• Title/Summary/Keyword: Content Recommendation Algorithm

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Keyword-Based Contents Recommendation Web Service (키워드 기반 콘텐츠 추천 웹서비스)

  • Park, Dong-Jin;Kim, Min-Geun;Song, Hyeon-Seop;Yoon, Seok-Min;Kim, Youngjong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.346-348
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    • 2022
  • Media Contents Recommendation Web Service (service name 'mobodra') is a web service that analyzes media types and genre tastes for each user and recommends content accordingly. Users select some of the works randomly provided on the web when signing up for membership and analyze their tastes based on this. Based on this analysis, preferred content for each user is recommended. In this paper, we implement a content recommendation algorithm through item-based collaborative filtering. When the user's activity data or preference is re-examined, the above process is executed again to update the user's taste.

Performance of Collaborative Filtering Agent System using Clustering for Better Recommendations (개선된 추천을 위해 클러스터링을 이용한 협동적 필터링 에이전트 시스템의 성능)

  • Hwang, Byeong-Yeon
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.5S
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    • pp.1599-1608
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    • 2000
  • Automated collaborative filtering is on the verge of becoming a popular technique to reduce overloaded information as well as to solve the problems that content-based information filtering systems cannot handle. In this paper, we describe three different algorithms that perform collaborative filtering: GroupLens that is th traditional technique; Best N, the modified one; and an algorithm that uses clustering. Based on the exeprimental results using real data, the algorithm using clustering is compared with the existing representative collaborative filtering agent algorithms such as GroupLens and Best N. The experimental results indicate that the algorithms using clustering is similar to Best N and better than GroupLens for prediction accuracy. The results also demonstrate that the algorithm using clustering produces the best performance according to the standard deviation of error rate. This means that the algorithm using clustering gives the most stable and the best uniform recommendation. In addition, the algorithm using clustering reduces the time of recommendation.

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A Study on Story propose model based on Machine Learning - Focused on YouTube

  • CHUN, Sanghun;SHIN, Seung-Jung
    • International Journal of Internet, Broadcasting and Communication
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    • v.13 no.2
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    • pp.224-230
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    • 2021
  • YouTube is an OTT service that leads the home economy, which has emerged from the 2020 Corona Pandemic. With the growth of OTT-based individual media, creators are required to establish attractive storytelling strategies that can be preferred by viewers and elected for YouTube recommendation algorithms. In this study, we conducted a study on modeling that proposes a content storyline for creators. As the ability for Creators to create content that viewers prefer, we have presented the data literacy ability to find patterns in complex and massive data. We also studied the importance of compelling storytelling configurations that viewers prefer and can be selected for YouTube recommendation algorithms. This study is of great significance in that it deviated from the viewer-oriented recommendation system method and proposed a story suggestion model for individual creaters. As a result of incorporating this story proposal model into the production of the YouTube channel Tiger Love video, it showed a certain effectiveness. This story suggestion model is a machine learning text-based story suggestion system, excluding the application of photography or video.

Design of Recommendation Module for Customized Sport for All Contents (맞춤형 생활 스포츠 콘텐츠를 위한 추천 모듈 설계)

  • Choi, Gun-Hee;Yoo, MinJeong;Lee, Jae-Dong;Lee, Won-Jin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.300-301
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    • 2016
  • This paper proposes customized recommendation algorithm to improve the QoS(quality of service) of sport for all sports content uses to user profile and team grade. The proposed recommendation module is based on user profile information, and it recommends suitable team contents to user with Euclidean distance algorithm and preference weights between teams.

