• Title/Summary/Keyword: Computer-generated hologram

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Design of Machine Learning based Smart Service Abstraction Layer for Future Network Provisioning (미래 네트워크 제공을 위한 기계 학습 기반 스마트 서비스 추상화 계층 설계)

  • Vu, Duc Tiep;N., Gde Dharma;Kim, Kyungbaek;Choi, Deokjai
    • Proceedings of the Korea Information Processing Society Conference
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    • 2016.10a
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    • pp.114-116
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    • 2016
  • Recently, SDN and NFV technology have been developed actively and provide enormous flexibility of network provisioning. The future network services would generally involve many different types of services such as hologram games, social network live streaming videos and cloud-computing services, which have dynamic service requirements. To provision networks for future services dynamically and efficiently, SDN/NFV orchestrators must clearly understand the service requirements. Currently, network provisioning relies heavily on QoS parameters such as bandwidth, delay, jitter and throughput, and those parameters are necessary to describe the network requirements of a service. However it is often difficult for users to understand and use them proficiently. Therefore, in order to maintain interoperability and homogeneity, it is required to have a service abstraction layer between users and orchestrators. The service abstraction layer analyzes ambiguous user's requirements for the desired services, and this layer generates corresponding refined services requirements. In this paper, we present our initial effort to design a Smart Service Abstraction Layer (SmSAL) for future network architecture, which takes advantage of machine learning method to analyze ambiguous and abstracted user-friendly input parameters and generate corresponding network parameters of the desired service for better network provisioning. As an initial proof-of-concept implementation for providing viability of the proposed idea, we implemented SmSAL with a decision tree model created by learning process with previous service requests in order to generate network parameters related to various audio and video services, and showed that the parameters are generated successfully.

Effect of the Phase and Amplitude for Optical Visual Encryption (광시각 암호화에 위상과 진폭이 미치는 영향)

  • 이석기;류충상;구향옥;오창석
    • The Journal of the Korea Contents Association
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    • v.1 no.1
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    • pp.74-82
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    • 2001
  • Visual cryptography made it possible to decrypt the Information encrypted by thresholding scheme not with digital system but with human vision system. This method, however, has some limit in it because of the rack of resolution in both the spatial and amplitude domain. Optical visual cryptography, which used laser system instead of human eyesight, was proposed by conjunction of the optical theory with the cryptography. However, it also had some difficulties because it did not overcome the existing problem of visual cryptography completely. The problem occurred in the process of transferring data processing system from visual to optics. Therefore, it is appropriate to approach these problems in terms of optics. In this paper, we analysis, in the aspect of frequency, the security characteristics and the noise level occurred in the process of optical visual encryption.

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Deformation Invariant Optical Correlator Using Photorefractive Medium (광굴절 매질을 이용한 공간계 불변 광상관기에 관한 연구)

  • Kim, Ran-Sook;Ihm, Jong-Tae;Son, Hyon;Park, Han-Kyu
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.6
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    • pp.97-101
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    • 1989
  • Scale and rotation invariant polar-logarithmic coordinate transformation is used to achieve deformation invariant pattern recognition. The coordinate transformation is produce by a computer generated hologram (CGH). The mask fabricated by a photo (UV light) pattern generator for the 1nr-$theta$ coordinate transformation is made of the CGH whose transmission function is derived by the use of Lee's method. The optically produced coordinate transformed function is derived by the use of Lee's method. The optically produced coordinate transmission input pattern is interfaced on real-time holography. Variations of autocorrelation for scaled and rotated input patterns are suggested experimentally using implemented optical correlator.

