• 제목/요약/키워드: Communication pattern

검색결과 1,763건 처리시간 0.028초

정규성을 허용하는 특별한 부호화 행렬의 구성 (Constructions of the special sign pattern matrices that allow normality)

  • 유진우;임형규;박세원
    • 한국전자통신학회논문지
    • /
    • 제6권2호
    • /
    • pp.193-198
    • /
    • 2011
  • 행렬들 중 그것의 성분으로 부호인 + 와 0 만을 갖는 행렬을 우리는 비음인 부호화 행렬이라 한다. 또한 비음인 부호화 행렬 A가 그것과 같은 부호를 갖는 실수 정규행렬 B가 존재하면 정규성을 허용한다고 한다. 본 논문은 참고문헌[1] 에서 밝힌 형태와 다른 특별한 형태를 조사했고, 실수 행렬 중 비음인 정규행렬을 구성하는 흥미로운 방법을 제공했다.

Image Recognition by Learning Multi-Valued Logic Neural Network

  • Kim, Doo-Ywan;Chung, Hwan-Mook
    • International Journal of Fuzzy Logic and Intelligent Systems
    • /
    • 제2권3호
    • /
    • pp.215-220
    • /
    • 2002
  • This paper proposes a method to apply the Backpropagation(BP) algorithm of MVL(Multi-Valued Logic) Neural Network to pattern recognition. It extracts the property of an object density about an original pattern necessary for pattern processing and makes the property of the object density mapped to MVL. In addition, because it team the pattern by using multiple valued logic, it can reduce time f3r pattern and space fer memory to a minimum. There is, however, a demerit that existed MVL cannot adapt the change of circumstance. Through changing input into MVL function, not direct input of an existed Multiple pattern, and making it each variable loam by neural network after calculating each variable into liter function. Error has been reduced and convergence speed has become fast.

인간-기계 통신 인터페이스를 위한 안구운동 패턴 부호화 방식 (Eye-Movement Pattern Encoding Method for Man-Machine Communication Interface)

  • 이용천;박상희
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 1989년도 하계종합학술대회 논문집
    • /
    • pp.153-157
    • /
    • 1989
  • In this paper, a new method of Eye Movement Pattern Encoding (EMPE) which is based on electrooculography(EOG) was suggested for the purpose of effective communication between man and machine, instead of Point-Of-Regard-Selection (PORS) method. Also, ocular interface is designed and the typing aid, eye-pattern writer, was constructed for the test of theoretical validity and its practical aspect. Effect of eye fatigue on the performance of ocular interface was quantified through fatigue test.

  • PDF

러시아어 발화시 억양의 역할 (On the Role of the Phatic Function of Intonation in Russian)

  • 박근우
    • 음성과학
    • /
    • 제4권1호
    • /
    • pp.81-89
    • /
    • 1998
  • This paper investigates the phatic function of intonation in Russian by recording and analysing 11 female native speakers of standard Moscow Russian. This paper shows that differences in intonation pattern of a sentence are associated with differences in degree of listener's involvement in the speech. Intonation pattern of an utterance having phatic function appears to be determined by 1) the speaker's readiness to talk to evoke the listener's attention ; 2) the speaker's intention to continue the communication. Some emphasis is placed on the relationship between intonation pattern of an utterance and speaker-listener interaction.

  • PDF

XML에서 브랜칭 노드를 이용한 효율적인 Twig Pattern 처리 (Efficient Processing of Twig Pattern Matching using Branching Node)

  • 류병걸;박상현;하종우;이상근
    • 한국정보처리학회:학술대회논문집
    • /
    • 한국정보처리학회 2009년도 추계학술발표대회
    • /
    • pp.767-768
    • /
    • 2009
  • 현재 웹상에서 데이터 표현을 위한 XML의 사용이 늘어나면서, XML 문서의 효율적인 질의 처리에 대한 관심이 증가하고 있다. 기존에 질의 처리 연구는 단일 경로에 대한 질의 처리가 연구되었고, 최근에는 두 개 이상의 경로를 가지는 Twig Pattern 질의 처리 연구가 이루어졌다. 따라서 본 논문에서는 기존에 제안된 기법들 보다 효율적으로 Twig Pattern 질의 처리를 할 수 있는 O-TJFast (Optimal TJFast) 기법을 제안한다. 또한, 본 논문에서는 XML 문서의 파싱(parsing)시 제공되는 정보를 가공하여 스트림과 포인터 구조를 얻어내어 기존에 제안된 기법들 보다 입출력 시간(I/O Time)과 처리 시간(Execution Time)을 효율적으로 감소시킬 수 있는 기법을 제안한다. 그리고 성능평가를 통해 제안한 기법이 처리시간에 많은 이득을 볼 수 있음을 보인다.

