• Title/Summary/Keyword: Client/server Environment

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A Study on Electric Data Interchange System with Format Server under Intranet Environments (인트라넷 환경하에서 문서형식 서버를 갖는 전자문서교환 시스템에 관한 연구)

  • Chang, Tae-Woo;Sung, Che-Hoon;Seo, Yong-Won;Hahm, Ju-Ho
    • IE interfaces
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    • v.10 no.3
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    • pp.55-62
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    • 1997
  • Among the driving methods of CALS, Electronic Data Interchange (EDI), the pivot of procurement and logistics, is becoming the standard of data interchange. In this article, we examine the standard, growth, and status of EDI, and present a scheme to make it available via Internet that grow to be a standardized network, in comparison with a method to use a Value Added Network(VAN). So we studied an implementation of EDI system to exchange and process the business intra-works in order to integrate it into Intranet environment. As well, we present a client/server model running under Intranet environment, and a system with a format server to share the load of server and client. To do this, we list the functions and requirements of EDI system, connect a database to the Intranet, and develop applications using $Java^{TM}$.

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Mobile Volume Rendering System for Client-Server Environment (클라이언트 서버 기반 모바일 볼륨 가시화 시스템)

  • Lee, Woongkyu;Kye, Heewon
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.3
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    • pp.17-26
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    • 2015
  • In this paper, we explain a volume rendering system for client-server environment. A single GPU-equipped PC works as a server which is based on the ideas that only a few concurrent users use a volume rendering system in a small hospital. As the clients, we used Android mobile devices such as smart phones. User events are transformed to rendering requests by the client application. When the server receives a rendering request, it renders the volume using the GPU. The rendered image is compressed to JPEG or PNG format so that we can save network bandwidth and reduce transfer time. In addition, we perform an event pruning method while a user is dragging the touch to enhance latency. The server compensates the pruning by interpolating the touch positions. As the result, real-time volume rendering is possible for 5 concurrent users on single GPU-equipped commodity hardware.

CoSace: A Windows WebDAV Client Supporting Effective Collaborative Works (CoSpace: 효과적인 협업 작업을 지원하는 윈도우즈 웹데브 클라이언트)

  • Lee, Hong-Chang;Park, Jin-Ho;Lee, Myung-Joon
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.2
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    • pp.79-89
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    • 2009
  • As an IETF standard protocol, WebDAV provides infrastructure for managing and authoring resources and supports asynchronous collaborative authoring on the Web. The CoSlide server is an extension of the Jakarta Slide WebDAV server, providing various workspaces and collaborative services through the WebDAV protocol. The CoSlide server supports workspaces for storing and sharing information of various users, and provides environment for effective collaborative authoring. Actual collaboration activities are performed through a collaboration client software which provides collaboration services along with the CoSlide server. In this paper, we describe the development of the CoSpace client which operates in association with the CoSlide server, presenting effective collaborative environment. The CoSpace client provides user interfaces for accessing and controlling the resources of each workspace on the CoSlide server. In particular, CoSpace provides the facility to launch an authoring application from its workspace view, automatic locking, and downloading the content to be edited, and resource movement using mouse drag & drop.

Implementation and Design of EJB Based on Seat Reservation System for Effective E-Business (효율적인 E-Business구축을 위한 EJB기반의 좌석예약 시스템 설계 및 구현)

  • Jeong, Hwa-Young
    • Journal of Korea Game Society
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    • v.2 no.2
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    • pp.113-119
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    • 2002
  • With development of internet technology, digital economy that advance rapidly formed much leagues of B2B, B2C, A2B etc, according to the application part. Also, electronic commerce system implementation technology is introduced by Component based on development method in object oriented technique base depending on customer's requirement, and development environment changes by 3- Tiers, Web-Based architecture etc. in existent C/S (Client/Server) environment and is introduced. Thus, In this research, I implemented seat reservation and confirmation system that can be used in electronic commerce in multi-server environment. This, for improve efficiency in distribute environment, relevant importance logic used server component model EJB, and implemented through JSP and Java that use Servlet of Resin Server environment for Main Server. Therefore, through independence component using EJB, I did so that can improved independence between electronic commerce system logic, and reduce server's overhead calling relevant method through discrete EJB server, and manage each logic resources efficiently.

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Design and Implementation of IMAP Server Supporting E-mail Address Internationalization(EAI) in a Mobile Environment (모바일 환경에서 다국어 전자 우편 주소 지원을 위한 IMAP 서버 설계 및 구현)

  • Lee, Jin-Kyu;Kim, Kyongsok
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.10
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    • pp.343-348
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    • 2015
  • Due to the need for multilingual e-mail address, EAI Working Group of the IETF has created a wide range of standards associated with e-mail address internationalization(EAI) since 2006. One of the authors and colleagues designed and implemented the mail server, SMTPUTF8, that supports EAI RFC protocols. SMTPUTF8 mail server is composed of new SMTP and POP3 servers supporting EAI RFC protocols. However, SMTPUTF8 did not include a new IMAP server supporting EAI RFC protocol. Recently many people are using smart phones to read and send e-mail messages in a mobile environment. IMAP server is more useful than POP3 server in a mobile environment. Therefore, in this paper, the authors have designed and implemented IMAP server and client app that complies with the IMAP standard (RFC) published by EAI WG of IETF to support multilingual e-mail address. This IMAP server is added to the SMTPUTF8 mail server so that users can access e-mail messages via IMAP client app in a mobile environment.

