• Title/Summary/Keyword: Compression format

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A Study of Efficient Transmission of SVG File using SMETA (SMETA를 이용한 효과적인 SVG 파일 전송에 관한 연구)

  • Yoo, Nam-Hyun;Son, Cheol-Su;Kim, Won-Jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.1
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    • pp.14-19
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    • 2007
  • As XML is used by standard format for information expression and information exchange in various field, Many Company began to use SVG by user interface or information expression tool of embedded system such as mobile phone based wireless internet. Because SVG has many additional information to keep structure of SVG document exception real data, there is a problem that transfer time of SVG file is so cost for quantity of transmitted data actually. To solve this problem, many researches using compression conception have been conducted for applying to an embedded system. This paper proposes SMETA that can use existing researches using compression concept at once. SMETA divides SVG file to each part that can allocate meaning, and gives semantic metadata to each part without alteration of SVG structure. SMETA can reduce site of transmitted SVG file actually by transmitting specification part of SVG file that metadata does not agree or has unlisted part in an embedded system between an embedded system and server, before transmit whole SVG file. By size of transmitting SVG file is decreasing, transfer time can be shortened accordingly.

Design of a Holter Monitoring System with Flash Memory Card (플레쉬 메모리 카드를 이용한 홀터 심전계의 설계)

  • 송근국;이경중
    • Journal of Biomedical Engineering Research
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    • v.19 no.3
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    • pp.251-260
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    • 1998
  • The Holter monitoring system is a widely used noninvasive diagnostic tool for ambulatory patient who may be at risk from latent life-threatening cardiac abnormalities. In this paper, we design a high performance intelligent holter monitoring system which is characterized by the small-sized and the low-power consumption. The system hardware consists of one-chip microcontroller(68HC11E9), ECG preprocessing circuit, and flash memory card. ECG preprocessing circuit is made of ECG preamplifier with gain of 250, 500 and 1000, the bandpass filter with bandwidth of 0.05-100Hz, the auto-balancing circuit and the saturation-calibrating circuit to eliminate baseline wandering, ECG signal sampled at 240 samples/sec is converted to the digital signal. We use a linear recursive filter and preprocessing algorithm to detect the ECG parameters which are QRS complex, and Q-R-T points, ST-level, HR, QT interval. The long-term acquired ECG signals and diagnostic parameters are compressed by the MFan(Modified Fan) and the delta modulation method. To easily interface with the PC based analyzer program which is operated in DOS and Windows, the compressed data, that are compatible to FFS(flash file system) format, are stored at the flash memory card with SBF(symmetric block format).

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Reserch On The Fundamental Technology To Utilization Of Platform To Providing Mobile Underground Geospatial Infomation Map (모바일용 지하공간통합지도 제공 플랫폼 활용을 위한 기반 기술 연구)

  • LEE, Tae-Hyung;KIM, Hyun-Woo
    • Journal of the Korean Association of Geographic Information Studies
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    • v.23 no.4
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    • pp.173-183
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    • 2020
  • In the midst of the aging of underground facilities in urban areas and anxiety about road excavation safety accidents, the Ministry of Land, Infrastructure and Transport began to build Underground Geospatial Infomation Map from 2015 as part of the 「ground subsidence prevention measures」 and efficient use of underground spaces. So, the scope is spreading every year. The current Underground Geospatial Infomation Map information is web-based and is operated in a desktop environment, so it is true that there are some limitations in its use in a field environment such as an excavation construction site. The Underground Geospatial Infomation Map, built and operated in a web-based environment, is a large-scale 3D data. Therefore, in order to service by transmitting data to the field without delay, it is necessary to lighten the Underground Geospatial Infomation Map data. In addition, the current Underground Geospatial Infomation Map is not unified in data formats such as 3DS and COLLADA, and the coordinate system method is also different in relative coordinates and absolute coordinates. In this study, by analyzing domestic and overseas prior research and technical use cases, a mobile Underground Geospatial Infomation Map data format and a lightweight method were presented, and a technology development was conducted to create a mobile underground space integration map in the presented format. In addition, the weight reduction rate was tested by applying 3D data compression technology so that data can be transmitted quickly in the field, and technology was developed that can be used by decompressing 3D data compressed in the field. finally, it aims to supplement the technology experimentally developed in this study and conduct additional research to produce it as software that can be used in the excavation site and use it.

