• Title/Summary/Keyword: Content creation

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A Comparative Analysis of 'Library and Information Life' and Domestic and International Digital Literacy Content Frameworks ('도서관과 정보생활'과 국내외 디지털 리터러시 내용 체계 비교 분석)

  • Jeonghoon Lim
    • Journal of the Korean Society for information Management
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    • v.41 no.3
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    • pp.487-509
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    • 2024
  • This study aimed to compare and analyze the content structures of the information literacy curriculum 'Library and Information Life' and domestic and international digital literacy curricula to discuss the scope of digital literacy integration based on information literacy. Common areas and learning elements were extracted from domestic and international digital literacy curricula and mapped against the 'Library and Information Life' curriculum. Results showed that while the middle school curriculum aligned in information literacy, creation and sharing, and digital ethics, 'Library and Information Life' did not mention ICT utilization, communication, and collaboration competencies. The high school 'Media and Information Life' curriculum also addressed ICT utilization, communication, and collaboration competencies in a limited manner. This study is significant in proposing a concrete discussion on the scope of digital literacy integration based on information literacy. The findings can serve as foundational data for determining the scope of digital literacy application when revising the 'Library and Information Life' curriculum in the future.

The "open incubation model": deriving community-driven value and innovation in the incubation process

  • Xenia, Ziouvelou;Eri, Giannaka;Raimund, Brochler
    • World Technopolis Review
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    • v.4 no.1
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    • pp.11-22
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    • 2015
  • Globalization, increasing technological advancements and dynamic knowledge diffusion are moving our world closer together at a unique scale and pace. At the same time, our rapidly changing society is confronted with major challenges ranging from demographic to economic ones; challenges that necessitate highly innovative solutions, forcing us to reconsider the way that we actually innovate and create shared value. As such the linear, centralized innovation models of the past need to be replaced with new approaches; approaches that are based upon an open and collaborative, global network perspective where all innovation actors strategically network and collaborate, openly distribute their ideas and co-innovate/co-create in a global context utilizing our society's full innovation potential (Innovation 4.0 - Open Innovation 2.0). These emerging innovation paradigms create "an opportunity for a new entrepreneurial renaissance which can drive a Cambrian like explosion of sustainable wealth creation" (Curley 2013). Thus, in order to materialize this entrepreneurial renaissance, it is critical not only to value but also to actively employ this new innovation paradigms so as to derive community-driven shared value that stems from global innovation networks. This paper argues that there is a gap in existing business incubation model that needs to be filled, in that the innovation and entrepreneurship community cannot afford to ignore the emerging innovation paradigms and rely upon closed incubation models but has to adopt an "open incubation" (Ziouvelou 2013). The open incubation model is based on the principles of open innovation, crowdsourcing and co-creation of shared value and enables individual users and innovation stakeholders to strategically network, find collaborators and partners, co-create ideas and prototypes, share their ideas/prototypes and utilize the wisdom of the crowd to assess the value of these project ideas/prototypes, while at the same time find connections/partners, business and technical information, knowledge on start-up related topics, online tools, online content, open data and open educational material and most importantly access to capital and crowd-funding. By introducing a new incubation phase, namely the "interest phase", open incubation bridges the gap between entrepreneurial need and action and addresses the wantpreneurial needs during the innovation conception phase. In this context one such ecosystem that aligns fully with the open incubation model and theoretical approach, is the VOICE ecosystem. VOICE is an international, community-driven innovation and entrepreneurship ecosystem based on open innovation, crowdsourcing and co-creation principles that has no physical location as opposed to traditional business incubators. VOICE aims to tap into the collective intelligence of the crowd and turn their entrepreneurial interest or need into a collaborative project that will result into a prototype and to a successful "crowd-venture".

China, the United States and Japan's animation film creation style of comparative study (중·미·일 애니메이션영화 창작스타일 비교연구)

  • Yang, jian-hua
    • The Journal of Korean Philosophical History
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    • no.39
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    • pp.221-235
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    • 2013
  • Through the comparative analysisand inductive research on main creation styles of Chinese, American and Japanese animation films, a conclusion can be given out, which means that the animation film style of each country can hardly be formed without their own traditional painting art, aesthetics habits and ways of thinking. It is these characteristics that form their unique animation film style. America emphasizes realism art, development and utilization of new technology, Japan pays sepcial attention totraditional painting art and comic stories. In business aspect, they bring about different business models relying on the experience of satisfying the diverse needs of domestic and global entertainment markets. When it comes to the content field, they carry forward universal values and meet the individualistic heroismso that a variety of business animation films and art animation films find their ways into the global market and acquire great popularity among audiences from all over the world. Through the comparasion of American and Japanese animation films, a new view to analyze the animation films of China is created. Animation creation is largely based on the need of socialist ideology from 50s to 80s. Even though the purposes of animation film creations returned to satisfying the diverse requirements of commercial markets and audiences, the consequences, such as the break gap of creations and talents, the lack of diverse creative styles and commercial market operation mechanism, sitll affect China's animation films today. Japan found thier position from the American model and became successful. Nowadays, China need find our own creative style and position from American model and Japanese model. And the systematic reformings that are detailed in the government managements, industry standards, internationalized talents cultivation and accumulation are the essential point.

