• Title/Summary/Keyword: Computer Subjects

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Subjective Evaluation of Transportation and Computer Noise (교통소음과 컴퓨터 소음의 감성반응에 대한 연구)

  • Jeong, Jeong-Ho;Jeon, Jin-Yong;Song, Hee-Su;Cho, Moon-Jae
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2002.11b
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    • pp.547-552
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    • 2002
  • The purpose of this study is to propose indoor noise level in residential buildings affected by transportation noise (road traffic, railway and air-craft noise) based on subjective evaluations, 30 subjects participated in the experiment to evaluate the noise. Experimental environment reproduced real living and office environment, and in asking subjects' annoyance to the noise. An experiment to investigate the subjective responses to various computer noises (CD-Rom, HDD, Fan) in office environment was also undertaken. The Result shows that the lower limit of transportation noise is $40{\sim}41dB(A)$ and upper limit is $55{\sim}60dB(A)$, whereas the lower limit of various computer noises is $36{\sim}40dB(A)$ and upper limit is $45{\sim}52dB(A)$.

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컴퓨터 터미날 감시작업의 난이도 평가에 대한 연구

  • 김유창
    • Journal of the Korean Society of Safety
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    • v.7 no.3
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    • pp.60-65
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    • 1992
  • As many industrial workers have been involved with computer terminal tasks, for example, monitor ing, inspection, or computer da4a entry etc., concerns for difficulty evaluation of computer terminal tasks are Increased. This study provides that eyeblink can be used as a means of difficulty evaluation of a computer terminal lask. Four subjects without color blindness are asked to perform the monitoring task of the binary choice type under five levels of task difficulty. In each task, eyeblink rates and eyeblink interval times were measured from the subjects. The results show that the eyeblink rate does decrease with an Increase in task difficulty. In addition, it was found that both eyeblink interval time and eyeblink Interval time variation increased with an increase in task difficulty. It was concluded that the change of eyeblink rate, eyeblink interval time and eyeblink interval time and eyeblink interval time variation could be regarded as a generalized response to the imposition of task difficulty.

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The Effect of an Information using Computer Orogram on the Reduction of Anxiety in Coron Angiogram Subjects (컴퓨터를 이용한 정보제공이 관상동맥조영술 대상자의 검사 전 불안감소에 미치는 영향)

  • Jeong, Kyung-In;Choi, Soon-Hee
    • The Journal of Korean Academic Society of Nursing Education
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    • v.9 no.1
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    • pp.115-125
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    • 2003
  • This study was conducted to investigate whether a computer information offered in advance of the test would decrease anxiety degree in coronary angiogram subjects. The study design was a nonequivalent control group, none-synchronized design. The subjects of study were 53 patients who were admitted at C hospital in K city for coronary angiogram. The 53 subjects were assigned to experimental(25) and control(28) groups. The computer information set up by researcher was used as the experimental treatment and 10 minutes long. Spielberger's state anxiety scale translated by Kim and Shin(1978) and sphygmomanometer were used for data collection. The data were collected from July 1, 2000 to March 31, 2001, and analyzed by chi-square, paried t-test, t-test, ANCOVA, and Pearson's Correlation Coefficients using SPSS/PC+. The results of this study were summarized as follows : 1. The first hypothesis that 'post-test state anxiety score will be lower than pre-test state anxiety score in experimental group' was supported(t=2.40, p=.020). 2. The second hypothesis that 'post-test systole will be lower than pre-test systole in experimental group' was not supported(t=-.30, p=.765). 3. The third hypothesis that 'post-test Diastole will be lower than pre-test diastole in experimental group' was not supported'(t=-1.42, p=.161). 4. The fifth hypothesis that 'the experimental group who is given the computer information will be lower in state anxiety score than the control group who is not given the computer information' was supported(F=9.17, p=.004). 5. The sixth hypothesis that 'the experimental group who is given the computer information will be lower in systole than the control group who is not given the computer information' was supported (F=7.16, p=.010). 6. The seventh hypothesis that 'the experimental group who is given the computer information will be lower in diastole than the control group who is not given the computer information' was not supported'(F=.55, p=.462). 7. The eleventh hypothesis that 'the lower the post-test state anxiety, the lower the uneasiness score during the test' was not supported(r=-.013, p=.926). 8. The eighth hypothesis that 'the lower the post-test state anxiety, the lower the nervousness score during the test' was supported(r=.326, p=.017).