Depth Map Coding Using Histogram-Based Segmentation and Depth Range Updating

  • Lin, Chunyu;Zhao, Yao;Xiao, Jimin;Tillo, Tammam
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.3
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    • pp.1121-1139
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    • 2015
  • In texture-plus-depth format, depth map compression is an important task. Different from normal texture images, depth maps have less texture information, while contain many homogeneous regions separated by sharp edges. This feature will be employed to form an efficient depth map coding scheme in this paper. Firstly, the histogram of the depth map will be analyzed to find an appropriate threshold that segments the depth map into the foreground and background regions, allowing the edge between these two kinds of regions to be obtained. Secondly, the two regions will be encoded through rate distortion optimization with a shape adaptive wavelet transform, while the edges are lossless encoded with JBIG2. Finally, a depth-updating algorithm based on the threshold and the depth range is applied to enhance the quality of the decoded depth maps. Experimental results demonstrate the effective performance on both the depth map quality and the synthesized view quality.

System Design and Implementation of FLV Move Picture Solution Based on IDC apply to Mini IPTV (IDC기반 FLV동영상 솔루션의 Mini IPTV 적용시스템의설계 및 구현)

  • Kwon, O-Byoung;Shin, Hyun-Cheul
    • Convergence Security Journal
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    • v.11 no.4
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    • pp.11-17
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    • 2011
  • In this paper, we propose system design and implementation of FLV Move Picture Solution based on IDC apply to Mini IPTV. IDC of energy minimize and Green Data Center design resources make use of maximization, and Mini IPTV of diverse contents service provider and network provider offer Mini IPTV customers to transmit network. at this time implemented on the improve Move Picture of motion blur and compressibility using FLV solution file format and a compression technique, and reduced traffic cost and solved security question. specially, on the web quickly growing a branch of e-Learning wish to be of help.

An efficient compression method of metadata using BiM (BiM을 이용한 메타데이터의 효율적인 부호화 방법)

  • 양승준;남제호;김영태;강경옥
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2001.11b
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    • pp.199-202
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    • 2001
  • ISO/IEC 15938-1(MPEG-7 Systems)에서는 멀티미디어 컨텐츠에 대한 메타데이터의 효율적인 전송과 저장을 위한 이진 표현 방법인 BiM(binary format for MPEC-7)을 제공한다. 멀티미디어 컨텐츠를 기술(description)하는 메타데이터의 텍스트 표현은 대체로 많은 저장 용량과 전송 리소스를 요구하기 때문에 효율적인 압축을 위해서는 이진 형식으로의 변환이 요구된다. 또한 텍스트 형식은 방송 환경과 같은 스트리밍 전송에는 적절하지 못한 단점이 있다. BiM은 컨텐츠에 대한 기술을 전체 또는 2개 이상의 AU(access units) 단위로 분할하며 부호화하는 방법을 지원함으로써 스트리밍 전송을 가능하게 한다. 이러한 구조는 이진 포맷 형태로 표현되는 헤더를 가지는 패킷 기반 형태이며, 융통성이 있는 전송 순서를 제공한다. 또한, 비트 스트림의 전체를 해석(parsing)하지 않고 랜덤 엑세스 기능을 제공하는 장점이 있다. BiM이 지닌 이러한 장점들로 인하여 현재 방송산업계를 중심으로 메타데이터를 방송에 활용하기 위한 기술을 표준화하는 국제 민간 표준화 기구인 TV-Anytime 포럼에서는 방송 컨텐츠에 대한 메타데이터의 압축에 관한 요구사항을 만족하는 하나의 방법으로 BiM을 고려하고 있다 본 논문에서는 이러한 MPEG-7 시스템의 BiM을 소개하고, 이를 이용하여 TV-Anytime 포럼의 메타데이터를 이진 포맷으로 부호화한 실험과 그 결과를 기술한다.

