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http://dx.doi.org/10.14400/JDC.2019.17.1.295

Structural study on storytelling of VR contents  

CHO, Il-hyun (SangMyung University, Department of Photographic and Digital Contents)
Publication Information
Journal of Digital Convergence / v.17, no.1, 2019 , pp. 295-300 More about this Journal
Abstract
Modern society is the era of convergence, and storytelling requires the necessity of storytelling in which two types of data types, emotional stories and information, are fused. Particularly, in the case of VR contents, the user must directly participate in the content and select the information through the process of freely searching $360^{\circ}$ space, so that the user can interact with the content immediately. Therefore, there is a limit to access to the existing storytelling method, and it is considered that the implementation of 'convergent storytelling' that meets two areas of sensitivity and information is considered to be an urgent genre. In this paper, we focus on the spatial characteristics of VR contents, and then, as a way to effectively implement 'convergent storytelling' in VR contents, We propose a custom system by organizing the type into a circle structure. Based on this, it is expected that the technology will be developed into a research of a personalized system that meets two areas of emotion and information by utilizing the context recognition process for VR content and interaction in the fourth industrial revolution era.
Keywords
Storytelling; VR; $360^{\circ}$; Contents; Interaction;
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