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Enhancing Immersiveness in Video see-through HMD based Immersive Model Realization (Video see-through HMD 기반 실감 모델 재현시의 몰입감 향상 방법론)

  • Ha, Tae-Jin;Kim, Yeong-Mi;Ryu, Je-Ha;Woo, Woon-Tack
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.685-686
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    • 2006
  • Recently, various AR-based product design methodologies have been introduced. In this paper, we propose technologies for enhancing robust augmentation and immersive realization of virtual objects. A robust augmentation technology is developed for various lighting conditions and a partial solution is proposed for the hand occlusion problem that occurs when the virtual objects overlay the user' hands. It provides more immersive or natural images to the users. Finally, vibratory haptic cues by page motors as well as button clicking force feedback by modulating pneumatic pressures are proposed while interacting with virtual widgets. Also our system reduces gabs between modeling spaces and user spaces. An immersive game-phone model is selected to demonstrate that the users can control the direction of the car in the racing game by tilting a tangible object with the proposed augmented haptic and robust non-occluded visual feedback. The proposed methodologies will be contributed to the immersive realization of the conventional AR system.

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Giant cell tumor of temporomandibular joint masquerading as temporomandibular joint pain dysfunction syndrome: a rare case report

  • Sam, Jo Ee;Rachmat, Rullyandrianto Pan Nuriman;Melano, Cri Saiful Jordan;Wahab, Nasser Abdul
    • Journal of the Korean Association of Oral and Maxillofacial Surgeons
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    • v.43 no.2
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    • pp.134-137
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    • 2017
  • Giant cell tumor (GCT) of the craniofacial bones has been reported but they are not common. This tumor occurs more often in women than in men and predominantly affects patients around the third to fifth decade of life. GCTs are generally benign but can be locally aggressive as well. We report a case of GCT involving the temporomandibular joint (TMJ), which was initially thought to be temporomandibular disorder (TMD). A 22-year-old female presented with swelling and pain over the right temporal region for 18 months associated with jaw locking and clicking sounds. On examination, her jaw deviated to the right during opening and there was a $2{\times}2$ cm swelling over the right temporal region. Despite routine treatment for TMD, the swelling increased in size. Computed tomography and magnetic resonance imaging of the brain and TMJ revealed an erosive tumor of the temporal bone involving the TMJ which was displacing the temporal lobe. Surgical excision was done and the tumor removed completely. Histopathological examination was consistent with a GCT. No clinical or radiological recurrence was detected 10 months post-surgery.

Design and Implementation of VoiceXML VUI Browser (VoiceXML VUI Browser 설계/구현)

  • 장민석;예상후
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.788-791
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    • 2002
  • The present Web surroundings is composed of HTML(Hypertext Mark-up Language) and thereby users obtains web informations mainly in GUI(Graphical User Interface) environment by clicking mouse in order to keep up with hyperlinked informations. However it is very inconvenient to work in this environment comparing with easily accessed one in which human's voice is utilized for obtaining informations. Using VoiceXML, resulted from XML, for supplying the information through telephone on the basis of the contemporary matured technology of voice recognition/synthesis to work out the inconvenience problem, this paper presents the research results about VoiceXML Web Browser designed and implemented for realizing its technology.

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Design and Implementation of Personalized News Recommendation System Considering User Reading Habit under Smartphone Environment (스마트폰 환경에서 기사 읽기 습관 고려한 뉴스 추천 시스템 설계 및 구현)

  • Song, Teuk-Seob
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.7
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    • pp.1628-1633
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    • 2014
  • In this paper, we propose a news article recommendation system that reflects users' areas of interest and reading habits. Users can select interesting subject then our proposed system displays interesting articles above the other articles. Also the proposed system reflects users' dynamic interests using analyse of user's reading habits. The method of dynamic interest applies the different weight values from users simply clicking and reading entire articles. When users read articles from specific areas, the prosed system increases the weight of these specific areas using XML structure information. Hence users can read their articles of interest with ease.

The Visual Guide to over 800 species of the Cyber Sea-Shell Museum on the Web using an Animation Technology

  • Lim, Eun-Im;Hong, Sung-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10b
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    • pp.1345-1348
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    • 2000
  • Computers and communication technologies have been brought tremendous change to various aspects of an ever-fast changing world at present. Particularly, the use of internet and cyberspace is widespread in every comer of our life. We developed a cyber shell museum using an animation technology. It was developed for educational purposes, and accessible through the world wide web of internet. Cyber shell museum is consisted of five compartment including rare shells, marvelous shells, shell of the world, the shell of Korea and its story of shells. The database contains the pictures and related information of the shell and it implies not only animation display but also text information. The files of database were classified depending on the species, genus, family, order, and class and division of the shell. Picture of shells is displayed and user may reach the image and virtual view information by clicking through the object displayed. This provides multiple techniques to user may manipulate, visualize and interact with image on the web. And every such transformation as translation, rotation, and scaling can be applied in the picture interactively for the convenient and effective viewing.