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A Study on Programming Ability Assessment Tool Development for the No-Programming Experienced

  • Jun, Woochun
    • International Journal of Internet, Broadcasting and Communication
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    • v.9 no.1
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    • pp.56-63
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    • 2017
  • Programming is very important subject in computer science and similar computer-related areas such as electronics engineering, etc. Programming is also important for information education for elementary, middle, and high school students since programming is one of the most basic subjects in computer science courses and other similar areas. In current information and knowledge society, raising programming ability is a key factor for everyone's competitiveness. With highly-competitive programming ability, one can enjoy his or her daily life abundantly. He or she also can get a highly-paid job, and make money using his or her programming ability. In this paper, a programming ability assessment tool is developed and introduced for the no-programming experienced. It is very difficult to test programming ability for the no-programming experienced with non-programming tools or activities. In this paper, a programming ability assessment tool is developed based on logical thinking ability. Especially the proposed tool consists of 15 questions for test one's logical thinking ability. The tool does not require any computer science or programming background. The proposed tool will be helpful as criteria for entrance examination or job screening examination for programming-related areas or subjects.

Development of Contents for Effective Computer Programming Education in Curriculum of Elementary Schools

  • Kim, Jong-soo;Kwon, Soon-kak
    • Journal of Multimedia Information System
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    • v.6 no.3
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    • pp.147-154
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    • 2019
  • In a variety of fields, highly developed technology is being combined to create a lot of value. In order to keep up with this global trend, the Ministry of Education, which is in charge of national education, continuously develops and applies content for creative education to textbooks. The continuous development of content for creative education is not only related to national interests, but also to the continued development of mankind. Today, the succession and development of human knowledge is in charge of the education system. Research into an effective educational system is necessary for effective succession of rapidly developing science and technology and building up technical personnel with such skills. In particular, the computer science field is faster in development than other scientific fields and has accumulated many technologies, indicating that it takes a lot of time and good teaching to foster talent that can effectively utilize the technology. In this paper, elementary school subjects were analyzed to achieve the purpose of cultivating talent in the field of computer science. In addition, we have investigated techniques related to computer programming learning not covered in elementary school subjects. So we developed content that students need to practice. Next, we taught the content to randomly selected elementary school students and assessed their educational effectiveness. As a result of training using the content we developed, 55.37% increased academic performance.

An Analysis of University Academic Achievements of Students Based on Gender - Focusing on the Department of Computer Engineering -

  • Cho, Dong Heon;Koo, Kyung Wan
    • International Journal of Internet, Broadcasting and Communication
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    • v.7 no.2
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    • pp.137-141
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    • 2015
  • The purposes of this study were to measure university academic achievement based on gender. We analyzed university academic achievement based on gender. The subjects for this analysis were 322 students from freshmen to seniors who received grades in their first semester in the computer engineering department at a university located in the Chungcheong area. The major findings of this study were as follows. First, the average university academic achievement was 3.01. Second, the university academic achievement of female students was higher than that of male students in the entire curriculum, liberal arts, and major subjects. Students showed higher academic achievement when their grades rose. Male students showed higher rate of rise when their grades rose compared to female students. This paper proposes that it is necessary to develop programs to further adaption to university life for males. Since male students showed significantly lower university academic achievement, various programs like counseling and mentoring are needed.

A Study on Students Scientific Reasoning in Solving Pendulum Task

  • Yang, Il-Ho
    • Journal of The Korean Association For Science Education
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    • v.23 no.4
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    • pp.430-441
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    • 2003
  • The purpose of this study was to investigate the effects of students' prior knowledge on scientific reasoning in solving a pendulum task with a computer simulation. Subjects were 60 Korean students: 27 fifth-grade students from an elementary school and 33 seventh grade students from a middle school located in a city with 300,000 people. This study adapted a pendulum task presented with a computer simulation on which subjects would use a pattern of multivariable causal inferences. The subjects were interviewed individually in a three-phase structured interview by the researcher and three assistants while he/she was investigating the pendulum task. This study showed that most students across grades focused heavily on demonstrating the primacy of their prior knowledge or their current hypothesis. In addition, students' theories that are part of one's prior knowledge have a significant impact on formulating, testing, and revising hypotheses. Therefore, this study supported the notion that students' prior knowledge had a strong effect on students' experimental intent and hypothesis evaluation.