The Research of Houshan's Comments on Poets and Poetry (진사도(陳師道), 『후산시화(後山詩話)』의 시론(詩論))

  • Kim, Kousun
    • (The)Study of the Eastern Classic
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    • no.70
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    • pp.9-31
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    • 2018
  • Houshan's Comments on Poets and Poetry by Chen Shidao, one of the most famous comments on poets and poetry in the Northern Song Dynasty, is regarded as the early masterpiece of the literary critic genre called comments on poets an poetry. In particular, the theory on poetry of Houshan's Comments on Poets and Poetry reflected the overall literature fashion of the Song Dynasty, and captured the typical arguments of poetics in the Song Dynasty. The poet's character-building and accumulation of knowledge, the study of Du Fu and other poets and a quest for "No Trace" reveal the practice and aesthetics of the poets in the Northern Song Dynasty. So far, Chen Shidao has been known as a formalist poet, and he has actually focused on learning the rules of verse and learning classical poetry. But the final goal of his theory on poetry was a free creation, not the strict rules. He just thought that he could get the freedom of creation by constantly learning rules and building a poem. Therefore, his comments in Houshan's Comments on Poets and Poetry can not be regarded as simply formalist views. Because he wanted to achieve his ideal freedom of creation with elaborate formats and content.

Evaluation of Bio-Chemical Restoration Index at the Creation Site of Ecological Environmental Zone in Coastal Area (연안생태환경공간 조성지의 생물-화학적 복원지수 평가)

  • Lee, In-Cheol;Yi, Byung Ho;Park, So Young;Ryu, Cheong Ro
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.1B
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    • pp.161-168
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    • 2008
  • The ecological environmental zones in coastal area, like tidal flat and salt marsh, were gradually decreased due to large scale of coastal development projects, reclamation and so on. Therefore, the development of artificial tidal flat and salt marsh has been emphasized in coastal area as mitigation concept and studies on related this background has performed. But studies on the quantitative evaluation for degree of restoration were insufficient. In this paper, as a fundamental study for evaluation of restoration on the creation of ecological environmental zones in coastal area, it was conducted that the monitoring and experiment for bio-chemical factors (bio-diversity, population and biomass of macro-benthos, survival ratio of reed, the number of heterotrophic bacteria and physico-chemical characteristics such as COD, IL, TN, TP and pH) using a in-situ pilot plant of tidal flat (Zone. P1) and salt marsh (Zone. P2), which was distinguished by content of dredged soil, in Jinudo, Nakdong estuary. From results of this study, the restoration index (RI), for evaluation concerning degree of restoration on the creation of ecological environmental zones in coastal area, was suggested and quantitative evaluation was performed using a restoration index (RI).

An Interactive UCC Creation and the Effect Analysis (상호작용 UCC의 제작 및 효과 분석)

  • Kim, Min-Su;Boo, Kyung-Min;Im, Kyung-Duk;Ko, Seong-Bo;Kim, Seong-Baeg
    • Science of Emotion and Sensibility
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    • v.13 no.3
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    • pp.459-466
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    • 2010
  • Recently, UCC, which stands for User Created Content, has emerged in various media industries including Internet. However, there exists little research regarding interaction to overcome the drawback of UCC, one way superficial form. In particular, little research has been done on the creation and effect of experiential UCC type. In the existing research, the interactive feature shows to bring the effectiveness in the field of education or promotion. So, in this study, we examine the problem of provider-centered UCC and to solve this problem, we propose a new experiential UCC form with interactive functionality by adapting the product test between UCCs. From the results of the analysis on the effectiveness of UCC after users experience the proposed UCC related to water industry, watching the interactive UCC represented the values of the higher levels in the aspect of recognition change than watching the existing UCCs. Also, the outcome showed that if this interactive UCC invigorates, UCC application will be very useful in eduction, industry, and promotion. From the analysis of the question instrument on whether an interactive UCC would be helpful or not, the positive response ratios was 84% in promotion, 70% in education, and 52% in industry, respectively.

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Study on analysis of the Corporate requirements and CPND Value chain for e-book Market Activation (전자책 시장 활성화를 위한 기업 요구사항과 CPND 가치사슬 분석)

  • Na, Yun-Bin;Yu, Jong-Sun;Lee, Seoung-Ha
    • Journal of Digital Convergence
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    • v.14 no.4
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    • pp.163-171
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    • 2016
  • This study derived the policy implications and market strategies by analysis the e-book companies requirements & the CPND value chain structure, in order to revitalize the e-book market in Korea. Specifically, we examined the prospect of e-book market in Korea, current situations of production and distribution, awareness of service utilization and requirements for support policy with targets of 30 companies. As a research, the most needed item for e-book companies is 'PR and marketing support to enter and open the markets'(27%), which is the highest. 'Financial support such as labor costs and business expenses', 'support for retraining personnel to develop the expertise in respective fields' are followed and they account for 22%. Currently, the most effective support item is the external support program(35%) and funding power(30%) is followed. Unlike a paper book market, e-book is turned into a platform business in terms of the value chain. Based on these research content, e-book market activation and corporate competitive strategy was derived as follows : 1)literacy reinforcement about SNS marketing and e-pub3 authoring tool. 2)statistical DB construction of retail sales channels. 3)diversification of the billing system. 4)The quality of the e-book content certification.

