• 제목/요약/키워드: Content-based

검색결과 12,943건 처리시간 0.039초

A Study on Puzzle Game-based Learning Content for Understanding Mandala

  • Lim, Sooyeon;Kim, Youngduk;Kim, Kyungdeok
    • International Journal of Advanced Culture Technology
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    • 제8권2호
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    • pp.34-41
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    • 2020
  • This study proposes the development of 'Mandala 37', a puzzle game based content that learns the principles of 37 Honored Ones within the Diamond World Mandala. The proposed game is a new type of learning content that combines the development process of 37 Honored Ones with the characteristics of the puzzle game. It aims to increase the understanding of Buddhist content by inducing learners' interest and increasing their concentration. Learners can learn and understand the principles of the emergence of 37 Honored Ones naturally through the rules of the game. This study introduces the implementation process of the proposed game and explains how learners perceive the principle of 37 Honored Ones within the Diamond World Mandala through the game.

차량 클라우드 환경에서 블룸 필터를 이용한 계층적 하이브리드 콘텐츠 전송 방법의 설계 및 평가 (Design and Evaluation of a Hierarchical Hybrid Content Delivery Scheme using Bloom Filter in Vehicular Cloud Environments)

  • 배인한
    • 한국멀티미디어학회논문지
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    • 제19권8호
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    • pp.1597-1608
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    • 2016
  • Recently, a number of solutions were proposed to address the challenges and issues of vehicular networks. Vehicular Cloud Computing (VCC) is one of the solutions. The vehicular cloud computing is a new hybrid technology that has a remarkable impact on traffic management and road safety by instantly using vehicular resources. In this paper, we study an important vehicular cloud service, content-based delivery, that allows future vehicular cloud applications to store, share and search data totally within the cloud. We design a VCC-based system architecture for efficient sharing of vehicular contents, and propose a Hierarchical Hybrid Content Delivery scheme using Bloom Filter (H2CDBF) for efficient vehicular content delivery in Vehicular Ad-hoc Networks (VANETs). The performance of the proposed H2CDBF is evaluated through an analytical model, and is compared to the proactive content discovery scheme, Bloom-Filter Routing (BFR).

Combining Collaborative, Diversity and Content Based Filtering for Recommendation System

  • Shrestha, Jenu;Uddin, Mohammed Nazim;Jo, Geun-Sik
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2007년도 추계학술대회
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    • pp.602-609
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    • 2007
  • Combining collaborative filtering with some other technique is most common in hybrid recommender systems. As many recommended items from collaborative filtering seem to be similar with respect to content, the collaborative-content hybrid system suffers in terms of quality recommendation and recommending new items as well. To alleviate such problem, we have developed a novel method that uses a diversity metric to select the dissimilar items among the recommended items from collaborative filtering, which together with the input when fed into content space let us improve and include new items in the recommendation. We present experimental results on movielens dataset that shows how our approach performs better than simple content-based system and naive hybrid system

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Genetic algorithm-based content distribution strategy for F-RAN architectures

  • Li, Xujie;Wang, Ziya;Sun, Ying;Zhou, Siyuan;Xu, Yanli;Tan, Guoping
    • ETRI Journal
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    • 제41권3호
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    • pp.348-357
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    • 2019
  • Fog radio access network (F-RAN) architectures provide markedly improved performance compared to conventional approaches. In this paper, an efficient genetic algorithm-based content distribution scheme is proposed that improves the throughput and reduces the transmission delay of a F-RAN. First, an F-RAN system model is presented that includes a certain number of randomly distributed fog access points (F-APs) that cache popular content from cloud and other sources. Second, the problem of efficient content distribution in F-RANs is described. Third, the details of the proposed optimal genetic algorithm-based content distribution scheme are presented. Finally, simulation results are presented that show the performance of the proposed algorithm rapidly approaches the optimal throughput. When compared with the performance of existing random and exhaustive algorithms, that of the proposed method is demonstrably superior.

소파변환을 사용한 오디오 데이터 베이스 검색 기반에서의 오디오 색인에 관한 연구 (A Study on Audio Indexing Using Wavelet Transform for Content-based Retrieval in Audio Database)

  • 최귀열;곽칠성
    • 한국정보통신학회논문지
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    • 제4권2호
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    • pp.461-468
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    • 2000
  • 디지털 기술 발전에 따른 오디오 데이터의 증가는 여러 컴퓨터 응용에 사용되면서 데이터를 관리하고 사용하기 위해, 내용기반 질의와 유사성 검색과 같은 새로운 기능을 갖는 데이터베이스 시스템의 개발이 불가피하게 됐다. 내용 기반 질의를 위한 빠르고 정확한 검색은 이러한 응용 시스템들에 필요하다. 효율적인 내용기반 색인과 유사성 검색의 설계는 관련성 있는 데이터의 빠른 검색을 제공하기 위한 주된 요소이다. 본 논문에서는 소파(Wavelet) 변환을 이용한 한국 전통 음악 데이터베이스의 오디오 색인을 위한 방법을 제안한다. 또한 소파 변환을 이용해 오디오 데이터에 대한 색인의 가능성을 보인다.

