• 제목/요약/키워드: Crowd management

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Transfer Learning for Face Emotions Recognition in Different Crowd Density Situations

  • Amirah Alharbi
    • International Journal of Computer Science & Network Security
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    • 제24권4호
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    • pp.26-34
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    • 2024
  • Most human emotions are conveyed through facial expressions, which represent the predominant source of emotional data. This research investigates the impact of crowds on human emotions by analysing facial expressions. It examines how crowd behaviour, face recognition technology, and deep learning algorithms contribute to understanding the emotional change according to different level of crowd. The study identifies common emotions expressed during congestion, differences between crowded and less crowded areas, changes in facial expressions over time. The findings can inform urban planning and crowd event management by providing insights for developing coping mechanisms for affected individuals. However, limitations and challenges in using reliable facial expression analysis are also discussed, including age and context-related differences.

위험 지역 탐색을 위한 군집 그룹 관리 방안 (A management scheme of crowd group for the critical region)

  • 박상준;이종찬
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2021년도 추계학술대회
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    • pp.539-540
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    • 2021
  • 본 논문에서는 센서 네트워크에서 군집 그룹의 관리 방안이다. 위험 지역을 탐색하는 네트워크의 경우, 군집 그룹의 운영에 의해 임무 수행에 대해 영향을 미치게 된다. 그룹 네트워크를 이끄는 이동 싱크 시스템은 그룹 센서 노드들에서 수집되는 위험 데이터에 따라 네트워크 형성을 달리할 수 있다. 동적인 네트워크 관리는 위험 상황에 대응하기 위하여 이동 싱크의 임무에서 중요한 역할을 제공한다.

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군중 밀집 위험도 분석과 고위험 보행로 선정을 위한 수치지형도 기반 3D 모델링 (3D Modeling based on Digital Topographic Map for Risk Analysis of Crowd Concentration and Selection of High-risk Walking Routes)

  • 이재민;김임규;박상용;김현철
    • 한국안전학회지
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    • 제38권2호
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    • pp.87-95
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    • 2023
  • On October 29, 2022, a very large number of people gathered in Itaewondong, Yongsan-gu, Seoul, Korea for a Halloween festival, and as crowds pushed through narrow alleys, 159 deaths and 195 injuries occurred, making it the largest crushing incident in Korea. There have been a number of stampede deaths where crowds gathered at large-scale festivals, event venues, and stadiums, both at home and abroad. When the density increases, the physical contact between bodies becomes very strong, and crowd turbulence occurs when the force of the crowd is suddenly added from one body to another; thus, the force is amplified and causes the crowd to behave like a mass of fluid. When crowd turbulence occurs, people cannot control themselves and are pushed into he crowd. To prevent a stampede accident, investigation and management of areas expected to be crowded and congested must be systematically conducted, and related ministries and local governments are planning to establish a crowd management system to prepare safety management measures to prevent accidents involving multiple crowds. In this study, based on national data, a continuous digital topographic map is modeled in 3D to analyze the risk of crowding and present a plan for selecting high-risk walking routes. Areas with a high risk of crowding are selected in advance based on various data (numerical data, floating population, and regional data) in a realistic and feasible way, and the analysis is based on the visible results from 3D modeling of the risk area. The study demonstrates that it is possible to prepare measures to prevent cluster accidents that can reflect the characteristics of the region.

A Quantitative Study of Influencing Factors on Crowd Participation in a Crowdsourcing Project for Consumer Product Design

  • Tran, Tuananh;Park, Joon Young
    • Industrial Engineering and Management Systems
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    • 제14권4호
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    • pp.325-334
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    • 2015
  • Nowadays, crowdsourcing has become a popular concept and is widely used in many social, economical and technological areas. For consumer product design, crowdsourcing is implemented extensively with many cases. Although there has been a lot of research on the application of crowdsourcing for product design, the big picture of how factors influence the participartion of individuals from the crowd in a crowdsourcing project for product design has not yet been understood. This paper aims to investigate the relationships of crowd participation and influencing factors including: process, product, and reward. To do this, we conducted a survey on a crowd of engineering individuals and analyzed the collected data with data mining techniques. Main findings include the relationships of crowd participation versus process, product, and reward factors as well as regression models to predict crowd participation.

Density Change Adaptive Congestive Scene Recognition Network

  • Jun-Hee Kim;Dae-Seok Lee;Suk-Ho Lee
    • International journal of advanced smart convergence
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    • 제12권4호
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    • pp.147-153
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    • 2023
  • In recent times, an absence of effective crowd management has led to numerous stampede incidents in crowded places. A crucial component for enhancing on-site crowd management effectiveness is the utilization of crowd counting technology. Current approaches to analyzing congested scenes have evolved beyond simple crowd counting, which outputs the number of people in the targeted image to a density map. This development aligns with the demands of real-life applications, as the same number of people can exhibit vastly different crowd distributions. Therefore, solely counting the number of crowds is no longer sufficient. CSRNet stands out as one representative method within this advanced category of approaches. In this paper, we propose a crowd counting network which is adaptive to the change in the density of people in the scene, addressing the performance degradation issue observed in the existing CSRNet(Congested Scene Recognition Network) when there are changes in density. To overcome the weakness of the CSRNet, we introduce a system that takes input from the image's information and adjusts the output of CSRNet based on the features extracted from the image. This aims to improve the algorithm's adaptability to changes in density, supplementing the shortcomings identified in the original CSRNet.