A Study on the Stage Costume of Pansori Ballet Theater 'Dokkaeba! Dokkaeba!' Based on Storytelling (스토리텔링에 의한 판소리 발레극 '도깨바! 도깨바!'의 무대의상 연구)

  • Ryu Jinyoung
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.399-406
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    • 2023
  • Due to the increasing influence of the Korean Wave, traditional themes are emerging to the forefront of performance content development, emphasizing the necessity of applying the art of storytelling to the creative process. The purpose of this research is to examine the differentiated costume design of the Pansori ballet "Dokkaeba! Dokkaeba!," developed through the implementation of storytelling in its performance creation process. Choreographers, writers, and costume designer collaborated throughout the storytelling process from planning to content creation. This resulted in a clarified depiction of the Dokkaebi as divine beings with transcendental powers who are simultaneously friendly and familiar entities, often appearing in the form of humans and objects. Accordingly, the costume design based on this collaborative storytelling deliberately avoided the appearance of Dokkaebi reminiscent of 'Kwimyeonwa' or Japanese 'Oni', typically expressed with horns or decorations, and instead implemented novel design elements, such as fusion Hanbok with a variety of dimensionally aesthetic accessories, meaningful color contrast in modern clothing, textural elements indirectly expressing character and transmogrification, and daily clothing attire to illustrate the humanized Dokkaebi. Therefore, this study seeks to contribute to the production of new performance art showcasing the Dokkaebi by identifying the diversity of expression and direction within costume design.

Local Creators and Local Entrepreneurship in Perspective of Creation Process of Local Contents with Focus on H University (로컬콘텐츠 탄생과정 측면에서 살펴본 로컬크리에이터와 로컬기업가정신: H대학 사례)

  • Junghee Han
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.19 no.2
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    • pp.13-25
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    • 2024
  • Local decline can be caused by business closures or the departure of the youth. Most countries have been striving to overcome regional inequality through local or community entrepreneurship using assets or contents obtained from differentiated and original embedded resources. The purpose of this study is to conceptualize local contents and local entrepreneurship. To reach the research goals, this paper utilizes the grounded theory as qualitative methodology. From the main findings, this paper suggests that entrepreneurship in the local is influenced by informal alley or specific location (regions) institution outputs so called as local contents which are local norm, culture, local identities. This paper conceptualizes local contents as 'product of creative scenario'. And this work also suggests the liner model for local content innovation. The contribution of this work are two: 1) showing how the local content creation process; 2) analyzing the how local entrepreneurship configures. It can be inclusive potential startups items rooted at the unique resources and assets of the locals and reflecting the originality of locality. In terms of local institutional perspectives, local development takes pace when advancing application of local entrepreneurship. In order for that, practical challenging is more needed by using informal local institutions. Also 'three step linear model' will be applied to educate the new creators. Local contents and local entrepreneurship can definitely rehabilitate locality.

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Public Participation Policies in Urban Open Space Planning - Focused on Park and Green Space Master Plans of Seoul, Incheon, Gwangju, and Daegu - (도시 오픈스페이스 계획 과정의 시민참여 정책 분석 - 서울, 인천, 광주, 대구 공원녹지기본계획을 중심으로 -)

  • Park, Yeongseok;Pae, Jeong-Hann
    • Journal of the Korean Institute of Landscape Architecture
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    • v.52 no.5
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    • pp.1-14
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    • 2024
  • Urban open spaces are crucial public areas that ensure the safety and comfort of citizens. Effective creation and management of these spaces require consensus and cooperation among stakeholders, emphasizing procedural rationality. Open spaces are not just physical structures but cultural artifacts that reflect the desires and values of the citizens and require public participation. This study explores the institutional and policy frameworks for public participation in the creation of urban open spaces. It analyzes the institutional environment by examining relevant laws, executive orders, and initial studies on public participation in the Urban Comprehensive Planning and the Park and Green Space Master Plan. The study then analyzes the public participation policies in the Park and Green Space Master Plan of Seoul, Incheon, Gwangju, and Daegu. The basic plan of the park and green space in the four cities includes the concept of public participation. However, the public participation policies have two limitations. First, from a procedural standpoint, the public participation mandated by current laws is only a monotonous, one-time project. Second, from a content perspective, the communication materials directed at the target class and the step-by-step process for facilitating public participation are insufficient. Overall, while the policies for creating open spaces are improving, there is a pressing need for a comprehensive strategy to enhance both the process and content of citizen participation in the future.