• 제목/요약/키워드: Complex-image technique

검색결과 262건 처리시간 0.024초

영상처리 기법을 이용한 원통형 용기내의 회전유속의 측정 (Image Processing Technique for Rotational Velocity Measurements in a Circular Cylinder)

  • 김재원;엄정섭;임태규
    • 설비공학논문집
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    • 제7권1호
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    • pp.13-19
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    • 1995
  • An experimental investigation has been made for flow in a circular cylinder with a rotating bottom disk. Flow system considered in this paper is a characteristic model of interior flows of an electric washing machine. Flows in a tub of an electric washing machine are driven by a rotating bottom disk called a pulsator. The simple and characteristic model was composed of a circular cylinder with impulsively rotating endwall disk and a viscous fluid in it. Rotational motion of the pulsator is periodic and alternative in rotation direction. The flow field in the interior region is governed by a horizontal boundary layer forms on the impulsively rotating disk. Experimental approach was accomplished by adopting an image processing technique for velocity measurements. Comprehensive details of the flow structure are presented. Also a meridional circulation is obtained by tracking image particles suspended in the fluid. Flow structure and data are successfully procured for this complex rotating flow field.

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FPGA implementation using a CLAHE contrast enhancement technique in the termal equipment for real time processing

  • Jung, Jin-Hyun
    • 한국컴퓨터정보학회논문지
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    • 제21권11호
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    • pp.39-47
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    • 2016
  • In this paper, we propose an approach for real time computation of rayleigh CLAHE using a FPGA. The contrast enhancement technique should be applied in thermal equipment having a low contrast image. And thermal equipment must be processed in real time. The CLAHE is an improved algorithm based Histogram Equalization, but the HW design is complex. A value greater than a given threshold in CLAHE should be equally distributed on the other histogram bin, this process requires iterations for the distribution. But implementation of this processing in the FPGA is constrained, so this section was implemented on the assumption of the histogram distribution or modified the operation process or implemented separately in the CPU. In this paper, we designed a distinct redistribution operation in two stages. So FPGA was designed for easy, this was designed to be distributed evenly without the assumptions and constraints. In addition, we have designed a CLAHE with the rayleigh distribution to the FPGA. The simulation shows that the proposed method provides a better image quality in the thermal image.

대형 복합건물을 대상으로 하는 소방관 팀 훈련용 시뮬레이터 개발 (A Team-based Firefighter Training Simulator for Complex Buildings)

  • 이재경;차무현;최병일;김태성
    • 한국CDE학회논문집
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    • 제16권5호
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    • pp.370-379
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    • 2011
  • The increasing complexity of complex buildings, such as high-rise buildings and underground subway stations, presents new challenges to firefighters. In a fire in complex buildings, the importance of the collaboration between firefighters is clear. The increased demand on firefighter training for such environment is now evident. Due to cost, time, and safety issues, it is impossible to experience a real fire in such environments for training. In addition, the use of real fire for training does not enable repeatable training and the evaluation of the training is difficult. We developed a team-based firefighter training simulator for complex buildings using the virtual reality technology. It provides the training and evaluation of firefighting and mission-based team training. To model real fire phenomena in virtual space, a numerical analysis method based on fire dynamics is used. To achieve an immersive virtual environment, an augmented reality technique for the compensation of real world image and a haptic technique for heat experience are adopted. The developed training simulator can help the firefighter to respond to large and complex firefighting scenarios, while maintaining the safety of the trainees.

영상처리 기술 비교 (Comparison of Image Procesing Technique)

  • 신성윤;이양원
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2010년도 제42차 하계학술발표논문집 18권2호
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    • pp.149-150
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    • 2010
  • This paper contains some simple daily used and research used complex methods, describe their theories and analysis implement results, for deeper comprehension. After that, take an actual application of car license location, elaborate the common algorithm responsibility, and meanwhile take some subtle new attempts for algorithm development.

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GPU-Accelerated Single Image Depth Estimation with Color-Filtered Aperture

  • Hsu, Yueh-Teng;Chen, Chun-Chieh;Tseng, Shu-Ming
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권3호
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    • pp.1058-1070
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    • 2014
  • There are two major ways to implement depth estimation, multiple image depth estimation and single image depth estimation, respectively. The former has a high hardware cost because it uses multiple cameras but it has a simple software algorithm. Conversely, the latter has a low hardware cost but the software algorithm is complex. One of the recent trends in this field is to make a system compact, or even portable, and to simplify the optical elements to be attached to the conventional camera. In this paper, we present an implementation of depth estimation with a single image using a graphics processing unit (GPU) in a desktop PC, and achieve real-time application via our evolutional algorithm and parallel processing technique, employing a compute shader. The methods greatly accelerate the compute-intensive implementation of depth estimation with a single view image from 0.003 frames per second (fps) (implemented in MATLAB) to 53 fps, which is almost twice the real-time standard of 30 fps. In the previous literature, to the best of our knowledge, no paper discusses the optimization of depth estimation using a single image, and the frame rate of our final result is better than that of previous studies using multiple images, whose frame rate is about 20fps.

