• Title/Summary/Keyword: Content Implementation

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Design and Implementation of the Document HTML System for Preserving Content Integrity

  • Hyun Cheon Hwang;Ji Su Park;Jin Gon Shon
    • Journal of Information Processing Systems
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    • v.19 no.3
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    • pp.334-346
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    • 2023
  • An electronic document based on PDF has been widely used in customer communication between an enterprise and a customer to deliver personalized content. However, electronic documents based on PDF in the form of paper layouts are not suitable for mobile environments because of low readability and lack of interactive interaction. Even though HTML is an essential language in a mobile environment, electronic document based on PDF is still used as it has a content integrity verification feature with a digital signature. It means that a user is sacrificing user experience in a mobile environment for content integrity and using paper-layout electronic documents. In this research, we design the Document HTML specification by setting the Document HTML conformance, adding the extended meta tags, and signing the message digest with a digital signature based on public key infrastructure (PKI). Furthermore, we implemented the Document HTML system, which has REST API services to generate and verify the Document HTML, and did experimental verification of the theory. As a result, we have confirmed that the Document HTML has both content integrity and user experience on mobile. Furthermore, the Document HTML is expected to be an alternative document format to deliver personalized content from an enterprise to a customer in a mobile environment instead of the paper layout electronic document such as PDF.

Job Implementation of ITEC's In-Service Teacher Training (발명교사교육센터 직무연수의 현업적용도)

  • Moon, Dae-Young
    • 대한공업교육학회지
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    • v.40 no.1
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    • pp.87-104
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    • 2015
  • This study was carried out to evaluate on the job implementation of ITEC(Invention Teacher Education Center)'s in-service teacher training. To accomplish this purpose, teacher's perception on retention, usefulness, utilization, and enhancement were investigated after one year completing in-service teacher training. The populations of this study were 60 teachers completing in-service teacher training of the southeast ITEC. The methods of this study were survey research and qualitative content analysis. The subjects of survey research were 30 teachers and the case analysis objects were 12 epilogues of in-service teacher training. The mean of job implementation of southeast ITEC's in-service teacher training was 4.07 on a five-point scale. Teacher's perception on job implementation sub factors after one year completing in-service teacher training were as follows. The mean of enhancement factor was 4.39, usefulness factor was 4.11, utilization factor was 3.94, and retention factor was 3.82 on a five-point scale. The mean of enhancement factor and usefulness factor were relatively high level as compared with the mean of job implementation and the mean of utilization factor and retention factor were relatively low level as compared with the mean of job implementation. The results of qualitative content analysis about 12 epilogues of in-service teacher training, some significant instances were deducted that representable retention, usefulness, utilization, and enhancement factors directly and indirectly.

Design and Implementation of a Protection and Distribution System for Digital Broadcasting Contents (디지털 방송 콘텐츠 보호 유통 시스템 설계 및 구현)

  • Lee Hyejoo;Choi BumSeok;Hong Jinwoo;Seo Jongwon
    • The KIPS Transactions:PartC
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    • v.11C no.6 s.95
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    • pp.731-738
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    • 2004
  • With the increase of digital content usages, the protection for digital content and intellectual property becomes more important. The DRM(digital rights management) technologies are applicable to protect not only any kind of digital contents but also intellectual property. Besides such techniques are required for recorded digital broadcasting contents due to introduction of digital broadcasting techniques and storage devices such as personal video recorder. The conventional protection scheme for broadcasting content is the CAS(conditional access system) by which the access of viewer is controlled on the specific channels or programs. The CAS prohibits the viewer from delivering the digital broadcasting content to other person, so it results in restriction of superdistribution on the digital broadcasting content. In this paper, for broadcast targeting unspecfic many people, we will design the service model of the protection and distribution of digital broadcasting content using encryption and license by employing the concept of DRM. The results of implementation are also shown to verify some functions of each component. An implemented system of this paper has some advantages that the recording of broadcast content is allowed on set-top-box and superdistribution is available by consumer. Hence it provides content providers and consumers with trustworthy environment for content protection and distribution.

