• Title/Summary/Keyword: Computer Educational Environment

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Teacher's Perspectives on Job Satisfaction and Perceived Servant Leadership in an Early Childhood Educational Institution (교사가 지각하는 유아교육기관의 서번트 리더십과 직무만족도와의 관계)

  • Baek, Kyung Sook;Youn, Ji Young
    • Korean Journal of Child Studies
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    • v.27 no.1
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    • pp.67-79
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    • 2006
  • Participants were 272 teachers from kindergartens and child care centers who responded to 2 survey questionnaires: translated and revised versions of Laub's (1999) Servant Organizational Leadership Assessment(SOLA) and Jorde-Bloom's(1989) Early Childhood Job Satisfaction Survey(ECJSS). Components of SOLA were values people, develops people, displays authenticity, builds community, provides leadership, and shares leadership; components of ECJSS were co-worker relationships, administrator relationship, job itself, working environment, possibility of rewards/promotions, feelings about the organization. Data were analyzed by SPSS WIN computer program, Pearson's correlation and multiple regression analyses. Relationships were found between servant leadership of the early childhood educational institution and job satisfaction. Components of perceived servant leadership that predicted job satisfaction were 'develops people', 'displays authenticity', 'values people' and 'provides leadership.'

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Collaboration Scaffolding in Computer-supported Collaborative Learning Environment

  • Lee, Jihyun;Rha, Ilju
    • Educational Technology International
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    • v.7 no.1
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    • pp.39-57
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    • 2006
  • Supporting individual or group learners through designing effective learning environment has been major concern for instructional technologists. In CSCL environment, the effectiveness of learning depends not only on the design of the learning incidences but also on that of psychological environment because in CSCL the learners encounter virtually a new environment deviate from the ordinary physical world. CSCL is one of the most demanding environment for learners and thus it requires a highly refined learner support mechanisms. The purpose of the research was to devise conceptual tools for supporting learners in CSCL environment. Especially, the researchers tried to develop special kinds of scaffolding that directly support the collaborative practice in the social and psychological dimension of the learner. Body of literature on scaffolding has been reviewed and effective CSCL environments were observed and analyzed. As a result of the study, the research proposes a new type of scaffolding, named as "collaboration scaffolding" as a conceptual tool for supporting learners in CSCL environment. Also the research suggests three subtypes of scaffolds as the most typical collaboration scaffolding; emotional scaffolds, facilitative scaffolds, and exploratory scaffolds.

A Study on the Architectural Plan Composition in High School which Designed to the Department System (교과교실형 고등학교의 건축 평면적 특성 연구)

  • Lee, Yong-Hwan;Lee, Young-Soo
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.9 no.3
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    • pp.49-58
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    • 2010
  • The Ministry of educational science and technology is about to conduct its 7th &8th curriculum. However, there are some problems in achieving its goals under the current class model system in both educational and architectural. This study finds the characteristics of the arrangements and architectural planning in the departmental system - designed high schools. As a result, the arrangement was tend to be 'overall type' or 'central type' depending on the teaching-learning efficiency. Liberal arts and science&technology groups were placed close, and foreign languages and general cultural studies were arranged close as well. Importantly, there were supporting facilities such as a gymnasium, a cafeteria, a library, a computer lab, and an all-purpose-room, and this arrangement provided convenience. It is for the better learning effect and the high efficiency. It is worthy noticing that the placement and formation of individual or study space is regarded importantly. In flow planning, it seemed that it was designed to reduce the users' movement to a minimum. However, there are still some problems compared to Japan or the States, who already has an established departmental system. I think that the government should enforce its necessity of planning to schools, relevant divisions, or architects to bring it up. Furthermore, it is urgently needed a practical and future-oriented study that can forecast any changes in architectural spaces within the ever-changing teaching and learning environment in the information-oriented society.

