• 제목/요약/키워드: Collaborative/Distributed Design

검색결과 103건 처리시간 0.028초

컴포넌트 기반 비즈니스 프로세스 모델링을 위한 EDOC-BP 프로파일의 확장 (Extending the EDOC-BP Profile for Component-based Business Process Modeling)

  • 김태영;김광수;김철한
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회/대한산업공학회 2003년도 춘계공동학술대회
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    • pp.792-799
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    • 2003
  • As eTransformation and collaborative eCommerce have been on the rise, business processes between business partners are increasingly recognized as important assets that need to be integrated. These trends imply more complex and dynamic business processes should be considered in order to integrate related business organizations and business units. Moreover, these business processes are widely distributed across stakeholders. Therefore, there is a need for business process modeling that is usable, flexible and capable of integrating systems consistently across businesses and technology barriers. In this paper, a business process modeling methodology is introduced, which is based on top­do\W and model-driven approach utilizing OMG's MDA(Model-Driven Architecture) and UML profile for EDOC(Enterprise Distributed Object Computing). This provides the ability to model business process at all levels simultaneously, to combine business process models retaining their meaning, to use business process design patterns constraining the behavior of sub-processes, and to derive specific codes from a stable model as the underlying infrastructure shifts over time. In addition, we suggest some modifications of the meta-model for EDOC-Business Process Profile by adding new features in order to model business processes rigidly. This paper illustrates some examples of business process modeling and compares them with UML diagrams and IDEF models. The proposed methodology is implemented to develop a business process modeling tool.

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적응 퍼지제어기를 이용한 컬러식별 Multi Vehicle의 물류이송을 위한 다중제어기 설계 (A Design of Color-identifying Multi Vehicle Controller for Material Delivery Using Adaptive Fuzzy Controller)

  • 김훈모
    • 한국정밀공학회지
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    • 제18권5호
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    • pp.42-49
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    • 2001
  • In This paper, we present a collaborative method for material delivery using a distributed vehicle agents system. Generally used AGV(Autonomous Guided Vehicle) systems in FA(Factory Automation) require extraordinary facilities like guidepaths and landmarks and have numerous limitations for application in different environments. Moreover in the case of controlling multi vehicles, the necessity for developing corporation abilities like loading and unloading materials between vehicles including different types is increasing nowadays for automation of material flow. Thus to compensate and improve the functions of AGV, it is important to endow vehicles with the intelligence to recognize environments and goods and to determine the goal point to approach. In this study we propose an interaction method between hetero-type vehicles and adaptive fuzzy logic controllers for sensor-based path planning methods and material identifying methods which recognizes color. For the purpose of carrying materials to the goal, simple color sensor is used instead of intricate vision system to search for material and recognize its color in order to determine the goal point to transfer it to. The technique for the proposed method will be demonstrated by experiment.

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소프트웨어 개발 생산성 향상을 위한 공동 작업 플랫폼 설계 (A Design of Cooperative Works Platform for software Development Productivity)

  • 조성빈;김진석
    • 한국정보처리학회논문지
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    • 제5권1호
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    • pp.73-85
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    • 1998
  • 최근에 개발되고 있는 소프트웨어들은 규모가 거대해지고 기능도 복잡 해지고 있다. 이처럼 복잡한 시스템의 개발을 위해 장기간에 걸쳐 서로 다른 전문가들의 협력 작업과 개발팀 구성원간에 정보 공유, 상호의존적 업무수행, 공동의 산출물 생성들의 작업을 지원하는 CSCW(Computer Supported Cooperative Works)개념을 소프트웨어 개발 방법에 통합하는 연구가 진행 중에 있다. 본 논문에서는 소프트웨어 개발에 있어서의 공동 작업 특성과 분산 컴퓨팅 환경에 의한 공동작업을 지원하여 생산성을 향상 시키는 CSCW개념을 적용하여 정보통신 소프트웨어 개발을 지원하는 하부 구조로서 다자간 공동작업 플랫폼인 SPACE(Software Platform for distributed Application sharing under Cooperative Environment)를 설계하였다. SPACE는 Windows 95 환경 하에서 완전 분산 구조를 가지고 있으며, 개발 도구를 공유하게 하는 공유기법으로 중앙 집중형 구조를 갖는 GUI 공유 방식과 복제 구조를 지원하기 위하여 이벤트 공유방식을 사용하고 있다.

