• 제목/요약/키워드: Combat Effectiveness

검색결과 143건 처리시간 0.03초

고속정 전투체계의 함포 중심 대공전 성능 분석 (A Study on the Gun-Oriented Anti Air Warfare Capability of the Patrol Killer Combat System)

  • 황근철
    • 한국군사과학기술학회지
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    • 제10권4호
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    • pp.62-72
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    • 2007
  • The Gun-Oreinted Anti-Air Warfare(GOAAW) which is still one of the important weapon systems of the vessel like the patrol killer to confront air threats comprises the components of the combat system - Command & Control(C2), Ballistic Calculation Unit, Sensors and Guns. In this paper, the GOAAW process of the patrol killer combat system is analyzed with probability and simulated to evaluate the effectiveness and capability of the GOAAW. As a result of the simulation, the performance measures of the GOAAW are discussed in the functional and operational aspects of the combat system.

임무계획 및 전역경로계획에 기반한 무인전투차량의 운용자 인터페이스 구현 (User Interface for Unmanned Combat Vehicle Based on Mission Planning and Global Path Planning)

  • 이호주;이영일;박용운
    • 한국군사과학기술학회지
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    • 제12권6호
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    • pp.689-696
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    • 2009
  • In this paper, a new user interface for unmanned combat vehicle(UCV) is developed based on the mission planning and global path planning. In order to complete a tactical mission given to an UCV, it is essential to design an effective interface scheme between human and UCV considering changing combat environment and characteristics of the mission. The user interface is mainly composed of two parts, mission planning and global path planning, since they are important factors to accomplish combat missions. First of all, mission types of UCV are identified. Based on mission types, the concept of mission planning for UCVs is presented. Then a new method for global path planning is devised. It is capable of dealing with multiple grid maps to consider various combat factors so that paths suitable for the mission be generated. By combining these two, a user interface method is suggested. It is partially implemented in the Dog-horse Robot of ADD and its effectiveness is verified.

전장 정보체계의 전투력 상승효과 측정을 위한 새로운 MOE 제안 (A proposal of new MOE to assess the combat power synergistic effect of warfare information system.)

  • 이용복;김용흡;이재영
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회 2008년도 추계학술대회 및 정기총회
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    • pp.104-112
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    • 2008
  • In modern war information system development makes battlefield materialize, and combat factors can maximize combat power exhibition as that apply synchronization. Information system is the core of combat power operation under NCW(Network centric Warfare). This paper proposed a new MOE(Measure of Effectiveness) that can assess the combat power synergistic effect of information system at the theater joint fire operation in NCW environment. This methodology applied the rule of Newton's second law $F=(m{\Delta}{\upsilon})/t{\Rightarrow}(M{\upsilon}I)/T$) Details factor in combat power evaluation is as following. (1) M : Network power; (2) v : Movement velocity; (3) I : Information superiority; (4) T : C2(command and control) time. We applied this methodology to the "JFOS-K(Joint Fire Operating System-Korea) in Joint Chief of Staff" in the real military affair section.

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정보은닉기법을 적용한 함정 전투체계 소나 영상의 정보관리 방안 연구 (Study of Information Hiding Methods for SONAR Images in the Naval Combat System)

  • 이준호;신상호;정기현;유기영
    • 한국군사과학기술학회지
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    • 제18권6호
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    • pp.779-788
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    • 2015
  • The SONAR waterfall image(SWI) is used typically to target detection in SONAR operation and is managed with additional data linked in the naval combat system. The SWI and additional data are very important to classify a kind of target. Although additional data of the SWI is essential and must be kept together with the SWI, it was stored separately in the current system. In this paper, we propose an improved information management method in the naval combat system, where additional data can be contained in the SWI together by using information hiding techniques. The experimental results show that the effectiveness of information hiding techniques in the naval combat system. It is demonstrated that the information hiding techniques can be applied to the SWI that can make the naval combat system to be robust and secure.

SNA 기반 네트워크 파워를 이용한 지상전장정보체계 전투력 효과측정 모델제안 (A Proposal of Combat Power Measurement Model of Army Warfare Information System Using Network Power based on Social Network Analysis)

  • 정치영;이재영
    • 한국경영과학회지
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    • 제36권4호
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    • pp.1-16
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    • 2011
  • It is important not only to introduce the C4I(Command and Control, Communication, Computer, Intelligence) system for realizing the NCW(Network Centric Warfare) but also to evaluate the synergistic effect by the C4I system. However, the study effort for evaluating the system's synergistic effect is insufficient compared with introducing the system. Therefore, in this paper, we proposed a model that measures the synergistic effect of combat power by the warfare information system. To measure the synergistic effect of warfare information system, the network power must be considered, so we also proposed a new methodology for measurement of network power based on SNA(Social Network Analysis), not Metcalfe's law. A model we proposed is a model that measures the raised combat power by the network effectiveness. The methodology and model we proposed in this paper will be used usefully to analyze the practical effect of constructing future warfare information system.

함정 전투체계 군사영상 특성에 기반한 하이브리드 정보은닉 기법 (Hybrid Information Hiding Method Based on the Characteristics of Military Images on Naval Combat System)

  • 이준호;정기현;유기영
    • 한국멀티미디어학회논문지
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    • 제19권9호
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    • pp.1669-1678
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    • 2016
  • There are many kinds of military images used in naval combat system because various sensors are operated. The military images are displayed, analysed and stored with analysed informations according to the tactical purpose on combat system. These images are used to target detection, analysis and classification. Thus the analysed information and images must be secured, the information hiding methods are the most eligible solutions to get secured informations and images. In this paper, the hybrid information hiding method based on the characteristics of the military images is proposed and the effectiveness is shown by experiments.

