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The Influence of the Youth Culture on the Street Fashion - On the Focus in 1960s - (청소년(靑少年) 문화(文化)가 스트리트 패션에 미친 영향(影響) - 1960년대(年代)를 중심(中心)으로 -)

  • Kan, Moon-Ja
    • Journal of Fashion Business
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    • v.2 no.1
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    • pp.35-48
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    • 1998
  • The purpose of this paper is to examine the street fashion, which is influenced by the youth culture in 1960s. Youth culture is the youth subculture which appeared multiform in the 1960s. It tried to create a new culture by subverting the ruling class culture with their combative life style and peculiar appearance which are distinguished from mother culture. Youth cultures as youth subculture are symbolically expressed in their style which had strong characteristics of sub-fashion and anti-fashion, and which are different from mother fashion in shape. Therefore youth subculture fashion had an effect on street fashion in the 60s. The influence that the youth culture fashion had had on the street fashion is summarized as follows: Beats fashion was intelligency look on black dress, black polo-neck shirts, black trousers, black glasses and heavy black eyeliner. Mods fashion was neat style on Edwardian suit with narrow trousers, pointer-toeshoes and smooth croped hair. Folkis fashion was ethnic look, middle east asian look, peasant look, Indian style, south america look, gypsy style, natural materials, natural dying, tie-dye, beads and hand made ornaments. Rockers fashion was violence appearance categorized 'blue collar' on black leather jacket decorated with metal studs and hand-painted insignia, blue jeans and boots for motor bike. Swinging London & the Psychedelics fashion was blend mods look with pschedelic color and motive pattern. Hippie fashion was intermix pschedelic and natural or ethnic style. It was appear to be a meaningless, unpredictable assortment of diverse items and style. Faded and tattered jeans, army jackets, vintage hat, beads, embroidered headband, white sheets, diverse theatrical costumes, sandals or bare feet, granny dress, peasant blouse, blanket cape, tie-dye T-shirts and long hair. Greasers fashion was adorned black leather jacket with chains, fringing, badges, insignia and sleeves had been crudely ripped off. They came to be known wore jeans so soaked with oil. Skinheads fashion was aggressive working class identity with donkey jacket, jeans rolled up, collarless union shirts, heavy boots, braces and hair cropped short.

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A Study on the EO-1 Hyperion's Optimized Band Selection Method for Land Cover/Land Use Map (토지피복지도 제작을 위한 초분광 영상 EO-1 Hyperion의 최적밴드 선택기법 연구)

  • Jang Se-Jin;Lee Ho-Nam;Kim Jin-Kwang;Chae Ok-Sam
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.24 no.3
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    • pp.289-297
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    • 2006
  • The Land Cover/Land Use Map have been constructed from 1998, which has hierarchical structure according to land cover/land use system. Level 1 classification Map have done using Landsat satellite image over whole Korean peninsula. Level II classification Map have been digitized using IRS-1C, 1D, KOMPSAT and SPOT5 satellite images resolution-merged with low resolution color images. Level II Land Cover/Land Use Map construction by digitizing method, however, is consuming enormous expense for satellite image acquisition, image process and Land Cover/Land Use Map construction. In this paper, the possibility of constructing Level II Land Cover/Land Use Map using hyperspectral satellite image of EO-1 Hyperion, which is studied a lot recently, is studied. The comparison of classifications using Hyperion satellite image offering more spectral information and Landsat-7 ETM+ image is performed to evaluate the availability of Hyperion satellite image. Also, the algorithm of the optimal band selection is presented for effective application of hyperspectral satellite image.

Effect of Sizes of Boiled-Dired Anchovies on the Storage Stability (건멸치의 크기가 저장성에 미치는 영향)

  • Jo, Kil-Suk;Kim, Hyun-Ku;Kim, Young-Myoung;Kang, Tong-Sam
    • Korean Journal of Food Science and Technology
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    • v.20 no.1
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    • pp.1-5
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    • 1988
  • Changes in the quality characteristics of three sizes of boiled-dried anchovies packaged in kraft paper laminated with 0.03 mm PE film during storage for six months at $5^{\circ}C$ were studied. In case of Dae-myul (78-80mm), the reaction of thiobarbituric acid, browning rate of lipid oxidation and Hunter-Scale color values. L, a, and b, were higher than those in Joong-myul (45-49 mm) or So-myul (30-34 mm). Organoleptic evaluation suggests that boiled-dried anchovy be good in sequence as So-myul, Joong-myul and Dae-myul. Shelf life of Dae-myul was half times lower than that of Joong-myul or So-myul. Regression equation for the sensory score prediction with lipid oxidative browning was determined.

