• Title/Summary/Keyword: Computer Simulation

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Draft Characteristics of Korea Paddy Field by Computer Simulation (시뮬레이션에 의한 한국 논 토양의 경운저항 특성)

  • 이규승;박원엽;우상하
    • Journal of Biosystems Engineering
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    • v.24 no.3
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    • pp.195-208
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    • 1999
  • A computer simulation was carried out to investigate draft characteristics of Korean paddy field for obtaining the basic reference to the selection of optimum moldboard type suitable for Korean paddy field conditions. Cylindrical, cylindroidal, semihelical moldboard plows, and one type of oriental Janggi were used for simulation. A series of soil bin experiments was conducted to compare the experimental results with the predicted drafts from computer simulation using the cylindroidal moldboard plow. The computer model predicted draft force with 1~12% error at 12~16cm plowing depth which is the most conventional plowing depth in the rural area in Korea. Thus, the computer model was considered to be good enough for simulation. Due to the different plowing width of experimental plows, specific draft was selected for comparison by computer simulations. Specific draft of cylindrical moldboard plow was ranged from 3 to 6 N/$\textrm{cm}^2$ according to the soil conditions, plowing speed and plowing depth, 2.5~3.0 N/$\textrm{cm}^2$ for semihelical moldboard plow.

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Performance Evaluation for a Multiprocessor Computer System Using a Commercial Workload (상용 작업부하를 이용한 다중프로세서 컴퓨터 시스템 성능 평가)

  • 박진원
    • Journal of the Korea Society for Simulation
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    • v.8 no.1
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    • pp.35-49
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    • 1999
  • The CC-NUMA based, distributed shared memory is an emerging architecture for multiprocessor computer systems because of its scalability and easy of programming. In this paper, we analyzed performance of a ring-based, CC-NUMA multiprocessor computer system using a commercial workload targeted for popular OLTP applications. Based on the traces collected from real machines, the characteristics of the commercial workload could be obtained. The simulation results showed that the bottleneck on the ring could be effectively removed by using a dual ring structure. We believe our simulation methodology and results will help us to design better multiprocessor computer systems for commercial application domains.

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Development of A Computer Simulation Program of Emitter Discharges for Trickle Application (점적 급액 방식에서의 양액 공급량 예측 프로그램의 개발)

  • 오길근;류관희;홍순호
    • Journal of Biosystems Engineering
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    • v.20 no.4
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    • pp.390-396
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    • 1995
  • This study was conducted to develop a computer simulation program for trickle application of nutrient solution. A computer simulation program using finite element method was developed to evaluate discharges of emitters on trickle application. The uniformity of application for two different lateral line lengths and three application methods was evaluated by the computer simulation program. The results of this study are as follows. 1. A computer simulation program was developed to determine emitter discharges from a trickle application system and pressures at emitter positions by finite element method and to design a uniform trickle application system. 2. The simulation program developed was verified by experiment. The root mean square error between experimental data and simulated data was 1.1% on the average discharge and it was found that the computer simulation program was an effective tool for the design of a trickle application system of nutrient solution. 3. The uniformity of trickle application system was evaluated for three different methods of supplying nutrient solution with different lateral line lengths. The best uniformity was obtained from the method, which supplies nutrient solution from both ends alternatively for the same period of time.

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Framework for Component-based Modeling/Simulation of Discrete Event Systems

  • Cho, Young-Ik;Kim, Jae-Hyun;Kim, Tag-Gon
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.484-484
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    • 2001
  • The sophistication of current software applications results in the increasing cost fur software development time. The component-based software development framework is proposed to overcome the difficulty and time-consuming requirements by modularity and reusability. As is the general software case, a component-based simulation framework encourages the reusability of the real system model based on the modularity of the applied simulation methodology. This paper presents a component-based simulation environment that is based on the DEVS/COM run-time infrastructure. The DEVS (Discrete Event System Specification) formalism provides a formal modeling and simulation framework for the generic dynamic systems [1] and Microsoft's COM (Component Object Model) is one of the strongest competitor fur the component standard. The reusability by the DEVS/COM simulation environment saves model development time remarkably and component technology make simulator itself to be a subparts of real application.

