• 제목/요약/키워드: Convenience-Oriented Design

검색결과 89건 처리시간 0.024초

유니버설디자인 적용을 위한 도서관 서비스 구성요소에 관한 연구 (A Study on the Components of Library Services for Applying Universal Design)

  • 김보일
    • 한국비블리아학회지
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    • 제21권3호
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    • pp.5-16
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    • 2010
  • 도서관은 지식정보 취약계층을 포함한 모든 이용자에게 그 어떠한 장애 요소나 차별 없이 원하는 정보에 접근하고 이용할 수 있도록 서비스를 제공해야 한다. 이에 본 연구에서는 도서관에서 '유니버설디자인'을 적용하여 모든 이용자에게 서비스를 제공할 수 있도록 '보편적 편의성: 모두가 이용 가능한 도서관, 서비스 안전성: 도서관 이용의 안전성, 이용자 주체성: 이용자 주체적 도서관 서비스, 이용자 요구성: 이용자 요구 반영한 도서관 서비스, 서비스 경제성: 도서관 서비스의 경제성'의 다섯 가지 도서관 서비스 구성요소를 도출하여 제시하였다. 본 연구에서 제시한 다섯 가지 구성요소는 도서관이 모든 이용자를 위하여 유니버설디자인을 적용한 도서관 서비스를 제공할 수 있도록 하는 기반으로서의 역할을 할 것이다.

차세대 고속철도 차량디자인 평가기준 구축을 위한 연구 (A Study on the Establishment of Evaluation Strandards for the Rolling-stock Design of the Next-Generation High-Speed Railway)

  • 이준원;이영엽
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2009년도 춘계학술대회 논문집 특별세미나,특별/일반세션
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    • pp.437-443
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    • 2009
  • Generally speaking, the uniqueness of Korea for the high-speed railway rolling-stock is mainly perceived through the travel over the high-speed electric railway by passengers, which consists of the organization of space in the coach and its interior design. For such purpose, it is necessary to build a series of independent cultures with high-speed railway i.e. to have the development of design technologies oriented to harmonizing human beings, their society and culture with the systematic integration of production technologies to support the culture and its substructure foundation which constitute the frame of superstructure in the society, by defining the relationships with travelers on the high-speed railway as well as enhancing the comfort and convenience of high-speed railway through drawing up the development of links with the systematic integration among lines of technologies on the basis of 'User Train Interface. This thesis aims at introducing the study carried out to build the evaluation standards of performance outputs for 'HEMU-400X rolling-stock Design' derived from the performance for the first year in the research 'Development of Technologies for the Next-Generation High-Speed Railway' as part of "Development Project for the Future Railway Technologies" from 2007.

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붙박이장의 형태, 구조 변화와 소비자 특성 연구 (A Comparative Study on the Residential Furniture Design Preference according to Consumers Characteristics)

  • 이승용
    • 한국콘텐츠학회논문지
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    • 제8권3호
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    • pp.146-155
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    • 2008
  • 오늘날 우리나라의 주거문화가 일반주택에서 아파트 주거환경으로 확산되면서 안방가구 장롱에 변화도 일반장에서 붙박이장과 같은 맞춤형가구로 변화해 가고 있다. 소비자의 생활이 풍족하고 여유로워 짐으로써 안방가구도 개개인의 소비자 욕구에 맞는 형식과 기능, 디자인 특성으로 바뀌어져 가고 있다. 따라서 붙박이장의 특성으로 구조, 기능, 소재를 고찰하여 기본적인 변화를 분석하고, 일반장과 붙박이장을 비교 분석하여 환경에서의 변화요소와 편리성에서의 변화요소를 분석하였다. 또한 소비자의 자가지 특성과 개성에 맞는 형태와 디자인을 개발하기 위하여 다양한 소비자 욕구 형태를 분석하였다. 그러므로 본 연구는 주거환경의 변화에서 어울리는 디자인적인 요소와, 다른 공간에서의 변화에 소비자가 원하는 대로 내부공간 활용이 가능한 효율적인 형태 구조를 제시하기 위한 기초 자료로 제공하고자 하였다.

