• Title/Summary/Keyword: Convergent Information

Search Result 442, Processing Time 0.027 seconds

KPetro: An Information System for Korean Petroglyph Ruins Supporting the Dedicated Camera Application (KPetro: 전용 카메라 앱을 지원하는 한국 암각화 유적 정보 시스템)

  • Lee, Wookun;Lee, Myung-Joon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.7 no.1
    • /
    • pp.265-276
    • /
    • 2017
  • Korean petroglyphs have been found over a lot of ruins through nation-wide regions including Daegok-ri Bangudae and Cheonjeon-ri in Ulsan. In this paper, we present an information system for Korean petroglyph ruins named KPetro which supports the dedicated camera application and the timeline service. The system provides the services for searching and updating information in various ways over the primary database constructed with the data on petroglyph ruins, which are collected by the Bangudae Petroglyph Institute. In addition, through the camera application developed for the system, users can easily add photos to the appropriate petroglyph ruin according to the GPS information of the location where those photos are taken. Also, the system provides the timeline service showing the photos for a specific petroglyph ruins in order of shooting time. To support both mobile and desktop environments, KPetro provides its functions in a web browser using the HTML5 standard technology and the JavaScript language, enabling the system to be adaptable to various user devices and extendable for its functionalities.

A Basic Study on the Development of Autonomous Behavioral Agent based on Ontology Used in Virtual Space (가상공간에서 활용되는 온톨로지 기반 지능형 자율주행 에이전트 개발에 관한 기초 연구)

  • Lee, Yun-Gil
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.7 no.6
    • /
    • pp.777-784
    • /
    • 2017
  • In the architectural space, the user's behavior is the most important factor in evaluating the quality of architecture. Normally, the evaluation of user behavioral performance was carried out after a building was completed. Recently, interest in and efforts at pre-simulation based on information technology are accelerating. However, since existing user simulation technology is concerned mainly with simply escaping from a large space, it is impossible to simulate the behavior of multiple users in an architectural space. The present study strives to develop a human-figured intelligent agent for advanced user simulation based on ontology. The main purpose of the study is to employ the intelligent behaviors of a NPC(Non-player Character) to infer the ontology of both spatial and user information. In this paper, we intend to integrate ontology inference technology into the virtual space. And also, this study suggest the ontology visualization technology which illustrate the ontology-based information and their change in the spatial information.

Performance Evaluation of User Mobility Management Scheme based-on Dwell Time Optimization for Effective Inter-working with Heterogeneous Networks under Cognitive Networking Environments (인지 네트워킹 환경 하에서 체류시간 관리 최적화를 통한 사용자 이동성 모델 기반 이동성 관리방법의 성능평가)

  • Choi, Yu-Mi;Kim, Jeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea TC
    • /
    • v.49 no.5
    • /
    • pp.77-83
    • /
    • 2012
  • The importance of mobility management is becoming to be one of the upcomming issues to be addressed to provide the converged services and the convergence of the heterogeneous network environments. In this paper, the new user mobility management scheme which can be utilized to model the user's mobility behaviors for interworking with heterogeneous overlay convergent networks under the time-varying radio propagation environment has been proposed. Thus user mobility management scheme based on user mobility model is considered in order to optimize the dwell time of users in the overlay convergent networks. This Mobile IP user mobility management will be very useful to model the user mobility behaviors and can be used to estimate the signaling traffic and frequency spectrum demands for massive data transfer for the heterogeneous overlay convergent networks.

The Importance of Meetings in Convergent English Translation Capstone Design (융합적인 영어번역 캡스톤 디자인에서 미팅의 중요성)

  • Oh, Seong-Rok
    • Journal of the Korea Convergence Society
    • /
    • v.8 no.8
    • /
    • pp.247-253
    • /
    • 2017
  • This study is strategically researched to regain the signification of capstone design by correcting the errors neglected the importances of meetings in the convergent English translation capstone design. For this, intial-meetings were designed to be students-centered except for explaining some basic knowledge and information. Mid-meetings were completely students-centered for the students to present their ideas, debate the contents and give feedbacks to one another. Final-meetings were also students-centered for the students to adjust and confirm the results. To validate the importance of students-centered meetings, the qualitative study has been done through interviewing students. In the interviews, almost all of them said they had motivation, confidence, and self-efficacy. Finally attempting capstone design in the future, students-centered meetings should be considered important. Hopefully this kind of capstone design will be used and studied continuedly and lively as a useful method in the field of English education.

