• Title/Summary/Keyword: Culture and Arts Space

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Study on Space Interaction Design of Media Art in Architecture Facade - Focused on Case of Using Projection Mapping Techniques - (건물 파사드 미디어아트의 공간 인터랙션 디자인에 관한 연구 - 프로젝션 매핑(Projection Mapping) 기법을 사용한 사례를 중심으로 -)

  • Kim, Eun Soo;Kim, Kai Chun
    • Korean Institute of Interior Design Journal
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    • v.23 no.2
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    • pp.117-124
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    • 2014
  • As the contemporary times entered, the attention focused on the 'human's perception on a space' as much as on that a space's physical structure, so the meaning of a space became defined depending on how a person thought over and behaved in the space. As this age is the times of consilience and integration, a space accepts new technologies beyond being defined simply based on the space's structure and its shape and tries to provide different, 'strange experiences' from tho se felt by the human until now. Recently in the filed of space design, it can be seen that the spae design's connection with various technologies affects on considerable influence on the all fields of culture and arts like space marketings, media arts, exhibitions and performances as well as the buildings. Especially. the fusion of digital images and architecture is actively developed. Images possessing the moving light's attributes shine a city night and day and a building changes a city's appearance itself by adding new materials on the surface of building. It is the purpose of this study to study what new experiences the human gets and creates from his interaction with spaces based on such technological fusion. By studying some cases that used the digital media as a mediating instrument as the way presenting spatial experiences to the human, this study intended to identify what design factors were applied and to find appropriate directions for space desig in relation to what new trials can be done.

An Elementary Introduction on Parks and Green Space Planning that Keep in Step with Urban Development

  • Jing Zhang;Jun Li
    • Journal of the Korean Institute of Landscape Architecture International Edition
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    • no.2
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    • pp.45-50
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    • 2004
  • Confronting with series of environmental problems. caused by urbanization and the constantly improving consciousness of the entire society towards environmental protection, it has become an inevitable trend to develop parks and green space planning that guided by the principle of 'respecting nature, preferring ecology' and integrate function, arts and culture of landscape design. Aiming at specific project, humanized design should be laid stress on. With fundamental functional construction serving as the base, the reflection of cultural content and regional landscape as the characters, using various landscape gardening elements reasonably to enrich space design as well as highlighting leisure and sport function and following the concept 'human-centered', parks and green space filled with natural vitality and cultural spirit can be constructed, people, city and the nature could develop together in harmony.

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A Study on the Characteristics of Fluid Form Expressed in the Modern Fashion (현대 패션에 나타난 Fluid Form의 특성 연구)

  • Seo, Seung-Mi
    • The Research Journal of the Costume Culture
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    • v.19 no.4
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    • pp.805-819
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    • 2011
  • In contemporary society, heterotopia is the law dominates thoughts and is the concept reconstituted spaces calls order in chaos. And that is the place which refuses the paradoxical and social custom and sometimes poses a danger and rise in rebel. The purpose of this study is to study how forms of clothing fluid form images are expressed in modern fashion develop body around in the spatial relationship between the body and its environment. The study method consider changed characterastics of fluid space through the heterotopia thinking system of Foucault Michel. Based on this method, the heterotopia space that appeared in the plastic arts in aspects of artistic significance and aesthetic value was examined. Based on the above discussion on modern fashion Fluid Form were expressed in any formative characteristics were considered. The results of this study are as follows. Fluidity is the transformed interaction. It expanded external representation of organic body structure and reconstructed flexible forms of dynamic structures continuously. Transformation is the new space structure. It constructed invisible transformation and developed convertible dress space by combining a variety of functional overlap and fold. Deconstruction was expressed structural forms, expanding the existing forms in the open structure which have ambiguous boundaries.

