• Title/Summary/Keyword: Cognitivity

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Analysis about visual object's layout and position by forklift driver's instrument cognitivity (Forklift 운전자의 계기판 인지성에 따른 Visual object의 layout과 위치에 관한 분석)

  • Jung Woo-Geun;Park Peom
    • Journal of the Korea Safety Management & Science
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    • v.7 no.5
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    • pp.97-105
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    • 2005
  • Achievement degree can be improved by display offering more effective process about cognitive, pattern recognition than making observers use memory, integration, and cognitive process of control. And this research is proved by several scholars' researches [4][5][7][9]. In this study, researches was conducted about cognition according to layout of object in instrument panel. To decide layout of instrument panel, Cognition value was preferentially decided about all location. And then, objects are arranged to correct position of low cognition following the inferior procedure about each location. As a result, we get conclusion that gauge location is taken in high importance order through mechanical importance degree bringing huge damage during driving forklift-truck.

A Comparison Study of Driver's Responsive Action by Using the Traffic Light Change Anticipation (교통 예비점멸등 사용에 따른 운전자 행동반응 비교)

  • Chang, Myung-Soon;Kim, Young-Jin
    • Journal of Korean Society of Transportation
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    • v.21 no.6
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    • pp.67-73
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    • 2003
  • This study preformed a research about the traffic signal light that is adding supplementary green light to prevent driver's cognitive errors and plan safe driving through improving visual cognitivity of present traffic signal light. The result of comparing the present traffic signal light(three colors, four colors) with the traffic signal light(three colors, four colors) adding supplementary green light through car simulator has a significant difference. This result shows possibility that the traffic signal light adding supplementary green light can contribute in safety driving at a point that the traffic signal light advances a point of braking time when drivers didn't recognize by themselves. The findings in this study ca say that there is the meaning in showing a actual application possibility of this study finding by investigating a action of subjective response the moment compare driver's actual response.

The relationship between children's creativity, playfulness and multiple intelligence (유아의 창의성과 놀이성, 다중지능과의 관계)

  • Lim, Young-Ok;Yee, Young-Hwan;Oh, Ka-Young
    • Korean Journal of Human Ecology
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    • v.9 no.1
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    • pp.15-24
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    • 2006
  • The early childhood is a pivotal period for the development of creativity since creative imaginary is rich at the age from 4 to 4.5 years old, The purpose of this study is to examine the relationships between children's creativity, playfulness and multiple intelligence. 91 children(41 boy, 50 girls) attending preschool in jeon-ju city were participated in this research, The age of children was 6 years(average 73.7 months), After collecting the data to find the connections between children's creativity, playfulness and multiple intelligence from the subjects' data using the SPSS WIN 10.0 program, along with t-test, ANOVA and Pearson's correlation in this paper. 1. There was significant correlation between children's playfulness and creativity. Intelligence spontaneousness the element of the playfulness has a correlation with Creativity strengths, Elaboration. In addition, Resistance to Premature Closure has a correlation with social spontaneity, And Originality has a correlation with the Expression of Pleasure the element of the playfulness, 2. There was a significant positive correlation between children's multiple intelligence(MI) and creativity, Fluency the element of creativity has a correlation with Interpersonal intelligence the element of multiple intelligence: And Originality has a correlation with Bodily-kinesthetic intelligence, Intrapersonal intelligence the element of MI. In addition, Abstraction of Titles has a correlation with Intrapersonal intelligence. 3. There was a little correlation between children's MI and playfulness. The Expression of Pleasure has a correlation with bodily-kinesthetic intelligence, Based on the current study, the relationships between creativity, playfulness, and multiple intelligence could be identified. Especially, creativity was significantly correlated with playfulness and multiple intelligence of early childhood. Therefore, it was found that creativity of toddler might be essential factor for the development of toddler's cognitivity.

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Development and Analysis of Walking Game Using Controllers of Hand Buttons and Footboards (Title: Paldokangsan2) (손잡이/발판 컨트롤러를 이용한 걷기게임 '팔도강산2' 개발 및 효과성 연구)

  • Kim, KyungSik;Oh, SeongSuk;Ahn, Joonhee;Ahn, JinHo
    • Journal of Korea Game Society
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    • v.13 no.3
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    • pp.95-104
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    • 2013
  • We have developed a serious game for the elderly named 'Paldokangsan 2' in 2012 as a next version of 'Paldokangsan 1'. 'Paldokangsan 1' was a walking game for two people using controllers of armrests and footboards with PC. 'Paldokangsan 2' had additional purpose to assist cognitive, physical, and psychological functions of the elderly. Especially, walking activity was implemented in a way that a player walks around the old traditional market place in 1970's while remembering and choosing healthy food to buy. We also developed two mini games for the elderly and people with functional disability with the similar purpose as 'Paldokangsan2'. 219 older adults (age$$\geq_-$$ 65) recruited from Asan city community center participated in the study. The result showed that the game play exerted positive effects on memory, concentration and vitality of the elderly.