• Title/Summary/Keyword: Color Video

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Real-time Avatar Animation using Component-based Human Body Tracking (구성요소 기반 인체 추적을 이용한 실시간 아바타 애니메이션)

  • Lee Kyoung-Mi
    • Journal of Internet Computing and Services
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    • v.7 no.1
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    • pp.65-74
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    • 2006
  • Human tracking is a requirement for the advanced human-computer interface (HCI), This paper proposes a method which uses a component-based human model, detects body parts, estimates human postures, and animates an avatar, Each body part consists of color, connection, and location information and it matches to a corresponding component of the human model. For human tracking, the 2D information of human posture is used for body tracking by computing similarities between frames, The depth information is decided by a relative location between components and is transferred to a moving direction to build a 2-1/2D human model. While each body part is modelled by posture and directions, the corresponding component of a 3D avatar is rotated in 3D using the information transferred from the human model. We achieved 90% tracking rate of a test video containing a variety of postures and the rate increased as the proposed system processed more frames.

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Implement of Finger-Gesture Remote Controller using the Moving Direction Recognition of Single (단일 형상의 이동 방향 인식에 의한 손 동작 리모트 컨트롤러 구현)

  • Jang, Myeong-Soo;Lee, Woo-Beom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.91-97
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    • 2013
  • A finger-gesture remote controller using the single camera is implemented in this paper, which is base on the recognition of finger number and finger moving direction. Proposed method uses the transformed YCbCr color-difference information to extract the hand region effectively. The number and position of finger are computer by using a double circle tracing method. Specially, a user continuous-command can be performed repeatedly by recognizing the finger-gesture direction of single shape. The position information of finger enables a user command to amplify a same command in the User eXperience. Also, all processing tasks are implemented by using the Intel OpenCV library and C++ language. In order to evaluate the performance of the our proposed method, after applying to the commercial video player software as a remote controller. As a result, the proposed method showed the average 89% recognition ratio by the user command-mode.

AN EXPERIMENTAL STUDY ON THE READABILITY OF THE DIGITAL IMAGES IN THE FURCAL BONE DEFECTS (디지털영상의 치근이개부 골손실 판독효과에 관한 실험적 연구)

  • Oh Bong-Hyeon;Hwang Eui-Hwan;Lee Sang-Rae
    • Journal of Korean Academy of Oral and Maxillofacial Radiology
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    • v.25 no.2
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    • pp.363-373
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    • 1995
  • The aim of this study was to evaluate and compare observer performance between conventional radiographs and their digitized images for the detection of bone loss in the bifurcation of mandiblar first molar. One dried human mandible with minimal periodontal bone loss around the first molar was selected and serially enlarged 17 step defects were prepared in the bifurcation area. The mandible was radiographed with exposure time of 0.12, 0.20, 0.25, 0.32, 0.40, 0.64 seconds, after each successive step in the preperation and all radiographs were digitized with IBM-PC/32 bit-Dx compatible, video camera (VM-S8200, Hitachi Co., Japan), and color monitor(Multisync 3D, NEC, Japan). Sylvia Image Capture Board for the ADC(analog to digital converter) was used. The obtained results were as follows: 1. In the conventional radiographs, the mean score of the readability was higher at the condition of exposure time with 0.32 second. Also, as the size of artificial lesion was increased, the readability of radiographs was elevated (P<0.05). 2. In the digital images, the mean score of the readability was higher at the condition of exposure time with 0.40 second. Also, as the size of artificial lesion was increased, the readability of digital images was elevated(P<0.05). 3. At the same exposure time, the mean scores of readibility were mostly higher in the digitized images. As the exposure time was increased, the digital images were superior to radiographs in readability. 4. As the size of lesion was changed, the digital images were superior to radiographs in detecting small lesion. 5. The coefficient of variation of mean score has no significant difference between digital images and radiographs.

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Shot Change Detection Using Multiple Features and Binary Decision Tree (다수의 특징과 이진 분류 트리를 이용한 장면 전환 검출)

  • 홍승범;백중환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.5C
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    • pp.514-522
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    • 2003
  • Contrary to the previous methods, in this paper, we propose an enhanced shot change detection method using multiple features and binary decision tree. The previous methods usually used single feature and fixed threshold between consecutive frames. However, contents such as color, shape, background, and texture change simultaneously at shot change points in a video sequence. Therefore, in this paper, we detect the shot changes effectively using multiple features, which are supplementary each other, rather than using single feature. In order to classify the shot changes, we use binary classification tree. According to this classification result, we extract important features among the multiple features and obtain threshold value for each feature. We also perform the cross-validation and droop-case to verify the performance of our method. From an experimental result, it was revealed that the EI of our method performed average of 2% better than that of the conventional shot change detection methods.

Real-Time Foreground Segmentation and Background Substitution for Protecting Privacy on Visual Communication (화상 통신에서의 사생활 보호를 위한 실시간 전경 분리 및 배경 대체)

  • Bae, Gun-Tae;Kwak, Soo-Yeong;Byun, Hye-Ran
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.5C
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    • pp.505-513
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    • 2009
  • This paper proposes a real-time foreground segmentation and background substitution method for protecting the privacy on visual communication. Previous works on this topic have some problems with the color and shape of foreground and the capture device such as stereo camera. we provide a solution which can segment the foreground in real-time using fixed mono camera. For improving the performance of a foreground extraction, we propose the Temporal Foreground Probability Model (TFPM) by modeling temporal information of a video. Also we provide an boundary processing method for natural and smooth synthesizing that using alpha matte and simple post-processing method.