A Study on the Current State of Artificial Intelligence Based Coding Technologies and the Direction of Future Coding Education

  • Jung, Hye-Wuk
    • International Journal of Advanced Culture Technology
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    • v.8 no.3
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    • pp.186-191
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    • 2020
  • Artificial Intelligence (AI) technology is used in a variety of fields because it can make inferences and plans through learning processes. In the field of coding technologies, AI has been introduced as a tool for personalized and customized education to provide new educational environments. Also, it can be used as a virtual assistant in coding operations for easier and more efficient coding. Currently, as coding education becomes mandatory around the world, students' interest in programming is heightened. The purpose of coding education is to develop the ability to solve problems and fuse different academic fields through computational thinking and creative thinking to cultivate talented persons who can adapt well to the Fourth Industrial Revolution era. However, new non-computer science major students who take software-related subjects as compulsory liberal arts subjects at university came to experience many difficulties in these subjects, which they are experiencing for the first time. AI based coding technologies can be used to solve their difficulties and to increase the learning effect of non-computer majors who come across software for the first time. Therefore, this study examines the current state of AI based coding technologies and suggests the direction of future coding education.

A Study on the Perception and Application of Distance Learning Method to Cooking Practice Subject - College Students with Cuisine-Related Majors in Seoul and Gyeonggi Areas - (조리실기과목에 대한 원격교육방법 활용현황과 인식 조사 - 서울.경기지역 외식조리관련전공 2년제 대학생을 대상으로 -)

  • Kang, Jae-Hee
    • Journal of the Korean Society of Food Culture
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    • v.25 no.6
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    • pp.661-670
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    • 2010
  • Although many studies have suggested that introducing the distance learning method, including Web-based learning, to a practice class is effective, studies applying the distance learning method to subjects who are practicing cooking are rare. The purpose of this study was to determine the perception of the distance learning method, the degree of computer use, and the use of distance learning by college students with cuisine-related majors to practice cooking. The results showed that most students used the distance learning method, and that the method was positively perceived, as it was a great aid in learning. Most of the cooking information was obtained through the internet, and the most effective learning media for practicing cooking was "e-learning" using a computer. The most effective learning method for those who were practicing cooking was a "face-to-face learning method", because face-to-face type of teaching and learning was most universally recognized. Most of the students surveyed responded that using the distance learning method was a positive experience, indicating that cyber lectures could be applied at more universities for subjects practicing cooking.

Digital Contents for Learning Computer Science using Unplugged CS

  • Han, Sun-Gwan
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.6
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    • pp.37-43
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    • 2019
  • This study focused on the design and development of contents using Unplugged CS method to learn computer science knowledge. With the strengthening of software education, all universities students including elementary and junior high school students are demanding knowledge of computer science centered on the computational thinking. We have developed educational contents using unplugged computing method as a way to effectively learn the concept of computer science. First, we analyze the related research of Unplugged CS theory and investigate the educational method accordingly. And we divided the areas of computer science and selected learning concepts in each area. The contents of learning were divided into basic and intermediate classes considering the level of the learner. The subject of learning contents was selected evenly in the area of computer science and it consisted of 16 basic subjects and 16 intermediate subjects based on concepts that are important in each field. In order to confirm the validity of the Unplugged CS learning topic and the development contents for computer science, we conducted expert reviews and content validity tests. As a result of the validity test, the validity of the learning topic and area selection was found to be more than .92 for the CVI value and the validity of the 32 subject learning contents was over .935 in basic level and .925 in intermediate level for the CVI values. Based on the design contents, we developed digital contents for online learning and put them in the system. We expect that this study will contribute to the understanding of computer science for all, including elementary and junior-high school students as well as students at software - oriented universities, and contribute to the spread of software education.