• 제목/요약/키워드: Culture Diffusion

검색결과 242건 처리시간 0.027초

타날문단경호(打捺文短頸壺)의 연구(硏究) (The Paddling and Round Pots)

  • 이성주
    • 헤리티지:역사와 과학
    • /
    • 제33권
    • /
    • pp.4-35
    • /
    • 2000
  • The paddling technique is a Kind of secondary treatments in the process of ceramic forming, which appeared in the Chinese Neolithic Age pottery making. In the case of Korean prehistoric pottery making, it was first introduced together with the kiln firing method from Tongpei region(東北地方) of China in Yan(燕) dynasty occupation period. Korean archaeologists have recognized the adoption of the new technologies as a drastic innovation of ceramic production. And most of them have thought that the diffusion of new techniques, accompanied by the migration of the northern ethnic groups, had been immediately followed by the innovative changes in pottery procdution. However, rejecting the arguments from the simple diffusionist viewpoint, I have first tried to describe the innovation processes in the ceramic production systems as a spatio-temporal process. The paddling technique by the cord-wound paddle, which was first introduced among the various paddles, was associated with the new sort of pottery, round pots fired in low temperature of reducing atmosphere condition. The cord-marked round pots first tried by the indigenous potters in the southern part of Korean were characterized by the relatively low leveled techniques in forming and firing, compared to those of north-east China. The techniques of the round pots were hardly improved in the domestic production system until the appearance of the fully-specialized one. The specialized production system of the round pot, which appeared first in the mid-western region of Korea, showed the diversified paddling techniques and made the noticeable improvements in forming and firing processes.

Antimicrobial Activity of Essential Oil against Oral Strain

  • Park, Chungmu;Yoon, Hyunseo
    • International Journal of Clinical Preventive Dentistry
    • /
    • 제14권4호
    • /
    • pp.216-221
    • /
    • 2018
  • Objective: In this study, we tried to investigate the antimicrobial activity of natural herbaceous plant-derived essential oils against oral disease-causing bacterial strains and establish the scientific evidences to apply them to the dentifrice, mouthwash, and other uses. Methods: We used the disk diffusion method with 23 types of 100% natural essential oils to verify the antimicrobial effect against Streptococcus mutans, Porphyromonas gingivalis, and Lactobacillus rhamnosus. After adhering to the surface of the plate culture medium, $20{\mu}l$ of the essential oil was prepared, and the diameter of the transparent ring was measured after incubation for 24 hours. All the experiments were repeated three times. Results: Among 23 types of oils, 13 were effective against all three strains: myrrh, ginger, basil, carrot seed, tea tree, patchouli, ylang ylang, cypress, lemongrass, cinnamon, peppermint, lavender, and eucalryptus. Seventeen oils were effective against S. mutans, and myrrh, basil, and carrot seed showed high antimicrobial activity. Eighteen oils were effective against P. gingivalis, and tea tree, carrot seed, and cinnamons showed high antimicrobial activity. Sixteen oils were effective against L. rhamnosus, and carrot seed and peppermint cinnamon showed high antimicrobial activity. Conclusion: Consequently, 13 essential oils showed the antimicrobial activity against three bacterial strains, which indicates these essential oils might be used as the effective materials to suppress the growth of oral-disease inducing microorganisms. Moreover, essential oils that have been analyzed activities in this study will be mixed up within the constant range and analyzed their antimicrobial effects to examine the synergistic activity among them.

The Effect of Instatoon Service Quality on Diffusion Intention through Satisfaction and Dissatisfaction Coexistence

  • Chanuk Park;Sin-Bok Lee;Young-Il Chae
    • International journal of advanced smart convergence
    • /
    • 제12권1호
    • /
    • pp.108-119
    • /
    • 2023
  • Instatoon is a type of webtoons distributed through Instagram, but in the process of advancement of the webtoon industry, it shows the possibility of diversifying into a new genre that meets creativity, and diversity beyond uniform commercial webtoons. Since it does not go through a large platform, the content is freely composed. In addition, it is differentiated from other types of webtoons because in many cases artists create instatoon by adding entertaining elements into their real-life stories rather than drawing fictional ones. Furthermore, instatoons are free to enjoy, satisfaction level is high, but in most cases, even if there is a complaint, readers just enjoy webtoons without expressing it. We aimed to find out how the service quality characteristics of these instatoons affect behavioral intentions through the coexistence of satisfaction and dissatisfaction of readers, and meaninful results were found through empirical analysis. We discusses factors affecting the spread of Instatoons, including readers' satisfaction and dissatisfaction, the importance of relatability, good directing, and informativeness. The study emphasizes the need to approach maintaining existing readers and attracting new ones separately, and to manage readers effectively in the future.

