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An Experimental Study for Predicting the Planetary Gear Noise in the Vehicle (차량에서 유성기어 소음 발생 예측에 대한 실험적 연구)

  • Lee, Hyun-Ku;Kang, Seock-Chan;Hur, Jin-Wook;Bae, Douck-Han;Kang, Koo-Tae
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.18 no.5
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    • pp.503-508
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    • 2008
  • In this paper, various methods to improve the planetary gear noise in vehicles were introduced. Those cases of improvement have been used as good guidelines and references to prevent planetary noise problems. In this research, different types of planetary gear systems were also analyzed. The consequences of those analysis said in common that the planetary gear set generating noise mainly is the one which takes power directly from the turbine. Furthermore, a frequency versus vibration level map was introduced to judge how to solve the noise problem quickly in a vehicle development process. Besides, it is provided a predicting method which planetary gear set most contributes to noise problem taking in the vehicle and how to design the planetary gear set robustly.

High-Performance and Low-Complexity Image Pre-Processing Method Based on Gradient-Vector Characteristics and Hardware-Block Sharing

  • Kim, Woo Suk;Lee, Juseong;An, Ho-Myoung;Kim, Jooyeon
    • Transactions on Electrical and Electronic Materials
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    • v.18 no.6
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    • pp.320-322
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    • 2017
  • In this paper, a high-performance, low-area gradient-magnitude calculator architecture is proposed, based on approximate image processing. To reduce the computational complexity of the gradient-magnitude calculation, vector properties, the symmetry axis, and common terms were applied in a hardware-resource-shared architec-ture. The proposed gradient-magnitude calculator was implemented using an Altera Cyclone IV FPGA (EP4CE115F29) and the Quartus II v.16 device software. It satisfied the output-data quality while reducing the logic elements by 23% and the embedded multipliers by 76%, compared with previous work.

Development of a Cutting Simulation System using Octree Algorithm (옥트리 알고리즘을 이용한 절삭 시뮬레이션 시스템의 개발)

  • Kim Y-H.;Ko S.-L.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.2
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    • pp.107-113
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    • 2005
  • Octree-based algorithm is developed for machining simulation. Most of commercial machining simulators are based on Z map model, which have several limitations to get a high precision in 5 axis machining simulation. Octree representation is three dimensional decomposition method. So it is expected that these limitations be overcome by using octree based algorithm. By using the octree model, storage requirement is reduced. And also recursive subdivision was processed in the boundaries, which reduces useless computation. The supersampling method is the most common form of the anti-aliasing and usually used with polygon mesh rendering in computer graphics. Supersampling technique is applied for advancing its efficiency of the octree algorithm.

REAL-TIME DETECTION OF MOVING OBJECTS IN A ROTATING AND ZOOMING CAMERA

  • Li, Ying-Bo;Cho, Won-Ho;Hong, Ki-Sang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.71-75
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    • 2009
  • In this paper, we present a real-time method to detect moving objects in a rotating and zooming camera. It is useful for camera surveillance of fixed but rotating camera, camera on moving car, and so on. We first compensate the global motion, and then exploit the displaced frame difference (DFD) to find the block-wise boundary. For robust detection, we propose a kind of image to combine the detections from consecutive frames. We use the block-wise detection to achieve the real-time speed, except the pixel-wise DFD. In addition, a fast block-matching algorithm is proposed to obtain local motions and then global affine motion. In the experimental results, we demonstrate that our proposed algorithm can handle the real-time detection of common object, small object, multiple objects, the objects in low-contrast environment, and the object in zooming camera.

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Quantification of human brain image in Talairach space (비선형변환을 이용한 뇌영상의 정량적 분석)

  • Song, M.J.;Paik, C.H.;Kim, W.K.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.11
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    • pp.537-540
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    • 1997
  • The quantitative comparison of brain architecture across different subjects requires a common coordinate system, with respect to which the spatial variability of features form different individuals can be expressed. We have developed and implemented an image warping technique which is based on an elastic body deformation. The resulting 2D deformation map can be used to quantify anatomic differences between subjects. The technique's accuracy is tested, by warping 2D magnetic resonance images of age seventies into Talairach atlas.