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Development of gear type grease lubricator by rapid prototyping (쾌속조형기에 의한 기어식 주유장치의 개발)

  • Wang, Duck Hyun
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.13 no.6
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    • pp.46-53
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    • 2014
  • An automatic grease lubricator provides an adequate amount of fresh grease constantly to any type of rotating machine to minimize friction heat and reduce friction loss. This study seeks to develop an automatic grease lubricator by means of rapid prototyping with a gear-driven mechanism and a controlled operation time. The ultimate design is to lubricate an adequate amount of grease by a simple dip-switch clicking mechanism according to an advanced set cycle. The backlash of the gear was minimized to increase the power, and to increase the power of the mechanism, the binding frequency and the thickness of the coil were changed. To control the rotation cycles of the main shaft according to certain set numbers, different resistances and chips were used in the design of the circuit which controls the electrical signals via a pulse. A digital mock-up was analyzed and the rapid prototyping (RP) trial products were tested with a PCB circuit and grease. An evaluation of the outlet capacity of RP trial products was conducted, as the friction caused by the outlet on the wall surface was an important factor in the operation of the equipment. Finally, a finishing process was applied to decrease the roughness of a surface to a comparable level to test the performance of the product.

The Development of HeadZmouse for Computer Access Using Gyroscopic Technology and Macro-Interface for Computer Access (컴퓨터접근을 위한 매크로 인터페이스 및 자이로센서기술을 사용한 헤드마우스의 개발)

  • Rhee, K.M.;Woo, J.S.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.1 no.1
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    • pp.1-6
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    • 2007
  • Applying the gyroscopic technology, HeadZmouse has been developed to simulate left and right mouse click, double click, drag and drop, and even a wheel function for navigating web. This device was designed to work on both PC and Macintosh environments using a USB cable. The first time you use this device, you'll find out how much freedom it offers to someone who can't use his or her hands freely. Rather than being tied to your computer, simple manipulation such as blowing an air (breathing) into a sonic sensor can simulate all the functions which standard mouse has, even including a wheel function. Also, a macro-interface device has been developed. By storing repetitive tasks into a memory, you can carry out repetitive tasks just by clicking a button once.

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Development of a GUI Program for the Position Prediction of Distressed Vessel (조난 선박의 위치추정을 위한 GUI 프로그램 개발)

  • Kang, Sin-Young
    • Journal of Navigation and Port Research
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    • v.26 no.5
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    • pp.491-495
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    • 2002
  • To provide an easy operation of drift prediction model in SAR(search and rescue) mission a GUI program running on Windows environment has developed. Users can make choice of input data on the screen by just clicking the mouse and the prediction results of datum points and trajectories of vessels are drawn on the electric chart. The program contains both Leeway Equation model and Mathematical model. The FORTRAN language was used in programming and Lehay Winteraction 4.0 software was utilized for graphic presentation. The result of May, 2001 Busan field experiment was plotted with that of model prediction for demonstration purpose.

Internet-based Apparel Fabric Information System (인터넷을 기반으로 하는 의류용 소재 정보시스템)

  • 박창규;이대훈;이웅의
    • Journal of the Korean Society of Clothing and Textiles
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    • v.27 no.3_4
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    • pp.354-363
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    • 2003
  • In this research, an internet-based fabric information system has been developed. Recently, the numbers of textile industries which have their own homepages to advertise their product fabrics fur apparel through the Internet and textile e-Commerce web sites rapidly increase. Unfortunately, traditional fabric information systems based on direct meeting and trust cannot give sufficient information to numerous visitors of the Internet sites including fabric buyers for apparel. They can just view 3-dimensional fabric images and text-based specifications such as fabric density, composition, colors, weight, etc. To solve these problems, the new fabric information system fur apparel has been developed. The web-based fabric information system is composed of the following six modules; $\circled1$ fabric database management system, $\circled2$ a 3-D fabric drape image viewer to illustrate fabric appearances, $\circled3$ a virtual wearing system to apply a fabric to garment designs, $\circled4$ a fabric property viewer to confirm fabric characteristics, $\circled5$ a QC (quality control) document generator to manufacture high qualify garments with a fabric, and$\circled6$actual display mall to view actual fabrics. The fabric information system is simply performed by visitors clicking the buttons hyper-linked with JAVA applets on web browser. The web-based fabric information system enables the web site visitors to understand fabrics shown on the Internet in more details.

Implementation of Intelligent Electronic Acupuncture Needles Based on Bluetooth

  • Han, Chang Pyoung;Hong, You Sik
    • International journal of advanced smart convergence
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    • v.9 no.4
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    • pp.62-73
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    • 2020
  • In this paper, we present electronic acupuncture needles we have developed using intelligence technology based on Bluetooth in order to allow anyone to simply receive customized remote diagnosis and treatment by clicking on the menu of the smartphone regardless of time and place. In order to determine the health condition and disease of patients, we have developed a software and a hardware of electronic acupuncture needles, operating on Bluetooth which transmits biometric data to oriental medical doctors using the functions of automatically determining pulse diagnosis, tongue diagnosis, and oxygen saturation; the functions are most commonly used in herbal treatment. In addition, using fuzzy logic and reasoning based on smartphones, we present in this paper an algorithm and the results of completion of hardware implementation for electronic acupuncture needles, appropriate for the body conditions of patients; the algorithm and the hardware implementation are for a treatment time duration by electronic acupuncture needles, an automatic determinations of pulse diagnosis, tongue diagnosis, and oxygen saturation, a function implementation for automatic display of acupuncture point, and a strength adjustment of electronic acupuncture needles. As a result of our simulation, we have shown that the treatment of patients, performed using an Electronic Acupuncture Needles based on intelligence, is more efficient compared to the treatment that was performed before.