네트워크 구조와 조직학습문화, 지식경영참여가 개인창의성 및 성과에 미치는 영향에 관한 실증분석: SI제안팀과 R&D팀의 비교연구 (Exploring Influence of Network Structure, Organizational Learning Culture, and Knowledge Management Participation on Individual Creativity and Performance: Comparison of SI Proposal Team and R&D Team)

  • 이건창;서영욱;채성욱;송석우
    • Asia pacific journal of information systems
    • /
    • 제20권4호
    • /
    • pp.101-123
    • /
    • 2010
  • Recently, firms are operating a number of teams to accomplish organizational performance. Especially, ad hoc teams like proposal preparation team are quite different from permanent teams like R&D team in the sense of how the team forms network structure and deals with organizational learning culture and knowledge management participation efforts. Moreover, depending on the team characteristics, individual creativity will differ from each other, which will lead to organizational performance eventually. Previous studies in the field of creativity are lacking in this issue. So main objectives of this study are organized as follows. First, the issue of how to improve individual creativity and organizational performance will be analyzed empirically. This issue will be performed depending on team characteristics such as ad hoc team and permanent team. Antecedents adopted for this research objective are cultural and knowledge factors such as organizational learning culture, and knowledge management participation. Second, the network structure such as degree centrality, and structural hole is used to analyze its influence on individual creativity and organizational performance. SI (System Integration) companies are facing severely tough requirements from clients to submit very creative proposals. Also, R&D teams are widely accepted as relatively creative teams because their responsibilities are focused on suggesting innovative techniques to make their companies remain competitive in the market. SI teams are usually ad hoc, while R&D teams are permanent on an average. By taking advantage of these characteristics of the two kinds of teams, we will prove the validity of the proposed research questions. To obtain the survey data, we accessed 7 SI teams (74 members), and 6 R&D teams (63 members), collecting 137 valid questionnaires. PLS technique was applied to analyze the survey data. Results are as follows. First, in case of SI teams, organizational learning culture affects individual creativity significantly. Meanwhile, knowledge management participation has a significant influence on Individual creativity for the permanent teams. Second, degree centrality Influences individual creativity significantly in case of SI teams. This is comparable with the fact that structural hole has a significant impact on individual creativity for the R&D teams. Practical implications can be summarized as follows: First, network structure of ad hoc team should be designed differently from one of permanent team. Ad hoc team is supposed to show a high creativity in a rather short period, implying that network density among team members should be improved, and those members with high degree centrality should be encouraged to show their Individual creativity and take a leading role by allowing them to get heavily engaged in knowledge sharing and diffusion. In contrast, permanent team should be designed to take advantage of structural hole instead of focusing on network density. Since structural hole can be utilized very effectively in the permanent team, strong arbitrators' merits in the permanent team will increase and therefore helps increase both network efficiency and effectiveness too. In this way, individual creativity in the permanent team is likely to lead to organizational creativity in a seamless way. Second, way of Increasing individual creativity should be sought from the perspective of organizational culture and knowledge management. Organization is supposed to provide a cultural atmosphere in which Innovative idea suggestions and active discussion among team members are encouraged. In this way, trust builds up among team members, facilitating the formation of organizational learning culture. Third, in the ad hoc team, organizational looming culture should be built such a way that individual creativity can grow up fast in a rather short period. Since time is tight, reasonable compensation policy, leader's Initiatives, and learning culture formation should be done In a short period so that mutual trust is built among members quickly, and necessary knowledge and information can be learnt rapidly. Fourth, in the permanent team, it should be kept in mind that the degree of participation in knowledge management determines level of Individual creativity. Therefore, the team ought to facilitate knowledge circulation process such as knowledge creation, storage, sharing, utilization, and learning among team members, which will lead to team performance. In this way, firms must control knowledge networks in permanent team and ad hoc team in a way mentioned above so that individual creativity as well as team performance can be maximized.