A Study on the Cultural Industrialization and Content Change Direction of Pyeongsari, a Novel 'Toji (Land )' Background Space (소설 『토지』 배경지 평사리의 문화산업화와 콘텐츠 변화 방향 연구)

  • Choi, You-Hee
    • Journal of Popular Narrative
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    • v.26 no.2
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    • pp.221-247
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    • 2020
  • This paper examines the meaning of Pyeongsari, the main stage of the novel 'Toji (Land )' and the original experience space engraved in the lives of the characters and suggests the direction of Pyeongsari as a 'Toji (Land )' content platform. Pyeongsa-ri, an imaginary space in the novel, starts from the background of the original work and turns into a representative tourist space for Ha Dong-gun. However, it is necessary to provide cultural experience-type contents that visitors can experience in person. In the original work, Pyeongsari is an ideal community and a symbol of the Korean modern history of suffering and pioneering. Therefore, taking advantage of this meaning, it is necessary to prepare a cultural experience space that shows Confucian culture, women's labor culture, and shamanic culture to draw on visitors' experiences. In addition, the app should be developed in connection with transformed works that have been the driving force behind the reorganization of Pyeongsari, and education and experience spaces using augmented reality are provided on the web. This interaction between digital and reality makes the meaning of the original or transformed works contemporaneous, while contributing to the visitor's own experience. In addition, through this, Pyeongsari can evolve into a cultural experience content platform that reflects the meaning of Korean culture and life. This paper is significant in that it suggests the direction of Pyeongsari's space planning for the 'geography of meaningful places'. In addition, while showing how the imaginary space of the original literary work has reorganized the space of reality, there are implications for the media content of the literary work and the terrain of the culture and arts industry.

Formative characteristics of 3D printing fashion from the perspective of mechanic aesthetic (기계 미학적 관점에서 살펴본 3D Printing 패션의 조형적 특성)

  • Kim, Young-Sam;Lee, Jin-Ah;Kim, Jang-Hyeon;Jun, Yuh-Sun
    • The Research Journal of the Costume Culture
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    • v.23 no.2
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    • pp.294-309
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    • 2015
  • This study aims to clarify the aesthetic values between emotion of human and expression of technology in contemporary fashion as it analyzes formative characteristics of related cases in fashion based on principles of 3D Printing technology and the viewpoint of mechanic aesthetics. The conclusions of this study are as follows. First, 3D Printing fashion is not only expressed diverse variations by its principles of formative methods, materials and properties, but also changes of silhouette by applying system of designers. Second, general characteristics of 3D Printing fashion is represented by various applications in SLS system, and it can be specifically explained application to a portion of clothing, decorative roles of clothing, complicated pattern making through crossing fabrics using 3D scanner and displaying a certain object changing fashion styles, and so forth. Third, the formative characteristics of 3D Printing fashion from the perspective of mechanic aesthetics is as follows. It can be analyzed as the integration of metaphysical values through compared symbolization of natural feature and technical evolution, partial dynamics and interactive velocity-based, formative combinations for abstract expression using architectural components, cosmos images and substantialized structures through images of organic space interacted human shapes. As the mention above, 3D Printing technology can creative a diverse area of fashion, and express images of new technological fashion through various works with continuous development of techniques.

The Effects of Cultural Arts on the improvement of happiness index of Seoul citizens (문화예술이 서울시민의 행복지수 향상에 미치는 영향 분석)

  • Bae, Inkyung
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.89-96
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    • 2018
  • In modern society, efforts to improve quality of life and happiness are emphasized compared to the past when economic growth was emphasized. The government has been implementing various policies to realize the happiness of the people through culture. The purpose of this study is to investigate the effect of Cultural Arts on the improvement of the happiness index of Seoul citizens by dividing them into demand (enjoyment) and supply side by setting Cultural Arts as independent variable, unlike existing limited surveys or literature surveys, under the control of change, the temporal range was set for more than 10 years and then analyzed quantitatively by panel analysis. The results showed that the demand for cultural arts affects positively on the improvement of happiness index of Seoul citizens, but the supply of cultural arts had a meaningless effect. In order to improve the happiness index of the citizens of Seoul through supply, it is necessary to supplement the existing space and to promote cultural demand through differentiated cultural arts programs aimed at diverse classes but also the policy implication that cultural indifference groups and active participation of cultural underprivileged groups should be increased.