성능/교전 효과도의 상호 분석이 가능한 전투 개체 기반의 모델링 방법론 - 제2부 : 상세 모델 설계 및 모델 구현 (Combat Entity Based Modeling Methodology to Enable Joint Analysis of Performance/Engagement Effectiveness - Part 2 : Detailed Model Design & Model Implementation)

  • 서경민;최창범;김탁곤
    • 한국군사과학기술학회지
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    • 제17권2호
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    • pp.235-247
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    • 2014
  • Based on two dimensional model partition method proposed in Part 1, Part 2 provides detailed model specification and implementation. To mathematically delineate a model's behaviors and interactions among them, we extend the DEVS (Discrete Event Systems Specification) formalism and newly propose CE-DEVS (Combat Entity-DEVS) for an upper abstraction sub-model of a combat entity model. The proposed CE-DEVS additionally define two sets and one function to reflect essential semantics for the model's behaviors explicitly. These definitions enable us to understand and represent the model's behaviors easily since they eliminate differences of meaning between real-world expressions and model specifications. For model implementation, upper abstraction sub-models are implemented with DEVSim++, while the lower sub-models are realized using the C++ language. With the use of overall modeling techniques proposed in Part 1 and 2, we can conduct constructive simulation and assess factors about combat logics as well as battle field functions of the next-generation combat entity, minimizing additional modeling efforts. From the anti-torpedo warfare experiment, we can gain interesting experimental results regarding engagement situations employing developing weapons and their tactics. Finally, we expect that this work will serve an immediate application for various engagement warfare.

전장 정보체계의 전투력 상승효과 측정을 위한 새로운 MOE 제안 (A Proposal of New MOE to Assess the Combat Power Synergistic Effect of Warfare Information System)

  • 이용복;정환식;김용흡;이재영
    • 산업공학
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    • 제22권3호
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    • pp.205-213
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    • 2009
  • Warfare information system is a core factor of future combat operation under NCW(Network centric Warfare) environment. In this paper, we proposed a new MOE(Measure of Effectiveness) that can assess the combat power synergistic effect of warfare information system in the theater-level joint fire operation. This new MOE uses the rule of Newton's second law($F=(m{\Delta}{\upsilon})/{\Delta}t{\Rightarrow}(M{\upsilon}I)/T$). Four factors considered in combat power evaluation are network power(M), movement velocity(v), information superiority(I), command and control time(T). We applied this new MOE to the JFOS-K(Joint Fire Operating System-Korea) to assess its combat power effect and compared with other's effects obtained from different MOE.

화력과 기동의 통합성능을 고려한 미래 전투차량의 해석 기반 설계 프레임웍 연구: (1) 통합성능분석 모델개발 (Model-Driven Design Framework for Future Combat Vehicle Development based on Firepower and Mobility: (1) Integrated Performance Modeling)

  • 임성훈;임우철;민승재;이태희;류재봉;변재정
    • 한국CDE학회논문집
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    • 제19권4호
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    • pp.316-323
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    • 2014
  • This paper proposes the 3D modeling and simulation technique for predicting the integrated performance of combat vehicle. To consider the practical driving and firing condition of a combat vehicle, the full vehicle model, which can define the six degrees-of-freedom of vehicle motion and various firing angles, is developed. The critical design parameters such as the stiffness and damping coefficient of suspension system are applied to construct the analysis model of vehicle. A simple ballistic model, which incorporates the empirical interior ballistic model and the point mass trajectory model, is built to estimate the firing range and the firing recoil force. To predict the integrated performance and analyze the effect of system parameters, MATLAB/SIM-ULINK model of a combat vehicle for performing the real time simulation is also developed. Several simulation tests incorporating the road bump and the firing recoil force are presented to confirm the effectiveness of the proposed vehicle model.

21세기 미래전의 정찰.타격.군수 복합체계 (Reconnaissance-Strike-Logistics Complex Systems for Future Warfare in the 21st Century)

  • 권태영;이재영
    • 한국국방경영분석학회지
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    • 제27권1호
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    • pp.1-9
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    • 2001
  • In this paper, "a conceptual model of Reconnaissance-Strike-Logistics Complex(RSLC) in future warfare" is proposed. Basic idea of the RSLC model is to combine logistics and the pre-existing Reconnaissance-Strike Complex(RSC) through a C4 network system. That is, the RSLC model consists of reconnaissance, strike, logistics, and C4 network systems. The C4 network system creates new combat power by integrating all the other systems. The RSLC model generates three conceptual complex circles; the RSC, the SLC(Strke-Logistics Complex), and the RSLC circles. The RSC circles describes direct combat behaviors in the battlefield. On the other hand, the SLC circle indicates combat sustainment capabilities. The RSLC circle including the RSC and the SLC circles, can present a more complete combat process. There are two key advantages of the RSLC model. First of all, logistics is considered one of key combat components to form IDA(Information-Decision-Action) cycle for combat decision-making process more completely. Secondly, the capabilities of battlefield awareness which reconnaissance and war-net systems provide, can be applied not only to the strike system in the RSC circle, but also to the logistics system in the SLC circle. Thus, the RSLC model can maximize combat synergy effects by integrating the RSC and the SLC. With a similar logic, this paper develops "A Revised System of Systems with Logistics (RSSL)" which combines "A New system of Systems" and logistics. These tow models proposed here help explain several issues such as logistics environment in future warfare, MOE(Measure of Effectiveness( on logistics performance, and COA(Course of Actions) for decreasing mass and increasing velocity. In particular, velocity in logistics is emphasized.

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