• Title/Summary/Keyword: Computer Application

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A Study on the Use of Stopword Corpus for Cleansing Unstructured Text Data (비정형 텍스트 데이터 정제를 위한 불용어 코퍼스의 활용에 관한 연구)

  • Lee, Won-Jo
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.891-897
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    • 2022
  • In big data analysis, raw text data mostly exists in various unstructured data forms, so it becomes a structured data form that can be analyzed only after undergoing heuristic pre-processing and computer post-processing cleansing. Therefore, in this study, unnecessary elements are purified through pre-processing of the collected raw data in order to apply the wordcloud of R program, which is one of the text data analysis techniques, and stopwords are removed in the post-processing process. Then, a case study of wordcloud analysis was conducted, which calculates the frequency of occurrence of words and expresses words with high frequency as key issues. In this study, to improve the problems of the "nested stopword source code" method, which is the existing stopword processing method, using the word cloud technique of R, we propose the use of "general stopword corpus" and "user-defined stopword corpus" and conduct case analysis. The advantages and disadvantages of the proposed "unstructured data cleansing process model" are comparatively verified and presented, and the practical application of word cloud visualization analysis using the "proposed external corpus cleansing technique" is presented.

Probability Estimation Method for Imputing Missing Values in Data Expansion Technique (데이터 확장 기법에서 손실값을 대치하는 확률 추정 방법)

  • Lee, Jong Chan
    • Journal of the Korea Convergence Society
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    • v.12 no.11
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    • pp.91-97
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    • 2021
  • This paper uses a data extension technique originally designed for the rule refinement problem to handling incomplete data. This technique is characterized in that each event can have a weight indicating importance, and each variable can be expressed as a probability value. Since the key problem in this paper is to find the probability that is closest to the missing value and replace the missing value with the probability, three different algorithms are used to find the probability for the missing value and then store it in this data structure format. And, after learning to classify each information area with the SVM classification algorithm for evaluation of each probability structure, it compares with the original information and measures how much they match each other. The three algorithms for the imputation probability of the missing value use the same data structure, but have different characteristics in the approach method, so it is expected that it can be used for various purposes depending on the application field.

Development of Acquisition System for Biological Signals using Raspberry Pi (라즈베리 파이를 이용한 생체신호 수집시스템 개발)

  • Yoo, Seunghoon;Kim, Sitae;Kim, Dongsoo;Lee, Younggun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.12
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    • pp.1935-1941
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    • 2021
  • In order to develop an algorithm using deep learning, which has been recently applied to various fields, it is necessary to have rich, high-quality learning data. In this paper, we propose an acquisition system for biological signals that simultaneously collects bio-signal data such as optical videos, thermal videos, and voices, which are mainly used in developing deep learning algorithms and useful in derivation of information, and transmit them to the server. To increase the portability of the collector, it was made based on Raspberry Pi, and the collected data is transmitted to the server through the wireless Internet. To enable simultaneous data collection from multiple collectors, an ID for login was assigned to each subject, and this was reflected in the database to facilitate data management. By presenting an example of biological data collection for fatigue measurement, we prove the application of the proposed acquisition system.

Recommendation System for Research Field of R&D Project Using Machine Learning (머신러닝을 이용한 R&D과제의 연구분야 추천 서비스)

  • Kim, Yunjeong;Shin, Donggu;Jung, Hoekyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.12
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    • pp.1809-1816
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    • 2021
  • In order to identify the latest research trends using data related to national R&D projects and to produce and utilize meaningful information, the application of automatic classification technology was also required in the national R&D information service, so we conducted research to automatically classify and recommend research field. About 450,000 cases of national R&D project data from 2013 to 2020 were collected and used for learning and evaluation. A model was selected after data pre-processing, analysis, and performance analysis for valid data among collected data. The performance of Word2vec, GloVe, and fastText was compared for the purpose of deriving the optimal model combination. As a result of the experiment, the accuracy of only the subcategories used as essential items of task information is 90.11%. This model is expected to be applicable to the automatic classification study of other classification systems with a hierarchical structure similar to that of the national science and technology standard classification research field.

A Study on Interior Simulation based on Real-Room without using AR Platforms (AR 플랫폼을 사용하지 않는 실제 방 기반 인테리어 시뮬레이션 연구)

  • Choi, Gyoo-Seok;Kim, Joon-Geon;Lim, Chang-Muk
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.1
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    • pp.111-120
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    • 2022
  • It is essential to make a purchase decision to make sure that the furniture matches well with other structures in the room. Moreover, in the Untact Marketing situation caused by the COVID-19 crisis, this is becoming an even more impact factor. Accordingly, methods of measuring length using AR(Augmented Reality) are emerging with the advent of AR open sources such as ARCore and ARKit for furniture arrangement interior simulation. Since this existing method using AR generates a Depth Map based on a flat camera image and it also involves complex three-dimensional calculations, limitations are revealed in work that requires the information of accurate room size using a smartphone. In this paper, we propose a method to accurately measure the size of a room using only the accelerometer and gyroscope sensors built in smartphones without using ARCore or ARKit. In addition, as an example of application using the presented technique, a method for applying a pre-designed room interior to each room is presented.