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병렬분산 환경에서의 DEVS형식론의 시뮬레이션

  • Seong, Yeong-Rak;Jung, Sung-Hun;Kon, Tag-Gon;Park, Kyu-Ho-
    • Proceedings of the Korea Society for Simulation Conference
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    • 1992.10a
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    • pp.5-5
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    • 1992
  • The DEVS(discrete event system specification) formalism describes a discrete event system in a hierarchical, modular form. DEVSIM++ is C++ based general purpose DEVS abstract simulator which can simulate systems to be modeled by the DEVS formalism in a sequential environment. We implement P-DEVSIM++ which is a parallel version of DEVSIM++. In P-DEVSIM++, the external and internal event of models can be processed in parallel. To process in parallel, we introduce a hierarchical distributed simulation technique and some optimistic distributed simulation techniques. But in our algorithm, the rollback of a model is localized itself in contrast to the Time Warp approach. To evaluate its performance, we simulate a single bus multiprocessor architecture system with an external common memory. Simulation result shows that significant speedup is made possible with our algorithm in a parallel environment.

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A Computer Method for GT Plant Layout and Its Simulation Analysis (컴퓨터를 이용한 GT설비배치(設備配置)와 시뮬레이션에 의한 평가(評價))

  • Sin, Hyeon-Pyo
    • Journal of Korean Society for Quality Management
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    • v.12 no.1
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    • pp.17-30
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    • 1984
  • A computer method is developed for group technology layout and its simulation analysis. The method is composed of three phases: Phase I sorts the parts by its similar production routes and forms part families. Phase II plots the layout by machine cell and evaluates the group layout alternatives by the total process time analysis and the part travel distance evaluation analysis. Phase III also evaluates the alternatives by simulation analysis using SIMAN simulation software. All the computer programs are developed with BASIC except SIMAN simulation.

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Development of Micro-Computer Simulation Programs for the Various Vibratory Systems (Micro-Computer를 이용한 진동 시스템 Simulation에 관한 연구)

  • Joo, Hae-Ho
    • Journal of the Korean Society for Precision Engineering
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    • v.1 no.3
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    • pp.52-70
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    • 1984
  • This paper presents a micro-computer simulation package for the various vibratory systems. The Package consists of 10 programs which describe the dynamical characteristics of the vibratory system. The programs have been written in BASIC (Appoesoft) language and programmed on the 6502 CPU with 48 KRAM. This simulation package is stored in 5 $^1/_4$ inch floppy disk. The user requires no simulation expertise on the part of designer. Through a process of disk operation, the user can easily under- stand how to use this package.

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Ensuring Sound Numerical Simulation of Hybrid Automata

  • Hur, Yerang;Sim, Jae-Hwan;Kim, Je-Sung;Chai, Jin-Young
    • Journal of Computing Science and Engineering
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    • v.3 no.2
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    • pp.73-87
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    • 2009
  • A hybrid system is a dynamical system in which states can be changed continuously and discretely. Simulation based on numerical methods is the widely used technique for analyzing complicated hybrid systems. Numerical simulation of hybrid systems, however, is subject to two types of numerical errors: truncation error and round-off error. The effect of such errors can make an impossible transition step to become possible during simulation, and thus, to generate a simulation behavior that is not allowed by the model. The possibility of an incorrect simulation behavior reduces con.dence in simulation-based analysis since it is impossible to know whether a particular simulation trace is allowed by the model or not. To address this problem, we define the notion of Instrumented Hybrid Automata (IHA), which considers the effect of accumulated numerical errors on discrete transition steps. We then show how to convert Hybrid Automata (HA) to IRA and prove that every simulation behavior of IHA preserves the discrete transition steps of some behavior in HA; that is, simulation of IHA is sound with respect to HA.

Computer-assisted Virtual Surgery and Splint Fabrication for Paediatric Mandible Fracture

  • Lee, Jung-woo
    • Journal of International Society for Simulation Surgery
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    • v.2 no.2
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    • pp.87-89
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    • 2015
  • Closed reduction using acrylic splints with circummandibular fixation has been known to be useful techniques in pediatric mandibular fractures. However, this technique has some shortcomings, including needs for impression taking or additional laboratory process, which can increase the exposure time of general anesthesia or make an additional sedation visit. Recently, the advancement of computer-aided maxillofacial surgery offers to clinicians to expansion of its application. This case report represents a technique of computer-assisted virtual reconstruction and computer-aided designed splint fabrication in a 2-year-old boy with mandibular body fracture.

FIRE DISASTER SIMULATION BASED ON PARTICLE SYSTEM

  • Shin, Zen-Chung;Chen, Yean-Liang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.195-200
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    • 1999
  • In computer graphics, the modeling and simulation of flames is a challenging problem. In this paper, we propose an approach for the simulation of a fire disaster. We use particle systems to describe the dynamic behavior fire. The illumination of dynamic flame is rendered by progressive radiosity algorithm.