A Study On The Development Of a Home Networking System Using An Embedded Linux Board (임베디드 리눅스 보드를 이용한 홈 네트워킹 시스템 구현에 관한 연구)

  • Lee, Heon-Joo;Lee, Jong-Su;Choi, Kyung-Sam
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.592-595
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    • 2003
  • In this paper, we have designed a Home Networking System using an embedded linux board. The system based on the World-Wide-Web is composed of three parts - a Server, a Client and a Simulator. The Home Networking Server is built in an embedded board using an embedded linux kernel. A web-server and Home Networking Server Seryice Demon programming with a Jaya-Language is included in the board. Clients can connect to the server board using a web-browser in the desktop computer, PDA or any other machines which include a web-browser. For this purpose, we made the client program using a Java-Applet. So, the clients who connect to the server for the control of the applications, download the class-file and execute the client-program in the web-browser. So, the clients don't need any other programs to control the applications from a remote place. The size of server board is very small (86.3$\times$74mm), which makes it very useful not only for the Home-Networking-System but also in many other fields, e.g., embedded robot control system, etc. Using an embedded board instead of a desktop computer is good for a simple network environment and it occupies only a small space to make the system.

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Internet-based Real-Time Remote Monitoring System for High-Speed Machining Process (인터넷 기반 실시간 원격 고속가공 모니터링)

  • 이우영;최성주;김흥배
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.05a
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    • pp.952-955
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    • 2000
  • Nowadays, Internet is so popular that we can easily access the remote site to search information and to communicate remote site and users. People who want to make a collaborate working environment can use JAVA, CORBA, and other internet programming tools like a Perl/XML. The mechanist are try to make the environment fur collaboration within design/manufacturing, simulation, remote sensing through TCP/IP And many industries and research institutions are working towards the agile manufacturing. This paper describes an internet-based real-Time remote monitoring system. The system consists of a hardware setup and a software interface. The hardware setup consists of a machine and its data acquisition hardware, while the software interface incorporates the data acquisition software, the server program, and the client program. The server program acts as the main interface between the data acquisition system and the internet technology. The client program is to be distributed to the remote users who want to monitor the machining status. The system has been demonstrated and verified for an industrial High-Speed Machine (HSM) especially measuring cutting force and acoustic emission. To share the signal, we make the WWW server and display its value. The system has been found to be highly efficient, reliable and accurate.

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The Design and Implementation of System for Blocking the Harmful Information on Client/server Environment (클라이언트/서버 환경에서 유해정보차단을 위한 시스템의 설계 및 구현)

  • 염태영
    • Journal of the Korea Computer Industry Society
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    • v.4 no.10
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    • pp.571-580
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    • 2003
  • A intercepting program of Black List Filtering System is widely used for blocking the harmful information in the internet. Hut The Black List Filtering System give rise to reduce the performance of Client PC. In this thesis the author proposes the good way to solve a problem of the Black List Filtering System. Keep to the point that is puting the black List into The Black List Serve on Client/server Environment and building Black List into Client PC in use of revisiting pattern of web-user. The best effect that tried to Solve the problem in the experiment concerning the thesis is presented not only to maintain the performance of Client PC, but also to improve the speed of performance of Client PC.

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Increasing a Mobile Client's Cache Reusability in Wireless Client - Server Environments (무선 클라이언트-서버 환경에서 이동 클라이언트의 캐시 데이타 재사용율 향상기법)

  • Yi Song-Yi
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.5
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    • pp.282-296
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    • 2006
  • In a wireless client server environment, data broadcasting is an efficient data dissemination method; a server broadcasts data, and some of broadcasted data are cached in a mobile client's cache to save the narrow communication bandwidth, limited resources, and data access time. A server also broadcasts invalidation reports to maintain the consistency between server data and a client's cached data. Most of existing works on the cache consistency problems simply purge the entire cache when the disconnection time is long enough to miss the certain amount(window size) of IRs. This paper presents a cache invalidation method to increase mobile clients' cache reusability in case of a long disconnection. Instead of simply dropping the entire cache regardless of its consistency, a client estimates the cost of purging all the data with the cost of selective purge. If the cost of dropping entire cache is higher, a client maintains the cache and selectively purge inconsistent data using uplink bandwidth for validation request. The simulation results show that this scheme increases the cache reusability since it effectively considers the update rates and the broadcast frequencies of cached data in estimating the cost of cache maintenance.

An Efficient Certificate Status and Path Validation System for Client-Server Environment (클라이언트-서버환경에 적합한 효율적인 인증서상태 및 경로검증 시스템)

  • 최영철;박상준;원동호
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.1
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    • pp.99-113
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    • 2003
  • As a research on PKI(Public Key Infrastructure) is being very popular, the study relating to certificate status and path validation is being grown with aim to reduce an overhead of the protocol and to provide an efficient operation. But in spite of a lot of related research there is still almost no protocol that we can use for real-time based client-server environment with large scale like internet banking. In this paper, we shows that the existing standards or protocols are not suitable to be used for such a real-time based client-server environment with large scale, and then proposes an efficient certificate status and path validation system.