• Title/Summary/Keyword: Component framework

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Experiment on the Improvement in Corrosion Resistance of Galvanized Steel Pipes for Plastic Greenhouse (플라스틱 온실용 아연도강관의 내식성 증대방법)

  • Nam, Sang-Woon;Noh, Sang-Mok
    • Proceedings of the Korean Society of Agricultural Engineers Conference
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    • 2005.10a
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    • pp.175-180
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    • 2005
  • Experiments on the improvement in durability of pipe framework for plastic greenhouse were carried out. Effect of protection treatment such as primer and paint coating for new pipes and old rusted ones were evaluated by change of rusty degree and yield strength. The experiments have been conducted during five years until now but it was too short to find the clear differences. However, there was a little improvement in durability of greenhouse pipes by painting after removal of rust. And also component and corrosion characteristics of pipes being used in greenhouses were analyzed, and several countermeasures for protection from corrosion were reviewed.

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A Framework for Self-managed Software Service Robot Software (서비스 로봇을 위한 Self-Managed 소프트웨어 프레임워크 개발)

  • Park, Soo-Yong;Chang, Hyeong-Soo;Kim, Dong-Sun;Ko, In-Young;Park, Yeon-Chool;Lee, Kwan-Woo
    • Communications of the Korean Institute of Information Scientists and Engineers
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    • v.24 no.3 s.202
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    • pp.35-42
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    • 2006
  • 본 논문에서는 내장형 소프트웨어 시스템, 특히 로봇 소프트웨어를 위한 self-managed 소프트웨어 개발 프레임워크로서 SHAGE 프레임워크를 제안하였다. SHAGE 프레임워크는 소프트웨어를 실행시간에 동적으로 변경시킬 수 있도록 지원하는 여러 모듈로 구성되어 있다. Observer가 외부 상황을 관찰하고 관찰된 상황이 Architecture Broker로 전달되면 후보 아키텍처 재구성 전략을 검색하고 Component Broker가 구체화 컴포넌트들을 검색한 후 상황에 적절한 아키텍처 재구성 전략과 컴포넌트 구성을 Decision Maker가 선택한다. Reconfigurator가 선택된 전략과 컴포넌트 구성을 기초로 로봇의 아키텍처를 재구성한다. 적응행위를 Evaluator가 평가하고 그 결과를 Learner가 축적하여 나중에 Decision Maker가 사용할 수 있게 한다. 프레임워크의 효용성을 확인하기 위해서 실제 로봇을 이용한 사례연구를 수행하였고, 이 실험을 통해 적응 과정을 확인하였다. 로봇은 상황과 사용자의 피드백에 적응하였다.

Reuse Approach of the Architecture Framework Artifacts in the Component Based Development Methodology (CBD 방법론에서 AF 산출물 재활용 방안)

  • Lee Hyun Chul;Lee Sang Ho;Jung Gyung Chul;Lee Sung Jong
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11b
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    • pp.316-318
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    • 2005
  • 소프트웨어 획득부서에서는 정보체계획득 및 개발표준화를 위해 아키텍처 프레임워크와 CBD 방법론을 개발하여 정보체계의 상호운용성과 재사용성 확대를 통해 효율적인 통합 및 표준화 관리가 이루어지도록 하고 있다. 그러나 AF와 CBD 방법론간의 산출물 상호관계에 관한 명확한 가이드라인과 활용방안이 없는 실정이다. 이로 인해 산출물 중복작성 등으로 불필요한 개발기간 연장과 비용 중복 등 비효율적인 업무수행이 이루어지고 있다. 본 논문에서는 두 절차에서 요구산출물들의 연관관계 및 중복성을 분석하여 CBD 프로세스에 따라 AF 산출물의 재활용 방안을 제시해 봄으로써 산출물의 작성 부담을 경감시키고 내용에 충실하게 작성하도록 하여 산출물의 품질 및 재사용성을 높여 효율적인 정보체계를 구축하는데 도움이 되고자 한다.

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A Layered Authoring Model for Constructing Interactive Virtual Environment

  • Ishiwaka, Michitoshi;Inoue, Seiki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.154-159
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    • 1998
  • It is difficult and important for virtual studio systems and media-art products to be designed effective interactions between a performance person, who appears in the studio, and virtual studio equipments, and, an appreciation person and artistic products. The difficulties originate with originate with no even-grained component and no framework of interaction design work. In this article, a layered authoring model is proposed in order to facilitate system designers and artists to construct the system more easily and flexibly using fine-grained media components. And some experimental interactive virtual environments based on the model are shown.

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A Software Architecture Design Environment for Real-time Systems (실시간 시스템을 위한 소프트웨어 구조 설계 환경)

  • 강병도
    • Journal of Korea Society of Industrial Information Systems
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    • v.6 no.4
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    • pp.39-47
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    • 2001
  • Software architecture serves as a framework for understanding system component and their interrelationships. Software architectures can be reusable assets to achieve low costs, high productivity, and consistent quality. We have developed a software architecture design environment, called Happy Work. In this paper, we would like to present the structure and functions of Happy Work. Happy Work has two main functions. First, it provides a graphic editor for modeling of software architecture diagram. Second, it provides an ADL, called HWL(HappyWork language). HWL is a language that describes software architecture.