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Process Study of Direct Laser Lithographic System for Fabricating Diffractive Optical Elements with Various Patterns (다중 패턴의 회절광학소자 제작을 위한 레이저 직접 노광시스템의 공정 연구)

  • Kim, Young-Gwang;Rhee, Hyug-Gyo;Ghim, Young-Sik;Lee, Yun-Woo
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.2
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    • pp.58-62
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    • 2019
  • Diffractive Optical Elements(DOEs) diffracts incident light using the diffraction phenomenon of light to generate a desired diffraction image. In recent years, the use of diffraction optics, which can replace existing refractive optical elements with flat plates, has been increased by implementing various optical functions that could not be implemented in refractive optical devices and by becoming miniaturized and compacted optical elements. Direct laser lithography is typically used to effectively fabrication such a diffractive optical element in a large area with a low process cost. In this study, the process conditions for fabricating patterns of diffractive optical elements in various shapes were found using direct laser lithographic system, and optical performance evaluation was performed through fabrication.

Study on Increasing the Viewing Angle of the Computer Generated Hologram via Random Pixelated Phase Mask (픽셀화된 랜덤 위상 마스크를 통해 컴퓨터 생성 홀로그램 시야각 확장에 관한 연구)

  • Choi, Woo-Young;Lee, Chang-Joo;Kim, Bum-Su;Oh, Kwan-Jung;Hong, Keehoon;Choo, Hyon-Gon;Park, Jisun;Lee, Seung-Yeol
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.07a
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    • pp.311-313
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    • 2020
  • 컴퓨터 생성 홀로그램(CGH)에서 시야각은 매우 중요한 특성이다. 시야각에 따라 홀로그램을 볼 수 있는 영역이 결정되며 시야각을 넘어가게 되면 재구성된 오브젝트가 잘려 보이게 된다. CGH의 최대 시야각은 회절 격자 방정식에 의해 결정이 되며, 해당 수식에 따르면 홀로그램 재생 장치인 공간 광 변조기(SLM)의 픽셀 피치에 반비례한다. SLM의 픽셀 피치를 줄이는 것은 어렵고 비용이 많이 들기 때문에 본 논문에서는 고해상도 랜덤 바이너리 위상 마스크를 SLM에 부착하여 CGH의 시야각을 확장하는 방법을 제안한다. CGH를 계산하는데 자주 사용되는 반복 푸리에 변환 알고리즘(IFTA)에 위상 평균화 단계를 도입하여 SLM과 위상 마스크간의 픽셀 크기 및 개수의 차이를 극복하였다. 또한 스칼라 회절 이론을 바탕으로 한 홀로그램 시뮬레이션에 제안한 방법을 적용 후 가상 눈 모델을 도입하여 두 개의 물체로 이루어진 홀로그램을 재구성하고 여러 각도에서 관찰하여 시야각이 향상되는것을 검증하였다.

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Realization of the multi-phase level CGH according to the multi-channel encoding method using a PAL-SLM (PAL-SLM을 이용한 다채널 부호화 방법에 따른 다위상형 CGH의 광학적 구현)

  • Jung, Jong-Rae;Baek, Woon-Sik;Kim, Jung-Hoi;Kim, Nam
    • Korean Journal of Optics and Photonics
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    • v.15 no.4
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    • pp.299-308
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    • 2004
  • We proposed more efficient encoding methods that can design a multi-channel multi-level phase only computer-generated hologram(CGH) that can reconstruct many objects simultaneously without a conjugate image. We used a fabrication technique for the pixel oriented CGH for designing the pattern of the proposed multi-channel CGH. We investigated the difference of the optical efficiency(η), mean square error(MSE) and signal-to-noise ratio(SNR) of multi-channel CGHs that were designed by three kinds of encoding methods according to the number of quantization phase levels, and we estimated the performance of the pattern of the proposed multi-channel CGH. Generally, as the number of input objects' reference patterns stored in the CGH is increased, the reconstruction quality of the CGH is degraded. But we observed through computer simulation that the diffraction efficiency of the 1-ch CGH is 70%, and those of the 2-ch, 4-ch, 8-ch CGHs are 62%, 62% and 63%. Therefore we found that the diffraction efficiencies of the multi-channel CGHs using the newly proposed encoding method are similar to that of 1-ch CGH. We implemented the CGH optically using a liquid crystal spatial light phase modulator that consisted of a PAL-SLM efficiently coupled with a XGA type LCD by an optical lens and an LD for illuminating the LCD. We discussed the output images that are reconstructed from the PAL-SLM.

