• Title/Summary/Keyword: Computer Curriculum Design

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On the Contents and Curriculum for University geometry course focused on applications (대학수학교육에서 기하학의 응용과 교과내용의 구성방안)

  • Jeon, Myung-Jin;Cho, Min-Shik
    • Communications of Mathematical Education
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    • v.19 no.4 s.24
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    • pp.621-631
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    • 2005
  • The purpose of this study is to consider how to restructure the university geometry curriculum and contents in terms of applications to theoretical computer science. We analyzed various topics from computer graphics, CAGD(computer aided geometric design) and computational geometry suitable for geometry students interested in applications. Moreover we discussed about selections of topics for several cases.

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SCA Advice System: Ontology Framework for a Computer Curricula Advice System Based on Student Behavior

  • Phrimphrai Wongchomphu;Chutima Beokhaimook
    • Journal of information and communication convergence engineering
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    • v.21 no.4
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    • pp.306-315
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    • 2023
  • This study proposed an SCA advice system. It is an ontology-based recommender that provides advice on appropriate computer curricula based on the behavior of high school students. The three computer curricula at Chiang Mai Rajabhat University include computer science (CS), information technology (IT), and web programming and security (WEB). This study aims to design the ontology framework for an SCA advice system. The system considers three core ontologies: student, computer-curriculum, and advice. After analyzing student behaviors, the behavior types of CS, IT, and WEB were determined to be SB-2, SB-1, and SB-5, respectively. All subjects in these three curricula were analyzed and grouped into seven groups. Their curricula were synthesized in terms of basic skills, basic knowledge, and characteristics. Finally, advice results can be obtained by consolidating the curriculum nature of the CS, IT, and WEB curricula.

NCS Course Design and Result Analysis of Class Application

  • Lee, Soonmi;Park, Hea-Sook
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.9
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    • pp.157-163
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    • 2016
  • In this paper, I had studied to focus on the NCS(National Competency Standard) course in the development process of NCS-based curriculum and designed and developed 'Digital Color Correction' course. 'Digital Color Correction' course was come up with in process of development of NCS-based curriculum in a department of university that aims to educate video-broadcasting experts who lead the advanced digital age. The course developed in this paper follows criteria of NCS and is designed to step in course-profile, instruction and evaluation. Also I made an analysis of learning effects after applying to class. And I compared and analyzed NCS-class and non NCS-class. As a result of comparison, NCS-class is better than non NCS-class in student attitude for learning and evaluation method.

Curriculum for Basic Digital Logic Circuit Practices through Arduino Device Programming (아두이노 장치 프로그래밍을 통한 기초 디지털 논리 회로 실습 교육 과정)

  • Hur, Kyeong
    • Journal of Practical Engineering Education
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    • v.9 no.1
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    • pp.41-48
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    • 2017
  • In this paper, we proposed a method for digital logic circuit control, through arduino device programming with digital outputs, to design a curriculum for basic digital logic circuit practices. Curricula for arduino device programming and digital logic circuit are essentially practiced in engineering departments of colleges or high schools in South Korea. However, actual practice course lacks the experimental examples of digital logic circuit combined with arduino device programming. Furthermore, actual practice course lacks the curriculum in that students design and test their own digital logic circuits with the less cost than the oscilloscope. Therefore, to solve these problems in this paper, we proposed a curriculum for basic digital logic circuit practices during one semester. In this curriculum, students control and experiment their own digital logic circuits through arduino device programming with digital outputs.

The Effect of Knowledge Sharing Activity on Computational Thinking through Design Thinking Project and Team Activity Satisfaction (디자인씽킹 프로젝트와 팀활동만족도를 매개로 한 지식공유활동이 컴퓨팅사고력에 미치는 영향)

  • Park, Jeongseon;Park, Sanghyeok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.4
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    • pp.1-11
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    • 2017
  • Our society has changed from an industrial society to a knowledge - based society, and the need for new knowledge creation activities through the convergence of various knowledge is emphasized. In accordance with these changes, universities aiming at nurturing human resources for society have sought new approaches and changes. The discussion of various curriculum for the future talent training in the university is aimed at the goal of developing problem solving ability irrespective of the subject of education or major. In this study, we tried to show that computational thinking ability can be improved by strengthening creative team activities by combining design thinking method in computer curriculum of general education course of university. To do this, we conducted a design thinking team project for students of computer general education course at G university in Gyeongnam province and conducted a survey. The results of the questionnaire were verified by statistical methods. The variables of this study satisfied both the validity and the reliability. Multiple regression analysis showed that knowledge sharing, team activity satisfaction, and design thinking project satisfaction factors all affect computing thinking ability.