군중 밀집 위험도 시뮬레이션 기반의 인파 관리 안전대책 수립 (Establishment of Crowd Management Safety Measures Based on Crowd Density Risk Simulation)

  • 김현철;임형준;이승현;주영범;권순조
    • 한국안전학회지
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    • 제38권2호
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    • pp.96-103
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    • 2023
  • Generally, human stampedes and crowd collapses occur when people press against each other, causing falls that may result in death or injury. Particularly, crowd accidents have become increasingly common since the 1990s, with an average of 380 deaths annually. For instance, in Korea, a stampede occurred during the Itaewon Halloween festival on October 29, 2022, when several people crowded onto a narrow, downhill road, which was 45 meters long and between 3.2 and 4 meters wide. Precisely, this stampede was primarily due to the excessive number of people relative to the road size. Essentially, stampedes can occur anywhere and at any time, not just at events, but also in other places where large crowds gather. More specifically, the likelihood of accidents increases when the crowd density exceeds a turbulence threshold of 5-6 /m2. Meanwhile, festivals and events, which have become more frequent and are promoted through social media, garner people from near and far to a specific location. Besides, as cities grow, the number of people gathering in one place increases. While stampedes are rare, their impact is significant, and the uncertainty associated with them is high. Currently, there is no scientific system to analyze the risk of stampedes due to crowd concentration. Consequently, to prevent such accidents, it is essential to prepare for crowd disasters that reflect social changes and regional characteristics. Hence, this study proposes using digital topographic maps and crowd-density risk simulations to develop a 3D model of the region. Specifically, the crowd density simulation allows for an analysis of the density of people walking along specific paths, which enables the prediction of danger areas and the risk of crowding. By using the simulation method in this study, it is anticipated that safety measures can be rationally established for specific situations, such as local festivals, and preparations may be made for crowd accidents in downtown areas.

Crowd Participation Pattern in the Phases of a Product Development Process that Utilizes Crowdsourcing

  • Tran, Anhtuan;Hasan, Shoaib Ul;Park, Joon-Young
    • Industrial Engineering and Management Systems
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    • 제11권3호
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    • pp.266-275
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    • 2012
  • The rise of crowdsourcing and web 2.0 opens plenty of opportunities for companies who want to exploit external sources of ideas for internal innovation. Utilization of crowdsourcing for product design and development has been attracting the attention of both enterprises and researchers. Many cases of implementation of crowdsourcing for product design and development such as: Threadless, FIAT Mio, Lego online Factory, etc., have made crowdsourcing a promising alternative source of innovative power. Although crowdsourcing gained access due to improved Internet access and web 2.0, it is little understood how the crowd, with respect to participation, behaves for any crowdsourcing project. To investigate this, we conducted an experiment on a real crowd of engineering related individuals to figure out the crowd participation pattern for various product design and development phases of a new product development project. The experiment results give a quantitative view of the participation of the crowd (i.e., crowd participation pattern) in various phases of a product design and development process that utilizes crowdsourcing, provide a practical guidance for companies to harness the power of the crowd sensibly, and provide experimental data for further research in this field.

군중집회 시의 안전: 군중압박의 기초 조사 (Safety in Mass Gathering: Basic Survey for Crowd Crush)

  • 왕순주
    • 한국방재안전학회논문집
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    • 제16권1호
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    • pp.49-60
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    • 2023
  • 2022년 10월 29일 발생한 이태원 참사 이후 군중압박 사고로 인한 인명피해에 대한 관심이 높아졌으나 국내에서 군중압박과 관련된 학술적, 실제적 기반이 미약함이 지적되었다. 이에 본 연구에서는 군중압박과 관련된 용어와 개념을 조사하고 가능한 한글 용어 후보들을 제안하였으며, 국내외에서 발생한 대표적인 군중압박 사고 사례를 조사하여 정리하였다. 일부 대표적 사례를 기반으로 한 선진국의 접근법들을 조사하였고, 그 중 대표적으로 영상분석, 시뮬레이션 및 설문과 인터뷰 방법을 요약 도출하였다. 이를 통하여 군중압박 사고의 한글 용어 표준화와 개념 정립, 평가 및 접근 방법의 체계화가 이루어지기를 기대하고 있다.

Must-have for Crowd-funding Projects: Credibility

  • Wang, Huaxin;Kim, Taekyung
    • Asia pacific journal of information systems
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    • 제26권1호
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    • pp.109-123
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    • 2016
  • The success of a crowd-funding project can be attributed to various reasons, among which, backer's (also known as 'investor', or 'funder') perception of project credibility may be a salient one. The purpose of this study is to investigate the extent to which perceived project credibility can affect a backer's investment decision. We examine the factors that could influence the building of perceived project credibility by testing the proposed research model using survey data. Analysis results indicate that perceived project credibility has a significantly positive effect on backer's investment intention. Furthermore, information quality and source credibility are two key determinants of perceived project credibility. This study contributes to crowd-funding literature by enriching the list of successful factors for fund-raising with project credibility. The study also has practical implications because it explains why and how a backer's perception of project credibility can be improved.

군집 그룹에서 에이전트 노드 관리 방안 (A management scheme of agent node in crowd group)

  • 박상준;이종찬
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2021년도 추계학술대회
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    • pp.537-538
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    • 2021
  • 본 논문에서는 군집 그룹에서 위험 데이터 수집을 위한 에이전트 관리 방안에 대해 고려한다. 위험 지역에서 수집되는 위험 데이터의 경우 센서 노드의 손상으로 에이전트 임무 수행 실패에 대한 가능성이 높다. 따라서 센서 노들들에 대한 협력적 네트워크 방식을 통하여 위험 에이전트 노드에 대한 처리를 연구한다.

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