• Title/Summary/Keyword: Computer Graphic

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Suggestion of OSMU Content New Business Market through Development of Integrated Platforms for Software-oriented Tailored Costume Production (소프트웨어 중심의 주문 형 의상제작 융합플랫폼 개발을 통한 OSMU콘텐츠 뉴비즈니스 시장 창출 제안)

  • Jung, Minsoo
    • Journal of Korea Multimedia Society
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    • v.21 no.8
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    • pp.1021-1026
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    • 2018
  • 3D SCAN enables easy human body measurement via a digital method in the process of film costume production which used to be done manually. Software-oriented computer graphic, which integrates 3D SCAN data in the process of manual film costume production, can induce quick and diverse design outcomes. While, 3D PRINT, which integrates computer graphic data in the process of manual film costume production, can automate the process of special costume production using a digital method. Integration of 3D Scan + Computer Graphic + 3D Print using integrated platforms for tailored costume production as developed in this study allows significant reduction of costume production period and costs. It also allows efficient integration of costume production outcomes in various industries related with OSMU contents in particular. In other words, using it, we can create a new business market that integrates multiple areas of film content, drama content and game content.

Computer graphics

  • 홍성원
    • 전기의세계
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    • v.25 no.5
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    • pp.13-17
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    • 1976
  • Computer가 인간사회에 문제해결의 한 도구로써 개발된이래 그 사용의 범위가 인간사회 전반에 걸쳐있고 그 효과 역시 막대하였다. 이에따라 인간은 Computer를 좀더 효과적으로 사용할 수 있는 방법을 찾기위ㅎ 끊임없이 연구해 왔다. 이와같은 연구의 결과들은 크게 두 분야에서 그 결실을 맺고 있는 것이다. 그 하나는 Computer system자체에 대한 전반적인 문제들을 연구개발하는 분야이고 다른하나는 사용자를 중심으로하는 Computer의 응용분야에 대한 연구이다. Computer graphics는 후자에 속하는 분야로써 어떤 의미에서는 Computer가 전공분야가 아닌 일반 사용자에게 좀더 가까운 분야라 할 수 있겠다. 이번 기회에는 Computer grapgics에 대한 전반적인 내용을 소개함으로써 멀지 않은 장래에 우리에게 전개될 Computer graphics에 대한 이해를 돕고자 한다.

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지면구성에 있어서 Proportion에 관한 연구

  • 노상철
    • Journal of the Korean Graphic Arts Communication Society
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    • v.5 no.1
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    • pp.1-10
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    • 1987
  • This paper proposes a design for the software of Graphic system for CAD/CAM, Particularly, 2D Graphic system is studied.The implemention has been tested by GSS PC24 computer and GW-BASIC is used as program language.The system is designed with basic modules of CAD using Top-down method.

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A study on the development of a low cost CAD system (보급형 CAD 시스템 개발에 관한 연구)

  • 김문현;송진오
    • 제어로봇시스템학회:학술대회논문집
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    • 1986.10a
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    • pp.409-413
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    • 1986
  • This paper deals with a micro computer based CAD(Computer Aided Design/Drafting) software developed by SERI/KAIST. The objectives of this software(hereinafter, CADMATE) development are to develop a low-cost CAD/CAE system, which means the micro-computer based graphic handling software including its geometrical primitives, graphic editor, external interface and output(drawing) control routine.

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A Study on Postmodern Phenomenon in Graphic Design (그래픽디자인에 나타난 포스트모던 현상에 관한 연구)

  • 류성현
    • Archives of design research
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    • v.5 no.1
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    • pp.45-56
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    • 1992
  • In the 1970s, the term Post - Modernism came into use to lable work of graphic design who broke up the Swiss style that had defined clarity and order. The characteristics of Post - Modernism graphic design include pluralistic and eclectic style. Those innovation of graphic design concerned with our social, political. cultural, and econonic changes. Deconstruction is one of the theory of Post-structualism. Deconstruction refers to the breaking down of metaphysics, rationalism, totality and so on. Deconstructive graphic design destroys traditional harmony even more than Marinetti's claim. Totality in graphic design seems to be ignored. Post - Modernism in architecture appears as historical revivalism and pluralism. The eclectic revivals and eccentric reinventions in graphic design are far too pluralistic and diverse to fit such as a simplistic system of style. Another innovation in graphic design occurs by electronic revolution. The impact of computer upon graphic design is becoming even more pronounced. Most importantly, Post-Modernism can consider the rediscovered freedom in graphic design. Graphic design is undergoing profound changes. But the essence of graphic design as com$$\mu$ication tools will remain unchanged.