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Surface Water Mapping of Remote Sensing Data Using Pre-Trained Fully Convolutional Network

  • Song, Ah Ram;Jung, Min Young;Kim, Yong Il
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.5
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    • pp.423-432
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    • 2018
  • Surface water mapping has been widely used in various remote sensing applications. Water indices have been commonly used to distinguish water bodies from land; however, determining the optimal threshold and discriminating water bodies from similar objects such as shadows and snow is difficult. Deep learning algorithms have greatly advanced image segmentation and classification. In particular, FCN (Fully Convolutional Network) is state-of-the-art in per-pixel image segmentation and are used in most benchmarks such as PASCAL VOC2012 and Microsoft COCO (Common Objects in Context). However, these data sets are designed for daily scenarios and a few studies have conducted on applications of FCN using large scale remotely sensed data set. This paper aims to fine-tune the pre-trained FCN network using the CRMS (Coastwide Reference Monitoring System) data set for surface water mapping. The CRMS provides color infrared aerial photos and ground truth maps for the monitoring and restoration of wetlands in Louisiana, USA. To effectively learn the characteristics of surface water, we used pre-trained the DeepWaterMap network, which classifies water, land, snow, ice, clouds, and shadows using Landsat satellite images. Furthermore, the DeepWaterMap network was fine-tuned for the CRMS data set using two classes: water and land. The fine-tuned network finally classifies surface water without any additional learning process. The experimental results show that the proposed method enables high-quality surface mapping from CRMS data set and show the suitability of pre-trained FCN networks using remote sensing data for surface water mapping.

An Object-based Database Mapping Technology for 3D Graphic Data (3차원 그래픽 데이터를 위한 객체단위 데이터베이스 매핑 기법)

  • Jo, Hee-Jeong;Kim, Yong-Hwan;Lee, Ki-Jun;Hwang, Soo-Chan
    • Journal of Korea Multimedia Society
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    • v.9 no.8
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    • pp.950-962
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    • 2006
  • Recently, there have been increased many 3 dimensional graphic applications in Internet. Thus, a growing number of methods have been proposed for retrieving 3-D graphic data using their 3D features such as color, texture, shape, and spacial relations. However, few researches focus on 3D graphic modeling and database storage techniques. In this paper, we introduce a system that can store 3D graphics data modeled by XML-based 3D graphics markup language, 3DGML, and support content-based retrievals on 3D data by using SQL. We also present a mapping technique of 3DGML to relational database. The mapping process includes the extraction of semantic information from 3DGML and translate it into relational format. Finally, we show examples of SQL queries which use the 3D information contained in a 3D scene such as objects, 3D features, descriptions and scene-object component hierarchy.

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Recent Development Status of Organic Solar Cells (유기태양전지의 개발현황)

  • Pang, Chang-Hyun;Park, Keun-Hee;Jung, Dong-Geun;Chae, Hee-Yeop
    • Journal of the Korean Vacuum Society
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    • v.16 no.3
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    • pp.167-171
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    • 2007
  • Currently, the alternative energy is one of the critical issues because of exhaustion of petroleum resources and its high cost. The solar cell is considered as the one of the promising alternative energy. And the solar cell can be classified to inorganic solar cell and organic solar cell. Although the efficiency of organic solar cell is very lower than the that of inorganic solar cell, organic solar cells have many advantages including low process cost, high transmittance, color variation, and flexibility. For these reasons, organic solar cells have the potential in low cost solar cell market that is challenging for inorganic solar cells. Recent researches of organic solar cell is concentrating on enhancement of efficiency, lifetime, and stability to order to commercially use. Working principles and the development issues of organic solar cells are discussed in this paper.