Experimental Approach of Mural Public Design: Toward the Mural Design Case in Jurye Girl's Middle School, Busan (벽화 공공 디자인의 실험적 접근: 부산주례여자중학교 벽화 디자인 사례를 중심으로)

  • Yuan, Dezun;Song, Seungkeun;Liu, Chang
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.83-91
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    • 2015
  • This research considered the city design and public arts theory. As a result, planning ability lacks in the existing mural arts. It were discovered to not coincide with the demands of time. This research attempted practical approach by expanding to public spaces rather than being limited to artistic section. For one of the case, the mural of Jurye Girl's Middle School located in Busan was selected. As a result, the mural that included culture discovered that mural matches well with city's public environment. We conducted survey. 107 participants was randomly selected as students and neighbors in Jure girl's middle school. The results of it reveals that environmentally friendly tendency and cultural implication are relatively higher than others. Mural arts have been focused as space where people live along with the progress of civilization and development of our society. It is important how the relationship between modern public environment space and mural arts shall harmonize. This research proposes social values that can replace the special mood by adding vitalization and liveliness to public environment through various mural contents.

Sojeon, Son Jaehyung's life and An Analysis of Hangeul Handwriting beauty (소전(素筌) 손재형(孫在馨)의 생애와 한글 서체미(書體美) 분석)

  • Kim, Doyoung
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.4
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    • pp.161-166
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    • 2018
  • Sojeon, Son Jaehyung(1903~1981) was interested in the composition of the classical writing style of Han-gul and its merits in the operation of the brush. And a genius, modern sense of sculpture and ingenious ideas applied to the calligraphy. Thus, he succeeded Tonggukjinche by sublimating it into a unique Handwriting pure and humorous. Sojeon Hangul Calligraphy is exaggerated in consideration of the change of direction, thickness and length of the stroke. There is nothing strange about law and organization and express the great beauty of the great art of harmony and change. Sojeon's contribution is significant in that it has not only become a model for the development of Han-gul calligraphy, but also created a new area of space in modern calligraphy.

Narrative Time and Typographical Space: Towards a Typographical Narratology

  • Kim Chang-Rea;Park Jung-Sik
    • Archives of design research
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    • v.19 no.3 s.65
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    • pp.59-70
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    • 2006
  • Narratologists have long raised the question of how narrative theories could be applied to other disciplines that involve stories and storytelling. Focusing on recently revitalized concepts of space, sequence, and story, this article attempts to illustrate narrative constructions in various fields of arts and humanities and examine them particularly in typographical works. Through the concept of narrativity, this article highlights the prevalent uses of narrative in typography and scrutinizes the ways in which a sense of storyness is forming and emerging in some typographical works. Particularly emphasized are the importance of and interplay between the formal and cultural attributes of narrative that transform the spatial world of visual images to the temporal world of stories. Narrative is arguably the most familiar, interesting, and effective medium of communication regardless of age, race, and culture, and can be critically rethought to apply to typography and design.

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A Study on the Possibility of Digital Design in Architectural Design (건축디자인에서 디지털디자인의 적용가능성에 관한 연구)

  • Chang, Young-Hee
    • Journal of The Korean Digital Architecture Interior Association
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    • v.2 no.1
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    • pp.1-8
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    • 2002
  • Purpose of this study is studying direction that change of design by development of new digital technology. And with new technology, find direction of architectural design. Digital technology for architectural design demonstrates hightechnology or is not limit. Must recognize change for our idea and necessity. We can know change in relation of photography and impressionism. Idea and hitting on a thought which is arts by new technology changed. Finally, we must develop techniques of design on the basis of technology and look for possibility of new expression. Digital medium expands communication with designer and customer because there is special quality of nonlinearity, interactivity and audiovisuality unlike old medium. Digital medium can take advantage of techniques of new design. Can construct R&D and database of design and improve quality of design. Designer must master use skill to take advantage of digital technology in design. Because quality of design becomes different according to degree that use. Also, developer of digital technology must supply design tool such as previous design method. Creativity that architectural design that allow fetters in digital technology can understand design in new viewpoint is required. Architectural design may be magnified by architectural design that allow fetters in multimedia. We may see experience between new time and space of architectural design and reappearance space reappeared in cyberspace. Architect is going to run role as developer of culture. Value and technology of digital design may offer more more possibility and an opportunity since Intustrial-Revolution.

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