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Real-time 3D Graphic Simulation of the Spent Fuel Rod Extracting Machine for Remote Monitoring (사용후핵연료봉 인출장치의 원격감시를 위한 실시간 3차원 그래픽 시뮬레이션)

  • 송태길;이종열;김성현;윤지섭
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.4
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    • pp.327-335
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    • 2000
  • The spent fuel rod extracting machine is automatically operated in high radioactive environment, so high reliability of operation is required. In this paper, to enhance the reliability of this machine by providing a close monitoring capability. a real time graphic simulation method is suggested. This method utilizes conventional IGRIP (Interactive Graphics Robot Instruction Program) 3D graphic simulation tool to visualize and simulate the 3D graphic model of this machine. Also, the dedicated protocol is defined for transmission of the operational data of the machine. The real time graphic simulation is realized by developing the socket module between a graphic workstation and a machine control computer through the TCP/IP network and by dividing the 3D graphic simulation GSL(Graphic Simulation Language) program as a small sized sub routine. The suggested method is implemented while automatically operating the rod extracting machine. The result of implementation shows that the real time 3D graphic simulation is well synchronized with the actual machine according to the operational data.

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Development of the arm mounted display VR system using spherical screen (구형 스크린을 이용한 준몰입형 VR 시스템 개발)

  • Suh, Myung-Won;Park, Dae-Yu;Cho, Ki-Yong
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.207-212
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    • 2001
  • The virtual reality technology has been developed as the computer and computer graphic technology are progressed. However it has still the limits of the use because of it costs a great for system construction. A virtual reality technology is the best application example to reduce time and cost of development in engineering. Actually, VR(Virtual reality) technology has given engineers the ability to design, test and evaluate engineering systems in a virtual environment. The objective of this paper is to construct the arm mounted display VR system by using 3 channel spherical screen and to show its capabilities of an engineering system development. This paper describes the development of arm mounted display VR system with 3 channel spherical screen system and the generation of 3 channel graphic modules. The arm mounted display VR system provides a highly economical efficiency because of it uses a popular computer system as a graphic server.

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Development of USB graphic adapters for Multiple Monitors (다중모니터 사용을 위한 USB 그래픽 어댑터 개발)

  • Ham, Jong-Wan;Chin, Sung-Geun;Baek, Seung-Il;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.811-812
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    • 2011
  • Recently, because of developments of OS and APP, it requires that one person uses two monitors To improve the productivity of individual. In general, it can connect two monitors to computer. If want more than two, it requires special display-device to connect. In this paper, it describes implementation about device and graphic converting adapter with using USB, which can connect HDMI or DVI, Not like using other expensive hardware before.

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Tektronix Graphic Terminal을 위한 한글 Font의 설계 및 구현

  • 이기영;박지웅
    • KSCI Review
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    • v.2 no.1
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    • pp.1-12
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    • 1995
  • Recently, graphics by graphic terminal widely used in various fields. But, many graphic software package in our country, though has been designed in other countries and necessarily required the use of Korean alphabet in various fields, not followed the requirements. So, this research analyzed the structures of the Korean alphabet, designed the fonts on the use of Korean, developed software module on the use of Korean using the modules of Tektronix Graphic Software module(PLOT-10)and extended the already used graphic software package.

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A Study on the Textile Design by Computer Graphics (컴퓨터 그래픽에 의한 텍 스타일 디자인 연구(II)

  • 남후선
    • Archives of design research
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    • v.4 no.1
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    • pp.51-59
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    • 1991
  • Computer Graphic design was developed for printed media and its way of expression has been progressed di\ulcornerversely. Especially, the practices of computer graphic are used in textile design enterprise. The use of computer graphics in courses of textile design was produced by various si$$\mu$ations of colors, size and shape in patterns. Then the completed textile was presented as photograph. This paper describes patterns of two dimensions, cloths of three dimensions in use of softwares-TIPS, LUMENCE, FREE STYLE andTOPAS. As mentioned above, we can design fashion with easy by using computer graphics.

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