• 제목/요약/키워드: Computational visualization

검색결과 333건 처리시간 0.02초

구성설계 방법을 이용한 차량용 오디오의 파라메트릭 설계 (Parametric Design of a Car Audio Based on Configuration Design Method)

  • 강춘식;한순흥
    • 한국CDE학회논문집
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    • 제2권4호
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    • pp.276-285
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    • 1997
  • Engineers need to reduce the product design time interval and deal with frequent design changes. For this purpose a design expert system has been developed where a 3D CAD system is used for the visualization of a design layout especially the car audio design. This expert system is based on the configuration design methodology, one of the design methods which emulates the engineering design process, and the parametric design method. The design methods and heuristic knowledge are represented as rules, and design parts are represented as objects with properties. After an inference process, design parameters are extracted and they are used leer the parametric design. This study focused on the shape visualization of product components in the preliminary design phase.

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소규모 교전을 위한 시나리오 생성 프로세스 제안 (A Proposal of Scenario Generation Process for Small Scale Engagement)

  • 안의국;고민석;천상욱;박상철
    • 한국CDE학회논문집
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    • 제18권2호
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    • pp.104-112
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    • 2013
  • Computer-based modeling and simulation (M&S) techniques have become an essential component in the development of new weapons systems. M&S techniques provide a means to simulate military training, strategies, military doctrines, and weapons acquisition processes. This paper proposes a small scale engagement scenario generation method. This work also includes a process for scenario generation and visualization. The proposed scenario generation methodology employs the Timed-FSA (finite state automata) and DFS (depth first search) algorithms. The proposed scenario generation method is verified using a one-on-one combat engagement scenario between two submarines. In addition, we suggest a scenario generation process including whole scenario generation and scenario visualization.

객체재향 개념을 반영한 유동해석 후처리 프로그램에 대한 연구 (Study on a post-processing program for flow analysis based on the object-oriented programming concept)

  • 나정수;김기영;김병수
    • 한국전산유체공학회지
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    • 제9권2호
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    • pp.1-10
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    • 2004
  • In the present study, a post-processing program is developed for 3D data visualization and analysis. Because the graphical user interface(GUI) of the program is based on Qt-library while all the graphic rendering is performed with OpenGL library, the program runs on not only MS Windows but also UNU and Linux systems without modifying source code. The structure of the program is designed according to the object-oriented programming(OOP) concept so that it has extensibility, reusability, and easiness compared to those by procedural programming. The program is organized as modules by classes, and these classes are made to function through inheritance and cooperation which is an important and valuable concept of object-oriented programming. The major functions realized so far which include mesh plot, contour plot, vector plot, streamline plot, and boundary plot are demonstrated and the relevant algorithms are described.

드리븐 캐버티 내의 혼합현상에 대한 수치적 가시화 (NUMERICAL VISUALIZATION OF THE MIXING PATTERN IN A LID-DRIVEN-CAVITY FLOW)

  • 서용권
    • 한국전산유체공학회지
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    • 제11권3호
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    • pp.37-45
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    • 2006
  • In this study we present the numerical methods that can be used in visualization of the flow and mixing patterns in a cavity driven by a top lid. The basic flow field within the cavity has been obtained by using a simple numerical scheme. The invariant manifold also called unstable manifold was then attained to represent the mixing pattern within the cavity. It was shown that care must be taken in calculating the trajectories of the fluid particles especially near corners of the cavity. The numerical results show excellent agreement with those obtained experimentally by other research group.

PIV기법을 이용한 레이저프린터의 유동 분포 분석 (Analysis of Flow Distribution for Laser Printer Using PIV Technique)

  • 김승배;이수홍;김태규;이호렬;고한서
    • 한국가시화정보학회지
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    • 제8권3호
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    • pp.49-55
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    • 2010
  • Thermal flows inside a laser printer are affected by generated heat from a fuser and boards. Thus, the effect of fans has been investigated to control the thermal flows and behaviors of toners. In order to analyze the phenomena experimentally, a PIV (Particle Image Velocimetry) has been used, and then the flow inside the printer has been predicted by the CFD (Computational Fluid Dynamics) in this study to determine the efficient flow distribution by an optimum design of the printer. The determined optimum design has been confirmed by the developed PIV technique so that the efficiency of the laser printer can be improved by the proposed design.