The Implementation of a 3D Game Engine based on DirectX 9

  • Kang, Hyun-Myung;Rhee, Woo-Seop
    • International Journal of Contents
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    • 제4권3호
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    • pp.35-40
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    • 2008
  • Recently, almost games are using the 3D environment. Therefore, it required strongly that well-structured 3D engine or tools for development of some complicate 3D applications efficiently. In this paper, we design and implement a 3D engine (PLay engine) using the DirectX 9 SDK of the Microsoft corporation. The PLay engine has independent module structure, which has object oriented characteristics. and has not only 3D rendering functions but efficient algorithms. Moreover, we implement some tools what has compatibility with our engine for convenience. Therefore, it helps development of a 3D application easily and efficiently. We also describe each module with 2-layer structure, and each tool with compatible module, and make a simple game using PLay engine for testify.

키넥트를 이용한 매직미러 패션코디네이션 시스템 (Magic Mirror Fashion Coordination System using Kinect)

  • 김치용;김미리;김종찬
    • 한국멀티미디어학회논문지
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    • 제17권11호
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    • pp.1374-1381
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    • 2014
  • Digital technology With the popularization of computers and IT technology development is causing a dramatic change across the human life. Increase of profit in fashion industry has a significant impact on the overall industry. It has been studied to develop consumer oriented higher value-added fashion products of including clothes using digital technology abroad. In this paper, we propose a system that when user stand in front of display, user can show body captured depth camera look the coordination of a variety of costume and fashion concept through a magic mirror. Using the system, we will satisfy the convenience of user and be used as a way appropriate to clothing shopping in the shortest time. The system will develop personalized fashion content industry enhanced interaction.

지역문화회관 로비공간의 이미지 형성요소와 평가에 관한 연구 (T A Study on the Composition Elements and Evaluation of Image in Lobby of the Local Cultural Institution)

  • 손광호;강혜경
    • 한국실내디자인학회논문집
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    • 제17권3호
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    • pp.68-76
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    • 2008
  • This study investigated composition elements and estimation of image in lobby from user viewpoint that is the central space of local cultural institution, and spectator mainly utilizes. Progress process of study develops investigation device including literature investigation, professional panel and lobby space image measurement tool through on-the-spot probe and, executed supporting research to spectator. As the result of the study, first, lobby space image exerts absolute effect to local cultural institution image-building, and is grasped on constituent that floor, ceiling, entrance and lighting and decoration is important in image-building of lobby space. Second, the image of the important lobby space was grasped in order of convenient image(M = 3.98) bright image(M = 3.87), and cozy image(M = 3.80). Third, the results on investigating semantic structure of the lobby image, emotional factor, styling factor, spatial factor, and peculiar factor are composed of important factors that decides image of lobby space. Fourth, as the result of image analysis for lobby space, the degree of satisfaction for the local cultural institution was entirely low against the importance. In particular, the image for convenience, individuality, locality and dignity was not sufficient in all the three places. Therefore, lobby design of local cultural institution shall also suggest more various lobby space image from culture oriented viewpoint.

소비자 지향적 감성디자인과 창의성 속성과의 관계 (Relationship between User's-Oriented Emotional Design and Elements of Creativity)

  • 진위엔;권종대;홍정표;김태호
    • 감성과학
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    • 제11권4호
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    • pp.481-488
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    • 2008
  • 본 연구는 제품에 있어서 감성제품의 성공사례를 중심으로 소비자들이 생각하는 감성적 디자인 제품에 대해 어떠한 요소가 창의적 사고와 관련성이 있는지 조사하였다. 실험에 사용된 디자인 창의성 속성은 2007년 김은주(kim Eun-Ju)의 디자인 창의성 평가도구 개발에서 밝힌 디자인 평가 창의성 도구를 중심으로 12개의 대표적인 일반적 감성제품과 일반제품 중에서 형태, 기능, 크기가 다양한 MP3를 대상으로 실험하였다. 실험결과, 감성제품전체에 대한 디자인 창의성 항목은 비전형성, 호감성, 유모성, 편리성, 현실성, 구매도가 관련이 있고, MP3는 차별성, 호감성, 유모성, 편리성과 관련이 있는 것으로 나타났다. 따라서 감성제품에 대한 디자인 창의성 항목의 공통적 특성을 파악하였다. 위의 2가지 실험 내용을 종합해보면 감성디자인은 디자인 창의성 평가 항목 중 독창성의 흥미성 항목과 실용성의 기능성 항목과 관련이 높은 것을 밝혔다. 따라서 향후에는 MP3 이외에 다른 제품의 디자인 창의성 항목간의 공통적 특성을 조사할 필요가 있다.