Optical encryption and decryption technique using virtual image in frequency domain (가상 영상을 이용한 주파수 영역에서의 광학적 암호화 및 복호화 방법)

  • 서동환;조규보;박세준;김수중;김정우;노덕수
    • Korean Journal of Optics and Photonics
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    • v.14 no.3
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    • pp.255-259
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    • 2003
  • In this paper, we propose an improved image encryption and decryption method using a virtual image and a joint transform correlator (JTC). The encrypted image is obtained by the Fourier transform of the product of a virtual-phase image and a random-phase image, and a Fourier transform of the decrypting key generated by the proposed phase assignment rule is used as the Fourier decrypting key. Based on the solution, the original image is reconstructed using JTC in the frequency-domain. The proposed method using a virtual image, which does not contain any information from the original image, prevents the possibility of counterfeiting by unauthorized people. And also the auto-correlation terms, which are the drawback of a JTC system, contribute to reconstructing the original image rather than to disturbing its identification. But because phase-only encryptions are sensitive to noise and scratches, phase errors can be generated in fabricating the encrypted image or the Fourier decrypting key so the errors that are responsible for degradation of the quality of the reconstructed image are analyzed and the solution is demonstrated. Computer simulations show the solution, and the proposed method is very useful for JTC architecture.

A Study on Phase-Multiplexed Volume Hologram using Spatial Light Modulator (공간광변조기를 이용한 위상다중화 체적 홀로그램에 관한 연구)

  • Jo, Jong-Dug;Kim, Kyu-Tae
    • 전자공학회논문지 IE
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    • v.44 no.3
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    • pp.23-34
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    • 2007
  • For an effective phase multiplexing in a volume holographic system, four types of phase code, pseudo random code(PSC), Hadamard matrix(HAM), pure random code(PRC), equivalent random code(ERC), used as reference beams are generated. In case of $32{\times}32$ address beam, a phase error with 0%, 5%, 10%, 15%, 20%, and 25% error rate, is purposely added to the real phase values in order to consider the practical SLM's nonlinear characteristics of phase modulation in computer simulation. Crosstalks and SNRs(signal-to-ratio) are comparatively analyzed for these phase codes by the auto-correlation and cross-correlation. PSC has the lowest cross-correlation mean value of 0.067 among four types of phase code, which means the SNR of the pseudo random phase code is higher than other phase codes. Also, the standard deviation of the pseudo random phase code indicating the degree of recalled data degradation is the lowest value of 0.0113. In order to analyze the affect by variation of pixel size, simulation is carried out by same method for the case of $32{\times}32$, $64{\times}64$, $128{\times}128$, $256{\times}256$ address beams.

Fast Generation of 3-D Video Holograms using a Look-up Table and Temporal Redundancy of 3-D Video Image (룩업테이블과 3차원 동영상의 시간적 중복성을 이용한 3차원 비디오 홀로그램의 고속 생성)

  • Kim, Seung-Cheol;Kim, Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.10B
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    • pp.1076-1085
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    • 2009
  • In this paper, a new method for efficient computation of CGH patterns for 3-D video images is proposed by combined use of temporal redundancy and look-up table techniques. In the conventional N-LT method, fringe patterns for other object points on that image plane can be obtained by simply shifting these pre-calculated PFP (Principle Fringe Patterns). But there have been many practical limitations in real-time generation of 3-D video holograms because the computation time required for the generation of 3-D video holograms must be massively increased compared to that of the static holograms. On the other hand, as ordinary 3-D moving pictures have numerous similarities between video frames, called by temporal redundancy, and this redundancy is used to compress the video image. Therefore, in this paper, we proposed the efficient hologram generation method using the temporal redundancy of 3-D video image and N-LT method. To confirm the feasibility of the proposed method, some experiments with test 3-D videos are carried out, and the results are comparatively discussed with the conventional methods in terms of the number of object points and computation time.