Analysis of Convergent Factors Related to Occupational Stress among General Hospital Administrative Staff (종합병원 행정직원의 직무스트레스와 관련된 융복합적 요인 분석)

  • Kim, Seung-Hee;Bae, Sang-Yun
    • Journal of Digital Convergence
    • /
    • v.16 no.4
    • /
    • pp.259-265
    • /
    • 2018
  • This study investigates convergent factors associated with occupational stress among General Hospital Administrative Staff(GHAS). The survey was administered to 221 staffs from 11 general hospitals located in J city from November 1st, 2016 to January 31st, 2017, using structured self-administered questionaries without respondents' personal information. The hierarchical multiple regression analysis shows the following results. The occupational stress of respondents turned out to be significantly higher in following groups: a group in which organizational justice-distributive is lower, a group in which self-esteem is lower, a group in which self-efficacy is lower. The results show explanatory power of 39.5%. The results of the study indicate that the efforts, to increase organizational justice-distributive, to increase self-esteem, to increase self- efficacy, are required to decrease the occupational stress among GHAS. These results are expected to be utilized for organizational and personnel management to reduce occupational stress in GHAS. In the following study, the research of additional factors and the analysis of structural equation model about the occupational stress among GHAS will be needed.

A Comparison of Quadriceps Muscle Strength and Endurance on Convergent Kinesio Taping with Elasticity (융합적 키네시오 테이핑의 탄성정도에 따른 넙다리네갈래근의 근력과 근 지구력 비교)

  • Kang, Ji-Hye;Lee, Su-Young
    • Journal of Convergence for Information Technology
    • /
    • v.8 no.4
    • /
    • pp.81-86
    • /
    • 2018
  • The purpose of this study is to compare the difference between quadriceps strength and endurance on the degree of elasticity of convergent kinesio taping. Twenty-eight normal adults who voluntarily participated in this study were randomly assigned among 4 groups, that is, group without tape, group with tape elasticity of 0 %, group with tape elasticity of 25 %, or group with tape elasticity of 50 %. Quadriceps strength and endurance were measured using CSMI. Strength among the groups was significantly different (p<.001), and the greater the elasticity of the tape, the greater the muscle strength. However, endurance was't significantly different among the groups (p>.05). These findings suggest that convergent kinesio taping elasticity with 25% and 50% is effective for quadriceps strength in physical activity.

Implementation of a Blockchain-based Talent Trading Platform to Reduce Transaction Costs (거래 비용 절감을 위한 블록체인 기반 재능거래 플랫폼)

  • Yang, Seonghun;Jin, Hoe-Yong;Kim, Sang-Kyun
    • Journal of Broadcast Engineering
    • /
    • v.25 no.6
    • /
    • pp.922-934
    • /
    • 2020
  • The talent trading platform is a platform that brokers transactions such as program coding, media content production (video, music, presentation materials, etc.), design, learning, and repair. Existing talent trading platforms provide a server-client model-based service, which incurs server operating costs and arbitration labor costs for transactions, which has a disadvantage that users bear high service fees. This paper proposes a method to reduce server and database operation costs by uploading transaction information to blocks through the system as a distributed app (dApp) based on the Ethereum platform. In addition, it proposes a method to lower transaction fees by reducing the labor cost of transaction arbitrators through smart contracts. Compare and analyze the cost processing procedure and transaction fee size of the blockchain-based talent trading platform and the existing talent trading platform.

