• Title/Summary/Keyword: Collision acceleration

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Theoretical evaluation of collision safety for Submerged Floating Railway Tunnel (SFRT) by using simplified analysis

  • Seo, Sung-il;Moon, Jiho;Mun, Hyung-Suk
    • Structural Engineering and Mechanics
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    • v.64 no.3
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    • pp.293-299
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    • 2017
  • Submarine collisions is one of the major hazardous factor for Submerged Floating Railway Tunnel (SFRT) and this study presents the safety evaluation for submarine collision to SFRT by using theoretical approach. Simplified method to evaluate the collision safety of SFRT was proposed based on the beam on elastic foundation theory. Firstly, the time history load function for submarine collision was obtained by using one-degree-of-freedom vibration model. Then, the equivalent mass and stiffness of the structure were calculated, and the collision responses of SFRT were evaluated. Finite element analysis was conducted to verify the proposed equations, and it can be found that the collision responses, such as deflection, and acceleration, agreed well with the proposed equations. Finally, derailment condition for high speed train in SFRT due to submarine collision was proposed.

A study on Analysis of Impact Deceleration Characteristics of Railway Freight Car (1차원 해석방법을 이용한 화차의 충돌가속도 분석)

  • Son, Seung Wan;Jung, Hyun Seung;Hwang, Jun Hyeok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.3
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    • pp.32-38
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    • 2020
  • This study examined the problems of existing vehicles to propose alternatives to improve the crashworthiness of railway freight cars through collision acceleration analysis using a one-dimensional collision analysis method. A collision scenario of railway shunting and crash accidents was selected from the collision accident cases and international standards. A one-dimensional collision simulation using LS-DYNA was performed according to those scenarios. As a result, the acceleration level of the freight wagon was calculated to be under 2g and was predicted to meet the EN 12663 standard in the shunting situation. On the other hand, the result of crash simulation with an impact velocity between 10 and 15 km/h revealed the shock absorber capacity of the railway coupler to be insufficient in a crash situation, resulting in increased acceleration, and carbody deformation could be predicted. As a method of improving the crashworthiness, a deformation tube-type energy absorber was applied to the coupler system, and collision analysis was performed again with new energy absorption strategy. Overall, the simulation showed that the acceleration level was decreased by 12% of the conventional freight-car energy absorption system.

Algorithm for Pairwise Collision Detection and Avoidace in 3-D (3차원 일대일 충돌 감지 및 회피 알리고리듬)

  • Kim, Kwang-Yeon;Park, Jung-Woo;Tahk, Min-Jea
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.10
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    • pp.996-1002
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    • 2008
  • This paper presents the development of a real-time algorithm for collision detection, collision avoidance and guidance to way-point. Three-dimensional point-mass aircraft models are used. For collision detection, time of closest point of approach(CPA) and distance at CPA are compared to threshold values. For collision avoidance, optimal acceleration input which maximizes the terminal relative distance is calculated based on optimal control theory. For guidance to way-point, proportional navigation guidance, the well-known method, is used. Two scenarios of encounter situation are illustrated to validate performance of proposed algorithm.

A robust collision prediction and detection method based on neural network for autonomous delivery robots

  • Seonghun Seo;Hoon Jung
    • ETRI Journal
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    • v.45 no.2
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    • pp.329-337
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    • 2023
  • For safe last-mile autonomous robot delivery services in complex environments, rapid and accurate collision prediction and detection is vital. This study proposes a suitable neural network model that relies on multiple navigation sensors. A light detection and ranging technique is used to measure the relative distances to potential collision obstacles along the robot's path of motion, and an accelerometer is used to detect impacts. The proposed method tightly couples relative distance and acceleration time-series data in a complementary fashion to minimize errors. A long short-term memory, fully connected layer, and SoftMax function are integrated to train and classify the rapidly changing collision countermeasure state during robot motion. Simulation results show that the proposed method effectively performs collision prediction and detection for various obstacles.

New Vehicle Collision Warning Algorithm Based On Fuzzy Logic (퍼지 논리에 기반한 차량 충돌 경보 알고리듬)

  • 김선호;오세영
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.8
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    • pp.233-247
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    • 1999
  • Traffic accidents are normally caused by late or faulty judgements due to the driver's inaccurate estimation of the distance, velocity, and acceleration from the surrounding vehicles as well as his carelessness or inattention. Thus, the development of collision avoidance systems is motivated by their great potential for increased vehicle safety. A typical collision avoidance system consists of the forward-looking sensor, the criteria for activation of collision warming and avoidance, the collision avoidance maneuvers, and the user interface. This thesis is concerned with the development of a collision warning algorithm in which the driver is warned of approaching collision with the visual and/or the audible signals . The warning algorithm based on fuzzy logic is presented here based on new warning criteria. It has been newly derived from the conventional warning equation by adding a new input variable of the required deceleration to avoid collision. The algorithm is also able to adapt to the individual driver's taste along with the different road conditions by externally controlling the warning intensity. Finally , the proposed algorithm has been validated using computer simulation.