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교과교실형 고등학교의 건축 평면적 특성 연구 (A Study on the Architectural Plan Composition in High School which Designed to the Department System)

  • 이용환;이영수
    • 교육녹색환경연구
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    • 제9권3호
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    • pp.49-58
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    • 2010
  • The Ministry of educational science and technology is about to conduct its 7th &8th curriculum. However, there are some problems in achieving its goals under the current class model system in both educational and architectural. This study finds the characteristics of the arrangements and architectural planning in the departmental system - designed high schools. As a result, the arrangement was tend to be 'overall type' or 'central type' depending on the teaching-learning efficiency. Liberal arts and science&technology groups were placed close, and foreign languages and general cultural studies were arranged close as well. Importantly, there were supporting facilities such as a gymnasium, a cafeteria, a library, a computer lab, and an all-purpose-room, and this arrangement provided convenience. It is for the better learning effect and the high efficiency. It is worthy noticing that the placement and formation of individual or study space is regarded importantly. In flow planning, it seemed that it was designed to reduce the users' movement to a minimum. However, there are still some problems compared to Japan or the States, who already has an established departmental system. I think that the government should enforce its necessity of planning to schools, relevant divisions, or architects to bring it up. Furthermore, it is urgently needed a practical and future-oriented study that can forecast any changes in architectural spaces within the ever-changing teaching and learning environment in the information-oriented society.

시공단계에 따른 철근콘크리트 고층건물의 해석시스템 개발 (Analytical System Development for Reinforced Tall Buildings with Construction Sequence)

  • 이태규
    • 한국콘텐츠학회논문지
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    • 제13권9호
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    • pp.410-417
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    • 2013
  • 시공단계에 따른 철근콘크리트 구조물의 장기변형 해석은 설계 및 시공에 있어서 매우 중요한 요소이다. 하지만 기존의 많은 해석적 연구들은 그 적용기법의 단순화로 인하여 실제 구조설계 및 시공에 대부분 반영되지 못하고 있다. 동바리와 기둥에서는 축력 재분배가 시간에 따라 계속적으로 변화되기 때문에 콘크리트 타설, 거푸집 제거, 동바리 재설치, 동바리 제거 및 이에 따른 추가하중의 작용과 같은 전반적인 시공단계를 그대로 적용하여 해석하는 것은 매우 중요한 요소이다. 따라서 본 논문에서는 이와 같은 시간에 따른 시공단계별 해석을 객체지향 알고리즘으로 개발하였다. 본 시스템에서는 입력모듈, DB 모듈, DB저장 모듈, 해석모듈 및 결과분석모듈로 구분하였으며, 각 모듈간의 연계는 visual c# 루틴으로 처리하였다. 또한 그래픽 인터페이스와 DB 테이블은 사용자 편의성을 고려하여 개발하였다.

근대여성사적 측면에서 본 단발의 사회적 인식변화 -개화기에서 1930년대까지- (A Study on Changes of Social Recognition about Short-Hair from Perspectives on the Modern Women′s History -From the Enlightenment Period to the 1930s-)

  • 전혜숙;임윤정
    • 한국의상디자인학회지
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    • 제6권2호
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    • pp.35-47
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    • 2004
  • Hair style is an expression of beauty for individuals and at the same time a clear social representation. It may be regarded as a means of knowing social recognition about social values and groups of the moment. The hair style clearly discriminated so-called the new woman, emerged during Chosun's modernization, and the old woman. Thus the purpose of this study is to examine changes in social recognition about the behavioral style of the new woman by relating them with women' s movements and with changes in female education policies. Results of the study can be described as follows. First, the new women in the 1920s were evaluated positive as those who were leading struggles against Japan and enlightenment campaigns. But between the 1920s and the 1930s, those women were thought to be negative in that they were appearance-oriented, extravagant and sticking themselves to reality. Second, how a variety of social figures recognized short-hair was determined here through reviewing the mass media of the 1920s. At that time, some men were positive about short-hair like feminists while others denied the convenience of the hair style in life and were negative about the new women's individualism and pursuance of luxurious appearance. Third, there were both positive and negative social recognitions about short-hair in the 1930s. which were supported by the mass media of that time.

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