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Development of Music Recommendation System based on Customer Sentiment Analysis (소비자 감성 분석 기반의 음악 추천 알고리즘 개발)

  • Lee, Seung Jun;Seo, Bong-Goon;Park, Do-Hyung
    • Journal of Intelligence and Information Systems
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    • v.24 no.4
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    • pp.197-217
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    • 2018
  • Music is one of the most creative act that can express human sentiment with sound. Also, since music invoke people's sentiment to get empathized with it easily, it can either encourage or discourage people's sentiment with music what they are listening. Thus, sentiment is the primary factor when it comes to searching or recommending music to people. Regard to the music recommendation system, there are still lack of recommendation systems that are based on customer sentiment. An algorithm's that were used in previous music recommendation systems are mostly user based, for example, user's play history and playlists etc. Based on play history or playlists between multiple users, distance between music were calculated refer to basic information such as genre, singer, beat etc. It can filter out similar music to the users as a recommendation system. However those methodology have limitations like filter bubble. For example, if user listen to rock music only, it would be hard to get hip-hop or R&B music which have similar sentiment as a recommendation. In this study, we have focused on sentiment of music itself, and finally developed methodology of defining new index for music recommendation system. Concretely, we are proposing "SWEMS" index and using this index, we also extracted "Sentiment Pattern" for each music which was used for this research. Using this "SWEMS" index and "Sentiment Pattern", we expect that it can be used for a variety of purposes not only the music recommendation system but also as an algorithm which used for buildup predicting model etc. In this study, we had to develop the music recommendation system based on emotional adjectives which people generally feel when they listening to music. For that reason, it was necessary to collect a large amount of emotional adjectives as we can. Emotional adjectives were collected via previous study which is related to them. Also more emotional adjectives has collected via social metrics and qualitative interview. Finally, we could collect 134 individual adjectives. Through several steps, the collected adjectives were selected as the final 60 adjectives. Based on the final adjectives, music survey has taken as each item to evaluated the sentiment of a song. Surveys were taken by expert panels who like to listen to music. During the survey, all survey questions were based on emotional adjectives, no other information were collected. The music which evaluated from the previous step is divided into popular and unpopular songs, and the most relevant variables were derived from the popularity of music. The derived variables were reclassified through factor analysis and assigned a weight to the adjectives which belongs to the factor. We define the extracted factors as "SWEMS" index, which describes sentiment score of music in numeric value. In this study, we attempted to apply Case Based Reasoning method to implement an algorithm. Compare to other methodology, we used Case Based Reasoning because it shows similar problem solving method as what human do. Using "SWEMS" index of each music, an algorithm will be implemented based on the Euclidean distance to recommend a song similar to the emotion value which given by the factor for each music. Also, using "SWEMS" index, we can also draw "Sentiment Pattern" for each song. In this study, we found that the song which gives a similar emotion shows similar "Sentiment Pattern" each other. Through "Sentiment Pattern", we could also suggest a new group of music, which is different from the previous format of genre. This research would help people to quantify qualitative data. Also the algorithms can be used to quantify the content itself, which would help users to search the similar content more quickly.

A Study on the Curation Factors through Reverse Engineering Design of YouTube Algorithm - Focusing on Gender Keyword Search (유튜브 알고리즘의 역공학설계를 통한 큐레이션 요인 연구 - 성별 키워드 검색을 중심으로)

  • Bae, Seung-Ju;Lee, Sang-Ho
    • Journal of the Korea Convergence Society
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    • v.13 no.3
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    • pp.133-146
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    • 2022
  • Despite the fact that Internet users around the world watch YouTube every day, very few users accurately recognize the recommendation algorithm for search results, and Google and YouTube are not disclosing it. Researchers tried to explore the undisclosed algorithm of YouTube in a reverse engineering design method, find key factors, and check the logical structure in which media platform operators recommend keyword search results and arrange them on the screen. Therefore, researchers studied the basic content priority factors through several months of discussion and data collection, and tried to reverse engineer the influencing factors based on the recommendation results according to male and female gender among the collected keyword search results. Although researchers' design only analyzed some of the almost infinite level of data uploaded and viewed for more than hundreds of hours every hour, these exploratory attempts will study media platform algorithms in the future, understand the intentions of operators, and protect users. thought it could be done.