Development of Making Green Elementary/Secondary School Model through the Educational Information (교육정보화를 통한 초.중등 녹색학교(GS) 만들기 모델 개발)

  • Park, Sun-Ju;Lee, Seung-Jin;Kim, You-Ho;Kang, A-Young;Oh, Joung-Eun
    • Journal of The Korean Association of Information Education
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    • v.14 no.3
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    • pp.355-364
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    • 2010
  • Elementary/secondary school must make the scheme for the Low Carbon Green Growth embodiment because of the environmental problems and the Low Carbon Green Growth Policy for responding to global environmental crisis. This paper proposes a plan to make green elementary/secondary school model through the educational information. It divides into 'Greening of IT Information Resources' and 'Greening of Education Environment' through the educational information'. It is expected to embody Green School if these projects are realized to the elementary/secondary school. 'Greening of IT Information Resources' suggests the guideline necessary to the introduction of IT products, the method to abandon considering recycling IT products and environmental information infrastructure model. 'Greening of Education Environment' proposes the IT green practice method for teachers and students to keep and shows the practice of various educational information service to seek a conversion to low carbon education environment. It is expected to embody Green School if these projects are realized to the elementary/secondary school.

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A Study on the Application of Google Classroom for Problem-Based Learning (문제중심학습을 위한 구글크레스룸 활용 방안 연구)

  • Bayarmaa, Natsagdorj;Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.7
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    • pp.81-87
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    • 2018
  • Problem-based learning (PBL) appears to be a superior and effective strategy to train competent and skilled practitioners and to promote long-term retention of knowledge and skills acquired during the learning experience. This study concerns the implementation of PBL in the online environment and face-to-face PBL. An online environment allows participants to communicate with one another, view presentations or videos, interact with other participants, and engage with resources in work groups. Nowadays, education is accessible everywhere with the use of digital devices. Educational institutions subscribe to GSuite for Education, and Google introduced its Google Classroom as an e-learning platform. This study aims to analyze Google Classroom and to design PBL for Mongolian students taking Korean courses. The main objective of this paper is to identify the usability and evaluation of Google Classroom. The result of this study will be a proposed e-learning platform for Dornod University, Mongolia, which is initially needed in the Natural Science and Business Department.

A Study on the Virtual Remote Input-Output Model for IoT Simulation Learning (IoT 시뮬레이션 학습을 위한 가상 리모트 입출력 모델에 관한 연구)

  • Seo, Hyeon-Ho;Kim, Jae-Woong;Kim, Dong-Hyun;Park, Seong-Hyun
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.45-53
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    • 2021
  • In our technology-driven world, various methods for teaching in an educational venue or in a simulated environment have been suggested especially for computer and coding education. In particular, IoT related education has been made possible owing to the industrial developments that have occurred in various fields since the Fourth Industrial Revolution. The proposed model allows various IoT systems to be indirectly built; it provides an inexpensive learning method by applying a simulation system in a 3D environment. The model is implemented on Virtual Remote IO based on the Arduino platform, thereby reducing the cost of building an education system. In addition various education-related content can be provided to learners through such an indirectly developed system. Test code was written to check the consistency of an operation between the real system and the virtual system.

Training of Future Specialists in Modern Conditions: Cultural Aspects

  • Horban, Yurii;Koshelieva, Oksana;Bigus, Olga;Chepalov, Oleksandr;Bazela, Dmytro
    • International Journal of Computer Science & Network Security
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    • v.22 no.7
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    • pp.404-412
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    • 2022
  • An increasing number of students from different cultures study in higher primary schools. This trend is due to: 1) the government's discourse on increasing the level of participation of foreign students in national educational programs and the need for internationalization; 2) the need of employers for professionals who are trained to work in a multicultural environment to meet the needs of different markets and customers. Methodology. This study is based on the results of the OECD (2018) structured survey of 1,093 teachers at universities in Australia, Colombia, the Czech Republic, Denmark, Georgia, Malta, Vietnam, Turkey, and Argentina, examined policy, the practice of cultural characteristics in training specialists, and teachers' attitudes to cultural diversity. Results. The attitude and perception of cultural features by teachers does not determine the practice of forming a cultural environment and managing this environment to ensure quality education of students of different nations. The main culturological aspects of training are self-expression of cultural and ethnic identities, expression of cultural characteristics and their value through multicultural activities in universities, teaching students to combat ethnic or cultural discrimination. Therefore, the formation of a multicultural environment in higher education occurs through the activities of students and teachers, which complement each other. The practical value lies in identifying two important components of the formation of cultural diversity among students, such as self-expression of ethnic and cultural identity and the expression of cultural differences by teachers in the course of educational activities.

