• 제목/요약/키워드: Co-Creation

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직무소진, 사회적 지원과 지식창출, 공유와의 관계 (The Relationship between Job Burnout, Social Support and Knowledge Creation and Sharing)

  • 조윤형;문명
    • 지식경영연구
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    • 제15권1호
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    • pp.21-43
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    • 2014
  • This paper investigate relationship between job burnout, social support and knowledge creation, sharing. also, social support are moderate on the relationship between job burnout and knowledge creation, sharing. We build up main effect and moderating effect hypothesis. To test hypothesis, survey method are performed. The results are as follows. first, emotional exhaustion and low personal accomplishment have negative effects on knowledge creation, but haven't effect on knowledge sharing. second, social support significant positively impact on knowledge creation and sharing. third, both of supervisor' support and coworker's support partially moderate the relationship between job burnout and knowledge creation, sharing. especially, emotional exhaustion reduce supervisor' support to knowledge creation, sharing and low personal accomplishment reduce co-worker' support to knowledge sharing, which means although job burnout preceded, if employees perceived high level of social support that have buffering effects on the relationships.

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고객의 공동가치창출 행태 모형 연구 (Study on the behavioral model of co-creation by customers)

  • 김나랑;홍순구;김종기;박순형
    • 한국산업정보학회논문지
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    • 제21권2호
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    • pp.59-72
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    • 2016
  • 공동가치창출이 주요한 사회현상으로 부각되고 있지만 아직 이 분야에 대한 연구가 활성화 되어 있지 않다. 특히 고객의 공동가치창출 참여에 대한 사회 심리학적 동기에 대한 분석은 심도 있게 연구되고 있지 않다. 본 연구의 주요 목적은 고객의 공동가치창출행태 모형을 제안하고, 고객의 참여에 영향을 미치는 동기와 지속적으로 참여하게 하는 요인을 제시하는 것이다. 이를 위해 본 연구에서는 미샤 뷰티넷 이용자들의 심층인터뷰 자료를 근거이론으로 분석 하여 고객의 공동가치창출 과정을 살펴보았다. 분석 결과를 바탕으로 고객의 참여에 영향을 미치는 내재적 요인과 외재적 요인을 도출하였으며, 지속적으로 참여에 영향을 끼치는 요인으로 공동가치창출 플랫폼, 기업의 정책, 개인적인 특성 등이 제시되었다.

서비스지배논리하에서 가치공동창출 매커니즘과 기업성과간의 관계에 대한 연구 (Understanding the Relationship between Value Co-Creation Mechanism and Firm's Performance based on the Service-Dominant Logic)

