• 제목/요약/키워드: Contents business

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A Web-based System for Business Process Discovery: Leveraging the SICN-Oriented Process Mining Algorithm with Django, Cytoscape, and Graphviz

  • Thanh-Hai Nguyen;Kyoung-Sook Kim;Dinh-Lam Pham;Kwanghoon Pio Kim
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.8
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    • pp.2316-2332
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    • 2024
  • In this paper, we introduce a web-based system that leverages the capabilities of the ρ(rho)-algorithm, which is a Structure Information Control Net (SICN)-oriented process mining algorithm, with open-source platforms, including Django, Graphviz, and Cytoscape, to facilitate the rediscovery and visualization of business process models. Our approach involves discovering SICN-oriented process models from process instances from the IEEE XESformatted process enactment event logs dataset. This discovering process is facilitated by the ρ-algorithm, and visualization output is transformed into either a JSON or DOT formatted file, catering to the compatibility requirements of Cytoscape or Graphviz, respectively. The proposed system utilizes the robust Django platform, which enables the creation of a userfriendly web interface. This interface offers a clear, concise, modern, and interactive visualization of the rediscovered business processes, fostering an intuitive exploration experience. The experiment conducted on our proposed web-based process discovery system demonstrates its ability and efficiency showing that the system is a valuable tool for discovering business process models from process event logs. Its development not only contributes to the advancement of process mining but also serves as an educational resource. Readers, students, and practitioners interested in process mining can leverage this system as a completely free process miner to gain hands-on experience in rediscovering and visualizing process models from event logs.

A Life Cycle-Based Performance-Centric Business Process Management Framework For Continuous Process Improvement (지속적 프로세스 개선을 위한 성과 중심의 생애 주기 기반 비즈니스 프로세스 관리 프레임워크)

  • Han, Kwan Hee
    • The Journal of the Korea Contents Association
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    • v.17 no.7
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    • pp.44-55
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    • 2017
  • Many enterprises have recently been pursuing process innovation or improvement to attain their performance goal. To comprehensively support business process execution, the concept of business process management (BPM) has been widely adopted. A life cycle of BPM is composed of process diagnosis, (re)design, and enactment. For aligning with enterprise strategies, all BPM activities must be closely related to performance metrics because the metrics are the drivers and evaluators of business process operations. The objective of this paper is to propose a life cycle-based BPM framework integrated with the process-based performance measurement model, in which business processes are systematically interrelated with key performance indicators (KPIs) during an entire BPM life cycle. By using the proposed BPM framework, company practitioners involved in process innovation projects can easily and efficiently find the most influencing processes upon enterprise performance in the process diagnosis phase, evaluate the performance of newly designed process in the process (re)design phase, monitor the KPIs of new business process, and adjust business process activities in the process execution phase through the BPM life cycle.

A Consulting Case Study on the Small Start-up through using the Business Model Canvas (소규모 창업기업의 사업진단과 컨설팅을 위한 비즈니스모델캔버스의 활용 사례연구)

  • Pyo, Won-Ji;Ha, Hwan-Ho
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.561-569
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    • 2015
  • Many start-ups have many realistic hardships in getting management diagnosis about whether their business model are properly going. For this reason, there is the need for an easy and simple method that makes it possible to conduct a strategic management through the analysis and management diagnosis of the business model. The Business Model Canvas(BMC) has been popularized as a tool to help entrepreneurs describe, design, challenge, invent and pivot their business model. This model gives a framework to describe the most important building blocks(9 blocks) of existing business. Entrepreneurs can make their own business analyses and craft their own solutions through using this model. In this study, we conducted consulting by using the BMC on the NARUATO which is a small start-up in the healthy food industry. This case study can use as a learning material for entrepreneurship education.

Business Model of U-Intelligent Traffic Information and Control Services in U-City Environment (U-시티환경에서 U-교통정보제어서비스를 위한 비즈니스모델)

  • Choi, Hun;Yu, Sung-Yeol;Heo, Kap-Soo
    • The Journal of the Korea Contents Association
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    • v.10 no.5
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    • pp.351-359
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    • 2010
  • Recently, interesting of U-city with ubiquitous computing technologies has increased and u-city services can improve people's quality of life. Among the u-city services, traffice service is actively developed in our lives. In this paper, we propose the business model and business model process in u-intelligence traffic service. To propose the research purpose, we examined the prior business model and investigated u-intelligence traffic information and control services. And also, we draw scenario and used it to identify business model. To efficiently understand proposed business model, we built business model process of u-intelligence traffic information and control services. The results of study, we draw 4 representative U-intelligence traffic information and control service. Based on representative services, we proposed business model and business model process with stakeholder, benefiter and value model. This study concludes with implications of the study results as well as limitations and future research directions.

Personal DB establishing mashup service design based on Open API (Open API를 기반으로 한 개인 DB 구축 매시업 서비스 디자인)

  • Kin, hyo-jin;Jung, hoi-kyung
    • Proceedings of the Korea Contents Association Conference
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    • 2011.05a
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    • pp.143-144
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    • 2011
  • 우리는 웹상에 쉽게 기록을 남길 수 있는 편리한 환경에 살고 있다. 그러나 개인의 기록이 증가하고 관리의 문제가 대두되어 편리한 개인 기록 관리환경을 구축할 필요성이 생겼다. 본고에서는 이러한 필요성과 기록관리 현황에 대해 살펴보고 기존의 유사 매시업 서비스의 사례를 분석하고 분류하여 그를 바탕으로 개인의 기록을 관리할 수 있는 개인 DB구축 매시업 서비스 디자인을 제시한다.