PSS/E 시뮬레이션에 의한 발전기 위상각 데이터를 시각화하는 새로운 인터페이스 구현 (A novel interface for the visualization of the generator rotor angle data acquired from PSS/E simulation)

  • 송종석;박창현;박정수;장길수
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 추계학술대회 논문집 전력기술부문
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    • pp.299-301
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    • 2008
  • For an efficient operation of today's power system, power engineers are required to analyze enormous amount of data. Owing to the development of technology, a variety of power systems computational tools have been developed and commercialized. However, the practical use of computational tools not only requires that people be able to understand the results the tools produce but also extract the required information from the simulation results which generally involves massive amount of information. This paper introduces a novel interface that would complement the drawbacks in the visualization of data of the pre-existing tools and assist the user in readily retrieving the required information, in this case the rotor angle data, of the simulated system thereby making power system analysis more feasible to be effectuated.

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NUMERICAL SIMULATION AND VISUALIZATION OF THE FLOW AROUND THE DARIUS WIND TURBINE

  • Lee Mi Young;Kawamura Tetuya
    • 한국전산유체공학회지
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    • 제10권1호
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    • pp.45-50
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    • 2005
  • A fundamental understanding of the flow around the wind turbine is important to investigate the performance of new type of wind turbine. This study presents the simulation of three dimensional flow fields around the Darius wind turbine as an example. Incompressible Navier-Stokes equations are used for this simulation. The rotating coordinate system that rotates in the same speed of the turbine is used in order to simplify the boundary condition on the blades. Additionally, the boundary fitted coordinate system is employed in order to express the shape of the blades precisely. Fractional step method is used to solve the basic equations. Third order upwind scheme is chosen for the approximation of the non-linear terms since it can compute the flow field stably even at high Reynolds number without any turbulence models. The flow fields obtained in this study are highly complex due to the three dimensionality and are visualized effectively by using the technique of the computer graphics.

가상현실 자전거 시뮬레이터에서 시각화 네트워크 (Networked Visualization for a Virtual Bicycle Simulator)

  • 이종환;한순흥
    • 한국CDE학회논문집
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    • 제9권3호
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    • pp.212-219
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    • 2004
  • This paper presents the visualization method of the KAIST interactive bicycle simulator. The simulator consists of two bicycles of 6 DOF and 4 DOF platforms, force feedback handlebars and pedal resistance systems to generate motion feelings; a real-time visual simulator, a HMD and a beam projection system; and a 3D sound system. The system has an integrating control network with the server-client network structure for multiple simulators. The visual simulator generates dynamic images in real-time while communicating with other modules of the simulator. The operator of the simulator can have realistic visual experience of riding on a velodrome or through the KAIST campus, while being able to watch the other bicycle with an avatar.

Tangible AR interaction based on fingertip touch using small-sized non-square markers

  • Park, Hyungjun;Jung, Ho-Kyun;Park, Sang-Jin
    • Journal of Computational Design and Engineering
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    • 제1권4호
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    • pp.289-297
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    • 2014
  • Although big-sized markers are good for accurate marker recognition and tracking, they are easily occluded by other objects and deteriorate natural visualization and level of immersion during user interaction in AR environments. In this paper, we propose an approach to exploiting the use of rectangular markers to support tangible AR interaction based on fingertip touch using small-sized markers. It basically adjusts the length, width, and interior area of rectangular markers to make them more suitably fit to longish objects like fingers. It also utilizes convex polygons to resolve the partial occlusion of a marker and properly enlarges the pattern area of a marker while adjusting its size without deteriorating the quality of marker detection. We obtained encouraging results from users that the approach can provide better natural visualization and higher level of immersion, and be accurate and tangible enough to support a pseudo feeling of touching virtual products with human hands or fingertips during design evaluation of digital handheld products.

가시화를 위한 단면곡선, 반사성질선, 점근선 생성 기법 (Computation of Section Curves, Reflection Characteristic Lines, and Asymptotic Curves for Visualization)

  • 남종호
    • 한국CDE학회논문집
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    • 제8권4호
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    • pp.262-269
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    • 2003
  • An approach to compute characteristic curves such as section curves, reflection characteristic lines, and asymptotic curves on a surface is introduced. Each problem is formulated as a surface-plane inter-section problem. A single-valued function that represents the characteristics of a problem constructs a property surface on parametric space. Using a contouring algorithm, the property surface is intersected with a horizontal plane. The solution of the intersection yields a series of points which are mapped into object space to become characteristic curves. The approach proposed in this paper eliminates the use of traditional searching methods or non-linear differential equation solvers. Since the contouring algorithm has been known to be very robust and rapid, most of the problems are solved efficiently in realtime for the purpose of visualization. This approach can be extended to any geometric problem, if used with an appropriate formulation.