• Title/Summary/Keyword: Current tracking

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A Study on Operating Characteristics and Design Factors of Floating Photovoltaic Generating Facilities (수상태양광 발전시스템의 운영특성 및 설계요소에 관한 연구)

  • Kim, Hyun-Han;Kim, Kwang-Ho
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.10
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    • pp.1532-1539
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    • 2017
  • The floating photovoltaic system is a new concept in the renewable energy technology. That is similar to land based photovoltaic technology except floating system. So the system needs buoyant objects, mooring, ect, besides modules and supports, and that is able to withstand in water level changes and wind strength. Therefore the floating photovoltaic system is much different from land photovoltaic system. K-water (Korea Water Resources Corporation) has been operating two floating photovoltaic system that's capacity is 100 kW and 500 kW respectively since in summer 2011 for commercial generation, and have construction project for 2,000 kW in Boryeong multipurpose Dam and other areas. Furthermore K-water was developing a tracking-type floating photovoltaic system at Daecheong multipurpose Dam and developed and installed an ocean floating photovoltaic demonstration plant at Sihwa Lake in October 2013 for R&D. In this paper, we introduce that structure of floating photovoltaic system include buoyant structure, mooring system and auxiliary device. Especially the rope which is in part of mooring should be always maintain tension under any water level. Also we explain about structure design concept to wind load in an every loading condition and a kind of structure materials and PV structure types used in water environment. Especially ocean floating PV system is affected by tidal current and typhoon. So there are considering the elements in design. Finally we compare with floating and land photovoltaic on power amount. As a result of that we verified the floating photovoltaic system is more about 6.6~14.2 % efficiency than a general land photovoltaic system.

A Study on the Countermeasures for Prevention of Opening a Fraud Account (사기이용계좌 개설 방지를 위한 대응방안 연구)

  • Kim, Chang Woo;Yoon, Ji Won
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.25 no.1
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    • pp.173-179
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    • 2015
  • Financial fraud such as phishing have passed several years from the occurrence, in spite of the widely known through the media, regardless of the social status or age, financial fraud has occurred on an ongoing basis, the damage is not reduced. The fraud account, the person who made the account, the user is different, it is possible to avoid tracking financial channel, and is used as a receiving means for fraud money of various crimes. Efforts of financial institutions and financial supervisory institutions, it has been promoted by preparing various measures for the eradication of fraud account so far been used as a means of financial crime, the proliferation of financial fraud, opening and distribution of fraud account is a receiving means for fraud money are also increasing continuously, it is necessary to take countermeasures. In spite of the continuous crackdown of financial institutions and financial supervisory institutions, it is causing serious damage to society, analyzes the current situation of fraud account, to present an effective and aggressive countermeasure of financial institutions in this paper.

Analysis of Galileo GIOVE-A E1 Signal and RF Front-End Bandwidth Effects (갈릴레오 GIOVE-A E1 신호 분석 및 RF 프론트엔드 대역폭 영향 분석)

  • Lee, Byung-Hyun;Im, Sung-Hyuck;Jee, Gyu-In;Ko, Sun-Jun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.8
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    • pp.767-773
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    • 2008
  • Galileo is a new civil Global Navigation Satellite System(GNSS) developed by Europe. GIOVE-A, a satellite to test Galileo system performance, transmits navigation signal on orbit. Evaluation of Galileo system and development of Galileo receiver needs to analyze GIOVE-A signals. In this paper, we received GIOVE-A signals and processed it using GIOVE-A Interface Control Document(ICD). Signal acquisition, tracking and navigation message decoding made grasping current signal status possible. Bandwidth increase by BOC modulation is one of the difference from GPS. Therefore, we investigated feasibility of conventional GPS L1 RF front-end to receive GIOVE-A E1 signal by evaluation of receiving performance of navigation signal on each bandpass filter of RF front-end.

Numerical Simulation of the Sea Water Circulation Characteristics according to the development phases of Busan Port (부산 북항 개발전후의 해수순환특성 수치모의)

  • Moon, Yeong-Ki;Yoo, Chang-Il;Yoon, Han-Sam
    • Proceedings of KOSOMES biannual meeting
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    • 2009.06a
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    • pp.89-94
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    • 2009
  • This study aims to examine the the characteristics if the sea water circulation in related to the change of the water exchange rate according to the the development phases of Busan Port. To clarify the characteristics, the water exchange caused by construction if new-port and river discharge conditions was examined by the numerical experiments using the Lagrangian particle tracking model based on 2-D shallow water equation. This study deals with the charge of flow field and water exchange after redevelopment using numerical simulation technique, based on the field observation and 4 rivers discharge flow. As a result if numerical simulation, Variation if current velocity in Busan North Port is almost nothing before and after construction. Water exchange of channel in area of redevelopment is a little. Futhermore, the tidal exchange had a tendency to be small both before and after redevelopment by 60%.

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A Numerical Study on the Leakage of a Liquid from an Underwater Pipe without Pressure Gradient (압력구배가 없는 수중 파이프에서의 액체 오염물 유출에 관한 수치연구)

  • Song Museok;Han Jahoon
    • Journal of the Korean Society for Marine Environment & Energy
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    • v.3 no.2
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    • pp.18-24
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    • 2000
  • A two-dimensional numerical method for inviscid two-fluid flows with a significant entrainment into both directions is established, and the oil leakage from a non-pressurized underwater pipe is studied. The interface between two fluids is modeled at a vortex sheet. The flow field and the subsequent interface evolution are solved by using the vortex-in-cell method. For longer flow simulation with a realistic two fluids interaction, an efficient merging scheme is introduced. In the Boussinesq limit, the speed of the external fluid intrusion into the pipe is very close to the existing mathematical models, and the lock exchange is observed in spite of a significant roll-up of the interface and entrainments. It is believed that the developed method can be utilized effectively for further detailed studies on various two-fluid flows which are encountered in many different marine oil spill problems.