현대 서양복식에 나타난 이국취향 (Exoticism)에 관한 연구 -1980년대 중반~1991년의 서양복식을 중심으로- (The Study of Exoticism in Western Costume)

  • 송명진;양숙희
    • 복식
    • /
    • 제18권
    • /
    • pp.291-306
    • /
    • 1992
  • From the mid-1980s '91s, remarkable Ethnicism and Primitivism in the Europe fashion trend could be represented as an exotic taste longing for secenery and emotion of non-europe area in the West. These phenomenon could be found out in connection with Acculturation, which means when two different cultures or more were contacted they were identified or merged in process of diffusion and change of them. This point of view was the culture anthropologic one that make a comparison and analysis of sameness and difference between cultures. The purpose of this study was to illuminate exotic taste represented in costume in the cluture-anthroplogic aspect, to compare with beauty of costume that each culture of costume and the meaning of the times due to those differences. an aspect of the exotic taste and character in the western costume that was inspected by dividing into 'Primitivism', 'Oriental element' and 'the element of a national costume in the East European bloc ' were as follows; First, Primitivism had something in common with what was pursued in the trend of Modern Art, through the late 19th century to the early 20th century. In fashion fettered by technique, the creation expressed in a free was and showed simple beauty of costume. At the same time, pure emotion expression, creative power and witty strong expression give the cognition of transcendency breaking the routine and the cognition of complexity of an included conception. Those are garments showing not only the primitive thought and mysticism but a fancy, an abstraction, and a life. Colors and accessaries which described nature and matched simple costume composition to the expression of various material or patterns transmitted the image of the primitive strongly. Second, "Drental element" which had an effect on western custome historically in a long time had outstanding luxurios adornmental beauty of custome. Extending from the Arab stated India, China, Korea, Japan, each national costume with a gay national culture became one of motif. Various ornamental factors expressed on Trapez Line, Sime Line and Drape, or Raied style, which did not restrict the body. Those were not only functional Easy Look, but were also satisfying human's ornamental desire. Third, national factors in the East European bloc are theme that begins to be embossed in the late 80's. In view of a political change and cultural situation with a double character of Europe and Orient, it was estimated that national factors have great importance in fashion. Item concerned with new concern appeared at Autumn & Winter collection. It shows elegant and graceful beauty of costume by adding a fur or jewel to simple form. These national factors in the East European bloc are simple form, but shows the difference in more cubic formation than form expressed in Primitivism or Oriental factors Exotic taste appeared form 80's to 91's, is thought to create an forgotten romantic emotion and traditional fashion

  • PDF

추백리 혈청검사 양성 산란계로부터 Salmonella속균 분리 (Isolation of Salmonella from the layer chickens reacting in pullorum-typhoid agglutination test)

  • 류재윤;전무형;장경수;손현수;곽학구;박경재;우용구
    • 한국동물위생학회지
    • /
    • 제22권3호
    • /
    • pp.221-237
    • /
    • 1999
  • To investigate the specificity of rapid slide agglutination test for pullorum-gallinarum diseases and to obtain a basic data for avian salmonellosis control, salmonella isolation was peformed for the layer chickens positively reacted in pullonlm-typhoid agglutination test. The biochemical, serological and antimicrobial properties of the isolates were examined. The results obtained through this study were summarized as follows; 1. Of 2,384 chickens tested by the agglutination test, 606 chickens (25.4%) were positive reactors. 154 of 606 reactors and 49 of the non-reacting chickens were investigated for salmonella isolation, resulting in isolation of 68 strains of salmonellae from 27 chickens. 2. By organs, the isolation frequency from liver, cecum, spleen, ovary and gall bladder showed 8.9% (18 strains), 8.9% (18 strains), 7.4% (15 strains), 4.4% (9 strains) and 3.9% (8 strains), respectively. 3. By culture medium the combination of selenite broth and MacConkey agar revealed the highest isolation rate and the enrichment culture by delayed secondary enrichment culture method was found the most effective for salmonella isolation. 4. The serotypes of 68 salmonella isolates were identified as 3 strains of S pullorum, 24 strains of S gallinarum, 15 strains of S typhimurium, 8 strains of S enteritidis, 7 strains of S paratyphi A, 5 strains of S typhimurium and 6 strains of the other salmonellae. 5. The serotypes of 8 salmonella strains isolated from 49 chickens non-reacting in pullorum-typhoid agglutination test were identified as 3 strains of S typhimurium and 5 strains of S infantis. 6. When 24 chickens of which 68 strains of salmonellae isolated were examined by microplate agglutination test, the average antibody titer for pullorum antigen was $2^{5.25}$. The chickens at antibody titer between $2^3$ and $2^5$ showed the higher frequency of isolation as compared with the chickens at the other titers. 7. When salmonella isolates were tested the antimicrobial drug sensitivity by disk diffusion method, S paratyphi A were highly sensitive by 100% to ATM and GM, S typhimurium, by 88% to AM, CIP, IMP and TN, S infantis, by 100% to AM, CRO, ENR and PIP, S enteritidis,by 100% to IMP and PIP, S pullorum, by 100% to ATM, CRO, ENR and PIP and S gallinarum, by 92% to CRO, CIP and PIP.