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WebDAV기반 협업시스템 접근 제어 설계 (Design of an Access Control for WebDAV-based Collaborative System)

  • 변상희;박희종;박양수;이명준
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2004년도 가을 학술발표논문집 Vol.31 No.2 (3)
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    • pp.562-564
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    • 2004
  • WebDAV(Web-based Distributed Authoring and Versioning)는 웹 통신 프로토콜로서 인터넷을 통하여 다양한 콘텐츠의 비동기적인 협업 저작을 지원한다. 따라서 WebDAV를 지원하는 다양한 종류의 서버들은 상호간의 협업 작업이 가능하다. 특히 WebDAV의 접근 제어 프로토콜은 특정 자원에 대한 접근 제어 권한을 정의하기 위하여 표준 Privilege들을 정의하고 있다. 본 논문에서는 웹기반 협업시스템의 핵심 기능인 팀 작업장과 공개 작업장의 자원에 접근할 때, 사용자의 권한과 작업장의 특성 그리고 자원의 특징에 따라 접근 제어 관리를 할 수 있도록 접근 제어 기법을 설계하였다. 특히 공개 작업장은 파일 올리기만 가능한 작업장, 내려받기만 가능한 작업장, 올리기/내려받기 가능한 작업장과 같이 성격이 다양하다. 이를 지원하기 위하여 작업장내 파일에 대한 접근 권한을 구체적으로 설계함으로써 협업작업을 체계적이고 안정적으로 지원할 수 있다.

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분산객체를 응용한 RP Preprocessor의 기능 구현 (RP Preprocessor Based on Distributed Objects)

  • 지해성;이승원
    • 한국정밀공학회지
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    • 제20권2호
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    • pp.120-128
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    • 2003
  • When considering the use of rapid prototyping (RP), there are many issues a designer has to address for handling an STL model, the de facto standard fur RP. Today designers can skip all these issues by visiting web-based service bureaus that readily supply needed information for the RP services. Since orders are taken for RP parts through the web page of service providers designers are now asked to upload their STL files to the company server either by direct upload, ftp file transfer, or as an e-mail attachment. If the service bureau, however, fixes or edits an STL filceto optimize the RP process but neglects to tell its customer about the rework in detail, it may cause problems down the line in processing of the original CAD data for other applications. In this paper, we propose a framework for a collaborative virtual environment between CAD designers and RP processes on the internet which directly provides designers with an advanced preprocessor functionality, design visualization, as well as model display, repair, and slicing over the network. This can help smooth data transfer from CAD to RP process with minimum inconsistency in CAD.

동기 및 비동기 모드의 멀티미디어 원격 교육 시스템에서 오류 제어 (An Error Control on Multimedia Distance Education System with Synchronous and Asynchronous Mode)

  • 고응남
    • 디지털콘텐츠학회 논문지
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    • 제4권2호
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    • pp.139-146
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    • 2003
  • 본 논문은 ERA(Error Recovery Agent)의 설계와 구축을 설명한다. ERA는 멀티미디어 원격 교육 시스템에서 소프트웨어 오류를 감지, 공유, 복구하기에 적합한 시스템이다. 이 시스템은 ED, ES, ER로 구성되어 있다. ED는 훅킹 기법으로 오류를 감지한다. ES는 멀티미디어 원격 교육 시스템에서 오류를 공유하는 에이전트이다. ER은 오류를 복구하는 에이전트이다. 본 논문에서는 멀티미디어 공동 작업 환경에서 하나의 오류 응용을 미디어로 취급하고 복구하는 방법을 제안한다.

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프로세스 중심의 동적 엔지니어링 웹서비스 지원 방법에 대한 연구 (A Study on Supporting Process-Centric Dynamic Engineering Web Services)

  • 이재열;윤장혁;이순재;김현;김광수
    • 한국CDE학회논문집
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    • 제9권4호
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    • pp.361-372
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    • 2004
  • Collaborative and distributed engineering web services are emerging as a viable alternative to the traditional design and engineering process automation. Existing approaches have limitations in supporting long-running engineering transactions, automatic engineering process orchestration and choreography, synchronous and asynchronous conversation, and geometric abstraction for transmission and sharing. In this paper, we present a process-centric engineering web service methodology to overcome these limitations by utilizing BPEL-based (Business Process Execution Language) process templates and coordination broker-based conversation support. This paper discusses the synchronization of engineering web services which can be either peer-centric or process-centric to support long-running engineering transactions and conversation. The process orchestration and choreography broker works as a service dispatching and aggregation mediator for executing process templates, which enables the individual activity or the engineering process to dynamically select and invoke one of the alternative web services through the run-time process brokering. Further, the paper presents how to support collaboration over the running process using conversation policy.

