• Title/Summary/Keyword: Contents sharing

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Contents and Item Development for Virtual Communities in Apartment - The Revitalization for Commununities Program - (아파트 단지 내 사이버 커뮤니티 콘텐츠 및 아이템 개발 - 공동체 활성화를 위한 프로그램 중심으로 -)

  • Park, Na-Rae;Kang, Soon-Joo
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2008.11a
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    • pp.344-349
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    • 2008
  • When it comes to discussing the natural behaviors of human life, defining the word "community" itself can be extremely crucial. The word "Community" can be defined as a group of interacting human beings sharing an environment. It is also the basic form for "dwelling" which can be explained as a quint essential factor in human life. Compared to the previous traditional society with strong bonding and close chemistry between neighbors, modern society with simple and monolithic apartments brought a literal extinction of what has been called as a 'relationship'. Hence, people started to take this phenomenon as a problematic issue. Also, high-rise apartments made its residents more isolated and individualistic on a growing basis. In order to aid the aggravating symptoms, there has been a wide recognition between the "dwellers" to develop and strengthen their "community". This movement in strengthening the "community" is currently on a full expansion towards the cyber space, riding the tides of a drastic improvement of the Internet. Apartment web sites today not only displays introductory level of information they also provide wider meanings of general lifestyle plus deeper content, which can enhance their community.

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Evolution of Integrated Management Systems for Smart Library

  • Min, Byung-Won;Oh, Yong-Sun
    • International Journal of Contents
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    • v.8 no.4
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    • pp.12-20
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    • 2012
  • For a library to be able provide information services and fulfill its function as a knowledge convergence center capable of responding to various information demands, the development of next-generation information systems based on the latest information and communication technology is needed. The development of mobile information services using portable devices such smart phones and tablet PCs and information systems which incorporate the concepts of cloud computing, SaaS (Software as a Service), annotation and Library2.0 is also required. This paper describes a library information system that utilizes collective intelligence and cloud computing. The information system developed for this study adopts the SaaS-based cloud computing service concept to cope with the shift in the mobile service paradigm in libraries and the explosion of electronic data. The strengths of such a conceptual model include the sharing of resources, support of multi-tenants, and the configuration and support of metadata. The user services are provided in the form of software on-demand. To test the performance of the developed system, the efficiency analysis and TTA certification test were conducted. The results of performance tests, It is encouraging that, at least up to 100MB, the job time is approximately linear and with only a moderate overhead of less than one second. The system also passed the level-3 or higher criteria in the certification test, which includes the SaaS maturity, performance and application program functions.

Media Art Case Analysis and Implementation Applying Mirror Metaphor (거울 메타포를 활용한 미디어아트 사례분석과 작품제작 : 인식론적 사고를 중심으로)

  • Lee, Ji-Hye
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.159-166
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    • 2013
  • This paper aims to not giving one time pleasure nor curiosity, but applying and sharing philosophical discourse for contemporary citizens with reflectivity in a realm of media art. This paper shows the result from the class which the author conducted with philosophical discourse, case analysis, ideation and progress into practical works. Through the process of doing ideation and realization of media art work with students, this paper shows that theory and practice can be harmonized and penetrated into deeper level with diverse interface experiments.

A Study on Information Resources and Demands of NanoTechnology in Korea (나노기술 정보지원시스템 구축을 위한 국내 나노기술 정보자원 현황 및 정보수요엔 관한 조사 연구)

  • 소대섭;강상규;이호신
    • The Journal of the Korea Contents Association
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    • v.2 no.3
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    • pp.127-134
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    • 2002
  • The progress of nanotechnology as a new concept technology will affect greatly the security of the future national competitiveness such as IT, BT and ET. Since nanotechnology is a interdisciplinary research area, a combinatorial system and network is needed for Sharing, diffusion and cooperation of knowledge information. Then we study on the present status of national NT information resources, survey on the status of national NT information resources, and survey on users demand for NT information in korea This study is useful for planning and design of NT information service system.

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The Design and Implementation of A Multi-Client Remote Control System based on WOL (WOL 기반 다중 클라이언트 원격 제어 시스템 설계 및 구현)

  • Lee, Sung-Koo
    • Journal of Digital Contents Society
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    • v.10 no.3
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    • pp.447-452
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    • 2009
  • In information age, sharing about the information and various techniques to control other computers which are connected in network started to appear. One of these techniques is remote control system. However, conventional remote control systems have had a lot of inconvenience to use because of limited functions. For example, it always has to connect to the electricity supply to operate the server program. Also, one-to-one remote control is only possible by one's permission. In order to solve the problems of the conventional remote control system's limited functions, this paper implements the system which applies the WOL(Wake On Lan) function to be possible remote power control to multi client computers by one server computer connected to a lot of client computers not one-to-one.