A Study on Attitude Estimation of UAV Using Image Processing (영상 처리를 이용한 UAV의 자세 추정에 관한 연구)

  • Paul, Quiroz;Hyeon, Ju-Ha;Moon, Yong-Ho;Ha, Seok-Wun
    • Journal of Convergence for Information Technology
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    • v.7 no.5
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    • pp.137-148
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    • 2017
  • Recently, researchers are actively addressed to utilize Unmanned Aerial Vehicles(UAV) for military and industry applications. One of these applications is to trace the preceding flight when it is necessary to track the route of the suspicious reconnaissance aircraft in secret, and it is necessary to estimate the attitude of the target flight such as Roll, Yaw, and Pitch angles in each instant. In this paper, we propose a method for estimating in real time the attitude of a target aircraft using the video information that is provide by an external camera of a following aircraft. Various image processing methods such as color space division, template matching, and statistical methods such as linear regression were applied to detect and estimate key points and Euler angles. As a result of comparing the X-plane flight data with the estimated flight data through the simulation experiment, it is shown that the proposed method can be an effective method to estimate the flight attitude information of the previous flight.

A shot change detection algorithm based on frame segmentation and object movement (프레임 블록화와 객체의 이동을 이용한 샷 전환 탐지 알고리즘)

  • Kim, Seung-Hyun;Hwang, Doosung
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.5
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    • pp.21-29
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    • 2015
  • This paper proposes a shot change detection algorithm by using frame segmentation and the object changes among moving blocks. In order to detect the rapid moving changes of objects between two consecutive frames, the moving blocks on the diagonal are defined, and their histograms are calculated. When a block of the current frame is compared to the moving blocks of the next frame, the block histograms are used and the threshold of a shot change detection is automatically adjusted by Otsu's threshold method. The proposed algorithm was tested for the various types of color or gray videos such as films, dramas, animations, and video tapes in National Archives of Korea. The experimental results showed that the proposed algorithm could enhance the detection rate when compared to the studied methods that use brightness, histogram, or segmentation.

An Effective Shadow Elimination Method Using Adaptive Parameters Update (적응적 매개변수 갱신을 통한 효과적인 그림자 제거 기법)

  • Kim, Byeoung-Su;Lee, Gwang-Gook;Yoon, Ja-Young;Kim, Jae-Jun;Kim, Whoi-Yul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.3
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    • pp.11-19
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    • 2008
  • Background subtraction, which separates moving objects in video sequences, is an essential technology for object recognition and tracking. However, background subtraction methods are often confused by shadow regions and this misclassification of shadow regions disturbs further processes to perceive the shapes or exact positions of moving objects. This paper proposes a method for shadow elimination which is based on shadow modeling by color information and Bayesian classification framework. Also, because of dynamic update of modeling parametres, the proposed method is able to correspond adaptively to illumination changes. Experimental results proved that the proposed method can eliminate shadow regions effectively even for circumstances with varying lighting condition.

Image Map Generation using the Airship Photogrammetric System (비행선촬영시스템을 이용한 영상지도 제작)

  • 유환희;제정형;김성삼
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.20 no.1
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    • pp.59-67
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    • 2002
  • Recently, much demand of vector data have increased rapidly such as a digital map instead of traditional a paper map and the raster data such as a high-resolution orthoimage have been used for many GIS application with the advent of industrial high-resolution satellites and development of aerial optical sensor technologies. Aerial photogrammetric technologies using an airship can offer cost-effective and high-resolution color images as well as real time images, different from conventional remote sensing measurements. Also, it can acquire images easily and its processing procedure is short and simple relatively. On the other hand, it has often been used for the production of a small-scale land use map not required high accuracy, monitoring of linear infrastructure features through mosaicking strip images and construction of GIS data. Through this study, the developed aerial photogrammetric system using the airship expects to be applied to not only producing of scale 1:5, 000 digital map but also verifying, editing, and updating the digital map which was need to be reproduced. Further more, providing the various type of video-images, it expects to use many other GIS applications such as facilities management, scenery management and construction of GIS data for Urban area.

Visual Multi-touch Input Device Using Vision Camera (비젼 카메라를 이용한 멀티 터치 입력 장치)

  • Seo, Hyo-Dong;Joo, Young-Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.6
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    • pp.718-723
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    • 2011
  • In this paper, we propose a visual multi-touch air input device using vision cameras. The implemented device provides a barehanded interface which copes with the multi-touch operation. The proposed device is easy to apply to the real-time systems because of its low computational load and is cheaper than the existing methods using glove data or 3-dimensional data because any additional equipment is not required. To do this, first, we propose an image processing algorithm based on the HSV color model and the labeling from obtained images. Also, to improve the accuracy of the recognition of hand gestures, we propose a motion recognition algorithm based on the geometric feature points, the skeleton model, and the Kalman filter. Finally, the experiments show that the proposed device is applicable to remote controllers for video games, smart TVs and any computer applications.