, the modules of the two parts are tangled, so that changing and reusing them is not easy. This paper proposes a method to improve the changeability of the experimental frame and the reusability of the model by modularizing the two parts using the AOP technology. I applied the new method to a real project, and the result shows that it improves the two qualities effectively than before.

Performance analyses of naval ships based on engineering level of simulation at the initial design stage

  • Jeong, Dong-Hoon;Roh, Myung-Il;Ham, Seung-Ho;Lee, Chan-Young
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.9 no.4
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    • pp.446-459
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    • 2017
  • Naval ships are assigned many and varied missions. Their performance is critical for mission success, and depends on the specifications of the components. This is why performance analyses of naval ships are required at the initial design stage. Since the design and construction of naval ships take a very long time and incurs a huge cost, Modeling and Simulation (M & S) is an effective method for performance analyses. Thus in this study, a simulation core is proposed to analyze the performance of naval ships considering their specifications. This simulation core can perform the engineering level of simulations, considering the mathematical models for naval ships, such as maneuvering equations and passive sonar equations. Also, the simulation models of the simulation core follow Discrete EVent system Specification (DEVS) and Discrete Time System Specification (DTSS) formalisms, so that simulations can progress over discrete events and discrete times. In addition, applying DEVS and DTSS formalisms makes the structure of simulation models flexible and reusable. To verify the applicability of this simulation core, such a simulation core was applied to simulations for the performance analyses of a submarine in an Anti-SUrface Warfare (ASUW) mission. These simulations were composed of two scenarios. The first scenario of submarine diving carried out maneuvering performance analysis by analyzing the pitch angle variation and depth variation of the submarine over time. The second scenario of submarine detection carried out detection performance analysis by analyzing how well the sonar of the submarine resolves adjacent targets. The results of these simulations ensure that the simulation core of this study could be applied to the performance analyses of naval ships considering their specifications.

Combat Entity Based Modeling Methodology to Enable Joint Analysis of Performance/Engagement Effectiveness - Part 2 : Detailed Model Design & Model Implementation (성능/교전 효과도의 상호 분석이 가능한 전투 개체 기반의 모델링 방법론 - 제2부 : 상세 모델 설계 및 모델 구현)

  • Seo, Kyung-Min;Choi, Changbeom;Kim, Tag Gon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.17 no.2
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    • pp.235-247
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    • 2014
  • Based on two dimensional model partition method proposed in Part 1, Part 2 provides detailed model specification and implementation. To mathematically delineate a model's behaviors and interactions among them, we extend the DEVS (Discrete Event Systems Specification) formalism and newly propose CE-DEVS (Combat Entity-DEVS) for an upper abstraction sub-model of a combat entity model. The proposed CE-DEVS additionally define two sets and one function to reflect essential semantics for the model's behaviors explicitly. These definitions enable us to understand and represent the model's behaviors easily since they eliminate differences of meaning between real-world expressions and model specifications. For model implementation, upper abstraction sub-models are implemented with DEVSim++, while the lower sub-models are realized using the C++ language. With the use of overall modeling techniques proposed in Part 1 and 2, we can conduct constructive simulation and assess factors about combat logics as well as battle field functions of the next-generation combat entity, minimizing additional modeling efforts. From the anti-torpedo warfare experiment, we can gain interesting experimental results regarding engagement situations employing developing weapons and their tactics. Finally, we expect that this work will serve an immediate application for various engagement warfare.

DEVS-Based Simulation Model Development for Composite Warfare Analysis of Naval Warship (함정의 복합전 효과도 분석을 위한 DEVS 기반 시뮬레이션 모델 개발)

  • Mi Jang;Hee-Mun Park;Kyung-Min Seo
    • Journal of the Korea Society for Simulation
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    • v.32 no.4
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    • pp.41-58
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    • 2023
  • As naval warfare changes to composite warfare that includes simultaneous engagements against surface, underwater, and air enemies, performance and tactical analysis are required to respond to naval warfare. In particular, for practical analysis of composite warfare, it is necessary to study engagement simulations that can appropriately utilize the limited performance resources of the detection system. This paper proposes a DEVS (Discrete Event Systems Specifications)-based simulation model for composite warfare analysis. The proposed model contains generalized models of combat platforms and armed objects to simulate various complex warfare situations. In addition, we propose a detection performance allocation algorithm that can be applied to a detection system model, considering the characteristics of composite warfare in which missions must be performed using limited detection resources. We experimented with the effectiveness of composite warfare according to the strength of the detection system's resource allocation, the enemy force's size, and the friendly force's departure location. The simulation results showed the effect of the resource allocation function on engagement time and success. Our model will be used as an engineering basis for analyzing the tactics of warships in various complex warfare situations in the future.