A Study on a Project-based Blockchain Web Developer Education Model Customized for Companies (기업 맞춤형 프로젝트 기반 블록체인 웹 개발자 교육모델에 관한 연구)

  • Lee, Keun-Ho
    • Journal of Internet of Things and Convergence
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    • v.8 no.4
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    • pp.77-83
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    • 2022
  • In the era of the 4th industrial revolution, various universities' corporate field application education models are being presented. In particular, along with new teaching methods, various educational models for customized education of many companies are being studied, increasing their usability. Research on project-oriented teaching methods for competencies required in the field of business is the most developed field in recent years. In this study, we intend to propose a case-oriented curriculum model that applies the project-oriented teaching method to the requirements of these companies. In particular, we design an industry-oriented curriculum model through a companycustomized education model for blockchain and web developers, and suggest the direction of development focusing on examples of the operation process. The model through this case was designed and operated as a curriculum model suitable for the field through in-depth interviews with industries, etc.

Hair Classification and Region Segmentation by Location Distribution and Graph Cutting (위치 분포 및 그래프 절단에 의한 모발 분류와 영역 분할)

  • Kim, Yong-Gil;Moon, Kyung-Il
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.3
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    • pp.1-8
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    • 2022
  • Recently, Google MedeiaPipe presents a novel approach for neural network-based hair segmentation from a single camera input specifically designed for real-time, mobile application. Though neural network related to hair segmentation is relatively small size, it produces a high-quality hair segmentation mask that is well suited for AR effects such as a realistic hair recoloring. However, it has undesirable segmentation effects according to hair styles or in case of containing noises and holes. In this study, the energy function of the test image is constructed according to the estimated prior distributions of hair location and hair color likelihood function. It is further optimized according to graph cuts algorithm and initial hair region is obtained. Finally, clustering algorithm and image post-processing techniques are applied to the initial hair region so that the final hair region can be segmented precisely. The proposed method is applied to MediaPipe hair segmentation pipeline.

Development of Application to guide Putting Aiming using Object Detection Technology (객체 인지 기술을 이용한 퍼팅 조준 가이드 애플리케이션 개발)

  • Jae-Moon Lee;Kitae Hwang;Inhwan Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.2
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    • pp.21-27
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    • 2023
  • This paper is a study on the development of an app that assists in putting alignment in golf. The proposed app measures the position and size of the hole cup on the green to provide the distance between the hole cup and the aiming point. To achieve this, artificial intelligence object recognition technology was applied in the development process. The app measures the position and size of the hole cup in real-time using object recognition technology on the camera image of the smartphone. The app then displays the distance between the aiming point and the hole cup on the camera image to assist in putting alignment. The proposed app was developed for iOS on the iPhone. Performance testing of the developed app showed that it could sufficiently recognize the hole cup in real-time and accurately display the distance to provide helpful information for putting alignment.

Performance Improvements of SCAM Climate Model using LAPACK BLAS Library (SCAM 기상모델의 성능향상을 위한 LAPACK BLAS 라이브러리의 활용)

  • Dae-Yeong Shin;Ye-Rin Cho;Sung-Wook Chung
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.16 no.1
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    • pp.33-40
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    • 2023
  • With the development of supercomputing technology and hardware technology, numerical computation methods are also being advanced. Accordingly, improved weather prediction becomes possible. In this paper, we propose to apply the LAPACK(Linear Algebra PACKage) BLAS(Basic Linear Algebra Subprograms) library to the linear algebraic numerical computation part within the source code to improve the performance of the cumulative parametric code, Unicon(A Unified Convection Scheme), which is included in SCAM(Single-Columns Atmospheric Model, simplified version of CESM(Community Earth System Model)) and performs standby operations. In order to analyze this, an overall execution structure diagram of SCAM was presented and a test was conducted in the relevant execution environment. Compared to the existing source code, the SCOPY function achieved 0.4053% performance improvement, the DSCAL function 0.7812%, and the DDOT function 0.0469%, and all of them showed a 0.8537% performance improvement. This means that the LAPACK BLAS application method, a library for high-density linear algebra operations proposed in this paper, can improve performance without additional hardware intervention in the same CPU environment.

Development and Validation of Yut-nori Program using Educational Programming Language (EPL) based on Computational Thinking (컴퓨팅 사고력 기반 교육용 프로그래밍 언어(EPL) 활용 윷놀이 프로그램 개발 및 타당성 검증)

  • JeongBeom, Song
    • Journal of Industrial Convergence
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    • v.21 no.2
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    • pp.103-109
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    • 2023
  • In Korea, software education is implemented from elementary school. As a representative software education tool for elementary schools, various chess games reconstructed based on the rules of Western chess games are being used. On the other hand, Yutnori, one of our traditional games, also includes elements of software education, so research on this is needed. Therefore, in this study, a Yutnori program based on computational thinking using an educational programming language, Entry, and a turtle robot was developed and its validity verified. As a result of the validity verification, the CVR value was higher than 0.7 in the degree of agreement with the subject achievement standard (3 questions), the appropriateness of learning materials (4 questions), and the possibility of class application (3 questions). Therefore, it could be judged that the learning program developed in this study has a high level of agreement with the subject achievement standards, appropriate learning materials, and high possibility of being applied to classes. In order to generalize this content in the future, the effectiveness will need to be verified, and experimental research will be needed to understand this.