• Title/Summary/Keyword: Contents Development Process

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A Design of Workflow based on EJB Component for E-Business Contents (E-Business 컨텐츠를 위한 EJB 컴포넌트 기반의 워크플로우 설계)

  • Jeong Hwa-Young;Bang Kee-Chun
    • Journal of Digital Contents Society
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    • v.3 no.2
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    • pp.177-185
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    • 2002
  • E-Business part is activated to base on contents for supports various constomer's desire. That is, techniqueses for efficient business transaction processing are studied and Web-Based component technology such as EJB is applied. Thus, this research designed Wokeflow for efficient E-Business contents supervision and processing that apply Web-Based EJB component technology. Accordingly, 1 used web server component model EJB for handling of various contents. Components of function module can improve system development efficiency of reusability, maintenance etc.. to process various contents.

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Object-oriented Concept Learning using Reverse-engineering Method Based on XNA Game Development Environment (XNA기반 게임 개발 환경에서 역공학 방법을 이용한 객체지향 개념 학습)

  • Choi, Young-Mee;Choo, Moon-Won;Yoon, Tae-Bok
    • Journal of Digital Contents Society
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    • v.10 no.1
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    • pp.45-54
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    • 2009
  • This paper proposes object-oriented learning method of using reverse-engineering based on game development environment. The game has advantages such as interest and enjoyment. Also, the reverse analysis of game help us understand the technique to be used in game. Through this process, we introduce learning method enabling us to actively understand object-oriented concept. Thus, the proposed method describes case learning based on XNA game development environment, and presents a scenario according to role of teacher and learner.

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Course Design Manual Development on the Job of Indoor Wiring Installations Using ISD and DACUM process for Work Based Curriculum Development (성과중심교육을 위한 옥내배선설비공사 수업 설계 교재 개발)

  • 김세동;김효진
    • Proceedings of the Korean Institute of IIIuminating and Electrical Installation Engineers Conference
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    • 2002.11a
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    • pp.363-368
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    • 2002
  • Performance-based course design on the job of receiving substation installations is presented to achieve a work based curriculum development. It includes a job analysis method called ISD(Instructional Systems Design & Development) and DACUM(Developing a Curriculum) which is designed to accept various requirements of industrial fields. It is provided with course profile, key contents, terminal learning objectives, intermediate learning objectives, instruction strategy, instruction sequence, case study, action learning and lesson plan.

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Course Design Manual Development on the Sob of deceiving Substation Installations Using ISD and DACUM process for Work Based Curriculum Development (DACUM 및 ISD 수업설계 분석을 통한 자가용 변전설비공사 실무 교계 개발)

  • 김세동;김효진
    • Proceedings of the Korean Institute of IIIuminating and Electrical Installation Engineers Conference
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    • 2001.11a
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    • pp.151-156
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    • 2001
  • Performance-based course design on the job of receiving substation installations is presented to achieve a work based curriculum development. It includes a job analysis method called ISD(Instructional Systems Design & Development) and DACUM(Developing a Curriculum) which is designed to accept various requirements of industrial fields. It is provided with course profile, key contents, terminal learning objectives, intermediate learning objectives, instruction strategy, instruction sequence, case study, action learning and lesson plan.

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Analysis of the contents of Practice and Synthetic Application area in Yanbian Textbooks (중국 연변 수학 교과서의 실천과 종합응용 영역에 나타난 학습내용 분석)

  • Lee, Daehyun
    • Journal of the Korean School Mathematics Society
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    • v.16 no.2
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    • pp.319-335
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    • 2013
  • Chinese mathematical curriculum is divided 4 areas(number and algebra, space and figure, statistics and probability, practice and synthetic application). The purpose of this paper is to analyze the contents of the practice and synthetic application in yanbian elementary textbook. For this, 12-textbook which was published in yeonbeon a publishing company is analyze by topic, mathematical process, area of content and mathematical activity. mathematical process The following results have been drawn from this study. First, contextual backgrounds of practice are restricted in classroom. The contents of synthetic application are limited in connection of mathematical areas. Mathematical problem solving is a main in mathematical process, whereas reasoning activity is a few. Mathematical experience activity is a main in mathematical process, whereas synthetic activity is a few. We can use the suggestions of this paper for development of textbook and the contents of mathematical process.

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A proposal of a Non-contact Interaction Behavior Design Model for the Immersion of Culture Contents based on Non-linear Storytelling (비선형 스토리텔링 전시형 문화콘텐츠 몰입을 위한 비접촉 인터랙션 행위 디자인 모델 제안)

  • So Jin Kim;Yeon Su Seol
    • Smart Media Journal
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    • v.12 no.1
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    • pp.77-91
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    • 2023
  • Interaction methods and technologies for mutual exploration based on user behavior are evolving variously. Especially, in recent years, with the development of a wide range of sensors, they have developed from contact to non-contact methods. However, developers' senseless definitions of the interaction methods have made the exploration process quite complicated, which rather creates the hassle of users needing to learn the interaction guide defined by the developers before experiencing the exhibition contents. In this context, in order to make visitors smoothly communicate with exhibition contents, a preliminary study on easy interaction for users of various ages is needed, and in particular, research on improving the usability of user interaction is also essential when developing non-contact exhibition contents. So, in this study, a method to reduce the confusion between developers and users was sought by researching non-contact interaction that could be universally interacted with in the field of exhibition contents and proposing behavior designs. First, based on the narrative structure of cultural resources, existing studies were reviewed and the points of interactions as cultural contents were derived. Then the most efficient search process was selected among non-contact behaviors based on hand gestures that allow users to naturally guess and learn interaction methods. Furthermore, on the basis of the meaning of non-linear narrative-based interaction and the analysis results of spatial behavior elements, affordance behavior with high learning effect and efficiency was derived. Through this research process, an action that helps users to understand non-contact interaction naturally in the process of exploring exhibition-type cultural contents and to utilize non-contact interaction in the process of immersion in exhibition contents is proposed as a final model.