Construction of the Mobility to Participation Assessment Scale for Stroke (MPASS) and Testing Its Validity and Reliability in Persons With Stroke in Thailand

  • Nawarat, Jiraphat;Chaipinyo, Kanda
    • Journal of Preventive Medicine and Public Health
    • /
    • v.55 no.4
    • /
    • pp.334-341
    • /
    • 2022
  • Objectives: This study was conducted to develop the Mobility to Participation Assessment Scale for Stroke (MPASS) and assess its content validity, internal consistency, inter-rater and intra-rater reliability, and convergent validity in people with stroke living in the community. Methods: The MPASS was developed using published data on mobility-related activity and participation timing in elderly individuals, and then reviewed by community physical therapists. Content validity was established by reaching a consensus of experienced physical therapists in a focus group. The MPASS was scored for 32 participants with stroke (mean age 61.75±4.92 years) by 3 individual testers. Reliability was examined using the intraclass correlation coefficient (ICC), internal consistency using the Cronbach alpha coefficient (α), and convergent validity using the Pearson correlation coefficient (r) to compare the MPASS to the Modified Rivermead Mobility Index as a referent test of mobility. Results: The MPASS consists of 8 items, and its scoring system provides information on the ability of people with stroke to reach a movement level enabling them to live in society, including interactions with other people and safe living in the community. The interrater and intra-rater reliability were excellent (ICC, 0.948; 95% confidence interval [CI], 0.893 to 0.982 and ICC, 0.967; 95% CI, 0.933 to 0.989, respectively). Internal consistency was good (α=0.877). The convergent validity was moderate (r=0.646; p<0.001). Conclusions: The newly developed MPASS showed acceptable construct validity and high reliability. The MPASS is suitable for use in people with stroke, especially those who have been discharged and live in the community with the ability to initiate sitting.

Structural study on storytelling of VR contents (VR 콘텐츠의 스토리텔링에 대한 구조적 연구)

  • CHO, Il-hyun
    • Journal of Digital Convergence
    • /
    • v.17 no.1
    • /
    • pp.295-300
    • /
    • 2019
  • Modern society is the era of convergence, and storytelling requires the necessity of storytelling in which two types of data types, emotional stories and information, are fused. Particularly, in the case of VR contents, the user must directly participate in the content and select the information through the process of freely searching $360^{\circ}$ space, so that the user can interact with the content immediately. Therefore, there is a limit to access to the existing storytelling method, and it is considered that the implementation of 'convergent storytelling' that meets two areas of sensitivity and information is considered to be an urgent genre. In this paper, we focus on the spatial characteristics of VR contents, and then, as a way to effectively implement 'convergent storytelling' in VR contents, We propose a custom system by organizing the type into a circle structure. Based on this, it is expected that the technology will be developed into a research of a personalized system that meets two areas of emotion and information by utilizing the context recognition process for VR content and interaction in the fourth industrial revolution era.

PPK GNSS System based UAV Photogrammetry for Construction of Urban Disaster Prevention Information (도시방재정보 구축을 위한 PPK GNSS 기반의 무인항공사진측량)

  • Park, Joon Kyu;Kim, Min Gyu
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.7 no.4
    • /
    • pp.355-362
    • /
    • 2017
  • Recently, UAV(Unmanned Aerial Vehicle) have been utilized in various fields, including surveys, mapping, and spatial analysis, depending on the increase in demand for spatial information and UAV is receiving a lot of attention due to rapid data acquisition and economic viability. In this study, the applicability of UAV image images was analyzed for urban disaster prevention. UAV images were acquired for the study area and digital surface model and ortho image were generated through data processing. Also, the process using PPK(Post Processed Kinematic) GNSS method is compared with existing method. Through the research, it was able to effectively deploy urban disaster prevention information about the target area, and displayed the effectiveness of the methods for efficient comparison with existing unmanned aerial photogrammetry. If the PPK technique is applied to thethe disaster prevention field, it is expected that the work flow in the field of rapid data acquisition and disaster prevention data construction can be greatly improved.