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Genetic Algorithm based Relevance Feedback for Content-based Image Retrieval

  • Seo, Kwang-Kyu
    • 반도체디스플레이기술학회지
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    • 제7권4호
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    • pp.13-18
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    • 2008
  • This paper explores a content-based image retrieval framework with relevance feedback based on genetic algorithm (GA). This framework adopts GA to learn the user preferences using the similarity functions defined for all available descriptors. The objective of the GA-based learning methods is to learn the user preferences using the similarity functions and to find a descriptor combination function that best represents the user perception. Experiments were performed to validate the proposed frameworks. The experiments employed the natural image databases and color and texture descriptors to represent the content of database images. The proposed frameworks were compared with the other two relevance feedback methods regarding effectiveness in image retrieval tasks. Experiment results demonstrate the superiority of the proposed method.

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내용기반 영상정보 검색기술에 관한 이론적 고찰 (A Study on Content-based Image Information Retrieval Technique)

  • 노진구
    • 한국도서관정보학회지
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    • 제31권1호
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    • pp.229-258
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    • 2000
  • The growth of digital image an video archives is increasing the need for tools that efficiently search through large amount of visual dta. Retrieval of visual data is important issue in multimedia database. We are using contented-based visual data retrieval method for efficient retrieval of visual data. In this paper, we introduced fundamental techniques using characteristic values of image data and indexing techniques required for content-based visual retrieval. In addition we introduced content-based visual retrieval system for use of digital library.

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Interactive Genetic Algorithm for Content-based Image Retrieval

  • Lee, Joo-Young;Cho, Sung-Bae
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1998년도 The Third Asian Fuzzy Systems Symposium
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    • pp.479-484
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    • 1998
  • As technology in a computer hardware and software advances, efficient information retrieval from multimedia database gets highly demanded. Recently, it has been actively exploited to retrieve information based on the stored contents. However, most of the methods emphasize on the points which are far from human intuition or emotion. In order to overcome this shortcoming , this paper attempts to apply interactive genetic algorithm to content-based image retrieval. A preliminary result with subjective test shows the usefulness of this approach.

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방송콘텐츠 저작권 식별관리를 위한 UCI 표준식별체계와 내용기반 식별정보의 상호연계 연구 (A Study on Cross-Association between UCI Identification System and Content-based Identifier for Copyright Identification and Management of Broadcasting Content)

  • 김주섭;남제호
    • 방송공학회논문지
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    • 제14권3호
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    • pp.288-298
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    • 2009
  • 본 논문에서는 방송콘텐츠 저작권 식별관리를 위한 방송콘텐츠의 Video Signature와 국가표준콘텐츠식별체계인 UCI(Universal Content Identifier)의 연계 방안을 제시한다. Video Signature는 UCI와 같은 식별자의 인위적인 부여 과정이 없더라도 동영상 콘텐츠 자체에서 직접 특징정보를 추출할 수 있기 때문에, 이미 배포 유통된 콘텐츠에 대해서도 식별 확인이 가능하다. 따라서, 본 연구에서는 최근 국가표준콘텐츠식별체계로 통합, 단일화된 UCI 식별체계와 내용기반 식별정보인 Video Signature의 지속적인 연계를 위하여, 바이너리로 표현된 Video Signature를 포함하는 UCI 응용메타데이터를 정의한다. 그리고 UCI 표준식별체계 기반 Video Signature 전송 및 관리 메카니즘에 기반한 방송콘텐츠의 저작권 식별관리 및 부가서비스 시나리오를 제시한다.

지역방송의 뉴미디어 유통전략 분석 :MBCNET 사례를 중심으로 (Content Distribution Strategy Analysis of Regional Broadcasting Companies: Based on MBCNET)

  • 김종하
    • 한국콘텐츠학회논문지
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    • 제13권11호
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    • pp.636-643
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    • 2013
  • 방송시장의 급격한 환경변화는 지역방송의 사회적 입지를 위축시키고 재정적 기반을 위협하고 있지만, 동시에 인터넷과 모바일 기반의 플랫폼과 스마트 미디어는 새로운 콘텐츠 유통의 활로로서 가능성을 부여하고 있다. 본 연구는 지역 지상파방송의 수퍼스테이션 사례 및 전문가 인터뷰를 통해 변화하는 방송환경에 적합한 지역방송의 유통모델을 살펴보고, 새로운 유통모델 확립을 위해 지역방송의 역할과 추진해야 할 전략을 논의하였다. MBCNET의 재무성과 및 시청률, 뉴미디어 유통에 대한 분석결과, MBCNET은 콘텐츠 라이브러리와 MBC 지역방송사의 영향력에 힘입어 성공적인 성과를 내고 있는 것으로 나타났다. 그러나 지속적인 경쟁력 강화를 위해 콘텐츠와 플랫폼의 마케팅역량의 향상이 필요하며, 시청자들의 이용행태에 기반한 경쟁력 있는 콘텐츠의 제작역량 강화 및 N스크린 환경에 대응할 수 있는 조직의 정비가 필요한 것으로 분석되었다.