  • PDF

온라인게임의 개인적 수용 요인에 관한 연구 (A Study on the Factors of Individual Acceptance for Online Game)

  • 윤건우;김원준;유승호
    • 한국게임학회 논문지
    • /
    • 제9권3호
    • /
    • pp.107-119
    • /
    • 2009
  • 온라인게임 산업은 게임 콘텐츠라는 문화기술(CT)과 네트워크 통신망이라는 정보기술(IT)이 융합된 기술 기반의 서비스 산업이로, 최근 그 시장규모가 급격하게 증가하고 있다. 그럼에도 불구하고, 온라인게임에 대한 소비자들의 수용 요인에 대한 연구는 아직 미흡하다. 본 연구에서는 온라인게임이라는 엔터테인먼트 기반 기술의 수용이 타 기술의 수용에서 확인된 바와 같이 개인의 신념(Belief)-태도(Attitude)-의도(Intention)라는 연속적인 수용 과정임을 밝히고, 동시에 온라인게임의 경우 그 기술적 특성에 따른 쾌락적, 실용적 수용 동기가 이 수용과정에 작용하고 있음을 고찰하고자 한다. 이를 위해 본 연구에서는 기존 기술 수용 모형(Technology Acceptance Model, TAM) 연구를 바탕으로 도출된 구조화된 설문지를 통해, 온라인게임 수용에 영향을 미치는 잠재변수를 유용성, 용이성, 즐거움, 편익으로 세분화하여 측정하였다. 측정된 변수 간 구조적 연관성을 구조방정식 모형을 이용하여 측정한 결과, 엔터테인먼트 기반의 기술인 온라인게임의 수용에 있어 그 기술적 특성인 쾌락적 측면(즐거움)과 실용적 측면(자기 개발 가능성, 금전적 편익)을 나타내는 잠재변수가 이용자의 태도 및 행위의도와 유의미한 영향을 미치는 것으로 나타났다. 본 연구는 온라인게임의 수용에 영향을 미치는 주요 요인을 규명함으로써 이론적으로 엔터테인먼트 기반 기술의 수용에 영향을 미치는 잠재변수들을 파악함과 동시에 게임 기업으로 하여금 이용자의 채택 및 시장에서의 확산을 유인하는 비즈니스 모델을 설계하는데 전략적 시사점을 제공할 수 있을 것이다.

  • PDF

칭글리시(Chinglish)를 통해 본 중국어와 영어의 언어접촉 (Language Contact between Chinese and English through Chinglish)

  • 나민구;진서영
    • 중국연구
    • /
    • 제79권
    • /
    • pp.277-294
    • /
    • 2019
  • 21세기 들어 유럽을 중심으로 세계 많은 나라의 언어학자들은 자국어에 존재하는 영어식 표현(Anglicisms)에 대한 연구를 활발하게 진행하였다. 그러나 2000년대 활발한 연구를 보여주었던 유럽의 언어들에 비해 중국어에 존재하는 영어식 표현에 대한 총체적인 논의는 아직 턱없이 부족한 편이다(호진양(胡秦杨) 2010:138). 최근 영어와 중국어의 긴밀한 관계에 주목하는 학자들을 중심으로 중국 영어와 중국식 영어(中式英语)를 구분하는 연구가 상당히 이루어졌으나, 아직까지 전문적인 연구는 이루어지지 않고 있다(김태은 2013:465-466). 본 논문에서는 중국어와 영어의 언어접촉을 다루고, 그 중 발생하게 되는 중국식 영어(中式英语), 즉 중국어식 영어 표현인 '칭글리시(Chinglish)'에 초점을 맞추어 사회언어학적 분석을 진행하고자 한다. 우선 언어접촉과 칭글리시의 정의 및 특징을 명시하고, 다음으로 이러한 칭글리시가 사회언어학적 환경에서 어떠한 출현과 위세를 갖게 되며 또 그것이 사회환경과 더불어 어떻게 변모하게 되는지를 다룰 것이다. 이전의 연구는 단어의 형성 측면에서 칭글리시의 예시를 열거하는 데에 그쳤다면, 본 논문에서는 칭글리시가 사회 환경 속에서 어떠한 사회 현상을 반영하는지에 대한 사회언어학적 연구가 될 것이다.