Development of Contents in Fundamental Design Education for Fashion Design (패션디자인 교육에 있어서 기초조형 교육내용 개발)

  • Cho, Jung-Mee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.8
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    • pp.1265-1276
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    • 2010
  • The carelessness of basic design form in education can result in a lack of creativeness and critical thinking ability that will decrease adaptability in a rapidly changing fashion industry. If the fashion education just repeats the previous education of basic form of design, it will be impossible to create original value in fashion design. It is necessary to re-establish the characterized program of the basic form of design education. This study develops concrete educational contents of the basic form of design that can be applied to fashion design through the study of the fundamentals and the concepts of the basic form of design. This study is the basis for the cultivation of talented designers with creativity, forming ability, problem solving skills, and critical thinking ability. The research method is the fundamentals, specialty publications, and designs studied. As a result, an education program for the basic form of design to be used in fashion design education was developed. The development of education contents of the basic form of design has been developed as the plane form that aims the perceptual and emotional effects through the expression of the objects, through the use of dots, lines and planes that are the basics in forming practice and the expression of the abstract images. This suggests subjects composed of the various progressive forming conditions with the abstract dots and lines. In this subject and during the process of the idea, development, and fashion design, the overall unity, harmony, and the theory of gestalt (closure, proximity, and similarity) has been obtained. As a result, the content of the subjects was developed from the perspective that comprehensive decision making skills made from the process can lead to an improved sense of the fashion design.

Development of A Cyber Education Contents for the Ship Outfitting Basic Design (선박 의장 기본 모델링을 위한 사이버 교육 컨텐츠 개발)

  • Kim, Mi-Sun;Park, Yong-Suk;Lee, Sangdon;Seo, Jae-Hyun
    • Journal of Korea Multimedia Society
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    • v.16 no.2
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    • pp.241-253
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    • 2013
  • A Shipbuilding design program used in the shipbuilding industry tends to be shifted from the TRIBON software to the AM(AVEVA MARINE) software these days. Many large domestic shipbuilding companies have been using the AM instead of the TRIBON. New design software requires education programs for the necessary personnel. However the education programs for the AM are largely based on offline education. They suffer from constraints in space and time, and from high costs. This paper describes a development of online contents for the AM software that are focused for cyber education. It covers the applied process and the organization of the contents. The details of the development decisions including the security issue for the contents are described also.

Effects of Isothermal Stabilization Process and Ultrasonic Cleaning on the Characteristics of Rayon Fabrics (레이온직물의 특성에 미치는 등온 안정화공정 및 초음파세척의 영향)

  • Cho, Chaewook;Cho, Donghwan;Park, Jong Kyoo;Lee, Jae Yeol
    • Journal of Adhesion and Interface
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    • v.14 no.1
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    • pp.21-27
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    • 2013
  • Cellulose-based rayon fibers or fabrics can be thermally decomposed very fast within a narrow temperature window during stabilization process. Therefore the stabilization stage is critically important for producing rayon-based carbon fibers. Consequently, in the present study the effects of isothermal stabilization and ultrasonic cleaning on the weight loss, chemical composition, microstructure, and fabric texture of cellulose-based rayon fabrics were explored. The temperature of the isothermal stabilization process performed in the range of $200{\sim}240^{\circ}C$ influenced the processing time, carbon and oxygen contents, cellulose structural change, and fabric texture. The ultrasonic cleaning, which was conducted prior to the stabilization process, played a role in shortening the stabilization time, increasing the carbon contents, decreasing the oxygen contents, and changing the XRD pattern. Also, it was considered that the ultrasonic cleaning contributed to retarding the weight loss, to reducing the thermal shrinkage, and further to reducing the fast physical change of rayon fabrics.

Development framework of application software for chemical process plants (화학 공정 플랜트 정보 응용 소프트웨어 개발 프레임워크)

  • Suh, Min-ho;Yoo, Jaeyoung;Han, Seung-youp
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.490-494
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    • 2007
  • The chemical process plant information is used and updated during design, construction, operation, and maintenance of plant. This special type of information should be utilized as the DW(datawarehouse) which conforms to the standard format. The DW should be design in consideration of connectivity to application softwares. The application softwares are different from each other in the context of their objects such as design, management, decision-making, and so on. In this paper, some considerable facts in dealing with chemical process plant information on the framework of developing application software including datawarehousing, model building, interfacing. As a case study, the development of decision-making support system for environmental policy is illustrated for the related discussion.

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