A Research on TF-IDF-based Patent Recommendation Algorithm using Technology Transfer Data (기술이전 데이터를 활용한 TF-IDF기반 특허추천 알고리즘 연구)

  • Junki Kim;Joonsoo Bae;Yeongheon Song;Byungho Jeong
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.46 no.3
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    • pp.78-88
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    • 2023
  • The increasing number of technology transfers from public research institutes in Korea has led to a growing demand for patent recommendation platforms for SMEs. This is because selecting the right technology for commercialization is a critical factor in business success. This study developed a patent recommendation system that uses technology transfer data from the past 10 years to recommend patents that are suitable for SMEs. The system was developed in three stages. First, an item-based collaborative filtering system was developed to recommend patents based on the similarities between the patents that SMEs have previously transferred. Next, a content-based recommendation system based on TF-IDF was developed to analyze patent names and recommend patents with high similarity. Finally, a hybrid system was developed that combines the strengths of both recommendation systems. The experimental results showed that the hybrid system was able to recommend patents that were both similar and relevant to the SMEs' interests. This suggests that the system can be a valuable tool for SMEs that are looking to acquire new technologies.

An Empirical Analysis of the Active Use Paths induced by YouTube's Personalization Algorithm (유튜브의 개인화 알고리즘이 유도하는 적극이용 경로에 대한 실증분석)

  • Seung-Ju Bae
    • Journal of Korea Society of Industrial Information Systems
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    • v.28 no.2
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    • pp.31-45
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    • 2023
  • This study deals with exploring qualitative steps and paths that appear as YouTube users' usage time increases quantitatively. For the study, I applied theories from psychology and neuroscience, subdivided the interval between the personalization algorithm of the recommendation system, and active use and analyzed the relationship between variables in this process. According to the theory behavioral model theory (FBM), variable reward, and dopamine addiction were applied. Personalization algorithms easy clicks as triggers according to associated content presentation functions in behavioral model theory (FBM). Variable rewards increase motivational effectiveness with unpredictability of the content you search, and dopamine nation is summarized as stimulating the dopaminergic nerve to continuously and actively consume content. This study is expected to make an academic and practical contribution in that it divides the purpose of use of content in the personalization algorithm and active use section into four stages from a psychological perspective: first use, reuse, continuous use, and active use, and analyzes the path.

Study on the development of learning content recommendation system using the algorithm of collective intelligence (집단 지성 알고리즘을 이용한 학습 콘텐츠 추천시스템 개발에 관한 연구)

  • Kim, Geun-Ho;Kim, Eui-Jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.241-243
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    • 2014
  • In this study, that by applying the algorithm of collective intelligence in helping to select the teaching methods and learning methods of learner and teacher, develop a content recommendation system, the teacher and the learner promote effective learning, I have intended to And for this reason can be applied to education recommended system to be applied to a movie or shopping mall recently, at the time of selection, it is appropriate in accordance with the state, such as the level of the learner, learning environment, learners the theme of teaching and learning, and to provide a teaching method and learning method, the learner can to find the learning method appropriate for the user, and a more efficient, Professor system that can save time to design the teaching learning process I developed, The utility and accuracy of the learning content recommendation system developed finally, after the data is accumulated in the use of a continuous schedule of the learner and a teacher, would need to be validated through the rating.

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Dynamic Fuzzy Cluster based Collaborative Filtering

  • Min, Sung-Hwan;Han, Ingoo
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2004.11a
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    • pp.203-210
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    • 2004
  • Due to the explosion of e-commerce, recommender systems are rapidly becoming a core tool to accelerate cross-selling and strengthen customer loyalty. There are two prevalent approaches for building recommender systems - content-based recommending and collaborative filtering. Collaborative filtering recommender systems have been very successful in both information filtering domains and e-commerce domains, and many researchers have presented variations of collaborative filtering to increase its performance. However, the current research on recommendation has paid little attention to the use of time related data in the recommendation process. Up to now there has not been any study on collaborative filtering to reflect changes in user interest. This paper proposes dynamic fuzzy clustering algorithm and apply it to collaborative filtering algorithm for dynamic recommendations. The proposed methodology detects changes in customer behavior using the customer data at different periods of time and improves the performance of recommendations using information on changes. The results of the evaluation experiment show the proposed model's improvement in making recommendations.

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