임베디드 보드에서 영상 처리 및 딥러닝 기법을 혼용한 돼지 탐지 정확도 개선 (Accuracy Improvement of Pig Detection using Image Processing and Deep Learning Techniques on an Embedded Board)

  • 유승현;손승욱;안한세;이세준;백화평;정용화;박대희
    • 한국멀티미디어학회논문지
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    • 제25권4호
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    • pp.583-599
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    • 2022
  • Although the object detection accuracy with a single image has been significantly improved with the advance of deep learning techniques, the detection accuracy for pig monitoring is challenged by occlusion problems due to a complex structure of a pig room such as food facility. These detection difficulties with a single image can be mitigated by using a video data. In this research, we propose a method in pig detection for video monitoring environment with a static camera. That is, by using both image processing and deep learning techniques, we can recognize a complex structure of a pig room and this information of the pig room can be utilized for improving the detection accuracy of pigs in the monitored pig room. Furthermore, we reduce the execution time overhead by applying a pruning technique for real-time video monitoring on an embedded board. Based on the experiment results with a video data set obtained from a commercial pig farm, we confirmed that the pigs could be detected more accurately in real-time, even on an embedded board.

이종물질에 의해 복잡한 불규칙 무늬가 형성된 물체 표면의 영상 기반 셰이딩 기법 (Image based Shading Techniques for Surfaces with Irregular and Complex Textures Formed by Heterogeneous Materials)

  • 이주림;남양희
    • 한국콘텐츠학회논문지
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    • 제10권1호
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    • pp.1-9
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    • 2010
  • 물체 표면의 재질을 실물에 가깝게 렌더링 하는 것은 그래픽 콘텐츠의 사실감을 위한 중요한 요소이다. 본 논문은 속성이 다른 여러 구성 물질에 의해 복잡한 무늬가 형성된 표면을 한 장의 스틸 사진만을 이용하여 셰이딩하는 기법을 제안한다. 기존 방법들은 이와 같은 이종물질에 의한 불규칙한 텍스처의 렌더링을 위해 많은 이미지를 필요로 하거나 특수 촬영 장비를 사용했으며, 수작업에 의해 물질별 표면 영역을 나누어 주어야 했다. 본 연구에서는 영상의 히스토그램 분포 특성에 따른 물질별 텍스처 영역 분할법의 자동 선택 방식을 제시하였고, 그 결과로 구분된 물질별 레이어에 대해 근사화(approximate)된 양방향 반사도 분포함수(BRDF) 값을 구함으로써 주어진 사진과 다른 조명 조건이나 시야(view)에 대해서도 대응되는 렌더링 및 셰이딩 결과를 생성할 수 있음을 보였다.

Velocity measurements in complex flows of non-Newtonian fluids

  • Muller, Susan J.
    • Korea-Australia Rheology Journal
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    • 제14권3호
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    • pp.93-105
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    • 2002
  • Experimental methods for making quantitative measurements of velocity fields in non-Newtonian fluids are reviewed. Techniques based on light scattering spectroscopy - laser Doppler velocimetry and homodyne light scattering spectroscopy, techniques based on imaging the displacement of markers - including particle image velocimetry and molecular tagging velocimetry, and techniques based on nuclear magnetic resonance imaging are discussed. The special advantages and disadvantages of each method are summarized, and their applications to non-Newtonian flows are briefly reviewed. Example data from each technique are also included.

누적 기울기를 이용한 2차원 전기영동 영상의 복잡영역 분석 알고리즘 (A Complex Region Analysis Algorithm of Two Dimensional Electrophoresis Images Using Accumulated Gradients)

  • 김미애;윤영우
    • 한국컴퓨터정보학회논문지
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    • 제14권7호
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    • pp.41-47
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    • 2009
  • 단백질 연구에 획기적인 기여를 한 2차원 전기영동법에 의한 결과영상을 처리하기 위하여 일반적으로 제안되었던 기존의 영상처리기법들이 가지는 문제점 중 하나인 단백질을 나타내는 여러 개의 스팟들이 겹치고 포화되고 있는 복잡영역에서 단백질 스팟을 하나로 인식하거나 검출이 불가능하여 오류를 범하게 되는 문제점에 대한 해법을 제안한다. 복잡영역내의 각 각점의 누적 기울기를 산출하고 누적 기울기 영상을 워터쉐드 기법으로 영역 분할하여 스팟을 분리한다. 그 결과 스팟 분리에 있어서 기존의 기법들을 적용하였을 때 보다 더 우수하고 효율적인 결과를 나타내며, 2차원 전기영동 결과영상에 숨겨져 있었던 단백질 스팟을 더 많이 검출할 수 있고, 예측의 범위 또한 확장시킨다.

Sketch-based 3D modeling by aligning outlines of an image

  • Li, Chunxiao;Lee, Hyowon;Zhang, Dongliang;Jiang, Hao
    • Journal of Computational Design and Engineering
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    • 제3권3호
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    • pp.286-294
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    • 2016
  • In this paper we present an efficient technique for sketch-based 3D modeling using automatically extracted image features. Creating a 3D model often requires a drawing of irregular shapes composed of curved lines as a starting point but it is difficult to hand-draw such lines without introducing awkward bumps and edges along the lines. We propose an automatic alignment of a user's hand-drawn sketch lines to the contour lines of an image, facilitating a considerable level of ease with which the user can carelessly continue sketching while the system intelligently snaps the sketch lines to a background image contour, no longer requiring the strenuous effort and stress of trying to make a perfect line during the modeling task. This interactive technique seamlessly combines the efficiency and perception of the human user with the accuracy of computational power, applied to the domain of 3D modeling where the utmost precision of on-screen drawing has been one of the hurdles of the task hitherto considered a job requiring a highly skilled and careful manipulation by the user. We provide several examples to demonstrate the accuracy and efficiency of the method with which complex shapes were achieved easily and quickly in the interactive outline drawing task.