대학생 인터넷게임 중독 집단의 의사소통유형 및 문제해결능력 (Communication Pattern and Problem-solving Ability of the Internet Game Addicts in College Students)

  • 이만제
    • 한국콘텐츠학회논문지
    • /
    • 제9권11호
    • /
    • pp.108-119
    • /
    • 2009
  • 본 연구는 인터넷 게임 중독수준에 따라 대학생의 의사소통유형 및 문제해결능력에 어떠한 차이가 있는가를 밝혀내기 위해 진행되었다. 이를 위해 경상도, 전라도, 서울지역 대학생 295명을 연구대상으로 삼았다. 일원변량분석을 통해 분석한 결과 첫째, 대학생의 인터넷게임 중독 수준에 따라 의사소통유형에 차이가 있는 것으로 나타났다. 구체적으로 인터넷게임에 중독되어 있는 대학생들이 중독되지 않은 대학생에 비해 일치형의 기능적 의사소통은 적게 사용하는 반면 비난형, 회유형, 산만형의 역기능적 의사소통을 많이 사용하는 것으로 나타났다. 둘째, 대학생의 인터넷 게임 중독 수준에 따라 문제해결능력에 차이가 있는 것으로 나타났다. 즉 인터넷게임에 중독된 대학생들은 문제가 발생했을 때 합리적 문제해결 스타일은 적게 사용하는 반면 부정적 문제지향, 충동-부주의적, 회피적 스타일을 더 많이 사용하여 해결하는 것으로 나타났다.

대형 의류벤더의 테크니컬 디자이너 실무 분석 (Analysis of Practical Tasks of Technical Designers of Big Vendors)

  • 하희정
    • Human Ecology Research
    • /
    • 제55권5호
    • /
    • pp.555-566
    • /
    • 2017
  • This study analyzes the practical tasks and required competency for technical designers to provide basic data on the training of domestic technical designers. The survey was applied to 21 technical designers of big vendors as well as investigated tasks, task flow, important tasks, time-consuming tasks, and required competencies. The results of the study are as follows. First, the technical designers were in charge of several brands of buyers and distributors of fashion companies, or several lines of the same brand. The main production items were cut and sewn knits. Second, the flow of task and tasks were in the order of buyer comments analysis, sloper decision to matching style, sewing specification, productive sewing method research, size specification suggestion, pattern correction comments, construction decision to matching style & fabric, sample evaluations, fit approval, business e-mail writing, specification & grading confirmation, and communication with buyer. Third, five tasks (analysis of buyer comments analysis, communication with buyer, pattern correction comments, productive sewing methods research, sample evaluation) were important and time-consuming tasks. Fourth, reeducation was required in order of sewing, pattern, English, fabric, and fitting. Fifth, competencies to be a technical designers were fitting, pattern correction, size specification & grading, construction & sewing specification, sewing terms & techniques, and communication skills. In conclusion, technical designer training should focus on technology-based instruction, such as sample evaluation, fitting, pattern correction, and productive sewing methods research of cut and sewn knits.

아동의 정서 표현성과 사교성, 어머니의 의사소통 유형이 아동의 친사회적 행동에 미치는 영향 (The Influence of Children's Emotional Expression and Sociability, and Their Mothers' Communication Pattern on Their Prosocial Behavior)

  • 송하나;최경숙
    • 대한가정학회지
    • /
    • 제47권6호
    • /
    • pp.1-10
    • /
    • 2009
  • This study investigated the influence of children's emotional expression and sociability, and their mothers' communication pattern on their prosocial behavior. The participants were 65 preschool children aged between 5 and 6, and their mothers. Each child-mother dyad was observed for 30 minutes in a lab setting, which was designed to evaluate the child's socioemotional competence and the mother's socialization behavior. Videotaped data were analyzed by two coders for aspects of sharing behavior, the expression of happiness, sadness, anger, anxiety, and sociability for children, and mothers' communication strategies. Results showed that children's anger and anxiety expression were the most significant predictors for their prosocial behavior. Mothers' punitive communication pattern negatively affected children's prosocial behavior. However, when compared to the children's emotional expression, its' accountability were not significant. The influence of negative emotions, and its' adverse role in interpersonal interactions are discussed.

Adaptive Standby Mode Scheduling Method Based on Analysis of Activation Pattern for Improving User Experience of Low-Power Set-Top Boxes

  • Park, Hyunho;Kim, Junghak;Jung, Eui-Suk;Lee, Hyunwoo;Lee, Yong-Tae
    • ETRI Journal
    • /
    • 제38권5호
    • /
    • pp.885-895
    • /
    • 2016
  • The lowest power mode (passive-standby mode) was proposed for reducing the power consumption of set-top boxes in a standby state when not receiving content. However, low-power set-top boxes equipped with the lowest power mode have been rarely commercialized because of their low-quality user experience. In the lowest power mode, they deactivates almost all of operational modules and processes, and thus require dozens of seconds for activation latency (that is, the latency for activating all modules of the set-top boxes in a standby state). They are not even updated in a standby state because they deactivate their network interfaces in a standby state. This paper proposes an adaptive standby mode scheduling method for improving the user experience of such boxes. Set-top boxes using the proposed method can analyze the activation pattern and find the frequently used time period (that is, when the set-top boxes are frequently activated). They prepare for their activation during this frequently used time period, thereby reducing the activation latency and enabling their update in a standby state.