Implementation of a Gesture Recognition Signage Platform for Factory Work Environments

  • Rho, Jungkyu
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.171-176
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    • 2020
  • This paper presents an implementation of a gesture recognition platform that can be used in a factory workplaces. The platform consists of signages that display worker's job orders and a control center that is used to manage work orders for factory workers. Each worker does not need to bring work order documents and can browse the assigned work orders on the signage at his/her workplace. The contents of signage can be controlled by worker's hand and arm gestures. Gestures are extracted from body movement tracked by 3D depth camera and converted to the commandsthat control displayed content of the signage. Using the control center, the factory manager can assign tasks to each worker, upload work order documents to the system, and see each worker's progress. The implementation has been applied experimentally to a machining factory workplace. This flatform provides convenience for factory workers when they are working at workplaces, improves security of techincal documents, but can also be used to build smart factories.

Design and Implementation of a TV-Anytime Metadata Authoring Tool for Personalized Broadcasting Services (개인형 데이터방송 서비스를 위한 TV-Anytime 메타데이터 저작도구 설계 및 구현)

  • Jun Dong-San;Kim Min-Je;Lee Han-Kyu;Yang Seung-Jun
    • Journal of Broadcast Engineering
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    • v.11 no.3 s.32
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    • pp.284-301
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    • 2006
  • In this paper, we present a design and implementation of a TV-Anytime metadata authoring tool for providing personalized data-broadcasting services. The TV-Anytime specifies metadata schema, metadata coding and delivery, and provides service models to provide personalized broadcasting content services at anytime when users want to consume using metadata including ECG (Electronic Content Guide) and content descriptive information in a PDR (Personal Digital Recorder)-centric environment. In spite of a useful services based on TV-anytime metadata, the metadata authoring still remains as a harassing and time consuming task. For easy metadata authoring, the proposed metadata authoring provides the following key functionalities: metadata visualization, media access, and semi-automatic method for editing segment related metadata.

FAST QUANTITATIVE AND QUALITATIVE ANALYSIS OF PHARMACEUTICAL TABLETS BY NIR

  • Nielsen, Line-Lundsberg;Charlotte Kornbo;Mette Bruhn
    • Proceedings of the Korean Society of Near Infrared Spectroscopy Conference
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    • 2001.06a
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    • pp.3111-3111
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    • 2001
  • The implementation of NIR and chemometrics in the Pharmaceutical industries is still in strong progress, both regarding qualitative and quantitative applications and beneficial results are seen. Looking at the development so far, NIR will change the pharmaceutical industry even more in the future. This presentation will address the experiences and progress achieved regarding the application and implementation of quantitative methods for determination of content uniformity and assay of tablets with less than 10% w/w of active, using Near Infrared transmittance spectroscopy in combination with PLS. Also qualitative methods for identification of the same tablets by Near Infrared reflectance spectroscopy will be discussed. Four commercial tablet strengths are formulated and produced from two different compositions by direct compression. Three different strengths are dose proportional, i.e. fixed concentration by varying in size. The aim was to replace the conventional primary methods for analysing content uniformity, assay and identification by NIR. Studies were performed on comparing transmittance versus reflectance spectroscopy for both applications on the dose proportional tablets. The model for determination of content uniformity and assay was developed to cover both coated and uncoated tablets, whereas the qualitative model was developed to identify coated tablets only. The impact of the tablet formulation, tablet size and coating, resulted in individual models far each composition The best calibration was achieved using diffuse reflectance for the identification purposes and diffuse transmittance for the quantitative determination of the active content within the tablets. As NIR in combination with other techniques opens up the possibility of total quality management within the production, the transfer of the above-mentioned models from a laboratory based approach to an at-line approach at H.Lundbeck will be addressed too.