A Method for Generating a Plant Model Based on Log Data for Control Level Simulation (제어시뮬레이션을 위한 생산시스템 로그데이터 기반 플랜트 모델 생성 방법)

  • Ko, Minsuk;Cheon, Sang Uk;Park, Sang Chul
    • Korean Journal of Computational Design and Engineering
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    • v.18 no.1
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    • pp.21-27
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    • 2013
  • Presented in the paper is a log data based modeling method for effective construction of a virtual plant model which can be used for the virtual PLC (Programmable Logic Controller) simulation. For the PLC simulation, the corresponding virtual plant, consisting of virtual devices, is required to interact with the input and output symbols of a PLC. In other words, the behavior of a virtual device should be the same as that of the real device. Conventionally, the DEVS (Discrete Event Systems Specifications) formalism has been used to represent the behavior a virtual device. The modeling using DEVS formalism, however, requires in-depth knowledge in the simulation area, as well as the significant amount of time and efforts. One of the key ideas of the proposed method is to generate a plant model based on the log data obtained from the production system. The proposed method is very intuitive, and it can be used to generate the full behavior model of a virtual device. The proposed approach was applied to an AGV (Automated Guided Vehicle).

Development of a DEVS Simulator for Electronic Warfare Effectiveness Analysis of SEAD Mission under Jamming Attacks (대공제압(SEAD) 임무에서의 전자전 효과도 분석을 위한 DEVS기반 시뮬레이터 개발)

  • Song, Hae Sang;Koo, Jung;Kim, Tag Gon;Choi, Young Hoon;Park, Kyung Tae;Shin, Dong Cho
    • Journal of the Korea Society for Simulation
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    • v.29 no.4
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    • pp.33-46
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    • 2020
  • The purpose of Electronic warfare is to disturbe, neutralize, attack, and destroy the opponent's electronic warfare weapon system or equipment. Suppression of Enemy Air Defense (SEAD) mission is aimed at incapacitating, destroying, or temporarily deteriorating air defense networks such as enemy surface-to-air missiles (SAMs), which is a representative mission supported by electronic warfare. This paper develops a simulator for analyzing the effectiveness of SEAD missions under electronic warfare support using C++ language based on the DEVS (Discrete Event Systems Specification) model, the usefulness of which has been proved through case analysis with examples. The SEAD mission of the friendly forces is carried out in parallel with SSJ (Self Screening Jamming) electronic warfare under the support of SOJ (Stand Off Jamming) electronic warfare. The mission is assumed to be done after penetrating into the enemy area and firing HARM (High Speed Anti Radiation Missile). SAM response is assumed to comply mission under the degraded performance due to the electronic interference of the friendly SSJ and SOJ. The developed simulator allows various combinations of electronic warfare equipment specifications (parameters) and operational tactics (parameters or algorithms) to be input for the purpose of analysis of the effect of these combinations on the mission effectiveness.

Design and Implementation of DEVSim++ and DiskSim Interface for Interoperation of System-level Simulation and Disk I/O-level Simulation (시스템수준 시뮬레이션과 디스크 I/O수준 시뮬레이션 연동을 위한 DEVSim++과 DiskSim 사이의 인터페이스 설계 및 구현)

  • Song, Hae Sang;Lee, Sun Ju
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.4
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    • pp.131-140
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    • 2013
  • This paper deals with the design and implementation of an interface for interoperation between DiskSim, a well-known disk simulator, and a system-level simulator based on DEVSim++. Such inter-operational simulation aims at evaluation of an overall performance of storage systems which consist of multiple computer nodes with a variety of I/O level specifications. A well-known system-level simulation framework, DEVSim++ environment is based on the DEVS formalism, which provides a sound semantics of modular and hierarchical modeling methodology at the discrete event systems level such as multi-node computer systems. For maintainability we assume that there is no change of the source codes for two heterogeneous simulation engines. Thus, we adopt a notion of simulators interoperation in which there should be a means to synchronize simulation times as well as to exchange messages between simulators. As an interface for such interoperation DiskSimManager is designed and implemented. Various experiments, comparing the results of the standalone DiskSim simulation and the interoperation simulation using the proposed interface of DiskSimManager, proved that DiskSimManager works correctly as an interface for interoperation between DEVSim++ and DiskSim.