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Conflict Detection for Multi-agent Motion Planning using Mathematical Analysis of Extended Collision Map (확장충돌맵의 수학적 분석을 이용한 다개체의 충돌탐지)

  • Yoon, Y.H.;Choi, J.S.;Lee, B.H.
    • The Journal of Korea Robotics Society
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    • v.2 no.3
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    • pp.234-241
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    • 2007
  • Effective tools which can alleviate the complexity and computational load problem in collision-free motion planning for multi-agent system have steadily been demanded in robotics field. To reduce the complexity, the extended collision map (ECM) which adopts decoupled approach and prioritization is already proposed. In ECM, the collision regions which represent the potential collision of robots are calculated using the computational power; the complexity problem is not resolved completely. In this paper, we propose a mathematical analysis of the extended collision map; as a result, we formulate the collision region as an equation with 5-8 variables. For mathematical analysis, we introduce realistic assumptions as follows; the path of each robot can be approximated to a straight line or an arc and every robot moves with uniform velocity or constant acceleration near the intersection between paths. Our result reduces the computational complexity in comparison with the previous result without losing optimality, because we use simple but exact equations of the collision regions. This result can be widely applicable to coordinated multi-agent motion planning.

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A Predictive Study on Backset Variation on the Neck Injury of Human Model during Rear-end Collision (후방추돌시 백세트 변화에 따른 인체모형의 목상해에 관한 예측 연구)

  • Park, Jin-Su;Baek, Se-Ryong;Lim, Jong-Han;Yoon, Jun-Kyu
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.6
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    • pp.251-258
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    • 2018
  • Recently, due to the increase in the traffic volume of vehicle, the collision of the vehicle collision has been increased so that the neck injuries of the passengers has been increased. In order to prevent this, vehicle collision analysis research using computer simulation has been actively carried out in consideration of the design point of car seat. In this study, I used the MADYMO program for analyzing the passenger behavior using a BioRID II dummy, and predicted the neck injuries of passengers according to the change of the backset at the rearward collision of the driving speed of 16km/h. As a result, it was found that the shorter the backset, the shorter the contact start time but the contact completion time was almost the same and the T1 acceleration showed that the acceleration increased with the backset. In addition, the tensile strength increases as the backset increases, and NIC (Neck Injury Criterion) increases as the head speed reaches the headrest.

An Efficient Collision Detection in the Dynamic Spatial Subdivisions for an MMORPG Engine

  • Lee, Sung-Ug;Park, Kyung-Hwan
    • Journal of Korea Multimedia Society
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    • v.7 no.12
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    • pp.1729-1736
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    • 2004
  • This paper proposes an efficient collision detection method in the dynamic spatial subdivisions for the MMORPG engine which requires realtime interactions. An octree is a suitable structure for static scenes or terrain processing. An octree spatial subdivision enhances rendering speed of scenes. Current spatial subdivisions tend to be highly optimized for efficient traversal, but are difficult to update quickly for a changing geometry. When an object moves to the outside extent for the spatial subdivisions, the acceleration structure would normally have to be rebuilt. The OSP based on a tree is used to divide dynamically wide outside which is the subject of 3D MMORPG. TBV does not reconstruct all tree nodes of OSP and has reduced rebuilding times by TBV information of a target node. A collision detection is restricted to those objects contained in the visibility range of sight by using the information established in TBV. We applied the HBV and ray tracing for an efficient collision detection.

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A Study on Development of an Active Headrest for the Passenger when Rear-end Collision (후방충돌시 승객보호를 위한 능동형 헤드레스트 개발에 관한 연구)

  • Kim, D.W.;Kim, N.G.;Ko, Y.H.
    • Proceedings of the KOSOMBE Conference
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    • v.1996 no.05
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    • pp.327-330
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    • 1996
  • We investigated the possibility of preventing a passenger's whiplash injury by rear-end collision. We sought to prevent the whiplash injury by appling an active headrest system to a passenger A main factor in whiplash injury is the backward, rapid, passive, and negative acceleration of the head. Our results showed that the active headrest system does reduce the backward, rapid, passive, and negative acceleration of the head. As a conclusion, Our active headrest system is a useful equipment to prevent whiplash injury.

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A Response Characteristic Analysis of Impact Acceleration Using Crash Dynamics Models (충돌동역학 모델링 기법에 따른 충돌가속도 응답특성 분석)

  • Cho, Hyun-Jik;Kim, Woon-Gon;Koo, Jeong-Seo
    • Proceedings of the KSR Conference
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    • 2008.11b
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    • pp.1602-1606
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    • 2008
  • In the Rail Safety Regulations article 16, deceleration rate in the survival spaces should be limited as far as is practicable to 5g, and shall not be more than 7.5g. As it is impractical to evaluate complete train behaviour by testing, the achievement of the objectives shall be validated by dynamic simulations corresponding to the reference collisions scenarios. But initial design and evaluation procedure, impact dynamics model which classified 1D and 2D is more useful than full scale model. This paper presents acceleration response characteristics between 1D and 2D dynamics model under head-on collision in standard collision scenarios.

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