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Development of Three-Dimensional Flow Velocity Component Measurement System with Straight-Type Five-Hole Pressure Probe Using Ch Language (Ch를 이용한 직선형 5공 압력 프로브의 3차원 유동속도 계측시스템 개발)

  • Oh, S.H.;Kim, J.K.
    • Journal of Power System Engineering
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    • v.14 no.1
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    • pp.40-46
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    • 2010
  • This paper shows the development process for measuring three-dimensional flow velocity components in a web-browser. The system is developed in an embeddable C/C++ interpreter Ch and Ch-CGI toolkit. The interface for the web-based measurement system consists of a set of web HTML files and Ch files for CGI. All of data in web browser are passed to Ch-CGI script to generate the output of new HTML file. PC-Server and PC-Client can submit measurement parameters and receive the text/graphical results each other. PC-Client can control the test equipment by using a parameters that received from PC-Server. It also can pass the test results between the web-based measurement system. In summary, the designed measurement system is evaluated, the outputs shown well on the web browser.

AUTOMATIC TEXTURE EXTRACTION FROM AERIAL PHOTOGRAPHS USING THE ZI-BUFFER

  • Han, Dong-Yeob;Kim, Yong-Il;Yu, Ki-Yun;Lee, Hyo-Seong;Park, Byoung-Uk
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.584-586
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    • 2007
  • 3D virtual modeling such as creation of a cyber city or landscape, or making a 3D GIS requires realistic textures. Automatic texture extraction using close range images is not yet efficient or easy in terms of data acquisition and processing. In this paper, common problems associated with automatic texture extraction from aerial photographs are explored. The ZI-buffer, which has depth and facet ID fields, is proposed to remove hidden pixels. The ZI-buffer algorithm reduces memory burden and identifies visible facets. The correct spatial resolution for facet gridding is tested. Error pixels in the visibility map were removed by filtering.

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A Study on Development of Color and Image Marketing Strategies for the LOHAS & Nomadic Consumer in Foodservice Industry (로하스와 노메딕 소비자층을 위한 외식산업에서의 컬러와 이미지 마케팅에 관한 연구)

  • Chang, Hea-Jin;Kim, Yoon-Sung
    • Culinary science and hospitality research
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    • v.10 no.4
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    • pp.50-66
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    • 2004
  • We defined life style as something that every members of society have in common. These social and cultural environments build up not only society group or every individual's expectation but also its own life style. In that way, these social and cultural environments leads to particular consumer behavior pattern in this food-service industry. So we regard next generation's trend which consists of rational consumers as important indicator when we make future's plan in foodservice industry. We consider smart map which needs rational and continuous consume pattern as the construction of next generation's main consumer class. Therefore, this study tried to develop of color and image marketing strategies to attract LOHAS and nomadic consumer.

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Active Shape Model-based Object Tracking using Depth Sensor (깊이 센서를 이용한 능동형태모델 기반의 객체 추적 방법)

  • Jung, Hun Jo;Lee, Dong Eun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.1
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    • pp.141-150
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    • 2013
  • This study proposes technology using Active Shape Model to track the object separating it by depth-sensors. Unlike the common visual camera, the depth-sensor is not affected by the intensity of illumination, and therefore a more robust object can be extracted. The proposed algorithm removes the horizontal component from the information of the initial depth map and separates the object using the vertical component. In addition, it is also a more efficient morphology, and labeling to perform image correction and object extraction. By applying Active Shape Model to the information of an extracted object, it can track the object more robustly. Active Shape Model has a robust feature-to-object occlusion phenomenon. In comparison to visual camera-based object tracking algorithms, the proposed technology, using the existing depth of the sensor, is more efficient and robust at object tracking. Experimental results, show that the proposed ASM-based algorithm using depth sensor can robustly track objects in real-time.

Achievement of Korea-China Collaborative Project and Collaboration with KAHP (한ㆍ중 기생충 감염관리 시범사업의 성과)

  • Pung, Jeong
    • Journal of Korea Association of Health Promotion
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    • v.2 no.2
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    • pp.199-208
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    • 2004
  • Congratulations on the 40th Anniversary of KAHP, which has made great contributions to the control of parasitic diseases in Korea, and to the development of collaboration with China and other Asia countries aiming at the common interest. The 40 years of KAN/KAHP and its predecessor, Korea Association of Parasite Eradication has composed a brilliant road map to bring the prevalence of intestinal parasite infection from 84.3% in 1971 to the current prevalence of 2.4%, and to endeavor in the promotion of the health of children, man and woman, and low income families in Korea, as well as to generously share the successful experience in parasite control with China during the last half century. Indeed, the 40th birth day of KAHP is marked with great achievements and bright future.

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