A Study on the Curriculum and Computer Program Subjects in Department of Architecture-related (국내 건축분야 학과의 현황과 컴퓨터 과목에 대한 조사연구)

  • Nam, Yun-Cheol
    • Journal of The Korean Digital Architecture Interior Association
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    • v.13 no.2
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    • pp.27-34
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    • 2013
  • According to current digital and information society, architecture related departments in universities give and educate computer courses to train top-level human resources suiting the needs of the time. The aim of this study is to curriculum of architecture related departments and to use the references for curriculum organization by understanding computer courses for architecture related departments. The results are as follows: (1) There are 100 departments (28.2%) in the field of architecture and 130 departments including an academic system that is the most departments. Also, there are 86 departments (39.8%) in the field of architecture engineering and 117 departments including an academic system. There are 77 departments in the field of interior architecture, which contain 48 departments (62.3%) of two- or three-year bachelor course college. (2) Department in the field of architecture opens a program study course in the second year of the program that is the most courses had been opened. First, most departments selected an order of learning a structure/detail construction techniques of architecture and design skills such as a foundation system and expression of the structure by hand in the first grade and processing it using a computer in the second grade. (3) BIM was opened in only three departments of 31 departments surveyed and was opened in a senior class. The reasons of still lack of BIM are the compatibility deficit of partners such as building structure, building equipment, securing lecturer, and still the dominant point of CAD in the field. (4) Six departments of 31 departments surveyed did not open a program study course as a major. That is to say, it is learned in a basic course or basic liberal arts education requirements (information area) of each department, or in an own program of each department. (5) The program study is only a means to create architectural drawings in department of the field of architecture. Thus, we should remember not only the drawing through the program but also drawing up a floor plan after understanding of methods such as constructional methods, detail drawing, and expression.

Development of a Competency Curriculum of Computer Aided Mechanical Department based on the National Occupational Standards (국가직업능력표준을 활용한 컴퓨터 응용기계설계과용 능력중심 교육과정 개발)

  • Ryu Hyeong-Ryong;Pyoun Young-Sik;Gu Ja-Gil
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.6 no.1
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    • pp.17-23
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    • 2005
  • According to the trend that knowledge information and technology become resource of international competitiveness in industrial development, some countries of world are improving national human resource development system through National Occupational Standards, which is inseparable link system of work-education and training-qualification. National Occupational Standards have been developed fur over all industries by Human Resource Development Korea since 2002. Purpose of this study is to develop a competency based curriculum of computer mechanical design department in junior college or polytechnic college by systematic curriculum and instructional development model based on Korean National Occupational Standards. A guide line how to develop education and training program is presented also.

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A Study on the Investigation of the Current Situation Computer-using Subjects for Design in Department of Interior Architecture-related (국내 실내건축 관련학과의 설계관련 컴퓨터이용과목 개설현황에 관한 조사연구)

  • Jeong, Ji-Seok
    • Korean Institute of Interior Design Journal
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    • v.20 no.4
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    • pp.126-135
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    • 2011
  • This study is investigation into the number of major subjects and computer-using subjects in department of interior architecture-related in 2008 & 2010 year. We arranged and analyzed collected data by searching homepages of subjects to survey and was able to reach conclusions as follows : Firstly, the number of department of interior architecture-related has decreased in colleges and universities at the same time in 2010 than 2008. Secondary, computer-using subjects tended to open lower grades than higher grades, so students used to control computer softwares easily. Thirdly, the purposes of computer-related subjects divide to four parts, 2dimensional-drafting, 2dimensional presentation, 3dimensional design, 3dimensional presentation(modeling and rendering included). Fourthly, from average 4.7 to 4.3 subjects have opened each the two year(2008, 2010) in college and from average 4.7 to 2.5 subjects in universities. and each 4(or5) subjects in college and 2(or 3) subjects in universities are opened mostly. Fifthly, Computer-related subjects tend to decrease the number of opening those subjects in universities, however it is necessary to be opened four computer-related subjects at least in order to design by using computer softwares.

Study of Textbook Development of Computer Education Based on the 7th Curriculum Reform - Focused on Middle School Education (제7차 교육과정 개정에 따른 교과서 교재 개발에 관한 연구 -중학교 컴퓨터 교과를 중심으로-)

  • Kim, Min-Kyeong;Kwon, Hye-Eryun;Choi, Sung-Hee;Tae, Won-Kyung
    • Journal of The Korean Association of Information Education
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    • v.5 no.2
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    • pp.170-184
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    • 2001
  • At the Information Age, the significant influence of computer education taking role of computer literacy education as well a information literacy education has been magnified. Since 2000, the 7th curriculum reform has been influenced on Korean education system. Therefore, this paper suggests to implement in textbook duvelopment of cumputer education based on the 7th curriculum reform focused on middle school education. It includes the design of textbook, its contents and organization, various teaching-learning situation method, and evaluation including real situational problems fashioned to the educational paradigm shift.

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A Curriculum Development on the Robot Literacy Related with A mathematics and Science Curriculum For Elementary and Secondary School Students (초.중등 학생의 로봇교육을 위한 수학.과학과 교육과정 연계 로봇 소양 교육과정 개발)

  • Shin, Seung-Young;Cho, Hye-Kyung;Kim, Mi-Ryang
    • The Journal of Korean Association of Computer Education
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    • v.16 no.6
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    • pp.55-70
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    • 2013
  • This study tried to redesign a robot curriculum and proposed it for the purpose of enhancing, supporting sustainable development of robot in educations. For doing so, this study referred relevant existing literacy contents at robot literacy educations, and defined a robot literacy education. In addition, this study presented elements of robot literacy by dividing them into five kinds. In relation with the scope of robot literacy education suggested here, this study proposed basic robot area, measurement and observation along with robots based on three elements of robotics, movement and expression made by robots, my own robot design, and comprehensive activity area. Regarding to development stages of robot literacy, the study applied the classical model of curriculum development by Tyler (1949), and intended to secure validity and reliability on the curriculum composition, and then developed a curriculum after analyzing mathematics and science curriculums in existing elementary, middle schools accordingly.

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