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Web-based Moving Object Tracking by Controlling Pan-Tilt Camera using Motion Detection (움직임 검출의 캠 제어에 의한 웹기반 이동 객체 추적)

  • 박천주;박희정;이재협;전병민
    • The Journal of the Korea Contents Association
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    • v.2 no.2
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    • pp.17-26
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    • 2002
  • In this paper, we suggest a method to acquire the moving object centered video by panning and tilting a camera automatically according to motion vectors calculated by detecting the motion of a moving object on video steam. We create a difference image by estimating the intensity difference at the grid points of neighboring frames. And we detect the motion using both horizontal projection histogram and vertical projection histogram and decide the center of motion part. Then we calculate a new direction and degree of the motion by comparing coordinates at the center of current motion and the center of previous motion. By controling the RCM using these Motion vectors, we can get video stream positioned unwire object on the center of video frame. Through the experiments, we could get a moving object centered video stream continuously arid monitor remotely by implementing sever/client architecture based on the web.

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Digital Control for BUCK-BOOST Type Solar Array Regulator (벅-부스트 형 태양전력 조절기의 디지털 제어)

  • Yang, JeongHwan;Yun, SeokTeak;Park, SeongWoo
    • Journal of Satellite, Information and Communications
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    • v.7 no.3
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    • pp.135-139
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    • 2012
  • A digital controller can simply realize a complex operation algorithm and power control process which can not be applied by an analog circuit for a solar array regulator(SAR). The digital resistive control(DRC) makes an equivalent input impedance of the SAR be resistive characteristic. The resistance of the solar array varies largely in a voltage source region and slightly in a current source region. Therefore when the solar array regulator is controlled by the DRC, the Advanced Incremental Conductance MPPT Algorithm with a Variable Step Size(AIC-MPPT-VSS) is suitable. The AIC-MPPT-VSS, however, using small signal resistance and large signal resistance of the solar array can not limit the absolute value of the solar array power. In this paper, the solar array power limiter is suggested and the BUCK-BOOST type SAR which is fully controlled by the digital controller is verified by simulation.

Recent Development in Technologies for Short Sea Shipping and its Implications (근해운송시스템의 기술 분야별 개발 현황 및 시사점)

  • Seo, Dae-Won;Ko, Jung-O;Lee, Seung-Hee
    • Journal of Navigation and Port Research
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    • v.36 no.10
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    • pp.883-888
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    • 2012
  • Recently, the logistics industry in Asia is growing rapidly mostly with Chinese economic development. A variety of studies have been carried out to reduce the logistic cost under the situation that the global freight traffic continues to increasing. The Short Sea Shipping(SSS) system, a multi modal transport system centered around coastal shipping to realize high value-added logistics, achieved considerable success in EU. To implement the SSS system in Korea, it is necessary to develop the various essential technologies related to development of efficient ships and port facilities, including equipment for loading and unloading containers, operating and managing systems for freight terminals and technologies for tracking and securing containers. The present paper focuses on the survey of the current essential technologies available for implementation of the SSS system and suggests the direction of future development in the technologies.

A Novel Two-Level Pitch Detection Approach for Speaker Tracking in Robot Control

  • Hejazi, Mahmoud R.;Oh, Han;Kim, Hong-Kook;Ho, Yo-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.89-92
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    • 2005
  • Using natural speech commands for controlling a human-robot is an interesting topic in the field of robotics. In this paper, our main focus is on the verification of a speaker who gives a command to decide whether he/she is an authorized person for commanding. Among possible dynamic features of natural speech, pitch period is one of the most important ones for characterizing speech signals and it differs usually from person to person. However, current techniques of pitch detection are still not to a desired level of accuracy and robustness. When the signal is noisy or there are multiple pitch streams, the performance of most techniques degrades. In this paper, we propose a two-level approach for pitch detection which in compare with standard pitch detection algorithms, not only increases accuracy, but also makes the performance more robust to noise. In the first level of the proposed approach we discriminate voiced from unvoiced signals based on a neural classifier that utilizes cepstrum sequences of speech as an input feature set. Voiced signals are then further processed in the second level using a modified standard AMDF-based pitch detection algorithm to determine their pitch periods precisely. The experimental results show that the accuracy of the proposed system is better than those of conventional pitch detection algorithms for speech signals in clean and noisy environments.

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Design and Implementation of Motion-based Interaction in AR Game (증강현실 게임에서의 동작 기반 상호작용 설계 및 구현)

  • Park, Jong-Seung;Jeon, Young-Jun
    • Journal of Korea Game Society
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    • v.9 no.5
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    • pp.105-115
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    • 2009
  • This article proposes a design and implementation methodology of a gesture-based interface for augmented reality games. The topic of gesture-based augmented reality games is a promising area in the immersive future games using human body motions. However, due to the instability of the current motion recognition technologies, most previous development processes have introduced many ad hoc methods to handle the shortcomings and, hence, the game architectures have become highly irregular and inefficient This article proposes an efficient development methodology for gesture-based augmented reality games through prototyping a table tennis game with a gesture interface. We also verify the applicability of the prototyping mechanism by implementing and demonstrating the augmented reality table tennis game. In the experiments, the implemented prototype has stably tracked real rackets to allow fast movements and interactions without delay.

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