현대사회 문화콘텐츠로서 산조의 활용 방안 연구 (A Study of Utilizing Sanjo as Cultural Contents in Modern Society)

  • 조석연
    • 공연문화연구
    • /
    • 제32호
    • /
    • pp.399-426
    • /
    • 2016
  • 본고는 산조는 음악적 완성도뿐 아니라 한국인의 정서를 가장 잘 담아 낸 곡으로서 절대적 가치를 지니고 있다. 하지만 시대적 변화에 따라 신봉하는 가치의 중심이 변하고 새로운 관점에서 가치가 정립되기 때문에, 산조 역시 절대적 가치를 지니고 있음에도 불구하고 현대사회에서 요구하는 동시대적 가치를 보유하기 위해 또 다른 변화와 노력이 필요하게 되었다. 이러한 맥락에서 필자는 이러한 '대중과의 소통'에 중점을 두고, 산조의 발전방향을 시대적가치의 실현, 실험과 사회적 변신, 21세기형 창조적 축제, 융합융화의 도약, 콘텐츠의 사회화라는 다섯 가지 관점에서 고찰해보았다. 첫째, '시대적 가치'로서의 산조는 크게 전통과 계보를 고수하며 이 시대의 새로운 '더늠'으로서 창작활동을 하는 것과, 산조가 제시하는 기본 형식과 틀 안에 머물면서도 자유롭게 이탈을 일삼는 창작활동을 가리킬 수 있을 것이다. 그리고 그 어느 쪽이든 산조는 새로운 창작에서 '시대적 가치'를 갖는다. 새로운 선율이 가미된 새로운 유형의 산조만이 현대의 대중들과 소통할 수 있는 시대적 가치를 갖기 때문이다. 또한 이러한 가치가 사회적으로 실현될 때, 비로소 산조는 새로운 생명력을 얻게 될 것이며, 그 무한한 가치를 인정받게 될 것이다. 둘째, 실험과 사회적 변신으로서 '21세기 전통악기의 변모'를 살펴보았으며, 서양음악어법을 연주하기 위해 우리 악기가 변모하는 것이 아니라 우리 음악을 보여주기 위해 우리 악기가 변모해야 함을 강조하였다. 셋째, 창조성의 사회 확산은 '21세기 새로운 산조축제'로서 대중과 '소통'할 수 있는 축제의 장을 소개하고 설명하였다. 넷째, 융합융화의 도약과 관련해서는 '스토리텔링 산조'와 '미디어아트 도입'을 통해 산조 공연을 끊임없이 움직이고 변화하는 매개물로서 대중들과 소통시킬 수 있는 공연문화를 제안하였다. 다섯째, 콘텐츠의 사회화에서는 대중매체를 이용하는 방법을 통해 산조가 대중매체의 콘텐츠로 자리 잡아야 함을 강조하였다.

항진균성 지의류 내생 곰팡이 및 항진균성 물질의 탐색 (Detection of Antifungal Endolichenic Fungi and Antifungal Compound)

  • 천다미;장다솜;김혜영;최갑성;최상기
    • 미생물학회지
    • /
    • 제49권2호
    • /
    • pp.165-171
    • /
    • 2013
  • 순천대학교 지의류 은행(Lichen Bioresources Center)에서 571종의 지의류 내생 곰팡이를 분양받아 Candida albicans에 대한 항진균 활성을 조사하여 4종을 선정하였다. 선정된 4종의 지의류 내생 곰팡이의 배양액 내에 존재하는 항진균 활성을 알아보기 위해 disc diffusion method 방법을 이용한 결과 Stereocaulon sp. (1429,1430)가 C. albicans에 대한 항진균 활성이 가장 좋았으며, 다음으로는 Graphis sp. (1245), Cryptosporiopsis diversispora (0156) 순으로 활성이 좋게 나타났으며, 이들 지의류 내생곰팡이가 고체배지와 액체배지에서도 항진균 활성 물질을 생성하였다. 고체배지에서와 액체배지에서 공통적으로 활성이 있는 지의류 내생 곰팡이 배양액의 chloroform, ethyl acetate 용매 추출물의 C. albicans의 항진균 활성도를 측정한 결과 4종 모두 chloroform 추출물에서 높은 활성도를 나타냈다. Candida albicans, Candida glabrata, Candida tropicalis, Candida lusitaniae에 대한 항진균 활성은 Stereocaulon sp. (1429, 1430)의 chloroform 추출물에서 모두 98% 이상의 높은 저해율을 보였고 Stereocaulon sp. (1429) 배양액의 chloroform 추출액과 ethyl acetate 추출액을 GC/MS를 이용해 성분을 분석한 결과 hexadecanonic acid-methyl ester, 14-octadecenoic acid-methyl ester, octadecenoic acid-methyl ester가 새로운 항진균 물질일 가능성을 보여주었다.