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Design and Implementation of Learning Content Authoring Framework for Android-based Three-Dimensional Shape (안드로이드 기반 입체도형 학습 콘텐츠 제작용 프레임워크의 설계 및 구현)

  • Kim, Eun-Gil;Hyun, Dong-Lim;Kim, Jong-Hoon
    • Journal of The Korean Association of Information Education
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    • v.15 no.1
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    • pp.67-76
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    • 2011
  • In this paper, a touch interface of a smart device using, learner controlled by three-dimensional learning content for more realistic learning environment will be constructed. Fabrication of three-dimensional learning content is difficult. So teachers and learners to create content and share content, a framework was designed. The framework consists of an XML language and intuitive. Android-based devices are available from the playback and authoring. Server environment for content sharing was established. The proposed framework is verified through expert evaluation. In result, it was positively evaluated in terms of usability.

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Design and Implementation of A Multimedia Greeting Assistant System (멀티미디어 인사말 대행 시스템의 설계 및 구현)

  • 서동민;유재수
    • Proceedings of the Korea Contents Association Conference
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    • 2004.05a
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    • pp.417-422
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    • 2004
  • As wireless internet market grows rapidly, demands of various contents in wireless internet is significantly being increased. The contents that customers are taking advantage of have changed from single media content to multimedia content. As the technology of cellular telephone and broadband grows, the development of multimedia contents that can future represent characteristic of user will be more increased. One example of such content developments is ring-tone content service. Ring tone content service changed from existing simple ring tone to various sound services that depend on characteristic of user. In this paper, we design and implement the multimedia greeting assistant system that firsthand produces multimedia greeting contents using various multimedia contents and provides multimedia greeting service to represent characteristic of user through elevating ring tone content service.

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A Feedback Clue Model for Dynamically Updating e-book Content from User Feedback (전자책에서 동적 사용자 피드백의 편집을 위한 피드백 클루 모델의 제안)

  • Choi, Ja-Ryoung;Hwang, JungSoo;Sin, Eun-Joo;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.313-321
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    • 2017
  • The emergence of E-book have allowed readers to interact with other readers and to actively participate (e.g. social reading). Furthermore, there is a growing demand in writer's community to take the advantage of the feedback from their readers to update the content of E-book. To do that, they require the service that utilizes the user feedback while creating or updating the e-book content. This study aims to let authors collect and to apply the reader's feedback on E-book content. However, in order to apply the user feedback, users first need to explicitly type the feedback, and even if they do, authors need to develop the software to automatically analyze and to apply the user feedback. This makes difficult for authors without programming background to produce E-book with automatic content adaptation. In this paper, we propose Feedback Clue Model to generate, analyze and apply the user feedback into E-book content. Based on this model, we develop the block editor which allows easy implementation of E-book that can be dynamically updated.

Interactive Multiview Contents Authoring System based on MPEG-4 (MPEG-4 기반 대화형 복수시점 영상콘텐츠 저작 시스템)

  • Lee, In-Jae;Ki, Myung-Seok;Kim, Wook-Joong;Kim, Kyu-Heon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2005.11a
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    • pp.209-212
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    • 2005
  • This paper introduces interactive multi-view contents authoring system based on MPEG-4. The MPEG-4 standard, which aims to provide an object based audiovisual coding tool, has been developed to address the emerging needs from communications, interactive broadcasting as well as from mixed service models resulting from technological convergence. Due to the feature of object based coding, it has been considered that MPEG-4 is the most suitable for interactive broadcasting content production. This feature is suitable for creation of the content which provides multiple views of object or scene in interactive manner. In this paper, we categorize the multi-view visual content into two types: panoramic multi-view content and object multi-view content. And design and implementation of the authoring system for interactive multi-view contents is presented. We believe that the proposed method can be effectively used for further deployment of MPEG-4 content to various interactive applications.

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