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A Digital Carousel System based on CoAP for N-Screen Environment (N-스크린 환경을 위한 CoAP 기반 디지털 캐로절 시스템)

  • Ko, Eung-nam
    • Journal of Digital Contents Society
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    • v.17 no.1
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    • pp.59-63
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    • 2016
  • In this paper, we discuss a model for increasing reliability of data through N screen server and client model environment. Our Digital Carousel enables user to share media objects through media synchronization mechanism. We suggest the Digital Carousel system based on CoAP(Constrained Application Protocol) for N-Screen so that the users participated in collaborative work may refer shared media objects as the same view to others. With this sharing system, a group cooperating users can share applications data. This paper explained a performance analysis of a system with function comparison running on multimedia collaboration work based on CoAP and N screen techniques.

Development and Validation Study of SLS-P (Servant Leadership Scale-Pastoral version) (목회용 서번트리더십 척도 개발 및 타당화 연구)

  • Seog, Chang-Hoon
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.658-667
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    • 2020
  • The purpose of this study was to develop the Servant Leadership Scale-Pastoral Version(SLS-P). In order to accomplish the purpose of this study, analyzed the relationships of Christian tradition and servant leadership, explored the rationale about servant leadership measurements and 366 of the Christians were sampled through the cluster sampling. The finding of the study were as follows: First, The characteristics of servant leadership analyzed in Bible traditions and Jesus model. Second, The factorial structure of PHS was extracted as 5 factors (sharing, serving, caring, humbling, leading) with 23 items. Third, The utilizations of this SLS-P expects to be evaluated to the servant leadership program in the pastoral setting.

Improved Single Packet Authentication and Network Access Control Security Management in Software Defined Perimeter (소프트웨어 정의 경계의 단일 패킷 인증 및 네트워크 접근통제 보안관리 개선)

  • Jung, Jin-kyo;Lee, Sang-ku;Kim, Young-Min
    • The Journal of the Korea Contents Association
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    • v.19 no.12
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    • pp.407-415
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    • 2019
  • As the IT environment changes with cloud computing and smart work, the existing perimeter security model is showing its limitations and Software Defined Perimeter is being discussed as an alternative. However, SDP Spec 1.0 does not specify the device registration procedure, policy distribution process and authentication key generation and sharing process.In this paper, we propose a method to solve the problem of SDP access control by improving the operation procedure of Single Packet Authentication. This paper suggests that the proposed method can implement a consistent and automated integrated access control policy compared to the existing access control methods.

A P2P-Based Experience Learning Support System for U-Learning (U-러닝을 위한 P2P 기반 체험학습 시스템)

  • Choi Seung-Kwon;Hwang Thomas;Cho Yong-Hwan;Lee Jun-Hee
    • The Journal of the Korea Contents Association
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    • v.5 no.6
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    • pp.309-318
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    • 2005
  • Learners show lower cooperation and responsibility at e-Learning(Electronic Learning) than face-to-face learners in class. Accordingly the LMS(Learning Management System) focus on collaborative learning design in order to promote the learner's interaction. In this paper, the Experience Learning Support System with JXTA-based P2P(Peer-to-Peer) architecture is proposed for an effective collaborative learning and a blended learning. It intends learners to develop a self-leading learning ability and a creative problem-solving ability through experience learning object's sharing. The experimental results described that the proposed system was more effective in an enhancing learner's learning ability and a cooperative learning than existing system.

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Educational UCC Development and Knowledge Creation Strategy in Web 2.0 (Web2.0환경의 교육적 UCC 개발과 지식창출방안에 관한 연구)

  • JUNG, Ju-Young;Ahn, Young-Sik
    • Journal of Fisheries and Marine Sciences Education
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    • v.21 no.4
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    • pp.543-555
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    • 2009
  • The characteristic of Web 2.0 is openness, participation, share, cooperation and creation. The purpose of this article was to identify learner based knowledge creation strategy through UCC in Web 2.0, to develop UCC by university students and to make systematic UCC process. This article suggested knowledge creation strategy with UCC learning Community of Practice(CoP). UCC was developed by 25 students who registered e-learning in "P" university and conducted interview with students and experts to analyze the contents which related with research questions. Systematic process for developing educational UCC was consisted of sectors such as idea creation, design, development, implementation and evaluation. Main developing process steps were as follows: making subject$\rightarrow$seeking information$\rightarrow$selecting data$\rightarrow$designing contents$\rightarrow$making story board$\rightarrow$planning of filming$\rightarrow$filming$\rightarrow$digitalizing$\rightarrow$editing$\rightarrow$reviewing final product$\rightarrow$implementing$\rightarrow$evaluating. For learner based knowledge creation through UCC, educational institutions have to provide platform for learners' need, and learners create diverse ideas with UCC CoP. This article suggested knowledge creation strategy with sharing collective intelligence through process of UCC design, development, implement and evaluation.