KNOTWORKING - A NOVEL BIM-BASED COLLABORATION PRACTICE IN BUILDING DESIGN PROJECTS

  • Hannele Kerosuo;Tarja Maki;Jenni Korpela
    • 국제학술발표논문집
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    • The 5th International Conference on Construction Engineering and Project Management
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    • pp.80-86
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    • 2013
  • Knotworking represents a distributed collaborative expertise in pursuit of a task that is organized among designers from different design disciplines. Construction processes involve phases and tasks that cannot be solved in one organization only, as integration of expert knowledge from various sources is needed. Through knotworking, groups of people, tasks and tools are set to work intensively for a short period of time to solve a problem or accomplish a task. Knotworking requires intensive collaboration across organizational boundaries and hierarchies. The practice of knotworking has been developed and applied in the development of healthcare organizations, libraries and school-university relationships, but it has not previously been applied in the construction industry. In this paper, we describe the concept of knotworking and the findings of a case study that we completed in the Finnish construction industry. We will also compare the similarities and differences of the Big Room and knotworking in terms of participants, duration, target, space/infrastructure, benefits and challenges. Finally, we present some suggestions for further research and experimentation on knotworking in construction projects.

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인터넷 기반의 선박 기본계획 지원시스템 개발 (Development of Internet-based Basic Planning System for Ships)

  • 이순섭;이종갑;이경호;박제웅;김수영
    • 한국CDE학회논문집
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    • 제9권4호
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    • pp.406-415
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    • 2004
  • The industrial environment for shipbuilding in 21st century requires increase in few type of ships and marine structures, international cooperation and globalization, while virtual enterprise environment is rapidly establishing. On the other hand, more and more efforts will be spent on internet based distributed and collaborative environment rather than being spent on unit level automations such as CAD, CAM and CAE, and the link between them. Recent internet technology and information technology in heterogeneous environment are being applied in shipbuilding industry as well as in other industries. While these technology are rapidly adopted in major shipyards, many small and medium-sized shipyards does not have enough resources to introduce system designed for large enterprise. In this paper, a prototype of Internet technology based basic planning system is implemented for the small and medium sized shipyards based on the internet technology and concurrent engineering concept. First, the system is designed from the user requirements. Then standardized development environment and tools are selected. These tools are used for defining and evaluating core application technologies for the system development. This can guarantee the survival of small and medium-sized shipyards in 21st century industrial environment.

HEVC 엔트로피 부호화를 고려한 비균등 양자화 방법 (Non-fixed Quantization Considering Entropy Encoding in HEVC)

  • 권령희;한우진;이영렬
    • 방송공학회논문지
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    • 제16권6호
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    • pp.1036-1046
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    • 2011
  • ITU-T VCEG과 ISO/IEC MPEG은 공동으로 JCT-VC(Joint Collaborative Team on Video Coding) 를 구성하여 차세대 비디오 코덱 HEVC(High Efficiency Video Coding)에 대한 표준화를 진행하고 있다. HEVC에서 사용되고 있는 양자화 및 역 양자화는 TU(Transform Unit)내 모든 위치의 변환계수에 동일한 크기의 양자화 및 역 양자화를 수행한다. TU내의 변환계수는 동일하게 분포되어 있지 않으므로 모든 위치의 변환계수에 동일한 크기의 양자화 및 역 양자화를 수행하는 것은 비효율적이다. 또한 주사 순서상 뒤쪽에 있는 양자화 된 계수는 엔트로피 부호화 방법상 비효율적 일 수도 있다. 이 논문에서는 엔트로피 부호화의 효율성을 고려하여 TU 내 변환계수의 위치에 따라 다른 크기의 양자화를 수행하여 성능을 향상시키는 알고리즘을 제시한다. 이 알고리즘의 원리는 양자화 된 계수 분포의 통계적 특징에 따른 TU의 주사 순서에 따라 다른 크기의 양자화 및 역 양자화를 수행하는 것이다. 이 알고리즘은 평균 Y BD-rate 0.34% 의 압축률 향상을 나타내었다.