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An Application of Benchmarking Method to Improve Port's Competitiveness (항만의 경쟁력제고를 위한 벤치마킹기법 적용에 관한 연구)

  • 방희석;김새로나
    • Journal of Korea Port Economic Association
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    • v.18 no.1
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    • pp.85-106
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    • 2002
  • Across many industries, benchmarking is considered useful method to improve their service quality and achieve competitive advantage. Benchmarking, especially, has emerged as an increasingly important approach to improving the performance of logistics system and enables successful logistics services and doing good business in logistics services. There are no, however, literature approach for the relationship between benchmarking and port. It is the highest worth researching the application of benchmarking method on the port, since port is the most important component in supply Chain. Therefore, this paper tries to demonstrate the application of the benchmarking method on the port. To do this study, the literature approach developed by several researchers for logistics benchmarking is used as the basic framework. In addition, the following studies are executed: First, the survey of previous studies on logistics benchmarking. Second, finding the indicator and selecting the target in the port benchmarking. Third, the systematic execution schemes of the port benchmarking. Finally, based on the above studies, this paper provides a background for discussions on the future prospects for the application of the benchmarking method on the port.

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A Negotiation Mechanism for Resolving Conflicts in Resource-bounded Agents Environments (한정된 자원을 가진 에이전트 환경에서의 충돌해결을 위한 협상기법)

  • 이명진;김진상
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04b
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    • pp.250-252
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    • 2002
  • In most Multi-Agent Systems (MAS), agents are required to achieve their own goals. An agent's goals, however, can conflict with others either when agents compete with earth other to achieve a common goal or when they have to use a set of limited resources to accomplish agents'divergent goals. In this paper, we consider that a BDI architecture, as a shorthand fur belief, desire, and intention in any agent-based systems, is a core component of agents' mental attitudes and represent resource-bounded BDI agents in logic programming framework. We propose an algorithm in which BDI agents with different goals solve their problems through negotiation resolving goal conflicts.

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A Study on the Efficiency of the EPCIS using Simulation (시뮬레이션을 이용한 EPCIS의 효율화 방안에 관한 연구)

  • Li, Zhong-Shi;Lee, Chang-Ho
    • Journal of the Korea Safety Management & Science
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    • v.12 no.4
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    • pp.169-174
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    • 2010
  • EPCIS(EPC Information Services) system is a core component of EPCglobal Architecture Framework offering information of the freights, the time of awareness and the location of awareness on the EPCglobal Network. The role of EPCIS is to exchange information based on EPC. There are four kinds of event data which are object event data, aggregation event data, quantity event data, and transaction event data. These EPCIS events data are stored and managed in EPCIS repository. This paper deals with the method which diversifies the data flow load of intensive EPCIS events and effectively manages EPCIS repository for exchanging data smoothly. In order to verify a effectiveness, we measure the performance of the system using a simulation by comparing the existing method with the suggested method.

ActiveX Based Framework For Efficient Generation of OPC Client (효율적인 OPC Client 생성을 위한 ActiveX 기반 프레임워크)

  • Yoo, Dae-Sung;Kim, Jong-Hwan;Park, Jae-Hee;Yi, Myeong-Jae
    • Proceedings of the KIPE Conference
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    • 2005.07a
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    • pp.621-623
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    • 2005
  • OPC has made it to improve the development of control and monitoring software. But it is difficult to understand COM/DCOM model that is a base technology of OPC and complex communication setting between OPC Server and OPC Client. Therefore, in this paper, we design and implement ActiveX based components that are enable to solve these problems. Implemented components provide a method for simple communication between OPC Server and OPC Client and a GUI environment for easy and fast setting of communication information. Also, they provide the architecture for efficient management of OPC Server's data. By using implemented component, easy development and efficient maintenance of OPC Client can be supported.

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A Study on Framework for Component-Based Web Applications (컴포넌트 기반 웹 응용 프레임워크에 관한 연구)

  • Kim, Hee-Chern;Na, Jong-Whoa;Jung, Kwang-Ho;Kwon, Chang-Hee;Sin, Seung-Jung;Ryu, Dae-Hyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05c
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    • pp.1833-1836
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    • 2003
  • 웹-기반 시스템을 개발하려면 컴포넌트 기반 웹 공학 기술에 관한 연구가 선행되어야 한다. 본 연구는 컴포넌트 기반 웹 공학을 지원하기 위한 개발 프로세스와 방법론에 관한 기초 연구이다 컴포넌트 기반 웹 응용 개발 프레임워크의 개발 방법과 관련하여 이 것의 요구사항과 구성에 관해 연구한다 다음과 같은 작업과 순서로 구성된다. 먼저 웹 공학과 관전된 도메인들을 분석하고 컴포넌트 모델링 작업을 수행한다. 여기에 기초한 컴포넌트 기반 설계 및 웹 응용 설계 연구를 통해 컴포넌트 기반 웹 응용 설계 프레임워크를 정의한다. 다음으로 컴포넌트 기반 설계 패턴 및 응용 패턴 추출 연구와 웹 서비스를 지원하는 프레임워크를 정의하며 컴포넌트 기반 웹 응용 시험 및 검증에 관해 연구한다.

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