  • 남기찬;김용진;임명성;이남희;조아라
    • Asia pacific journal of information systems
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    • 제19권4호
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    • pp.177-200
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    • 2009
  • AIn the advanced - economy, the services industry hasbecome a dominant sector. Evidently, the services sector has grown at a much faster rate than any other. For instance, in such developed countries as the U.S., the proportion of the services sector in its GDP is greater than 75%. Even in the developing countries including India and China, the magnitude of the services sector in their GDPs is rapidly growing. The increasing dependence on service gives rise to new initiatives including service science and service-dominant logic. These new initiatives propose a new theoretical prism to promote the better understanding of the changing economic structure. From the new perspectives, service is no longer regarded as a transaction or exchange, but rather co-creation of value through the interaction among service users, providers, and other stakeholders including partners, external environments, and customer communities. The purpose of this study is the following. First, we review previous literature on service, service innovation, and service systems and integrate the studies based on service dominant logic. Second, we categorize the ten propositions of service dominant logic into conceptual propositions and the ones that are directly related to service provision. Conceptual propositions are left out to form the research model. With the selected propositions, we define the research constructs for this study. Third, we develop measurement items for the new service concepts including service provider network, customer network, value co-creation, and convergence of service with product. We then propose a research model to explain the relationship among the factors that affect the value creation mechanism. Finally, we empirically investigate the effects of the factors on firm performance. Through the process of this research study, we want to show the value creation mechanism of service systems in which various participants in service provision interact with related parties in a joint effort to create values. To test the proposed hypotheses, we developed measurement items and distributed survey questionnaires to domestic companies. 500 survey questionnaires were distributed and 180 were returned among which 171 were usable. The results of the empirical test can be summarized as the following. First, service providers' network which is to help offer required services to customers is found to affect customer network, while it does not have a significant effect on value co-creation and product-service convergence. Second, customer network, on the other hand, appears to influence both value co-creation and product-service convergence. Third, value co-creation accomplished through the collaboration of service providers and customers is found to have a significant effect on both product-service convergence and firm performance. Finally, product-service convergence appears to affect firm performance. To interpret the results from the value creation mechanism perspective, service provider network well established to support customer network is found to have significant effect on customer network which in turn facilitates value co-creation in service provision and product-service convergence to lead to greater firm performance. The results have some enlightening implications for practitioners. If companies want to transform themselves into service-centered business enterprises, they have to consider the four factors suggested in this study: service provider network, customer network, value co-creation, and product-service convergence. That is, companies becoming a service-oriented organization need to understand what the four factors are and how the factors interact with one another in their business context. They then may want to devise a better tool to analyze the value creation mechanism and apply the four factors to their own environment. This research study contributes to the literature in following ways. First, this study is one of the very first empirical studies on the service dominant logic as it has categorized the fundamental propositions into conceptual and empirically testable ones and tested the proposed hypotheses against the data collected through the survey method. Most of the propositions are found to work as Vargo and Lusch have suggested. Second, by providing a testable set of relationships among the research variables, this study may provide policy makers and decision makers with some theoretical grounds for their decision making on what to do with service innovation and management. Finally, this study incorporates the concepts of value co-creation through the interaction between customers and service providers into the proposed research model and empirically tests the validity of the concepts. The results of this study will help establish a value creation mechanism in the service-based economy, which can be used to develop and implement new service provision.

첨단 기술 기반 B2B 회사의 관계 네트워크에서의 공동 가치 창출을 위한 자원 및 역량 도출 (Identification of resources and competences for value co-creation in the relationship network of high-tech B2B firm)

  • 박창현;이희상
    • 한국산학기술학회논문지
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    • 제15권7호
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    • pp.4191-4197
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    • 2014
  • 공동가치창출 현상은 B2B 및 B2C 시장 모두에서 중요한 비즈니스 전략으로 인식되고 있다. 본 연구에서는 다양한 주체들 및 복잡한 네트워크로 구성된 첨단 기술 기반의 B2B 시장에서 공동가치창출을 위한 핵심 자원 및 역량을 도출하였다. 대만의 파운드리 반도체 선두업체인 TSMC가 사례 연구로 선정되어 공급자, 고객, 파트너들간의 공동가치창출 현상에 대해 연구하였다. 관찰 연구, 내용 분석 및 TSMC 직원들과의 비구조화된 인터뷰를 통해 수집한 질적 데이터를 정성적 데이터 분석(Qualitative data analysis) 툴을 사용하여 분석하였다. 귀납적 추리 (Inductive reasoning)에 기반한 사례 연구 및 사례 연구를 바탕으로 한 이론수립을 연구방법론으로 적용하여 4가지의 핵심 자원 (재무적 자원, 지식 자원, 효율성 자원, 지적 자원)과 6가지의 핵심 역량 (관계 역량, 협력 역량, 전략적 역량, 혁신 역량, 관리 역량, 서비스 역량)을 도출하였다. 도출된 자원과 역량을 기반으로 관계 네트워크 하에서의 공동가치창출을 연구하기 위한 연구 체계를 수립하였다.