Development of Mobile Contents for Self-Directed Learning in Wireless Internet (무선인터넷 환경에서 자기주도학습 모바일 콘텐츠 설계)

  • Kim, Dong-Seok;Shin, Pan-Seop
    • Journal of the Korea Computer Industry Society
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    • v.8 no.1
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    • pp.29-40
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    • 2007
  • In this study, current status of technology and realities of usage on wireless Internet for educational applications were examined, and based on related studies and case analysis, 'Matrix OX Quiz' that can be applied at present time was designed and built. Main characteristics of this system are as below: Firstly, an attempt was made to achieve educational effect by offering educational contents that are suitable for wireless Internet era, breaking away form limitations on time and space with previous wired Internet. Secondly, mobile phone was selected as the wireless Internet terminal considering the current wireless Internet usage environment and technology, and improved convenience by supporting WAP form Markup language used by SK telecommunications with the most enrollment at present. Thirdly, self-directed learning capability of students can be improved through lessons utilizing wireless Internet. Especially, responsibilities for teaming can be increased through lessons utilizing wireless Internet, and abilities needed for solving immediate problems can be developed. Therefore, the educational contents built in this study should have sufficient educational effects if wireless Internet becomes widely spread and most students can easily use it in near future.

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Digitalization and Diversification of Modern Educational Space (Ukrainian case)

  • Oksana, Bohomaz;Inna, Koreneva;Valentyn, Lihus;Yanina, Kambalova;Shevchuk, Victoria;Hanna, Tolchieva
    • International Journal of Computer Science & Network Security
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    • v.22 no.11
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    • pp.11-18
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    • 2022
  • Linking Ukraine's education system with the trends of global digitalization is mandatory to ensure the sustainable, long-term development of the country, as well as to increase the sustainability of the education system and the economy as a whole during the crisis period. Now the main problems of the education system in Ukraine are manifested in a complex context caused by Russian armed aggression. In the context of war, problems include differences in adaptation to online learning among educational institutions, limited access to education for vulnerable groups in the zone of active hostilities, the lack of digital educational resources suitable for online learning, and the lack of basic digital skills and competencies among students and teachers necessary to properly conduct online classes. Some of the problems of online learning were solved in the pandemic, but in the context of war Ukrainian society needs a new vision of education and continuous efforts of all social structures in the public and private environment. In the context of war, concerted action is needed to keep education on track and restore it in active zones, adapting to the needs of a dynamic society and an increasingly digitized economy. Among the urgent needs of the education system are a change in the teaching-learning paradigm, which is based on content presentation, memorization, and reproduction, and the adoption of a new, hybrid educational model that will encourage the development of necessary skills and abilities for students and learners in a digitized society and enable citizens close to war zones to learn.

Elementary and Secondary Programming Education Plan Using App Inventor (앱 인벤터를 활용한 초·중등 프로그래밍 교육 방안)

  • An, Sangjin;Lee, Youngjun
    • The Journal of Korean Association of Computer Education
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    • v.17 no.5
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    • pp.79-88
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    • 2014
  • Authentic programming environment makes App Inventor interesting educational programming language. However, there are not sufficient studies for usefulness of App Inventor as educational programming language, so proper design of App Inventor education is not available. This article aims to design proper programming education plan using App Inventor. A survey was conducted to ask for appropriation of App Inventor education to teachers and students. As a result, teachers and students were satisfied with App Inventor for programming language in elementary and secondary schools, due to easy-to-use programming environment and real product run in their devices. But learners need to have prior knowledge to use App Inventor and teachers have to manage learners' devices properly. Finally, revised elementary and secondary programming education plan using App Inventor was presented.

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