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Wavelet Transform Based Defect Detection for PCB Inspection Machines (PCB 검사기를 위한 웨이블릿 변환 기반의 결함 검출 방법)

  • Youn, Seung-Geun;Kim, Young-Gyu;Park, Tae-Hyung
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.10
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    • pp.1508-1515
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    • 2017
  • This paper proposes the defect detection method for automatic inspection machines in printed circuit boards (PCBs) manufacturing system. The defects of PCB such as open, short, pin hole and scratch can be detected by comparing the standard image and the target image. The standard image is obtained from CAD file such as ODB++ format, and the target image is obtained by arranging, filtering and binarization of captured PCB image. Since the PCB size is too large and image resolution is too high, the image processing requires a lot of memory and computational time. The wavelet transform is applied to compress the standard and target images, which results in reducing the memory and computational time. To increase the inspection accuracy, we utilize the he HH-domain as well as LL-domain of the transformed images. Experimental results are finally presented to show the performance improvement of the proposed method.

A new DPCM-based transmission scheme for flight data (차분펄스부호변조방식에 기반한 새로운 비행데이터 전송 기법)

  • Kang, Min-Woo;Moon, Yong-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.6
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    • pp.149-157
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    • 2011
  • In this paper, we propose a new DPCM-based transmission scheme for flight data. The amount of the flight data from LRU to MC has been increased due to the emergence and development of avionics systems and functions. It becomes a serious issue for satisfying the hard real-time processing required in the MC. In order to solve this problem, we observed the flight data produced by X-Plane simulator and discovered that the most flight data are moderately varied during flight. Based on this fact, a new data format is suggested by modifying that of ARINC-429 protocol in this paper. And the different value of the flight data is transmitted in the proposed scheme. The simulation results show that the proposed scheme achieves 20% data transfer gain compared to the ARINC-429 based transmission method.

Mobile Web Service Architecture Using Context-store

  • Oh, Sang-Yoon;Aktas, Mehmet;Fox, Geoffrey C.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.5
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    • pp.836-858
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    • 2010
  • Web Services allow a user to integrate applications from different platforms and languages. Since mobile applications often run on heterogeneous platforms and conditions, Web Service becomes a popular solution for integrating with server applications. However, because of its verbosity, XML based SOAP messaging gives the possible overhead to the less powerful mobile devices. Based on the mobile client's behavior that it usually exchanges messages with Web Service continuously in a session, we design the Handheld Flexible Representation architecture. Our proposed architecture consists of three main components: optimizing message representation by using a data format language (Simple_DFDL), streaming communication channel to reduce latency and the Context-store to store context information of a session as well as redundant parts of the messages. In this paper, we focus on the Context-store and describe the architecture with the Context-store for improving the performance of mobile Web Service messaging. We verify our approach by conducting various evaluations and investigate the performance and scalability of the proposed architecture. The empirical results show that we save 40% of transit time between a client and a service by reducing the message size. In contrast to solutions for a single problem such as the compression or binarization, our architecture addresses the problem at a system level. Thus, by using the Context-store, we expect reliable recovery from the fault condition and enhancing interoperability as well as improving the messaging performance.

Performance Study of Multicore Digital Signal Processor Architectures (멀티코어 디지털 신호처리 프로세서의 성능 연구)

  • Lee, Jongbok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.171-177
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    • 2013
  • Due to the demand for high speed 3D graphic rendering, video file format conversion, compression, encryption and decryption technologies, the importance of digital signal processor system is growing rapidly. In order to satisfy the real-time constraints, high performance digital signal processor is required. Therefore, as in general purpose computer systems, digital signal processor should be designed as multicore architecture as well. Using UTDSP benchmarks as input, the trace-driven simulation has been performed and analyzed for the 2 to 16-core digital signal processor architectures with the cores from simple RISC to in-order and out-of-order superscalar processors for the various window sizes, extensively.