공동가치창출을 위한 활성화 정책이 참여 동기에 미치는 조절 효과 분석 (The Moderating Effect of Activation Factors : An Empirical Study on the Motivation of Co-creation Participation)

  • 김나랑;홍순구;김종기
    • 디지털융복합연구
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    • 제14권5호
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    • pp.227-236
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    • 2016
  • 공동가치창출은 기업 내 외의 자원을 이용하여 혁신을 달성하는 중요한 접근방법이 된다. 본 연구의 목적은 고객의 경험에 기반한 공동가치창출의 참여에 영향을 미치는 요인을 밝혀내는 것이다. 이를 위해 공동가치창출 경험이 있는 고객을 대상으로 설문조사를 실시하여 회수된 181개의 유효 데이타를 분석 하였다. 다중회귀분석과 조절회귀분석을 이용하여, 내재적 동기와 외재적 동기가 공동가치창출 참여에 미치는 영향과 활성화 요인의 조절 효과를 분석하였다. 그 결과 내재적 동기는 공동가치창출 참여에 긍정적인 영향을 미쳤으나, 외재적 동기는 공동가치창출 참여에 유의미한 영향을 미치지 않는 것으로 나타났다. 조절효과 분석결과 공동가치창출 활성화 요인은 내재적 동기와 참여에 조절효과를 보이지 않았으나, 외재적 동기와 참여관계에서는 긍정적인 조절효과를 가지고 있었다. 본 연구 결과는 기업에서 공동가치창출 참여 동기 요인에 근거하여 고객의 참여를 증진시키고 활성화 할 수 있는 실질적인 방안을 모색하는데 활용 될 수 있을 것이다. 향후 여러 계층에서의 설문응답을 확보하여 분석한다면 연구결과의 객관성을 높일 수 있을 것이다.

Sponsored Online Community Types and Participant's Perceived Value

  • Diah Priharsari;Emmanuel Mastio
    • Asia pacific journal of information systems
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    • 제31권3호
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    • pp.415-432
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    • 2021
  • The growth of social media has enabled firms to create virtual organizations (online communities) in which value can be co-created with members. Yet, current typologies of firm-sponsored online communities focus either on the firm or participants, and not the interaction between them. This paper provides a systematic review of the online community literature from 2000 to 2018 to develop an understanding of the types of firm-sponsored online communities and the co-creation of value within them. Four types of sponsored online communities are found. These can be differentiated based on the output for the sponsoring firm and the level of self-organization of the communities. This study contributes to the discussion of value co-creation by (i) shedding light on differences among firm-sponsored online community types based on the level and nature of interaction within an online community; and (ii) examining the perceived value co-created through community interactive experiences.

Web2.0환경의 교육적 UCC 개발과 지식창출방안에 관한 연구 (Educational UCC Development and Knowledge Creation Strategy in Web 2.0)

  • 정주영;안영식
    • 수산해양교육연구
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    • 제21권4호
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    • pp.543-555
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    • 2009
  • The characteristic of Web 2.0 is openness, participation, share, cooperation and creation. The purpose of this article was to identify learner based knowledge creation strategy through UCC in Web 2.0, to develop UCC by university students and to make systematic UCC process. This article suggested knowledge creation strategy with UCC learning Community of Practice(CoP). UCC was developed by 25 students who registered e-learning in "P" university and conducted interview with students and experts to analyze the contents which related with research questions. Systematic process for developing educational UCC was consisted of sectors such as idea creation, design, development, implementation and evaluation. Main developing process steps were as follows: making subject$\rightarrow$seeking information$\rightarrow$selecting data$\rightarrow$designing contents$\rightarrow$making story board$\rightarrow$planning of filming$\rightarrow$filming$\rightarrow$digitalizing$\rightarrow$editing$\rightarrow$reviewing final product$\rightarrow$implementing$\rightarrow$evaluating. For learner based knowledge creation through UCC, educational institutions have to provide platform for learners' need, and learners create diverse ideas with UCC CoP. This article suggested knowledge creation strategy with sharing collective intelligence through process of UCC design, development, implement and evaluation.