Comparison of map display styles of vehicle navigation system on human factors (차량 항법장치의 화면표시형태에 대한 인간공학적 비교)

  • Jung, Beom-Jin;Baek, Seung-Ryul;Kim, Gi-Beom;Park, Beom
    • Proceedings of the ESK Conference
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    • 1995.10a
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    • pp.208-213
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    • 1995
  • The vehicle navigation system is developed for helping driver to retrieve driving information more easily and lastly. Navigation System informs driver many pieces of driving information - roadway structure and system, on-line traffic condition, the position of vehicle, route guidance, destination and other infor- mation service. As the style of information is diverse and the amount of information is large, driver may have mental and visual overload. The display of information can disturb the driver's attention and this can cause accidents. This state is caused by the defect of human-machine interactions. When the navigation system is designed, human factors - cognitive, judgment, operating -must be considered. The display style must be designed simply and easily, not to be obstacle of human - machine interface. In this study, outside- in view display style and inside-out view display style are compared each other. Tow factors are measured. One is cognitive factor-time of cognition on information that is displayed by screen display, cognition error rate. The other is image of screen display - subject's feeling about several styles of display, degree of subject's preference. The prototype of roadway is four kinds -Cross, T-cross and O-cross. Roadway display for test is taken from paper maps. Traffic condition display style, vehicle position display style and route guidance display style are taken from current display style. Traffic condition display style is symbol. vehicle position display style and route guidance display style are described as color and symbol. The test on screen display is implemented doing given tasks. Then the test is analyzed statistically. The result of test analysis gives the guideline to the designer for the map display of the vehicle navigation system.

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Laser pointer detection using neural network for human computer interaction (인간-컴퓨터 상호작용을 위한 신경망 알고리즘기반 레이저포인터 검출)

  • Jung, Chan-Woong;Jeong, Sung-Moon;Lee, Min-Ho
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.1
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    • pp.21-30
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    • 2011
  • In this paper, an effective method to detect the laser pointer on the screen using the neural network algorithm for implementing the human-computer interaction system. The proposed neural network algorithm is used to train the patches without a laser pointer from the input camera images, the trained neural network then generates output values for an input patch from a camera image. If a small variation is perceived in the input camera image, amplify the small variations and detect the laser pointer spot in the camera image. The proposed system consists of a laser pointer, low-price web-camera and image processing program and has a detection capability of laser spot even if the background of computer monitor has a similar color with the laser pointer spot. Therefore, the proposed technique will be contributed to improve the performance of human-computer interaction system.

Hand Tracking and Hand Gesture Recognition for Human Computer Interaction

  • Bai, Yu;Park, Sang-Yun;Kim, Yun-Sik;Jeong, In-Gab;Ok, Soo-Yol;Lee, Eung-Joo
    • Journal of Korea Multimedia Society
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    • v.14 no.2
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    • pp.182-193
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    • 2011
  • The aim of this paper is to present the methodology for hand tracking and hand gesture recognition. The detected hand and gesture can be used to implement the non-contact mouse. We had developed a MP3 player using this technology controlling the computer instead of mouse. In this algorithm, we first do a pre-processing to every frame which including lighting compensation and background filtration to reducing the adverse impact on correctness of hand tracking and hand gesture recognition. Secondly, YCbCr skin-color likelihood algorithm is used to detecting the hand area. Then, we used Continuously Adaptive Mean Shift (CAMSHIFT) algorithm to tracking hand. As the formula-based region of interest is square, the hand is closer to rectangular. We have improved the formula of the search window to get a much suitable search window for hand. And then, Support Vector Machines (SVM) algorithm is used for hand gesture recognition. For training the system, we collected 1500 hand gesture pictures of 5 hand gestures. Finally we have performed extensive experiment on a Windows XP system to evaluate the efficiency of the proposed scheme. The hand tracking correct rate is 96% and the hand gestures average correct rate is 95%.

Stereoscopic Perception Improvement Using Color and Depth Transformation (컬러 및 깊이 데이터 변환을 이용하는 입체감 향상)

  • Gil, Jong-In;Jang, Seung-Eun;Seo, Joo-Ha;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.584-595
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    • 2011
  • Recently, RGB images and depth maps have been supplied to academic fields. The depth maps are utilized to the generation of stereoscopic images in the diverse formats according to the users' preference. A variety of methods that use depth maps have been introduced so far. One of applications is a medical field. In this area, the improvement of the perceptual quality of 2D medical images has gained much interest. In this paper, we propose a novel scheme that expands the conventional method to 3D stereoscopic image, thereby achieving the perceptual depth quality improvement as well as 3D stereoscopic perception enhancement at the same time. For this, contrast transformation as well as depth darkening are proposed and their performance is validated through the subjective test. Subjective experiments peformed for stereoscopic enhancement as well as visual fatigue validate that the proposed method achieves better 3D perception than the usage of the original stereoscopic image and suggests the limitation in terms of the visual fatigue.