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E-tailing & Brand Communication in Facebook: Comparing Germans and Koreans

  • NGUYEN, Vu;BANG, Jounghae
    • Journal of Distribution Science
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    • v.17 no.8
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    • pp.99-106
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    • 2019
  • Purpose - Marketing has shifted towards communicating tailored messages and brand contents to consumers with the rise of the Internet and smartphones. These technologies and the brand contents provide the e-tailers with opportunities for brand loyalty and online shopping via SNS, especially Facebook. Thus, this study attempts to scrutinize the effects of the characteristics of brand contents on consumers' engagements. As well, Facebook allows global communication, and yet, Eastern and Western people still live under different cultures. Therefore, this study attempts to compare Germans and Koreans on Facebook. Research design, data, and methodology - 225 survey data were collected from Germany and Korea. The effects of Vividness, Entertainment, Credibility, and Relevance on Engagement in brand contents and the moderating effect of nationality were examined with the hierarchical multiple regression analysis. Results - Vividness and Entertainment are the most important characteristics to engage consumers in the brand contents regardless of nationality. However, Relevance is more important to Germans while Entertaining and Vividness are to Koreans. Conclusions - To engage young Facebook users and let them shop online, entertaining and vivid brand contents will be effective. Tailored brand contents are essential for users from different cultures on Facebook.

A Study of the Impacting Factors on Sharing Illegal Digital Contents and Copyright Cognition (불법 디지털콘텐츠 공유의도에 영향을 미치는 요인과 저작권인식에 관한 연구)

  • Shen, Hong Yan;Lim, Gyoo Gun
    • Journal of Information Technology Applications and Management
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    • v.25 no.2
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    • pp.23-40
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    • 2018
  • In order to reduce the spread of illegal digital contents, many studies have been focusing on how to stop it through laws and regulations. Only few of the studies tried to explain the illegal behaviors from individual's viewpoints. This paper aims to examine the intention of sharing illegal digital contents over the Internet and proposes a theoretical model based on the Theory of Planned Behavior (TPB) along with the introduction of two outcome expectations. We also argue that the individuals' cognition of online copyright will influence individuals' illegal contents sharing on the Internet. We have collected data from online survey and offline interview. By empirical study, the results support the theoretical model except the subjective norm which has no effect on individuals' behavior. This is a different finding from the previous researches revealing that the subjective norm has no effect on individuals' unethical actions. Overall, the findings provide strong confirmation that attitude, self-efficacy and outcome expectations impact on individual's intention of sharing illegal contents. In addition, this study proposed an improved cognition of online copyright through education and standard of new media management will reduce illegal contents sharing on Internet.

Analysis of Netflix and Hulu for Online Video Content Distributors' Business Model Comparison in N-Screen Era (N스크린 시대 온라인 비디오 콘텐츠 유통 비즈니스 모델 비교를 위한 넷플릭스(Netflix)와 훌루(Hulu) 연구)

  • Chung, Yoon-Kyung
    • The Journal of the Korea Contents Association
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    • v.14 no.5
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    • pp.30-43
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    • 2014
  • The number of online video content distributors are rapidly increasing in N-screen environment. The purpose of this study is to analyze the business model of these distributors, especially Netflix and Hulu. Basis on STOF model, environmental domain, service domain, organization domain and financial domain of each company are analyzed and compared. This study finds that each company's business model had distinct characters in earlier stage. Netflix offered online and offline service in low cost, while Hulu offered up-to-date TV contents without fees. However, two companies' business models are getting similar. The result of this study shows that highly competitive environment and increasing content budget affect two companies to adopt similar business model to survive.

Development of E-Book Reader System for Q+ Platform (Q+ 플랫폼을 위한 전자책 리더 개발)

  • 이은정;조수선
    • Proceedings of the CALSEC Conference
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    • 2001.08a
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    • pp.503-510
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    • 2001
  • Q+-reader, an E-Book reader system for XML based contents is introduced. The system is developed for the embedded platform, called Q+, which targets for the digital home electronics systems. The system supports XML contents and CSS based styling as described in Open e-Book standard. The system renders the e-book contents for users, so the contents are secured for a proper use. This will found an essential part of business infra for electronic books with copyright protection. The system was developed in Java language to be used in various platforms, and has an open architecture to be reusable for other standards as well.

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Exploring Social Experience as Mediator of Shopping Behavior in Live Streaming Commerce

  • Kim, Hyeon-Cheol
    • International journal of advanced smart convergence
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    • v.11 no.1
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    • pp.76-86
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    • 2022
  • The purpose of this study is to provide insights into live streaming consumer purchase intention by drawing on congruence between consumer and influencer factors and live shopping contents factors during the spread of COVID-19. We surveyed 348 individuals who have watched Fresh Hema's live streaming. SPSS and AMOS were used for data analysis. We determined that only actual congruity between influencer and consumer significantly influenced the consumer social experience. On the other hand, both the informativeness and entertainment value of live shopping contents positively impacted the consumer social experience. Additionally, social experience was significantly related to consumer co-experience and purchase intention. Moreover, the significant mediation effect of social experience was found amongst congruence between consumer and influencers, live shopping contents, co-experience, and purchase intention.