음향과 시각을 위한 메타버스 공간디자인 연구 : 다자간 의사소통 환경을 공동창작 개념틀로 사용할 때의 편이성 (Designing Metaverse Space for Sound and Vision : The Benefits of Co-creation Frameworks for Multiuser Communication Environment)

  • 권희정
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.1095-1100
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    • 2009
  • 메타버스 공간 혹은 다자간 온라인 게임형 커뮤니케이션을 이용한 공동창작의 특성이나 장점에 대한 연구와 관심이 증가하고 있다. 본 연구는 제안된 공간에서 창작이라는 공통의 목적을 달성하기 위하여 서로의 아이디어와 기술, 그리고 예술적 창작물에 대한 의사교환을 시도하여, 각자의 창작 활동이 더욱 풍부하게 발전할 수 있도록 협업하는 참여적 디자인 실험을 진행하였다. 실험에 참가한 참가자들은 세컨드라이프에서 자신의 예술활동 혹은 음악활동을 목적으로 활발하게 활동하는 25 명의 그룹참여자들을 대상으로 진행되었다. 이들은 세컨드라이프 상에 구축된 갤러리 메타포를 중심으로 사진작가, 화가, 사운드 아티스트, 아키텍트, 콜렉터 등의 역할을 수행하였고, 연구 기간 동안 5 명의 예술가가 직접 자신의 전시회를 제안된 공간에서 진행하도록 하였다.

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Identifying Key Factors Affecting Mobile Market-Platform Attractiveness

  • Lee, Jeonghoon;Kim, Sookyung
    • Journal of Information Technology Applications and Management
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    • 제21권1호
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    • pp.137-150
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    • 2014
  • The following study specially aims to market platform in the mobile circumstance. The characteristics of customers and infrastructure are handled by market platform under the new media. These characteristics will be revealed based on the unification of organizational structure and interaction of information structure in the relationship marketing. This study investigates what characteristics and impact of infrastructure of Market Platform will affect the cognitive impact on both buyers and sellers to clarify the impact on Perceived integratedness and Interactive Accessibility of the shopping process. Through this investigation, modeling for the impact that new media environment will attract Market Platform will be developed from the investigation of attractiveness of mobile market platform environment. Changes in the technical media environment gave the characteristics of the customer in the market platform, so consumers could involve not only consumed, but also manufactured. Thus, it is possible to increase the attractiveness if market must be able to not only for the convenience of shopping, but also make people to enjoy the experience of value co-creation. In other words, the new media, as a result of affecting the marketing system, mobile market platform is organized on the base of the market communication. Perceived integratedness and Interactive Accessibility, 2 properties of new media increase the co-creation experience and perceived convenience in the market platform of their customers. Therefore, the structure of market platform that enhance the co-creation experience and perceived convenience has higher attractiveness. They create beneficial experience to the customers and productive values to the producers as well.

The role of the living lab in smart city projects: A comparative case study of two Northeast Asian cities

  • Sangbum Shin;Xinyu Li
    • 분석과 대안
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    • 제7권2호
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    • pp.7-33
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    • 2023
  • Extant literature has emphasized the role of citizen participation in creating a successful smart city. However, previous works are lacking in a systematic analysis of the specific mechanisms by which citizen participation makes a positive impact on smart city projects. We attempt to bridge the gap by focusing on the role of the living lab, a citizen-driven mechanism that has used innovative ideas, new technologies, and cooperation with various participants to address local problems. As co-creation is the common ground for smart cities and living labs in terms of citizen participation, we provide a theoretical framework in which the notion of co-creation mediates smart cities and living labs. To examine the living lab's effect of co-creation on smart cities, we conduct a comparative case study of two Northeast Asian cities: Taipei and Busan. We explore (1) the factors behind the different outcomes in these two cities, despite many similarities that might affect smart cities' effectiveness, and (2) the relationship between smart cities and living labs and how to systematically understand the interaction between the two. We find that living labs have played a key role in making Taipei's smart city projects effective and successful, which allows the city to keep showing a high level of performance. In contrast, citizens could not find channels to participate in such projects in Busan. We conclude that the living lab explains why the smart cities in Busan have been less successful than in Taipei.